[20:28] <@BradGM> ++++++++Begin Transmission++++++++
[20:28] <@BradGM> +++ Blood Dealings: Blood Dealings: The Duke PtIII+++
[20:28] <@BradGM> +++Thought of the Day: For Every Battle Honour, A Thousand Heroes Die Alone, Unsung, and Unremembered..+++
[20:28] <@BradGM> +++Location: Sewers under Maxwell, Maxwell, Sisk+++
[20:28] <@BradGM> +++0507Hours- Maxwell Time+++
[20:28] <@BradGM> +++Using his Authority as Inquisitor, and good pay, Jex roused up the mercenaries under his service. Quickly paying them partially, the acolytes moved quickly into the outskirts of Maxwell to reach the secret passage just as day began to break.
[20:28] <@BradGM> The presence of newly installed traps slowed the march, so primitive than even Grendel’s trusty aupex could not detect them, weak as well that it did not hurt the now-nervous pointman.
[20:28] <@BradGM> . As the long line finally closed into the tunnel with Mira and Jex closing the march, Grendel and the leading elements have feel into an Enoulian ambush.+++
[20:28] <@BradGM> ++++++++End Transmission++++++++
[20:28] <+Mira_Atella> (( Only thing I could give her the benefit of a doubt over, was that Tim Curry is in both ))
[20:28] <@BradGM> Roll init Grendel
[20:29] <@Grendel`> !1d10+3
[20:29] <@Grendel`> 1d10+3
[20:29] <+DiceServitor> Grendel`: 12:9+3
[20:30] <@BradGM> 1d10+3
[20:30] <+DiceServitor> BradGM: 8:5+3
[20:30] <@BradGM> 1d10+3
[20:30] <+DiceServitor> BradGM: 8:5+3
[20:31] <@BradGM> order is Grendel, the Mercs and the Enoulians. As it is a surprise round, only the mercs who spotted them and the enouolians can act.
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 31 Success by 4 degrees!
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 67 Success by 1 degree!
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 4 Success by 7 degrees!
[20:32] <@BradGM> !dhroll 47
[20:32] <+DiceServitor> BradGM: 38 Success by 0 degrees!
[20:32] <+Mira_Atella> (( It was nice knowing you, Grendel.. Can I have your stuff? ))
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 12:10+2
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 9:7+2
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 7:5+2
[20:32] <@BradGM> 1d10+2
[20:32] <@BradGM> 1d10+2
[20:32] <@BradGM> 1d10+2
[20:33] <+DiceServitor> BradGM: 10:8+2
[20:33] <+DiceServitor> BradGM: 4:2+2
[20:33] <+DiceServitor> BradGM: 12:10+2
[20:33] <@BradGM> ((Tearng weapon, Pen 0, so 12, 9 and 12 again Grendel))
[20:35] <@Grendel`> ((What kind of Armor was the Carapace?))
[20:35] <@BradGM> The Enoulians ambush cuts down point man #2, While pointman #1 managed to evade the burst and duck behind some piping. Grendel gets a burst in the leg
[20:35] <@BradGM> ((stormtrooper carapce, so as epr the corebvook, 6 armour all))
[20:36] <@BradGM> ((excpet helmet in your case IIRC))
[20:36] <@Grendel`> ((Nope, if they had a helmet I was taking it))
[20:36] <@Grendel`> ((I'm now at 22 of 24 heh))
[20:36] <@BradGM> ((ah ok I thought you'd decided not tow ear it, so 6 all))
[20:36] <@BradGM> ((see? not that bad))
[20:36] <@BradGM> !dhroll 46
[20:36] <+DiceServitor> BradGM: 62 Failure by 1 degree!
[20:37] <@BradGM> pointman #1 fires at the Enoulains down into the sewers but does not hit him.
[20:37] <+Mira_Atella> (( Would they hear it at the back of the line? Not that they can do anything heh ))
[20:37] <@BradGM> New Round! Grednel you can act; the Enoulains are sticking up from behind piping, 60 meters away.
[20:38] * @Grendel` attempts to get behind cover.
[20:38] <@Grendel`> @@We are taking fire at the lead of the column@@
[20:38] <@BradGM> ((no, since you're just entering the passage. It would take a couple of rounds, maybe 3, for the word to get down the line. Or Grendle can use his comm))
[20:39] <+Mira_Atella> @@ Okay, get behind some orks if you can, we can't get through to you as far as I can tell @@
[20:40] <@BradGM> ((the mercs are humans form teh tavern you picvked up Halo))
[20:40] <@BradGM> ((oh wait- the Xenos are Enoulains))
[20:40] <@BradGM> ((oh ewiat- you don,t know that))
[20:40] <@BradGM> ((/me spirals into madness))
[20:41] <@BradGM> Grendel, you move behind piping, near point man#1
[20:41] <@BradGM> ((still got half action))
[20:41] <+Mira_Atella> (( yeah, what he said ))
[20:41] * @Grendel` snaps off a shot with his lasrifle.
[20:42] <@BradGM> ((60 meters, don't forget fatigue: and they got only thier heads, arms and 50% torso out of cover, so leg shots would have the pipe's AP value given to them))
[20:42] <@Grendel`> ((I recovered my fatigue 2 weeks ago! :) ))
[20:43] <+Mira_Atella> (( meh ))
[20:43] <@BradGM> ((Oh well, good for you!, jsut don't get leg shot..wait! let me get the command))
[20:44] <@Grendel`> ((So seems like no modifiers for me))
[20:44] <@BradGM> !dhhit 40
[20:44] <+DiceServitor> BradGM, hit 1 [15]: Right Arm
[20:44] <+DiceServitor> BradGM, hit 2 [79]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 3 [59]: Body
[20:44] <+DiceServitor> BradGM, hit 4 [4]: Head
[20:44] <+DiceServitor> BradGM, hit 5 [65]: Body
[20:44] <+DiceServitor> BradGM, hit 6 [15]: Right Arm
[20:44] <+DiceServitor> BradGM, hit 7 [54]: Body
[20:44] <+DiceServitor> BradGM, hit 8 [75]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 9 [18]: Right Arm
[20:44] <@BradGM> ((oops))
[20:44] <+DiceServitor> BradGM, hit 10 [40]: Body
[20:44] <+DiceServitor> BradGM, hit 11 [96]: Left Leg
[20:44] <+DiceServitor> BradGM, hit 12 [71]: Right Leg
[20:44] <@Grendel`> ((lol))
[20:44] <+DiceServitor> BradGM, hit 13 [52]: Body
[20:44] <+DiceServitor> BradGM, hit 14 [76]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 15 [28]: Left Arm
[20:44] <+Mira_Atella> (( lol ))
[20:44] <+DiceServitor> BradGM, hit 16 [5]: Head
[20:44] <+DiceServitor> BradGM, hit 17 [29]: Left Arm
[20:44] <+DiceServitor> BradGM, hit 18 [72]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 19 [87]: Left Leg
[20:45] <+DiceServitor> BradGM, hit 20 [33]: Body
[20:45] <+DiceServitor> BradGM, hit 21 [36]: Body
[20:45] <+DiceServitor> BradGM, hit 22 [48]: Body
[20:45] <+DiceServitor> BradGM, hit 23 [40]: Body
[20:45] <+DiceServitor> BradGM, hit 24 [79]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 25 [41]: Body
[20:45] <+DiceServitor> BradGM, hit 26 [70]: Body
[20:45] <+DiceServitor> BradGM, hit 27 [38]: Body
[20:45] <+DiceServitor> BradGM, hit 28 [2]: Head
[20:45] <+DiceServitor> BradGM, hit 29 [75]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 30 [97]: Left Leg
[20:45] <+DiceServitor> BradGM, hit 31 [53]: Body
[20:45] <+DiceServitor> BradGM, hit 32 [17]: Right Arm
[20:45] <+DiceServitor> BradGM, hit 33 [11]: Right Arm
[20:45] <+DiceServitor> BradGM, hit 34 [76]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 35 [46]: Body
[20:45] <+DiceServitor> BradGM, hit 36 [25]: Left Arm
[20:45] <+DiceServitor> BradGM, hit 37 [3]: Head
[20:45] <+DiceServitor> BradGM, hit 38 [83]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 39 [66]: Body
[20:45] <+DiceServitor> BradGM, hit 40 [77]: Right Leg
[20:45] * +DiceServitor (~DiceServi@modemcable148.222-21-96.mc.videotron.ca) has left #Shadowrun
[20:45] <@BradGM> !dhshot 10
[20:46] * BradGM sets mode: -m
[20:46] <+Mira_Atella> (( lol did it get booted for spam? ))
[20:46] * DiceServitor (~DiceServi@modemcable148.222-21-96.mc.videotron.ca) has joined #Shadowrun
[20:46] <@BradGM> !dhshot 10
[20:46] <@BradGM> ((I don't know))
[20:46] <@BradGM> ((It got a slow shot thought))
[20:47] <@BradGM> !dr 10 shot
[20:47] <DiceServitor> BradGM: 62 Failure by 5 degrees!
[20:47] <@Grendel`> !dhroll 47 shot
[20:47] <DiceServitor> Grendel`: 51 Failure by 0 degrees!
[20:47] * BradGM sets mode: +v DiceServitor
[20:47] <@Grendel`> ((bah!))
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 80 Failure by 7 degrees!
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 23 Failure by 1 degree!
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 30 Failure by 2 degrees!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 43 Failure by 1 degree!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 66 Failure by 3 degrees!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 98 Automatic failure! Any weapon except reliable ones jammed.
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 12 Success by 1 degree! It's a hit to the left arm.
[20:48] <@BradGM> ((ok, jsut to see that when you hit it shows the location))
[20:48] <@BradGM> ((and crit fail is bad))
[20:49] <@BradGM> !dr 47
[20:49] <+DiceServitor> BradGM: 13 Success by 3 degrees!
[20:49] <@BradGM> !dr 47
[20:49] <+DiceServitor> BradGM: 65 Failure by 1 degree!
[20:49] <@BradGM> 1d2 1G 2M
[20:49] <+DiceServitor> BradGM, 1G 2M: 1
[20:49] <@Grendel`> ((Fuck you dice!))
[20:49] <@BradGM> Grendel, it appears the Enoulains are concentrating their fire upon you!
[20:49] <@BradGM> ((and I forogot to write 'shot' too))
[20:50] <@Grendel`> ((body))
[20:50] <@BradGM> you can dodge, you get a +20 thanks to being behind cover
[20:50] <@Grendel`> !dhroll 51 dodge
[20:50] <+DiceServitor> Grendel`: 63 Failure by 1 degree!
[20:50] <@Grendel`> ((Fate))
[20:50] <@Grendel`> !dhroll 51 dodge
[20:50] <+DiceServitor> Grendel`: 1 Success by 5 degrees!
[20:51] * @Grendel` uses the cover to dodge the shots directed his way
[20:51] <@BradGM> ((Like a freakin' boss might I add))
[20:51] <@BradGM> !dhroll 56
[20:51] <+DiceServitor> BradGM: 29 Success by 2 degrees!
[20:52] <@BradGM> 1d10+3
[20:52] <@BradGM> 1d10+3
[20:52] <+DiceServitor> BradGM: 7:4+3
[20:52] <+DiceServitor> BradGM: 10:7+3
[20:52] <@Grendel`> ((They should be so in awe of my dodging and so they don't shoot at me for the rest of hte vening))
[20:53] * +Mira_Atella looks over to Jex, "At least you're safe back here for now."
[20:54] <@BradGM> The Merc's autogun's short burst cuts into the pipes, hitting the small alien! Another one moves up and plunges behind you. "so who's shooting us?"
[20:55] <@Grendel`> "Ennoulians. Xenos."
[20:56] <@BradGM> Jex "I am unfortunately, in no condition to lead, but only in body, not spirit."
[20:57] <@BradGM> !dhroll 36
[20:57] <+DiceServitor> BradGM: 16 Success by 2 degrees!
[20:58] <@Grendel`> ((brb, got something in my eye))
[21:00] <@BradGM> Merc "Emperor-damned acid spittin' freak shows. At least they can't sue thier lacewhips from over there."
[21:01] <@Grendel`> ((back))
[21:01] <@BradGM> New round! Grendel
[21:01] * @Grendel` calls to the mercs behind them to move foward and engage the Xenos.
[21:01] * @Grendel` takes a moment to aim before firing another shot.
[21:01] <@Grendel`> !dhroll 57 shot
[21:01] <+DiceServitor> Grendel`: 93 Failure by 3 degrees!
[21:01] <@Grendel`> ((sigh))
[21:02] <@BradGM> !dhroll 47 burst
[21:02] <+DiceServitor> BradGM: 85 Failure by 3 degrees!
[21:02] <@BradGM> !dhroll 47 burst
[21:02] <+DiceServitor> BradGM: 50 Failure by 0 degrees!
[21:03] <@BradGM> !dhroll 56 burst
[21:03] <+DiceServitor> BradGM: 45 Success by 1 degree! Hit location: body.
[21:03] <@BradGM> !dhroll 56 burst
[21:03] <+DiceServitor> BradGM: 63 Failure by 0 degrees!
[21:04] <@BradGM> 1d10+3
[21:04] <+DiceServitor> BradGM: 10:7+3
[21:05] <@BradGM> point man#1 managed to get a good shot in, as one appears to be now leaning/lying on the pipes. The other ducks as merc #1 fires off his lasguns.
[21:05] <@BradGM> New round
[21:05] <@BradGM> Grendel
[21:05] <@Grendel`> ((Any movement from the mercs behind us?))
[21:05] <@Grendel`> @@One Xenos down, another continuing to resist))
[21:06] * @Grendel` toggles a switch on his lasgun and fires off a burst.
[21:06] <@Grendel`> !dhroll 57 burst
[21:06] <+DiceServitor> Grendel`: 11 Success by 4 degrees! It's 2 additional hits! Hit locations: arm, arm, body.
[21:08] <@Grendel`> ((he gonna dodge, or should I roll damage?))
[21:08] <@BradGM> ((dodging of course, same bonus as you))
[21:08] <@BradGM> !dhroll 53
[21:08] <+DiceServitor> BradGM: 93 Failure by 4 degrees!
[21:08] <@BradGM> roll damage!!
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 6:1+5
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 15:10+5
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 12:7+5
[21:08] <@Grendel`> 1d10
[21:08] <+DiceServitor> Grendel`: 9
[21:08] <@BradGM> ((confimr that crit!))
[21:09] <@Grendel`> ((oh yeah. have to confirm heh))
[21:09] <@BradGM> ((first then roll the d10))
[21:09] <@Grendel`> !dhroll 57
[21:09] <+DiceServitor> Grendel`: 22 Success by 3 degrees!
[21:09] <@Grendel`> ((24 total on the 2nd shot))
[21:10] <@BradGM> The other gets what it deserves and gets cooked from the inside by Grendel's lasgun.
[21:10] <@Grendel`> @@Targets down@@
[21:11] * @Grendel` motions for the mercs to move out. "Continue on."
[21:11] <+Mira_Atella> @@ Alright, we're barely inside the tunnel so we need to move fast or we could get pinned in here @@
[21:12] <@BradGM> point man #1 move up as merc#1 covers him.
[21:12] <@BradGM> !dhroll 46
[21:12] <+DiceServitor> BradGM: 86 Failure by 4 degrees!
[21:12] <@BradGM> !dhroll 63
[21:12] <+DiceServitor> BradGM: 80 Failure by 1 degree!
[21:13] <@BradGM> About 10 meters out form where pointman #2 got shot, pointmn #1 gets jumped by an Enoulians, but the xeno,s timing was too early, and he merely pops out in front of PM#1
[21:14] <@BradGM> PM#1 "Terran Shit!"
[21:14] <@BradGM> !dhroll 33
[21:14] <+DiceServitor> BradGM: 82 Failure by 4 degrees!
[21:14] <@BradGM> !dhroll 36
[21:14] <+DiceServitor> BradGM: 46 Failure by 1 degree!
[21:14] * @Grendel` brings up his weapon again, cursing in binary.
[21:14] <@BradGM> !dhroll 43 shot
[21:14] <+DiceServitor> BradGM: 54 Failure by 1 degree!
[21:15] <@BradGM> PM#1 takes his knife out and gets into melee with the small Xeno.
[21:15] <@BradGM> Same inti, now round. Grendel, go
[21:18] * @Grendel` leaves the mercs to finish off the Xenos as he pulls out his auspex and begins to scan for more traps.
[21:19] <@BradGM> ((Hmm...I somehow just pictured the scene going very badly fo rthe ecs, then grendel being killed while he's busy looking for spike traps))
[21:19] <@BradGM> !dhroll 33
[21:19] <+DiceServitor> BradGM: 52 Failure by 1 degree!
[21:19] <@BradGM> !dhroll 36
[21:19] <+DiceServitor> BradGM: 52 Failure by 1 degree!
[21:19] <@Grendel`> ((Probably))
[21:19] <@BradGM> !dhroll 56
[21:19] <+DiceServitor> BradGM: 48 Success by 0 degrees!
[21:19] <@BradGM> 1d10+3
[21:19] <+DiceServitor> BradGM: 5:2+3
[21:19] <+Mira_Atella> (( Jex and Mira are playing a game of yahtzee in the back ))
[21:20] <@BradGM> The merc and Enoulains and duking it out while the lasgun man charges into the lot and gets the enoulian a small hit.
[21:21] <@BradGM> Grendel, roll tech-use -20
[21:21] <+Mira_Atella> (( Oh, I'm going to put some music on and it puts stuff in my chat list, so let me know if it pops up in here and I can disable the plugin ))
[21:22] <@Grendel`> !dhroll 63
[21:22] <+DiceServitor> Grendel`: 43 Success by 2 degrees!
[21:25] <+Mira_Atella> (( Guess it's not doing it, yay ))
[21:26] <@BradGM> Grendel, while you managed to zero in more on the traps' materials after encountering so many of them, you also see that the Enoulian fighting the mercs barely registers on normal scans; similar than synthskin would do.
[21:26] * @Grendel` frowns and mutters a litany to the Omnissiah.
[21:26] <@Grendel`> @@The Xenos barely register on the auspex@@
[21:27] * @Grendel` motions more mercs forward as he strides forward himself, heading for the fight.
[21:29] <@BradGM> !dhroll 46
[21:29] <+DiceServitor> BradGM: 3 Success by 4 degrees!
[21:29] <@BradGM> !dhroll 46
[21:29] <+DiceServitor> BradGM: 95 Failure by 4 degrees!
[21:29] <@BradGM> 1d10+3
[21:29] <+DiceServitor> BradGM: 5:2+3
[21:29] <@BradGM> !dhroll 33
[21:29] <+DiceServitor> BradGM: 42 Failure by 0 degrees!
[21:30] <@BradGM> The mercs are slicing here and there there Xeno.
[21:30] <@BradGM> New round, Grendel
[21:30] <@Grendel`> ((Close nough to attack?))
[21:30] <@BradGM> ((you can charge even,with a 3v1 bonus to it as well))
[21:31] * @Grendel` charge the combat, his powerblade activating with a hiss of barely restrained power.
[21:31] <@Grendel`> !dhroll 67
[21:31] <+DiceServitor> Grendel`: 35 Success by 3 degrees!
[21:32] <@BradGM> !hroll 33
[21:32] <@BradGM> !dhroll 33
[21:32] <+DiceServitor> BradGM: 82 Failure by 4 degrees!
[21:33] <@BradGM> With so many opponent on him, the Enoulian can barely maneuver! roll damage
[21:33] <@Grendel`> !1d10+7 Pen 6
[21:33] <@Grendel`> 1d10+7 Pen 6
[21:33] <+DiceServitor> Grendel`, Pen 6: 16:9+7
[21:35] <@BradGM> Grendle amkes short work of the combat, dissipating most of the xeno's body with his energy field.
[21:36] * @Grendel` puts the blade away, studying his auspex, motioning for the mercs to continue on. "The Xenos have found some way to confound the Imperial TEchnology."
[21:38] <@BradGM> Pointman #1 "Well, You,d better oil that scanner and make sure you'll spot them better than those traps."
[21:39] <@Grendel`> "Proceed."
[21:39] <@BradGM> roll command Grendel!
[21:41] <@Grendel`> ((still get the +20 bonus?))
[21:42] <@BradGM> ((No, since they jsut got mabushed by one jsut in thier faces))
[21:42] <@Grendel`> !dhroll 29
[21:42] <+DiceServitor> Grendel`: 71 Failure by 4 degrees!
[21:43] <@BradGM> ((plus he,s the one who got hit by the 3,4 raps while walking))
[21:43] <@BradGM> PM#1 "No way, you lead the way on that one."
[21:44] * @Grendel` speaks clearly to his microbead so the mercs can hear him. @@The mercs seem to be baulking, Inquisitor.@@
[21:47] * @Grendel` shrugs and moves on.
[21:47] <+Mira_Atella> @@ My way of handling it would be messy. Make an example of one of them @@
[21:48] <@BradGM> roll awareness Grendel-20
[21:49] <@Grendel`> !dhroll 50
[21:49] <+DiceServitor> Grendel`: 29 Success by 2 degrees!
[21:51] <@BradGM> You can detect antoehr hidden Enoulains perhaps 10 meters before you reach the 2 shot ones.
[21:51] <@BradGM> Like the other one, he is hidden in a side tunnel, ready for an ambush no doutb.
[21:52] * @Grendel` brings his rifle up and moves into cover before he opens fire.
[21:53] <@BradGM> ((The xeno's is hiding, so you cn't really shoot him form where you are.))
[21:54] * @Grendel` gets into cover and points to the hiding place. "Xenos ahead, flush him out."
[21:55] <@BradGM> A few grenades fly, and a burend charred remain of an Enoulians flies out fomr the side tunnel
[21:55] <@BradGM>
[21:56] * @Grendel` starts moving again.
[21:58] <@BradGM> It takes you half an ahour to reach the entrance to the Duke's castle. meanwhile, Jex and Mira reaches the battle site, were dead enoulains and a dead merc lie in the way, one being burend and shredded.
[21:59] * +Mira_Atella looks around, "Definitely good you weren't up here."
[22:00] <@Grendel`> @@We've reached the entrace to the castle.@@
[22:00] * @Grendel` starts scanning for signs of traps on the door.
[22:00] <@BradGM> Jex @@Wawit for us before passing throught. Scan for traps or a welcoming comitee.@@
[22:00] <@BradGM> roll tech-use -30 due to the tick stone construct of the castle.
[22:02] <@Grendel`> !dhroll 53
[22:02] <+DiceServitor> Grendel`: 22 Success by 3 degrees!
[22:03] <@BradGM> You detect nothing on the other side, and no explosives as well.
[22:04] <@Grendel`> @@It appears to be safe for now.@@
[22:09] * @Grendel` glances around at the mercenaries. "We wait here for the Inquisitor."
[22:09] <@BradGM> it takes another 30 minutes for the Inquiaitor and Mira to show up.
[22:10] * @Grendel` keeps a watch out for any signs of tampering.
[22:11] <@BradGM> all seems clam for the moment
[22:11] <@BradGM> calm
[22:11] <@BradGM> Jex "Any developments, Grendel?"
[22:12] * @Grendel` shakes his head. "It has been quiet, surprisingly."
[22:12] * +Mira_Atella looks around at the mercs, but figures time for working them over for being cowards will have to wait.
[22:14] <@BradGM> ((How mean!..or is it because Jex is near by?))
[22:14] <@BradGM> Jex "Very well, organise the mercs into fireteams, we move in in 5 minutes.
[22:14] <+Mira_Atella> (( Just not the time ;) ))
[22:15] * Nyaa (~chatzilla@72.205.29.75) has joined #Shadowrun
[22:15] <@BradGM> ((heh))
[22:16] * @Grendel` glances around, grouping the mercs in 3 to 5 men groups.
[22:16] <@BradGM> ((can roll tactica imperialis to better organise them if you'd like))
[22:16] * Nyaa (~chatzilla@72.205.29.75) has left #Shadowrun
[22:18] <@Grendel`> !dhroll 53
[22:18] <+DiceServitor> Grendel`: 31 Success by 2 degrees!
[22:19] <@BradGM> You get the mercs organised with thier firepower, theorised experience and reaction
[22:21] * @Grendel` nods to the Inquisitor. "Ready."
[22:21] <@BradGM> Jex "Ready?"
[22:22] <@BradGM> Jex "open the door, team 1 and 2 move in."
[22:24] <@BradGM> Jex "Mokcingbird, we mvoe in next."
[22:24] * +Mira_Atella nods.
[22:24] * @Grendel` nods and stands aside.
[22:27] <@BradGM> ((So..gonna open the door?))
[22:28] * @Grendel` lets Mira open the door..or one of the mercs.
[22:28] * +Mira_Atella points to one of the mercs, he weapon in her hands.
[22:29] <@BradGM> He moves the torch handle and part of the wall opens up. The fireteams move in!
[22:30] <@BradGM> The room inside is deserted, even Captain Dutiy' body is gone.
[22:32] * +Mira_Atella follows the two teams in, "Someone cleaned up.."
[22:33] <@Grendel`> "Not surprising. I fear they may have used the time in the tunnel to escape."
[22:33] * @Grendel` moves in behind Mira, using his auspex to scan.
[22:33] <@BradGM> roll awareness
[22:33] <@BradGM> Grendel
[22:34] <@Grendel`> !dhroll 70
[22:34] <+DiceServitor> Grendel`: 81 Failure by 1 degree!
[22:34] <@Grendel`> ((sigh))
[22:35] <@BradGM> All seems the ball room is deserted.
[22:36] <@BradGM> Or at least 50 meters around the room
[22:38] <@Grendel`> "Nothing so far, but the thick walls may be interfering with the signals."
[22:39] <@BradGM> Jex "Move in."
[22:39] * @Grendel` follows Mira in, keeping his eyes on the auspex, his optical mechadendrite on the path ahead.
[22:40] <@BradGM> ((BRB))
[22:40] * +Mira_Atella steps to the side and lets Grendel pass her with the Auspex in case something shows up.
[22:41] <@Grendel`> ((Damn you! :) ))
[22:42] <@BradGM> ((back))
[22:42] <@BradGM> ((Oh you odd couple))
[22:42] <+Mira_Atella> (( she doesn't want to mess up the scan ;) ))
[22:46] <@BradGM> The ball room is empty, short of a few servants busy cleaning the floor below the balcony. A woman cries as she sees the emrcs coming down the stairs.
[22:46] <@Grendel`> "Where is the Duke?"
[22:48] <@BradGM> *they appear unsure of waht to do
[22:48] <@BradGM> roll intimidate, or charm, or command Grendel
[22:50] <@Grendel`> ((Any bonus?))
[22:50] <@BradGM> ((+20 because of the mercs))
[22:50] <@Grendel`> !dhroll 49
[22:50] <+DiceServitor> Grendel`: 19 Success by 3 degrees!
[22:51] <@BradGM> SErvant "i ehard he went out for a morning horse ride."
[22:52] <@BradGM> Servant "please don't hurt us!"
[22:53] <@Grendel`> @@SErvants report he went on a horse ride@@ "Where does he ride?"
[22:55] <@BradGM> SErvant.."I..I don,t know..perhaps outside the city?"
[22:56] * @Grendel` instructs the mercs to secure the castle.
[22:56] <+Mira_Atella> "I doubt this was a normal horse ride after what happened.."
[22:56] <@Grendel`> @@This may be a trap.@@
[22:57] <@BradGM> Jex "Or him escaping."
[22:57] <@Grendel`> "Where is the Duke's study?"
[22:58] <@BradGM> Servant "Hm.."
[22:58] <@BradGM> Jex "Answer, Childe, we I am Inquisitor Jex, and this man is my Acolyte."
[22:58] <@BradGM> **Thre Servant seems well impressed byh the metnion of who you are. "Oh my lord. Please follow me."
[22:59] <@BradGM> Jex "Lazerus, get a servant to get you to a high tower. See if the Duke is galloping away form the City.*
[23:00] <@BradGM> Jex "Mira, follow Grendle and search the duke's study. I shall round up his guard and the servants."
[23:00] * +Mira_Atella nods and follows to the study.
[23:01] * @Grendel` heads towards the study. @@We may have to worry about another lance strike.@@
[23:02] <@BradGM> Jex @@Is that be the case, then we have less than a couple of hours before it strikes, if the crew is competent."
[23:02] <@BradGM> Jex @@Is that be the case, then we have less than a couple of hours before it strikes, if the crew is competent.@@
[23:04] <@BradGM> ((and ok if we stop it here guys? Getting tired.))
[23:04] <+Mira_Atella> (( Sure ))
[23:05] <@Grendel`> ((Sure))
[23:05] <@BradGM> +++++++Terminate Transmission+++++++
[20:28] <@BradGM> +++ Blood Dealings: Blood Dealings: The Duke PtIII+++
[20:28] <@BradGM> +++Thought of the Day: For Every Battle Honour, A Thousand Heroes Die Alone, Unsung, and Unremembered..+++
[20:28] <@BradGM> +++Location: Sewers under Maxwell, Maxwell, Sisk+++
[20:28] <@BradGM> +++0507Hours- Maxwell Time+++
[20:28] <@BradGM> +++Using his Authority as Inquisitor, and good pay, Jex roused up the mercenaries under his service. Quickly paying them partially, the acolytes moved quickly into the outskirts of Maxwell to reach the secret passage just as day began to break.
[20:28] <@BradGM> The presence of newly installed traps slowed the march, so primitive than even Grendel’s trusty aupex could not detect them, weak as well that it did not hurt the now-nervous pointman.
[20:28] <@BradGM> . As the long line finally closed into the tunnel with Mira and Jex closing the march, Grendel and the leading elements have feel into an Enoulian ambush.+++
[20:28] <@BradGM> ++++++++End Transmission++++++++
[20:28] <+Mira_Atella> (( Only thing I could give her the benefit of a doubt over, was that Tim Curry is in both ))
[20:28] <@BradGM> Roll init Grendel
[20:29] <@Grendel`> !1d10+3
[20:29] <@Grendel`> 1d10+3
[20:29] <+DiceServitor> Grendel`: 12:9+3
[20:30] <@BradGM> 1d10+3
[20:30] <+DiceServitor> BradGM: 8:5+3
[20:30] <@BradGM> 1d10+3
[20:30] <+DiceServitor> BradGM: 8:5+3
[20:31] <@BradGM> order is Grendel, the Mercs and the Enoulians. As it is a surprise round, only the mercs who spotted them and the enouolians can act.
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 31 Success by 4 degrees!
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 67 Success by 1 degree!
[20:32] <@BradGM> !dhroll 77
[20:32] <+DiceServitor> BradGM: 4 Success by 7 degrees!
[20:32] <@BradGM> !dhroll 47
[20:32] <+DiceServitor> BradGM: 38 Success by 0 degrees!
[20:32] <+Mira_Atella> (( It was nice knowing you, Grendel.. Can I have your stuff? ))
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 12:10+2
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 9:7+2
[20:32] <@BradGM> 1d10+2
[20:32] <+DiceServitor> BradGM: 7:5+2
[20:32] <@BradGM> 1d10+2
[20:32] <@BradGM> 1d10+2
[20:32] <@BradGM> 1d10+2
[20:33] <+DiceServitor> BradGM: 10:8+2
[20:33] <+DiceServitor> BradGM: 4:2+2
[20:33] <+DiceServitor> BradGM: 12:10+2
[20:33] <@BradGM> ((Tearng weapon, Pen 0, so 12, 9 and 12 again Grendel))
[20:35] <@Grendel`> ((What kind of Armor was the Carapace?))
[20:35] <@BradGM> The Enoulians ambush cuts down point man #2, While pointman #1 managed to evade the burst and duck behind some piping. Grendel gets a burst in the leg
[20:35] <@BradGM> ((stormtrooper carapce, so as epr the corebvook, 6 armour all))
[20:36] <@BradGM> ((excpet helmet in your case IIRC))
[20:36] <@Grendel`> ((Nope, if they had a helmet I was taking it))
[20:36] <@Grendel`> ((I'm now at 22 of 24 heh))
[20:36] <@BradGM> ((ah ok I thought you'd decided not tow ear it, so 6 all))
[20:36] <@BradGM> ((see? not that bad))
[20:36] <@BradGM> !dhroll 46
[20:36] <+DiceServitor> BradGM: 62 Failure by 1 degree!
[20:37] <@BradGM> pointman #1 fires at the Enoulains down into the sewers but does not hit him.
[20:37] <+Mira_Atella> (( Would they hear it at the back of the line? Not that they can do anything heh ))
[20:37] <@BradGM> New Round! Grednel you can act; the Enoulains are sticking up from behind piping, 60 meters away.
[20:38] * @Grendel` attempts to get behind cover.
[20:38] <@Grendel`> @@We are taking fire at the lead of the column@@
[20:38] <@BradGM> ((no, since you're just entering the passage. It would take a couple of rounds, maybe 3, for the word to get down the line. Or Grendle can use his comm))
[20:39] <+Mira_Atella> @@ Okay, get behind some orks if you can, we can't get through to you as far as I can tell @@
[20:40] <@BradGM> ((the mercs are humans form teh tavern you picvked up Halo))
[20:40] <@BradGM> ((oh wait- the Xenos are Enoulains))
[20:40] <@BradGM> ((oh ewiat- you don,t know that))
[20:40] <@BradGM> ((/me spirals into madness))
[20:41] <@BradGM> Grendel, you move behind piping, near point man#1
[20:41] <@BradGM> ((still got half action))
[20:41] <+Mira_Atella> (( yeah, what he said ))
[20:41] * @Grendel` snaps off a shot with his lasrifle.
[20:42] <@BradGM> ((60 meters, don't forget fatigue: and they got only thier heads, arms and 50% torso out of cover, so leg shots would have the pipe's AP value given to them))
[20:42] <@Grendel`> ((I recovered my fatigue 2 weeks ago! :) ))
[20:43] <+Mira_Atella> (( meh ))
[20:43] <@BradGM> ((Oh well, good for you!, jsut don't get leg shot..wait! let me get the command))
[20:44] <@Grendel`> ((So seems like no modifiers for me))
[20:44] <@BradGM> !dhhit 40
[20:44] <+DiceServitor> BradGM, hit 1 [15]: Right Arm
[20:44] <+DiceServitor> BradGM, hit 2 [79]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 3 [59]: Body
[20:44] <+DiceServitor> BradGM, hit 4 [4]: Head
[20:44] <+DiceServitor> BradGM, hit 5 [65]: Body
[20:44] <+DiceServitor> BradGM, hit 6 [15]: Right Arm
[20:44] <+DiceServitor> BradGM, hit 7 [54]: Body
[20:44] <+DiceServitor> BradGM, hit 8 [75]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 9 [18]: Right Arm
[20:44] <@BradGM> ((oops))
[20:44] <+DiceServitor> BradGM, hit 10 [40]: Body
[20:44] <+DiceServitor> BradGM, hit 11 [96]: Left Leg
[20:44] <+DiceServitor> BradGM, hit 12 [71]: Right Leg
[20:44] <@Grendel`> ((lol))
[20:44] <+DiceServitor> BradGM, hit 13 [52]: Body
[20:44] <+DiceServitor> BradGM, hit 14 [76]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 15 [28]: Left Arm
[20:44] <+Mira_Atella> (( lol ))
[20:44] <+DiceServitor> BradGM, hit 16 [5]: Head
[20:44] <+DiceServitor> BradGM, hit 17 [29]: Left Arm
[20:44] <+DiceServitor> BradGM, hit 18 [72]: Right Leg
[20:44] <+DiceServitor> BradGM, hit 19 [87]: Left Leg
[20:45] <+DiceServitor> BradGM, hit 20 [33]: Body
[20:45] <+DiceServitor> BradGM, hit 21 [36]: Body
[20:45] <+DiceServitor> BradGM, hit 22 [48]: Body
[20:45] <+DiceServitor> BradGM, hit 23 [40]: Body
[20:45] <+DiceServitor> BradGM, hit 24 [79]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 25 [41]: Body
[20:45] <+DiceServitor> BradGM, hit 26 [70]: Body
[20:45] <+DiceServitor> BradGM, hit 27 [38]: Body
[20:45] <+DiceServitor> BradGM, hit 28 [2]: Head
[20:45] <+DiceServitor> BradGM, hit 29 [75]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 30 [97]: Left Leg
[20:45] <+DiceServitor> BradGM, hit 31 [53]: Body
[20:45] <+DiceServitor> BradGM, hit 32 [17]: Right Arm
[20:45] <+DiceServitor> BradGM, hit 33 [11]: Right Arm
[20:45] <+DiceServitor> BradGM, hit 34 [76]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 35 [46]: Body
[20:45] <+DiceServitor> BradGM, hit 36 [25]: Left Arm
[20:45] <+DiceServitor> BradGM, hit 37 [3]: Head
[20:45] <+DiceServitor> BradGM, hit 38 [83]: Right Leg
[20:45] <+DiceServitor> BradGM, hit 39 [66]: Body
[20:45] <+DiceServitor> BradGM, hit 40 [77]: Right Leg
[20:45] * +DiceServitor (~DiceServi@modemcable148.222-21-96.mc.videotron.ca) has left #Shadowrun
[20:45] <@BradGM> !dhshot 10
[20:46] * BradGM sets mode: -m
[20:46] <+Mira_Atella> (( lol did it get booted for spam? ))
[20:46] * DiceServitor (~DiceServi@modemcable148.222-21-96.mc.videotron.ca) has joined #Shadowrun
[20:46] <@BradGM> !dhshot 10
[20:46] <@BradGM> ((I don't know))
[20:46] <@BradGM> ((It got a slow shot thought))
[20:47] <@BradGM> !dr 10 shot
[20:47] <DiceServitor> BradGM: 62 Failure by 5 degrees!
[20:47] <@Grendel`> !dhroll 47 shot
[20:47] <DiceServitor> Grendel`: 51 Failure by 0 degrees!
[20:47] * BradGM sets mode: +v DiceServitor
[20:47] <@Grendel`> ((bah!))
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 80 Failure by 7 degrees!
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 23 Failure by 1 degree!
[20:47] <@BradGM> !dr 10 shot
[20:47] <+DiceServitor> BradGM: 30 Failure by 2 degrees!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 43 Failure by 1 degree!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 66 Failure by 3 degrees!
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 98 Automatic failure! Any weapon except reliable ones jammed.
[20:47] <@BradGM> !dr 30 shot
[20:47] <+DiceServitor> BradGM: 12 Success by 1 degree! It's a hit to the left arm.
[20:48] <@BradGM> ((ok, jsut to see that when you hit it shows the location))
[20:48] <@BradGM> ((and crit fail is bad))
[20:49] <@BradGM> !dr 47
[20:49] <+DiceServitor> BradGM: 13 Success by 3 degrees!
[20:49] <@BradGM> !dr 47
[20:49] <+DiceServitor> BradGM: 65 Failure by 1 degree!
[20:49] <@BradGM> 1d2 1G 2M
[20:49] <+DiceServitor> BradGM, 1G 2M: 1
[20:49] <@Grendel`> ((Fuck you dice!))
[20:49] <@BradGM> Grendel, it appears the Enoulains are concentrating their fire upon you!
[20:49] <@BradGM> ((and I forogot to write 'shot' too))
[20:50] <@Grendel`> ((body))
[20:50] <@BradGM> you can dodge, you get a +20 thanks to being behind cover
[20:50] <@Grendel`> !dhroll 51 dodge
[20:50] <+DiceServitor> Grendel`: 63 Failure by 1 degree!
[20:50] <@Grendel`> ((Fate))
[20:50] <@Grendel`> !dhroll 51 dodge
[20:50] <+DiceServitor> Grendel`: 1 Success by 5 degrees!
[20:51] * @Grendel` uses the cover to dodge the shots directed his way
[20:51] <@BradGM> ((Like a freakin' boss might I add))
[20:51] <@BradGM> !dhroll 56
[20:51] <+DiceServitor> BradGM: 29 Success by 2 degrees!
[20:52] <@BradGM> 1d10+3
[20:52] <@BradGM> 1d10+3
[20:52] <+DiceServitor> BradGM: 7:4+3
[20:52] <+DiceServitor> BradGM: 10:7+3
[20:52] <@Grendel`> ((They should be so in awe of my dodging and so they don't shoot at me for the rest of hte vening))
[20:53] * +Mira_Atella looks over to Jex, "At least you're safe back here for now."
[20:54] <@BradGM> The Merc's autogun's short burst cuts into the pipes, hitting the small alien! Another one moves up and plunges behind you. "so who's shooting us?"
[20:55] <@Grendel`> "Ennoulians. Xenos."
[20:56] <@BradGM> Jex "I am unfortunately, in no condition to lead, but only in body, not spirit."
[20:57] <@BradGM> !dhroll 36
[20:57] <+DiceServitor> BradGM: 16 Success by 2 degrees!
[20:58] <@Grendel`> ((brb, got something in my eye))
[21:00] <@BradGM> Merc "Emperor-damned acid spittin' freak shows. At least they can't sue thier lacewhips from over there."
[21:01] <@Grendel`> ((back))
[21:01] <@BradGM> New round! Grendel
[21:01] * @Grendel` calls to the mercs behind them to move foward and engage the Xenos.
[21:01] * @Grendel` takes a moment to aim before firing another shot.
[21:01] <@Grendel`> !dhroll 57 shot
[21:01] <+DiceServitor> Grendel`: 93 Failure by 3 degrees!
[21:01] <@Grendel`> ((sigh))
[21:02] <@BradGM> !dhroll 47 burst
[21:02] <+DiceServitor> BradGM: 85 Failure by 3 degrees!
[21:02] <@BradGM> !dhroll 47 burst
[21:02] <+DiceServitor> BradGM: 50 Failure by 0 degrees!
[21:03] <@BradGM> !dhroll 56 burst
[21:03] <+DiceServitor> BradGM: 45 Success by 1 degree! Hit location: body.
[21:03] <@BradGM> !dhroll 56 burst
[21:03] <+DiceServitor> BradGM: 63 Failure by 0 degrees!
[21:04] <@BradGM> 1d10+3
[21:04] <+DiceServitor> BradGM: 10:7+3
[21:05] <@BradGM> point man#1 managed to get a good shot in, as one appears to be now leaning/lying on the pipes. The other ducks as merc #1 fires off his lasguns.
[21:05] <@BradGM> New round
[21:05] <@BradGM> Grendel
[21:05] <@Grendel`> ((Any movement from the mercs behind us?))
[21:05] <@Grendel`> @@One Xenos down, another continuing to resist))
[21:06] * @Grendel` toggles a switch on his lasgun and fires off a burst.
[21:06] <@Grendel`> !dhroll 57 burst
[21:06] <+DiceServitor> Grendel`: 11 Success by 4 degrees! It's 2 additional hits! Hit locations: arm, arm, body.
[21:08] <@Grendel`> ((he gonna dodge, or should I roll damage?))
[21:08] <@BradGM> ((dodging of course, same bonus as you))
[21:08] <@BradGM> !dhroll 53
[21:08] <+DiceServitor> BradGM: 93 Failure by 4 degrees!
[21:08] <@BradGM> roll damage!!
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 6:1+5
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 15:10+5
[21:08] <@Grendel`> 1d10+5 Pen 2
[21:08] <+DiceServitor> Grendel`, Pen 2: 12:7+5
[21:08] <@Grendel`> 1d10
[21:08] <+DiceServitor> Grendel`: 9
[21:08] <@BradGM> ((confimr that crit!))
[21:09] <@Grendel`> ((oh yeah. have to confirm heh))
[21:09] <@BradGM> ((first then roll the d10))
[21:09] <@Grendel`> !dhroll 57
[21:09] <+DiceServitor> Grendel`: 22 Success by 3 degrees!
[21:09] <@Grendel`> ((24 total on the 2nd shot))
[21:10] <@BradGM> The other gets what it deserves and gets cooked from the inside by Grendel's lasgun.
[21:10] <@Grendel`> @@Targets down@@
[21:11] * @Grendel` motions for the mercs to move out. "Continue on."
[21:11] <+Mira_Atella> @@ Alright, we're barely inside the tunnel so we need to move fast or we could get pinned in here @@
[21:12] <@BradGM> point man #1 move up as merc#1 covers him.
[21:12] <@BradGM> !dhroll 46
[21:12] <+DiceServitor> BradGM: 86 Failure by 4 degrees!
[21:12] <@BradGM> !dhroll 63
[21:12] <+DiceServitor> BradGM: 80 Failure by 1 degree!
[21:13] <@BradGM> About 10 meters out form where pointman #2 got shot, pointmn #1 gets jumped by an Enoulians, but the xeno,s timing was too early, and he merely pops out in front of PM#1
[21:14] <@BradGM> PM#1 "Terran Shit!"
[21:14] <@BradGM> !dhroll 33
[21:14] <+DiceServitor> BradGM: 82 Failure by 4 degrees!
[21:14] <@BradGM> !dhroll 36
[21:14] <+DiceServitor> BradGM: 46 Failure by 1 degree!
[21:14] * @Grendel` brings up his weapon again, cursing in binary.
[21:14] <@BradGM> !dhroll 43 shot
[21:14] <+DiceServitor> BradGM: 54 Failure by 1 degree!
[21:15] <@BradGM> PM#1 takes his knife out and gets into melee with the small Xeno.
[21:15] <@BradGM> Same inti, now round. Grendel, go
[21:18] * @Grendel` leaves the mercs to finish off the Xenos as he pulls out his auspex and begins to scan for more traps.
[21:19] <@BradGM> ((Hmm...I somehow just pictured the scene going very badly fo rthe ecs, then grendel being killed while he's busy looking for spike traps))
[21:19] <@BradGM> !dhroll 33
[21:19] <+DiceServitor> BradGM: 52 Failure by 1 degree!
[21:19] <@BradGM> !dhroll 36
[21:19] <+DiceServitor> BradGM: 52 Failure by 1 degree!
[21:19] <@Grendel`> ((Probably))
[21:19] <@BradGM> !dhroll 56
[21:19] <+DiceServitor> BradGM: 48 Success by 0 degrees!
[21:19] <@BradGM> 1d10+3
[21:19] <+DiceServitor> BradGM: 5:2+3
[21:19] <+Mira_Atella> (( Jex and Mira are playing a game of yahtzee in the back ))
[21:20] <@BradGM> The merc and Enoulains and duking it out while the lasgun man charges into the lot and gets the enoulian a small hit.
[21:21] <@BradGM> Grendel, roll tech-use -20
[21:21] <+Mira_Atella> (( Oh, I'm going to put some music on and it puts stuff in my chat list, so let me know if it pops up in here and I can disable the plugin ))
[21:22] <@Grendel`> !dhroll 63
[21:22] <+DiceServitor> Grendel`: 43 Success by 2 degrees!
[21:25] <+Mira_Atella> (( Guess it's not doing it, yay ))
[21:26] <@BradGM> Grendel, while you managed to zero in more on the traps' materials after encountering so many of them, you also see that the Enoulian fighting the mercs barely registers on normal scans; similar than synthskin would do.
[21:26] * @Grendel` frowns and mutters a litany to the Omnissiah.
[21:26] <@Grendel`> @@The Xenos barely register on the auspex@@
[21:27] * @Grendel` motions more mercs forward as he strides forward himself, heading for the fight.
[21:29] <@BradGM> !dhroll 46
[21:29] <+DiceServitor> BradGM: 3 Success by 4 degrees!
[21:29] <@BradGM> !dhroll 46
[21:29] <+DiceServitor> BradGM: 95 Failure by 4 degrees!
[21:29] <@BradGM> 1d10+3
[21:29] <+DiceServitor> BradGM: 5:2+3
[21:29] <@BradGM> !dhroll 33
[21:29] <+DiceServitor> BradGM: 42 Failure by 0 degrees!
[21:30] <@BradGM> The mercs are slicing here and there there Xeno.
[21:30] <@BradGM> New round, Grendel
[21:30] <@Grendel`> ((Close nough to attack?))
[21:30] <@BradGM> ((you can charge even,with a 3v1 bonus to it as well))
[21:31] * @Grendel` charge the combat, his powerblade activating with a hiss of barely restrained power.
[21:31] <@Grendel`> !dhroll 67
[21:31] <+DiceServitor> Grendel`: 35 Success by 3 degrees!
[21:32] <@BradGM> !hroll 33
[21:32] <@BradGM> !dhroll 33
[21:32] <+DiceServitor> BradGM: 82 Failure by 4 degrees!
[21:33] <@BradGM> With so many opponent on him, the Enoulian can barely maneuver! roll damage
[21:33] <@Grendel`> !1d10+7 Pen 6
[21:33] <@Grendel`> 1d10+7 Pen 6
[21:33] <+DiceServitor> Grendel`, Pen 6: 16:9+7
[21:35] <@BradGM> Grendle amkes short work of the combat, dissipating most of the xeno's body with his energy field.
[21:36] * @Grendel` puts the blade away, studying his auspex, motioning for the mercs to continue on. "The Xenos have found some way to confound the Imperial TEchnology."
[21:38] <@BradGM> Pointman #1 "Well, You,d better oil that scanner and make sure you'll spot them better than those traps."
[21:39] <@Grendel`> "Proceed."
[21:39] <@BradGM> roll command Grendel!
[21:41] <@Grendel`> ((still get the +20 bonus?))
[21:42] <@BradGM> ((No, since they jsut got mabushed by one jsut in thier faces))
[21:42] <@Grendel`> !dhroll 29
[21:42] <+DiceServitor> Grendel`: 71 Failure by 4 degrees!
[21:43] <@BradGM> ((plus he,s the one who got hit by the 3,4 raps while walking))
[21:43] <@BradGM> PM#1 "No way, you lead the way on that one."
[21:44] * @Grendel` speaks clearly to his microbead so the mercs can hear him. @@The mercs seem to be baulking, Inquisitor.@@
[21:47] * @Grendel` shrugs and moves on.
[21:47] <+Mira_Atella> @@ My way of handling it would be messy. Make an example of one of them @@
[21:48] <@BradGM> roll awareness Grendel-20
[21:49] <@Grendel`> !dhroll 50
[21:49] <+DiceServitor> Grendel`: 29 Success by 2 degrees!
[21:51] <@BradGM> You can detect antoehr hidden Enoulains perhaps 10 meters before you reach the 2 shot ones.
[21:51] <@BradGM> Like the other one, he is hidden in a side tunnel, ready for an ambush no doutb.
[21:52] * @Grendel` brings his rifle up and moves into cover before he opens fire.
[21:53] <@BradGM> ((The xeno's is hiding, so you cn't really shoot him form where you are.))
[21:54] * @Grendel` gets into cover and points to the hiding place. "Xenos ahead, flush him out."
[21:55] <@BradGM> A few grenades fly, and a burend charred remain of an Enoulians flies out fomr the side tunnel
[21:55] <@BradGM>
[21:56] * @Grendel` starts moving again.
[21:58] <@BradGM> It takes you half an ahour to reach the entrance to the Duke's castle. meanwhile, Jex and Mira reaches the battle site, were dead enoulains and a dead merc lie in the way, one being burend and shredded.
[21:59] * +Mira_Atella looks around, "Definitely good you weren't up here."
[22:00] <@Grendel`> @@We've reached the entrace to the castle.@@
[22:00] * @Grendel` starts scanning for signs of traps on the door.
[22:00] <@BradGM> Jex @@Wawit for us before passing throught. Scan for traps or a welcoming comitee.@@
[22:00] <@BradGM> roll tech-use -30 due to the tick stone construct of the castle.
[22:02] <@Grendel`> !dhroll 53
[22:02] <+DiceServitor> Grendel`: 22 Success by 3 degrees!
[22:03] <@BradGM> You detect nothing on the other side, and no explosives as well.
[22:04] <@Grendel`> @@It appears to be safe for now.@@
[22:09] * @Grendel` glances around at the mercenaries. "We wait here for the Inquisitor."
[22:09] <@BradGM> it takes another 30 minutes for the Inquiaitor and Mira to show up.
[22:10] * @Grendel` keeps a watch out for any signs of tampering.
[22:11] <@BradGM> all seems clam for the moment
[22:11] <@BradGM> calm
[22:11] <@BradGM> Jex "Any developments, Grendel?"
[22:12] * @Grendel` shakes his head. "It has been quiet, surprisingly."
[22:12] * +Mira_Atella looks around at the mercs, but figures time for working them over for being cowards will have to wait.
[22:14] <@BradGM> ((How mean!..or is it because Jex is near by?))
[22:14] <@BradGM> Jex "Very well, organise the mercs into fireteams, we move in in 5 minutes.
[22:14] <+Mira_Atella> (( Just not the time ;) ))
[22:15] * Nyaa (~chatzilla@72.205.29.75) has joined #Shadowrun
[22:15] <@BradGM> ((heh))
[22:16] * @Grendel` glances around, grouping the mercs in 3 to 5 men groups.
[22:16] <@BradGM> ((can roll tactica imperialis to better organise them if you'd like))
[22:16] * Nyaa (~chatzilla@72.205.29.75) has left #Shadowrun
[22:18] <@Grendel`> !dhroll 53
[22:18] <+DiceServitor> Grendel`: 31 Success by 2 degrees!
[22:19] <@BradGM> You get the mercs organised with thier firepower, theorised experience and reaction
[22:21] * @Grendel` nods to the Inquisitor. "Ready."
[22:21] <@BradGM> Jex "Ready?"
[22:22] <@BradGM> Jex "open the door, team 1 and 2 move in."
[22:24] <@BradGM> Jex "Mokcingbird, we mvoe in next."
[22:24] * +Mira_Atella nods.
[22:24] * @Grendel` nods and stands aside.
[22:27] <@BradGM> ((So..gonna open the door?))
[22:28] * @Grendel` lets Mira open the door..or one of the mercs.
[22:28] * +Mira_Atella points to one of the mercs, he weapon in her hands.
[22:29] <@BradGM> He moves the torch handle and part of the wall opens up. The fireteams move in!
[22:30] <@BradGM> The room inside is deserted, even Captain Dutiy' body is gone.
[22:32] * +Mira_Atella follows the two teams in, "Someone cleaned up.."
[22:33] <@Grendel`> "Not surprising. I fear they may have used the time in the tunnel to escape."
[22:33] * @Grendel` moves in behind Mira, using his auspex to scan.
[22:33] <@BradGM> roll awareness
[22:33] <@BradGM> Grendel
[22:34] <@Grendel`> !dhroll 70
[22:34] <+DiceServitor> Grendel`: 81 Failure by 1 degree!
[22:34] <@Grendel`> ((sigh))
[22:35] <@BradGM> All seems the ball room is deserted.
[22:36] <@BradGM> Or at least 50 meters around the room
[22:38] <@Grendel`> "Nothing so far, but the thick walls may be interfering with the signals."
[22:39] <@BradGM> Jex "Move in."
[22:39] * @Grendel` follows Mira in, keeping his eyes on the auspex, his optical mechadendrite on the path ahead.
[22:40] <@BradGM> ((BRB))
[22:40] * +Mira_Atella steps to the side and lets Grendel pass her with the Auspex in case something shows up.
[22:41] <@Grendel`> ((Damn you! :) ))
[22:42] <@BradGM> ((back))
[22:42] <@BradGM> ((Oh you odd couple))
[22:42] <+Mira_Atella> (( she doesn't want to mess up the scan ;) ))
[22:46] <@BradGM> The ball room is empty, short of a few servants busy cleaning the floor below the balcony. A woman cries as she sees the emrcs coming down the stairs.
[22:46] <@Grendel`> "Where is the Duke?"
[22:48] <@BradGM> *they appear unsure of waht to do
[22:48] <@BradGM> roll intimidate, or charm, or command Grendel
[22:50] <@Grendel`> ((Any bonus?))
[22:50] <@BradGM> ((+20 because of the mercs))
[22:50] <@Grendel`> !dhroll 49
[22:50] <+DiceServitor> Grendel`: 19 Success by 3 degrees!
[22:51] <@BradGM> SErvant "i ehard he went out for a morning horse ride."
[22:52] <@BradGM> Servant "please don't hurt us!"
[22:53] <@Grendel`> @@SErvants report he went on a horse ride@@ "Where does he ride?"
[22:55] <@BradGM> SErvant.."I..I don,t know..perhaps outside the city?"
[22:56] * @Grendel` instructs the mercs to secure the castle.
[22:56] <+Mira_Atella> "I doubt this was a normal horse ride after what happened.."
[22:56] <@Grendel`> @@This may be a trap.@@
[22:57] <@BradGM> Jex "Or him escaping."
[22:57] <@Grendel`> "Where is the Duke's study?"
[22:58] <@BradGM> Servant "Hm.."
[22:58] <@BradGM> Jex "Answer, Childe, we I am Inquisitor Jex, and this man is my Acolyte."
[22:58] <@BradGM> **Thre Servant seems well impressed byh the metnion of who you are. "Oh my lord. Please follow me."
[22:59] <@BradGM> Jex "Lazerus, get a servant to get you to a high tower. See if the Duke is galloping away form the City.*
[23:00] <@BradGM> Jex "Mira, follow Grendle and search the duke's study. I shall round up his guard and the servants."
[23:00] * +Mira_Atella nods and follows to the study.
[23:01] * @Grendel` heads towards the study. @@We may have to worry about another lance strike.@@
[23:02] <@BradGM> Jex @@Is that be the case, then we have less than a couple of hours before it strikes, if the crew is competent."
[23:02] <@BradGM> Jex @@Is that be the case, then we have less than a couple of hours before it strikes, if the crew is competent.@@
[23:04] <@BradGM> ((and ok if we stop it here guys? Getting tired.))
[23:04] <+Mira_Atella> (( Sure ))
[23:05] <@Grendel`> ((Sure))
[23:05] <@BradGM> +++++++Terminate Transmission+++++++