[20:10] <BradGM> Edgerrin, being Dwarven, decided to speak to the Doorman on his own, with the others returning to the Freiburg to look for a sewer gate near the Collegium, and in Ulrich’s case, some quick shopping to find himself a shield. With the search of the alleys and streets proved unsuccessful, they moved inside, inquiring about any missing books or documents. Nothing was reported stolen, and only the inventory at the end of the school year will reveal the missing items, if any.
[20:10] * Elttaes is now known as Edgerrin
[20:10] <BradGM> Edgerrin had more luck, discovering that a well-detailed map of the sewers was stolen from the Dwarven Engineer’s Guild. The hour turning late, the party found a decent place to drink and dine in Southgate, a surprise couteousy of their Slayer friend, and found lodging and even stables at the Watch H.Q. Come next morning, they are presented to their sewerjack ‘expert’, a weasely red-haired man named Pieter.
[20:11] <BradGM> . Alexi and Edgerrin are informed by a Watch Sergeant that Pieter is nothing more than a criminal who skipped the gallows due to the siege and was conscripted into the sewer jacks as sentence; in case of attempt escape, his death won’t be a tragedy.
[20:11] <BradGM> . Going to Kroen’s murder side in the Altquartier, Sulivaine spotted some magical residue on a wall, leading to an opening in a sewer gate. Not even watching behind, the party goes down into Middenheim’s sewer system.
[20:11] <BradGM> Ulrich, as you go down, The lgiht form above suddenly cut; looking up, you see Aithorn, looking down at you
[20:12] <Ulrich> (o lord)
[20:12] <BradGM> Down below, Pieter rubs a match, then another, lighting his storm lantern "So, I’ll bet you a shillin’ I’m the only one with a light’ere huh? ‘Figures that makes me twice as more important to you now don’t it?"
[20:12] * Ulrich glad you decided to show up!
[20:12] <Ulrich> " "
[20:13] * Siluvaine glances up and looks to see just how dark it is in the sewers, wrinkling her nose at the smell.
[20:13] * @Edgerrin adjusts his eyesite accordingly to the low light.
[20:15] <BradGM> The smell is quite assaulting in your nostrils; the stench of human waste makes concentrtion quite difficult; everyone can roll a toughness test -20 to toughen up and live with the stench.
[20:15] * @Edgerrin looks at the sewerjack. o meladdo, do you know how to track?"
[20:15] * Ulrich raps a cloth around his face to help stop the smell
[20:15] <Aithorn> !dhroll 17
[20:15] <Diceling> Aithorn: 52 Failure by 3 degrees!
[20:16] <BradGM> Pieter "Well, what exactly we're looking for down'ere?"
[20:16] <BradGM> !dhroll 37 percep
[20:16] <Diceling> BradGM: 29 Success by 0 degrees!
[20:16] <Alexi> !dhroll 13
[20:16] <Diceling> Alexi: 29 Failure by 1 degree!
[20:16] <Siluvaine> !dhroll 10
[20:16] <Diceling> Siluvaine: 64 Failure by 5 degrees!
[20:16] <BradGM> Pieter looks around "hey what's this?..Looks like dried jelly.."
[20:16] <@Edgerrin> !dhroll 51
[20:16] * Aithorn empties the contents of his stomach into the stream in the middle of the sewer, hopefully missing everybody below him on the ladder
[20:16] <Diceling> Edgerrin: 91 Failure by 4 degrees!
[20:17] <@Edgerrin> fate
[20:17] * Alexi chokes and coughs before recovering
[20:17] <@Edgerrin> !dhroll 51
[20:17] <Diceling> Edgerrin: 100 Failure by 4 degrees!
[20:17] * Siluvaine tries not to gag...really she does. Elves don't puke infront of others. Its just not done.
[20:17] <@Edgerrin> wow
[20:17] <Ulrich> (LOL)
[20:17] <@Edgerrin> (9I can make a charm roll of 7 but not a toughness roll))
[20:17] <BradGM> ((I thought elves were like horses..))
[20:17] <Ulrich> (they dont throw up?)
[20:18] <BradGM> Edgerrin, there goes your breakfast, and your supper as well; at least with the décor, it doens,t look too out of place..
[20:18] <Ulrich> (horses that is)
[20:18] <BradGM> ((no, they can't, they get sick, but can't vomit))
[20:18] <Ulrich> (did not know that ,wow)
[20:19] <Ulrich> (makes them easy to poison, elves that is)
[20:19] <Aithorn> (so one elf looks like a horse, the other can puke)
[20:19] <BradGM> Those who failed have a -20 to Int or WP test while you're down there.
[20:19] <BradGM> ((well, I was just saying that OOC; more as a joke than anything else, what with elves being..well, evbles))
[20:20] <BradGM> ((twice more uptown girl with you there))
[20:20] <Ulrich> (willpower test?)
[20:20] <BradGM> ((yup))
[20:20] <Ulrich> !dhroll 37
[20:20] <Diceling> Ulrich: 82 Failure by 4 degrees!
[20:21] <BradGM> After all that excitment, Pieter points out to some dried up blob on the floor.
[20:21] <Ulrich> (FATE!)
[20:21] <Ulrich> !dhroll 37
[20:21] <Diceling> Ulrich: 36 Success by 0 degrees!
[20:21] <BradGM> (((oh no, don't make a WP test; you'll havea -20 if you need to make a WP test))
[20:21] <Ulrich> (oh)
[20:21] <Ulrich> (nvm)
[20:22] * Siluvaine looks decidedly sick as she concetrates on her magic.
[20:22] * Siluvaine attempts to cast glow on her quarterstaff.
[20:22] * Ulrich trusts in his hanky to guard against the smell
[20:22] * Aithorn goes to take a look at the blob Piter found
[20:23] <BradGM> Roll Tracking or survival Aitorn
[20:23] <Siluvaine> !dhroll 1d10
[20:23] <Diceling> Siluvaine: 38 Failure by 3 degrees!
[20:23] <Siluvaine> ((well, that doesn't work)
[20:23] <Siluvaine> !roll 1d10
[20:23] <Diceling> Siluvaine: 6
[20:23] <BradGM> ((hhaha))
[20:24] <Aithorn> !dhroll 31
[20:24] <Diceling> Aithorn: 48 Failure by 1 degree!
[20:24] * Siluvaine looks relived as her staff begins glowing like a lantern.
[20:24] * Ulrich wonders at her real magic ability
[20:25] <BradGM> ((what that tracking or survival?))
[20:25] <Ulrich> ((=P))
[20:25] <Aithorn> ((survival))
[20:26] <Aithorn> ((but they are the same, both int))
[20:26] <BradGM> It looks strange Aithron, but you can't quite say what it is.
[20:26] <Ulrich> (you should go metal magic, being from wher you are and all, could make some gold)
[20:26] <BradGM> Pieter strange stuff that thing.."
[20:26] * Siluvaine looks over the blood and concentrates, trying to sense the winds of magic, looking for any more signs of the poisons.
[20:27] * Ulrich feels confined and vulnerable so unlimbers his axe and new shield
[20:27] <BradGM> You do see that what aithron and Pieter are looking at emits that faint magical aura as well, similar to the ones you found in the alley.
[20:27] * Ulrich and walks closer to the dwarf
[20:28] * Ulrich " so sewer Jack..what did you do to warent this punishment?"
[20:28] * Siluvaine shakes her head, considering. "Maybe it was poisoned?"
[20:29] <BradGM> Pieter "Well, it wasn't talkin' that's for sure."
[20:29] * Ulrich I think you chose the lesser of two choices there buddy, this place crawls with desease.."
[20:29] <BradGM> Pieter "Yeah well, 'nother trip down under like this one and I'll walk out throught the front gate, smilin' all the way to the pub."
[20:30] * Siluvaine moves her staff closer to the blob, studying it in the light.
[20:30] * Edgerrin sets mode: +vvv Aithorn Alexi Siluvaine
[20:31] * Edgerrin sets mode: +v Ulrich
[20:31] * Edgerrin sets mode: +o BradGM
[20:31] <@BradGM> Those close-by can roll perception (Edgerrin/Alexi/Siluvaine) or Heal (Ulrich)
[20:31] * +Ulrich thinks to himself, must be a thief or something similar
[20:32] <+Siluvaine> !dhroll 30
[20:32] <Diceling> Siluvaine: 30 Success by 0 degrees!
[20:32] <+Alexi> !dhroll 31
[20:32] <Diceling> Alexi: 7 Success by 2 degrees!
[20:32] <+Ulrich> !dhroll 64
[20:32] <Diceling> Ulrich: 20 Success by 4 degrees!
[20:33] <@Edgerrin> ((i dont have perception so i have no chance with the -20))
[20:33] <+Ulrich> (oooh we know stuffs)
[20:33] <@BradGM> ((See, ain't that hard..))
[20:33] <@BradGM> ((In those cases Edgerrin, as you are a hero, you still get 1% chance))
[20:33] <@Edgerrin> !dhroll 1
[20:33] <Diceling> Edgerrin: 69 Failure by 6 degrees!
[20:33] <+Ulrich> (fate?)
[20:34] <+Ulrich> (lol)
[20:34] <@Edgerrin> ha
[20:34] <@BradGM> You can recognise the odd jelly as semi-dried blood; the humidity of this palce helped it coagulate slower, way slower too; as Kroen was killed 2 days ago now.
[20:35] <+Ulrich> (marsh gas)
[20:35] <+Siluvaine> "Its blood. I guess Kroen got a hit or two off before he died maybe. Can you track that?" She looks to the wood elf and the sewer jack.
[20:35] <+Ulrich> (same kind of thing kind of happens in the Florida swamps, flies get to anything not under the water though)
[20:36] <@BradGM> !dhroll 37 tracking Pieter
[20:36] <Diceling> BradGM: 21 Success by 1 degree!
[20:36] <@BradGM> ((in case Aithron can't))
[20:37] <+Aithorn> !dhroll 21
[20:37] <Diceling> Aithorn: 88 Failure by 6 degrees!
[20:37] <+Aithorn> ((def not))
[20:37] <@BradGM> ((Siluvaine, via the winds maybe?))
[20:37] <+Ulrich> (nope out of his element)
[20:39] <@BradGM> ((nah the blood had a slight warp signature, that's how she found the bbllod last time))
[20:40] <+Siluvaine> !dhroll 34
[20:40] <Diceling> Siluvaine: 35 Failure by 0 degrees!
[20:40] <+Siluvaine> ((oh for fuck's sake))
[20:40] <+Ulrich> ( the luck of the lvl 1 wizard)
[20:40] <+Siluvaine> ((If Iwasn't almost puking my guts up, I would've made it!))
[20:41] <+Ulrich> (could be worse, demons could be poping out and you roll a double 1 on your magic casting :P)
[20:42] <@BradGM> You both look a bit to pick up a trace, but can't Pieter finally step in with his expertise and find a track of blood to follow.
[20:43] <+Ulrich> (thank god)
[20:43] <+Ulrich> (shortest trip in the sewers ever if not)
[20:45] <@BradGM> The sewer system itself is rather well build; 2 meters wide in an arch, with a half a meter wide corridor on one side and the river of waste filling the rest. You walk a while on a path like that until you come into a large cnater where the flow of waters converge into a main pipe.
[20:46] <@BradGM> Aithron/Siluvaine, you can roll again to spot the trail again; the rest of you can make a search+10 test as the 'experts' do all the work.
[20:46] <+Alexi> !dhroll 41
[20:46] <Diceling> Alexi: 46 Failure by 0 degrees!
[20:46] * +Alexi doesn't do tracking, obviously
[20:47] <+Aithorn> !dhroll 21
[20:47] <Diceling> Aithorn: 61 Failure by 4 degrees!
[20:47] <+Siluvaine> !dhroll 34
[20:47] <Diceling> Siluvaine: 74 Failure by 4 degrees!
[20:47] <@Edgerrin> !dhroll 11
[20:47] <Diceling> Edgerrin: 50 Failure by 3 degrees!
[20:47] <+Alexi> ((although obviously I'm better than the rest of you. Sheesh))
[20:47] <@BradGM> ((hahah))
[20:48] <@BradGM> !dhroll 37 tracking Pieter
[20:48] <Diceling> BradGM: 6 Success by 3 degrees!
[20:48] <@BradGM> ((damn, he knows his sewers indeed))
[20:48] <+Ulrich> !dhroll 37
[20:48] <Diceling> Ulrich: 16 Success by 2 degrees!
[20:48] <@BradGM> !roll 1d12
[20:48] <Diceling> BradGM: 8
[20:48] * +Siluvaine keeps a firm grip on her staff, since otherwise they'll lose the light as they progress.
[20:49] <@BradGM> Ulrich as you waste your time a bit as the Elves and Pieter look around, you see something odd floating at the surface of the water; reaching with your axe, you find that it's a leather skullcap; wet, stincking and dirty, but it's a wash or three away form being good as "new".
[20:50] <@BradGM> Pieter "Hey, I found blood trail over 'ere!"
[20:51] * +Siluvaine looks over at Pieter.
[20:52] <@BradGM> Pieter "Funny he went that way too, that leads to a sewer fall."
[20:53] * +Ulrich "hey ah, anyone want this?"
[20:53] <+Ulrich> " I have one that a bit cleaner"
[20:53] <+Alexi> "Dot is not even a pathetic excusse for a hat."
[20:54] <+Siluvaine> "A sewer fall?"
[20:56] <@BradGM> Pieter "Middenheim's on top a mountain, see? So the ol, Teutogen and the Dwarves decided to build everything at a slight angle, so the sewer all end up in sewer falls that rains dwon from the large iron gates at the end of that tunnel' ere*
[20:56] * +Ulrich "may keep your brains in your head if your hit though"
[20:57] <@BradGM> Pieter "so either you man's been dead for a while of there's someone with a hidey hole we didn't know about yet."
[20:57] <+Alexi> "Bah. Dot chust means someone else wanted hyu hat more dan hyu did."
[20:57] <+Ulrich> "hidey hole? there is probably miles of tunnels here, i dont think it would be needed"
[20:58] <+Ulrich> "any normal person would be lost within minutes"
[20:58] <@BradGM> Pieter "Any normal person won't be hidin' in th'sewers.."
[20:58] * +Siluvaine motions Pieter on while she keeps watch.
[20:59] <+Ulrich> " you would know wouldn't ya?"
[20:59] <@BradGM> Keeping down with Pieter, you suddenly gets hit by a sudden bursh of fresh air, if only for a second..Another 5-6 minutes and you take a turn, and 2-300 meters in front, you see the light of day passing throught a heavy and thick barred iron gate.
[21:00] <@BradGM> Pieter " 'Course not, I'm a reformed man now. hehehe..."
[21:01] <+Ulrich> "reformed my arse, how do we get past that?"
[21:02] <@BradGM> Pieter "Easy boy-o..there's still a couple hundred meters to go..keep yer eyes open.."
[21:02] <@BradGM> Everyone call roll perception, visual, +10
[21:03] <+Alexi> !dhroll 41
[21:03] <Diceling> Alexi: 4 Success by 3 degrees!
[21:03] <+Aithorn> !dhroll 31
[21:03] <Diceling> Aithorn: 34 Failure by 0 degrees!
[21:03] <+Aithorn> ((brb))
[21:03] <+Siluvaine> !dhroll 40
[21:03] <Diceling> Siluvaine: 12 Success by 2 degrees!
[21:04] <@Edgerrin> !dhroll 24
[21:04] <Diceling> Edgerrin: 54 Failure by 3 degrees!
[21:05] <+Ulrich> !dhroll 64
[21:05] <Diceling> Ulrich: 23 Success by 4 degrees!
[21:05] <+Siluvaine> ((Brb))
[21:06] <+Ulrich> (elven conspiracy!)
[21:07] <@BradGM> You advance to the Iron gate, see the breath-taking view of the Darkwald Forest, even some citite sin the fat off dictance..but not cadaver or anything like that. It doens't take much time for alexi to spot some oddly palced stones sticking out from the wall, which both Ulrich and Siluvaine confirms as being blood marked with some faith magical aura.
[21:07] <@BradGM> The stones appears to be hiding/blocking to way to a secret tunnel
[21:08] <+Alexi> "Vere does dis tunnel go?" Alexi jabs the stones with the butt of his axe
[21:09] <@BradGM> !dhroll 37
[21:09] <Diceling> BradGM: 79 Failure by 4 degrees!
[21:09] <@BradGM> Pieter "Hmm? What tunnel, that's a wall."
[21:10] <+Alexi> "Vot tunnel? Dis vun! Are hyu blind?"
[21:10] * +Siluvaine points to the stones. "That way."
[21:12] <@BradGM> Anyone goes to move/look throught the stone?
[21:12] * +Alexi does
[21:12] <@BradGM> ((move or look?))
[21:13] * +Siluvaine looks and lets someone else move first.
[21:13] <+Alexi> ((look first then move))
[21:13] * +Ulrich stands behind the dwarf more than happy to let him do the guess work
[21:14] <+Alexi> ((Kossar! Not a dwarf!))
[21:14] <+Ulrich> (whatever!)
[21:14] <+Ulrich> (its all the same to me :P)
[21:14] <@BradGM> Roll perception visual Alexi; Keep note that due to your proximity with the iron gate, you no longer are affected by the stench, so no more -20 to Int/WP
[21:15] <+Alexi> !dhroll 31 ((no bonuses))
[21:15] <Diceling> Alexi: 86 Failure by 5 degrees!
[21:15] <+Alexi> fate
[21:15] <+Alexi> !dhroll 31
[21:15] <Diceling> Alexi: 33 Failure by 0 degrees!
[21:15] <+Alexi> pfft
[21:15] <@BradGM> d*It's dark inside
[21:16] * @Edgerrin will take a look
[21:16] <@BradGM> Roll it as well Edgerrin
[21:16] <@Edgerrin> !dhroll 14
[21:16] <Diceling> Edgerrin: 31 Failure by 1 degree!
[21:17] <@BradGM> Yup, it's dark all right, and you can see it's stone as well..
[21:17] <@BradGM> do you move the stones?
[21:18] <+Ulrich> says "check it, it may be booby trapped"
[21:18] <+Alexi> "Hy dun do traps."
[21:18] <+Ulrich> "let the convict check it?"
[21:19] <+Siluvaine> "Since he's the guide, why don't you?"
[21:19] <@BradGM> Pieter "some brave Wawtch hero you are."
[21:19] <@BradGM> !dhroll 37 percep Pieter
[21:19] <Diceling> BradGM: 20 Success by 1 degree!
[21:20] <+Alexi> "Hyu show me sum monsters, hy show hyu a hero, hyu betcha."
[21:20] * +Aithorn will get an arrow ready for what ever may appear
[21:21] <@BradGM> Pieter looks throught the cracks of the stones for a few moments..then freeze. He loks via another crack, then another before turning a bit and alsmot whispering "Blimey, there's one o''em ratmen not 20 meters away! Must been move becasue I see some light dancing on the wall past him too."
[21:21] <+Alexi> "Vell den. Iz hyu ready to see a hero?"
[21:23] <+Ulrich> "brave doesn't mean stupid..always."
[21:23] <@BradGM> Pieter "We got to move those stone first, and it's quielty and slow, or fast and loud."
[21:24] <+Alexi> "Loud could scare him avay."
[21:24] <+Aithorn> "Loud could draw more, slow would give him a chance to notice"
[21:24] * +Siluvaine says quietly. "Quietly and slow."
[21:25] <@BradGM> Pieter beigns moving the stones quietly.
[21:25] <@BradGM> !dhroll 44 agi
[21:25] <Diceling> BradGM: 70 Failure by 2 degrees!
[21:26] <@BradGM> !dhroll 25
[21:26] <Diceling> BradGM: 41 Failure by 1 degree!
[21:26] * +Siluvaine can't put her staff down to help since it will lose the light, but she keeps watch, looking up and down the sewer to make sure no ratmen are sneaking up on them.
[21:26] <@BradGM> He drops one..but no sound is heard form inside; after moving 3-4 stones, those with night vision can clearly see the Skavben, 20 meters away, leaning on the side of the small-ish tunnel, snarling on something..
[21:28] * +Siluvaine studies the creature closely.
[21:30] <@BradGM> ((anyone is doing anything else then? Else pieter keeps working))
[21:30] * @Edgerrin wil help him
[21:30] * +Aithorn will keep an aim at the Skaven, firing if it seems like it notices us
[21:30] <@BradGM> !dhroll 54 agi
[21:30] <Diceling> BradGM: 37 Success by 1 degree!
[21:30] <@BradGM> !dhroll 54 agi
[21:30] <Diceling> BradGM: 27 Success by 2 degrees!
[21:31] * +Alexi stands watch with Siluvaine
[21:31] * +Ulrich raises his shield in preperation for trouble
[21:31] <@BradGM> With Edgerrin's help, pieter move enough stones to allow someone to pass; not the perfect conditions to fight in of course, but enough to move.
[21:32] <+Aithorn> ((how well illuminated is the chamber?
[21:32] <+Aithorn> ))
[21:33] <@BradGM> it is just a tunnel; the light is coming from a side chamber perhaps 20 meters down the tunnel; you can see cleary thanks to your night vision.
[21:34] <@BradGM> ((THe skaven itself is alone))
[21:35] * +Alexi looks at the dwarf. "Hyu vant dis vun?"
[21:36] <@BradGM> ((heh..))
[21:36] <+Alexi> ((Hey, Alexi can be generous))
[21:37] <@BradGM> ((Such nobility under such a fine hat))
[21:37] * @Edgerrin looks to see how much room there is to manuever
[21:38] <@BradGM> Not much really, in mechanical terms, you'll ahve a -20 to WS as you're not used to fighitng in such tight quarters..BUT if you manage to sneak close enough, you could jsut slit his troaat and be done wiht it in a heartbeat.
[21:39] <@BradGM> ((just a conceal vs his perception of 25))
[21:39] <@Edgerrin> ((even the dward is at -20 in tunnels?))
[21:39] <@BradGM> ((yes; only tunnel fihgters and sewer jacks got no penalty))
[21:40] <+Ulrich> (wow)
[21:41] <@BradGM> ((so he can try a conceal test and snek and murder him quietly; else it might be combat))
[21:41] <@Edgerrin> ((well I'm not much for stealth so if someone else wants to slit his throat hes all yours or just gun him down))
[21:42] * +Siluvaine motions for someone that isn't holding one of the two lights to get moving before the rat notices.
[21:43] <+Alexi> ((I don't have coneal and a -20 really hoses my WS))
[21:43] <+Alexi> ((Wait, can we shoot him from here?))
[21:44] <@BradGM> ((well, like I said,m if you can do a conceal test, no need to roll WS: it is assume you just sneak and slit his troat, no need to roll for that))
[21:44] <+Ulrich> ((try!)
[21:44] <@BradGM> ((and yes; you can shoot him form here, since he havne't even noticed you, eating away at his thing.))
[21:44] * +Aithorn "I'll take this one, just get ready if he has friends."
[21:45] * @Edgerrin stands next to the aithorn ready to charge
[21:45] * +Aithorn will put the bow away, and try to sneak up on the rat
[21:45] <@Edgerrin> ((oh thought you were firing a bow))
[21:45] <+Aithorn> ((Dagger drawn, Splinter Cell all the way))
[21:46] * @Edgerrin hangs back ready to charge
[21:46] <@BradGM> ((roll conceal vs perception of 25 then!))
[21:46] <@BradGM> !dhroll 25 Skaven
[21:46] <Diceling> BradGM: 9 Success by 1 degree!
[21:46] <@BradGM> ((pff!))
[21:46] <+Aithorn> ((stealth kill vs needing an ulric's fury? stealth all the way)
[21:46] <+Ulrich> " i'll bandage ya up if yeh get scratch"
[21:46] <+Aithorn> !dhroll 44
[21:46] <Diceling> Aithorn: 92 Failure by 4 degrees!
[21:46] <+Aithorn> ((fortune))
[21:46] <+Aithorn> !dhroll 44
[21:46] <Diceling> Aithorn: 17 Success by 2 degrees!
[21:48] <@BradGM> Aithorn skillfully sneak up to the ratmen. The Elf silently slit the thing's troat as he was chewing away at his meal, a human forearm.
[21:48] <@BradGM> ((Aithron Sneak kills: 1))
[21:49] * +Aithorn will wave the group forward
[21:49] * +Siluvaine lets one or two go first before she heads into the tunnel, careful with the light.
[21:49] <+Alexi> "Dot vus a goot schneaky kill."
[21:49] * @Edgerrin moves up and pats Aithorn on the back "Nice work lad."
[21:51] * +Ulrich tries not to look at the arm as he walks by
[21:51] * @Edgerrin lopoks around to see if th eres more body parts
[21:51] <@BradGM> You go down the tunnel. Pieter adjusts the lighting on his lantern as well. Perhaps 10 meters past the dead Skaven, the tunnel gets wider and higher, allowing for more moment in a battle. Another 10 meters and you are at a L itersection, going left. You can ear and see signs of a campfire and some snarling, like if rats were talking like men.
[21:52] <@BradGM> Edgerrin, there was no other body part, but it looks recently cooke.
[21:52] * +Siluvaine pauses and tries to listen in.
[21:53] * +Alexi listens as well
[21:53] * +Ulrich raises his shield for the inevitable charge
[21:53] <@BradGM> You can roll a perception audio at -10 if you'd listen in
[21:54] <+Siluvaine> ((puking modifiers still gone?))
[21:54] * +Aithorn will sneak close enough to try and listen
[21:54] <+Alexi> !dhroll 21
[21:54] <Diceling> Alexi: 72 Failure by 5 degrees!
[21:54] <+Ulrich> "Pieter get behind us, and protect that lantern with your life"
[21:54] <+Siluvaine> !dhroll 30
[21:54] <Diceling> Siluvaine: 14 Success by 1 degree!
[21:54] <@BradGM> Pieter "You don't ahve to tell me that much.."
[21:55] <+Aithorn> !dhroll 11
[21:55] <Diceling> Aithorn: 7 Success by 0 degrees!
[21:55] <@BradGM> Siluvaine, you get the odd impression that you're listening to super drunk sailor playing..dice maybe?
[21:55] <+Ulrich> "who's the hero now?"
[21:56] * slounge (slounge@216.57.ysj.tg) has joined #shadowrun
[21:56] <@BradGM> Same thing Aithron, I'll even add that you think some are even sleeping over there..if only one could sneak a look..
[21:57] * slounge (slounge@216.57.ysj.tg) has left #shadowrun (Leaving)
[21:57] * +Siluvaine makes a drinking motion with her hand and points towards the noise.
[21:57] <@BradGM> ((anyone lokoing? conceal vs theri perception..))
[21:57] <+Alexi> ((Don't have the skill))
[21:58] <@BradGM> ((-20 then))
[21:58] * +Aithorn will try to peek around the corner
[21:58] <+Siluvaine> ((not while carrying a light :) ))
[21:58] <@Edgerrin> ((either do I))
[21:58] <+Aithorn> !dhroll 44
[21:58] <Diceling> Aithorn: 28 Success by 1 degree!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 80 Failure by 5 degrees!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 97 Failure by 7 degrees!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 93 Failure by 6 degrees!
[21:58] <@Edgerrin> ((wow they're snookered))
[21:59] <+Aithorn> ((elf superpowers activate!))
[22:00] <+Ulrich> (LOL, super Surgeon to the rescue!)
[22:00] <@BradGM> Aithron, you see a large cavern, about 10 meters wide by 15 meters deep. About the middle of the room, on the right wall, lies 3 skaven on top of dirty looking hay, piles of trash and other crap; they appear to be sleeping. 3 others are at the same level, bu at the left wall, sitting around a camp fire, cooking a lengthy piece of meat and playing some osrt of dice game.
[22:00] <+Aithorn> ((the 3 by the fire, facing away from us? towards us but not looking?))
[22:01] <@BradGM> ..There is also a small passage leding to another room to the left of the room, at the far back of it. No one seems to even think they're being observed, you might even sneak there with a little luck..
[22:01] <@BradGM> ((With their roll it doens't matter their' blind ed by thier activity..))
[22:01] <+Ulrich> me/ whispers"I say we kill em, damned beasties have it coming"
[22:02] <+Ulrich> (ACK!)
[22:02] <@BradGM> ((almost got it..))
[22:02] <+Ulrich> (coffee you yet fail me again... :()
[22:02] <+Aithorn> ((10 years of playing warhammer says you never leave a skaven alive behind you))
[22:02] <+Ulrich> (agreeded)
[22:03] * +Siluvaine nods and shrugs. "Its not likely we'll get passed..."
[22:03] <@Edgerrin> ((I'm ready to charge :) ))
[22:03] <+Ulrich> "not wit hthe dwarf, he would just as likely charge into them by himself"
[22:03] <+Alexi> "Hyu gets no argument from me."
[22:04] * +Aithorn will pull back and draw a picture of the room in the dirt for the others, then draw his bow to get ready
[22:04] <+Ulrich> 'who's going to protect the sewer jack( aka make sure he doesn't run away)?
[22:04] <@BradGM> Pieter "some of us should get those sleeping first, makes our jobs easier..."
[22:05] * @Edgerrin looks at the picture1"I'll head for the ones in the middle. maybe you guys can take da ones on the mats out with bows before they get uop"
[22:05] * +Ulrich nods "that makes sense"
[22:05] * +Aithorn nods
[22:06] <@Edgerrin> "Alexi you ready to do dsome clobbering?"
[22:06] <@BradGM> ((So, the elves+Pieter goes for the sleeping ones, the rest charge the ones near the fire?))
[22:06] <+Alexi> "Heh. My axe cuts. Hyu vant a mace fur de clobbering."
[22:07] <+Ulrich> (sounds good)
[22:07] <+Aithorn> ((sounds about right, with a reminder to Pieter not to block our shots))
[22:07] <+Ulrich> (if the weisel tries to run for it, they can put a few arrows in his back)
[22:07] <+Siluvaine> ((sounds good))
[22:07] <@Edgerrin> "cuttin' works for me"
[22:08] <+Ulrich> "want me to go first? i has a shield."
[22:08] <@BradGM> Everyone roll init: youi willhave the first turn as you are acting in surprise, wiht a +30 to hit and they cannot parry.
[22:08] <@Edgerrin> "So me and Alexi on t he drunks and you others take out the nappers"
[22:09] <+Ulrich> "im going with you"
[22:09] <@Edgerrin> "The more the merrier"
[22:09] <+Ulrich> "those awake are the real danger"
[22:09] <+Aithorn> `roll 1d10+44
[22:09] <GameServ> Aithorn rolled 1d10: 3 <Total: 3(+44) = 47>
[22:09] <@BradGM> Pieter readies his crossbow.
[22:09] <+Siluvaine> !roll 1d10+41
[22:09] <Diceling> Siluvaine: 45:4+41
[22:09] <@Edgerrin> `roll 1d10+29
[22:09] <GameServ> Edgerrin rolled 1d10: 6 <Total: 6(+29) = 35>
[22:09] <+Alexi> `roll 1d10+32
[22:09] <GameServ> Alexi rolled 1d10: 3 <Total: 3(+32) = 35>
[22:10] <@BradGM> !roll1d10+44 Pieter
[22:10] <@BradGM> !rollvb1d10+44 Pieter
[22:10] <@BradGM> !roll 1d10+44 Pieter
[22:10] <Diceling> BradGM, Pieter: 46:2+44
[22:10] <+Ulrich> roll 1d10 +32
[22:10] <@BradGM> !roll 1d10+40 skaven
[22:10] <Diceling> BradGM, skaven: 45:5+40
[22:10] <+Ulrich> !roll 1d10 +32
[22:10] <Diceling> Ulrich, +32: 5
[22:10] <+Ulrich> (facepalm)
[22:11] <+Ulrich> !roll 1d10+32
[22:11] <Diceling> Ulrich: 35:3+32
[22:11] <@BradGM> Order is: Aithron, Pieter, Siluvaine, the Skavens, Alexi and Edgeriin, and Ulrich.
[22:11] <@BradGM> Aithron, you step to the side and nothc an arrow to a sleeping Skaven!
[22:12] <+Ulrich> (aim for the eye! lol)
[22:12] <@BradGM> ((and looking at it, they are helpless as well, so it..auto-hit wiht an extra d10 damage if I read it well))
[22:12] <@BradGM> ((Thoguth being ranged you can always miss..))
[22:13] <@BradGM> ((don't know how you guys see it, but they're not moving.so shoudl be auto hitwith the bows as well?))
[22:13] <+Aithorn> ((I'll play it anyway you think best, aim+fire if i'm rolling to hit, fire + reload(free) +fire if not))
[22:14] <+Aithorn> ((It's not close enough for a point blank shot (or is it) so maybe aim just gives more than the standard +10? ))
[22:14] <@BradGM> ((make it auto hit, and roll 2d10 for damage))
[22:14] <+Aithorn> `roll 2d10 first shot
[22:14] <GameServ> Syntax: XdY [ {-|+|*|/} Z ]
[22:15] <@BradGM> ((I'll look it up in more detaisl this weekend))
[22:15] <+Aithorn> `roll 2d10
[22:15] <GameServ> Aithorn rolled 2d10: 6 1 <Total: 7>
[22:15] <+Aithorn> `roll 2d10
[22:15] <GameServ> Aithorn rolled 2d10: 2 6 <Total: 8>
[22:15] <@BradGM> ((+3 for the bow, right?__
[22:15] <+Ulrich> (long bow or elf bow?)
[22:16] <+Aithorn> ((elfbow, so +3)
[22:16] <+Aithorn> ((and armor piercing))
[22:16] <@BradGM> The arrow lodge itself in the first Skaven who..still doens't move much.
[22:16] <@BradGM> !dhroll 2d10+4
[22:16] <Diceling> BradGM: 46 Failure by 2 degrees!
[22:17] <@BradGM> !roll 2d10+4
[22:17] <Diceling> BradGM: 20:16+4
[22:17] <@BradGM> Pieter shoots another sleeping ratmen..
[22:17] <@BradGM> Siluvaine
[22:17] * +Siluvaine remains back for now.
[22:17] <+Aithorn> ((boo-hiss))
[22:18] <+Ulrich> (lame)
[22:18] <@BradGM> ((what? not shooting the third sleeping shaven?))
[22:19] <@BradGM> ((fine by me..))
[22:19] <@BradGM> The three skaven near the fire gets up and move toward Aithron and Pieter! They are now 5 meters away form them!
[22:19] <+Siluvaine> ((I'd rather the quarterstaff light not go out by having to fiddle with the bow, so yeah, the sleeping skaven can sleep a bit longer))
[22:20] <@BradGM> Alexi/Edgerrin; you still get a +30 to hit due to surprise
[22:20] <@BradGM> ((well there's alwaysPieter lantern..and you're an elf with night vision!))
[22:20] <+Ulrich> ( and there is a camp fire)
[22:20] <@Edgerrin> (what's charge's bonus? Figure i cant do two attacks this round anyway))
[22:21] <@BradGM> ((+10 to hiton top your +30))
[22:21] <@Edgerrin> cool
[22:21] * @Edgerrin rushes full boar to one of the skaven swinging his hammer.
[22:22] <@Edgerrin> !dhroll 89
[22:22] <Diceling> Edgerrin: 65 Success by 2 degrees!
[22:22] <@BradGM> roll damage
[22:22] <@Edgerrin> !roll 1d10+4
[22:22] <Diceling> Edgerrin: 11:7+4
[22:22] <@Edgerrin> !roll 1d10+4
[22:22] <Diceling> Edgerrin: 10:6+4
[22:22] <@Edgerrin> so 11
[22:22] <@BradGM> ((impact as well, so roll twice take higher..oh ok))
[22:23] <@BradGM> Skavben one gets a solid blow to the chest, he's spitting blood and groqwling, but he's not quite ded yet..
[22:23] <@BradGM> Alexi
[22:23] * +Alexi charges, his axe coming down in an overhand swing
[22:23] <+Alexi> !dhroll 85
[22:23] <Diceling> Alexi: 20 Success by 6 degrees!
[22:23] <@BradGM> ((same bonuses))
[22:24] <@BradGM> rtoll damage!))
[22:24] <+Alexi> okay..it says SB for damage
[22:24] <@BradGM> ((1d1)+Sb))
[22:24] <@BradGM> ((1d10))
[22:24] <+Alexi> !roll 1d10+3
[22:24] <Diceling> Alexi: 4:1+3
[22:24] <+Alexi> impact
[22:24] <+Alexi> !roll 1d10+3
[22:24] <Diceling> Alexi: 13:10+3
[22:25] <@BradGM> Critical! re-roll to hitÉ
[22:25] <+Alexi> !dhroll 85
[22:25] <Diceling> Alexi: 12 Success by 7 degrees!
[22:25] <+Ulrich> ( BLESSED BE ULRICH!)
[22:25] <+Aithorn> ((ulric's fury, nice! a skaven's head just parted company from it's shoulders))
[22:25] <+Ulrich> (Ulric even!)
[22:25] <@BradGM> re-roll 1d10 for damage: get a 10, re-roll another d10 until you get somehitng other than a 10))
[22:25] <+Alexi> ((Bisected, more probably))
[22:25] <+Alexi> !roll 1d10
[22:25] <Diceling> Alexi: 2
[22:26] <+Alexi> fortune :P
[22:26] <+Alexi> !roll 1d10
[22:26] <Diceling> Alexi: 4
[22:26] <+Alexi> so..17?
[22:27] <@BradGM> Alexi's swild swing seperates the Ratmen's head, left shoulder and arm from the rest of the body, which just falls on the group in a blood of dark red blood.
[22:27] <@BradGM> Ulrich!
[22:28] <+Ulrich> (your axe blow lands on the skavens clavical passing through its ribs and out its side, nicely bisecting it into two peaces. better?)
[22:28] <+Alexi> ((Much))
[22:28] <+Ulrich> (CHARGE!)
[22:28] <+Alexi> "Dot's how hyu do it, yah!"
[22:28] <@BradGM> ((excuse me doctor))
[22:28] <@BradGM> ((+40 to hit))
[22:28] <+Ulrich> (lol)
[22:29] <+Ulrich> !dhRoll 82
[22:29] <Diceling> Ulrich: 43 Success by 3 degrees!
[22:29] <+Ulrich> !roll 1d10+3
[22:29] <Diceling> Ulrich: 10:7+3
[22:29] <@BradGM> A solid blow, but one that does not quite put the skaven down unfortunately...
[22:30] <@BradGM> New round! The last sleeping skaven seems to move aobut and wake up.
[22:30] <@BradGM> Aithron!
[22:30] <+Aithorn> ((not for long!))
[22:30] <+Aithorn> ((fire, reload, fire))
[22:31] <@BradGM> ((hahaha..no more bonsu to hit thought))
[22:31] <@BradGM> ((ok))
[22:31] <+Aithorn> !dhroll 55
[22:31] <Diceling> Aithorn: 81 Failure by 2 degrees!
[22:31] <+Aithorn> !dhroll 55
[22:31] <Diceling> Aithorn: 51 Success by 0 degrees!
[22:31] <+Aithorn> `roll 1d10+3
[22:31] <GameServ> Aithorn rolled 1d10: 2 <Total: 2(+3) = 5>
[22:31] <+Aithorn> ((well, it's not happy))
[22:31] <+Ulrich> (I manage to chop off an eat with a good portion of scalp tagging along with it,exposing the skull, which promptly flops off onto the floor)
[22:32] <+Ulrich> (ear)
[22:32] <@BradGM> The arrows fly, but the results is..less than spetacular; at lest you seems to have hurt him..maybe?
[22:32] <@BradGM> Pieter reloadds his crossbow. Siluvaine!
[22:32] <+Ulrich> (ya shot him in the thigh)
[22:33] * +Siluvaine moves forward to thwack the skaven that's waking up.
[22:33] <@BradGM> Roll for it!..+10 for charging
[22:34] <+Siluvaine> !dhroll 44
[22:34] <Diceling> Siluvaine: 12 Success by 3 degrees!
[22:35] <@BradGM> !dhroll 20 puny dodge
[22:35] <Diceling> BradGM: 4 Success by 1 degree!
[22:35] <@BradGM> He evade your glowing stick of light with ease!
[22:35] <@BradGM> He then gets up and attacks you!
[22:35] <@BradGM> !dhroll 30
[22:35] <Diceling> BradGM: 83 Failure by 5 degrees!
[22:35] <@BradGM> !dhroll 30 edgerrin
[22:35] <Diceling> BradGM: 89 Failure by 5 degrees!
[22:35] <@BradGM> !dhroll 30 Alexi
[22:35] <Diceling> BradGM: 75 Failure by 4 degrees!
[22:35] <@BradGM> oh wait, he's dewad))
[22:35] <@BradGM> !dhroll 30 Ulrich
[22:35] <Diceling> BradGM: 13 Success by 1 degree!
[22:36] <+Alexi> ((heh. Was about to ask...))
[22:36] <@BradGM> Ulirch, you may get struck: wanna parry?
[22:36] <+Ulrich> )yeap)
[22:36] <+Ulrich> (thats why i got the shield)
[22:37] <+Ulrich> !dhroll 42
[22:37] <Diceling> Ulrich: 79 Failure by 3 degrees!
[22:37] <+Ulrich> (fate)
[22:37] <+Ulrich> !dhroll 42
[22:37] <Diceling> Ulrich: 20 Success by 2 degrees!
[22:37] <@BradGM> The Skaven's sword gets stopped by your newly acquired shield!
[22:37] <@BradGM> Edgerrin/Alexi/Ulrich!
[22:37] <+Ulrich> (LIke a boss!)
[22:38] <+Ulrich> .me attacks the same skaen now minus an ear
[22:38] <+Ulrich> (god i should just go back to bed)
[22:38] <@Edgerrin> ((2 attacks. want me to do both at once or is there a delay?))
[22:39] <@BradGM> ((you can do both now))
[22:39] * +Alexi goes to help Siluvaine
[22:39] <@Edgerrin> !dhroll 49
[22:39] <Diceling> Edgerrin: 94 Failure by 4 degrees!
[22:39] <@Edgerrin> `dhroll 49
[22:39] <@Edgerrin> !dhroll 49
[22:39] <Diceling> Edgerrin: 77 Failure by 2 degrees!
[22:39] <@Edgerrin> (damn)
[22:40] <@Edgerrin> fate for one
[22:40] <@Edgerrin> !dhroll 49
[22:40] <Diceling> Edgerrin: 66 Failure by 1 degree!
[22:40] <@Edgerrin> ((this fucking thing hates me today))
[22:40] <@BradGM> Edgerrin is in the thick of it
[22:40] <@BradGM> Alexi, you spend hallf action to move to help Siluvaine
[22:40] <+Alexi> still get 1 attack, right?
[22:40] <+Ulrich> (atleast you can type in commands right!)
[22:41] <@BradGM> yes
[22:41] <+Alexi> !dhroll 45
[22:41] <Diceling> Alexi: 6 Success by 3 degrees!
[22:42] <@BradGM> He already dodge, so roll
[22:43] <+Ulrich> (Edgerrin swings with passion twice trying to strike the killing blow but the Skaven is agile and manages to dodge both swings)
[22:43] <+Alexi> !roll 1d10+3
[22:43] <Diceling> Alexi: 9:6+3
[22:43] <+Alexi> !roll 1d10+3
[22:43] <Diceling> Alexi: 9:6+3
[22:43] <+Alexi> so.. 9
[22:43] * +Alexi smacks the Skaven squarely with the flat of his axe
[22:44] <@BradGM> THe skaven gets a nasty cut, but it is not enough to keep him down.
[22:44] <@BradGM> Ulrich!
[22:44] <+Ulrich> (alexi taking full advantage of the situation delivers a hard strike to the Skavens snout)
[22:44] <+Ulrich> 'RAWWWR!"
[22:44] <@BradGM> Ulrich, you are also 2v1 now; so you ahve a +10 to hit
[22:44] <+Ulrich> !dhroll 52
[22:44] <Diceling> Ulrich: 29 Success by 2 degrees!
[22:44] <@BradGM> ((so did Edgherrin, but even with that, he never would have hit))
[22:45] <@BradGM> !dhroll 30 parry
[22:45] <Diceling> BradGM: 22 Success by 0 degrees!
[22:45] <+Ulrich> !roll 1d10+3
[22:45] <Diceling> Ulrich: 7:4+3
[22:45] <@BradGM> The skaven managed to parry your attack
[22:45] <@BradGM> !roll 1d10+54
[22:45] <Diceling> BradGM: 60:6+54
[22:45] <+Ulrich> (FFFFUUUUU!)
[22:46] <@BradGM> New round, new Order..Order is: ???, Aithorn, Pieter, Siluvaine, the skavens, Edgerrin/Alexi, Ulrich
[22:46] <@BradGM> *??? Acts.*
[22:47] <@BradGM> *Aithron! Alexi and Siluvaine are on the half asleep one; Ulrich and Edgerrin are fighting 2 skavens that are stnading, not one (my mistake!). You are a bit in the back with Pieter.
[22:47] <+Ulrich> (aithorn?)
[22:47] <+Aithorn> ((I'm here, i was waiting for ??? to act))
[22:47] <+Aithorn> ((but I guess he's not in the room yet?)
[22:47] <+Ulrich> (you go first)
[22:47] <@BradGM> ((Oh, he did, you didn,.t saw it as it is not directly visible))
[22:49] <+Aithorn> ((figured as much, I'll take an aim and fire at one of the two with Ulrich and Edgerrin))
[22:49] <+Aithorn> `roll 65
[22:49] <GameServ> Syntax: XdY [ {-|+|*|/} Z ]
[22:49] <+Aithorn> `roll 1d65
[22:49] <GameServ> Aithorn rolled 1d65: 3 <Total: 3>
[22:49] <@BradGM> ((ok +10 aim, -20 melee, so -10 to hit))
[22:49] <+Aithorn> ((-10 puts me at 45, so still a success))
[22:50] <+Aithorn> `roll 1d10+3
[22:50] <GameServ> Aithorn rolled 1d10: 8 <Total: 8(+3) = 11>
[22:50] <@BradGM> ((you sure?..not too certain about that d65 thought..))
[22:50] <@BradGM> ((which sorta gives it an auto sucess at all times, no?))
[22:51] <+Ulrich> (LOL)
[22:51] <+Aithorn> ((bs of 55, +10 for aim -20 for engaged so 45))
[22:51] <@BradGM> ((yeah but you rolled a d65 instead of a d100..thought I get what you mean))
[22:51] <+Aithorn> ((i'm a doofus, Ulrich, gimme some of that coffee))
[22:51] <@BradGM> !dhroll 20 dodge
[22:51] <Diceling> BradGM: 28 Failure by 0 degrees!
[22:51] <+Ulrich> (lol)
[22:51] <+Aithorn> !dhroll 45
[22:51] <Diceling> Aithorn: 13 Success by 3 degrees!
[22:52] <@BradGM> !roll 1d2 1u 2e
[22:52] <Diceling> BradGM, 1u 2e: 2
[22:52] <+Aithorn> ((success!))
[22:52] <+Ulrich> (why? it isn't working for me so far)
[22:52] <@BradGM> Edgerrin, your oppenent suddenly gets an arrow in the face and falls down like a sack of potatoes. Behind you, Aithorn nothces another arrow..
[22:53] <@Edgerrin> "What the F...."
[22:53] <@BradGM> Pieter doesn't take any chance and trains his crossbow fomr one skaven to the other, waiting for an opening.
[22:53] <@BradGM> Siluvaine!
[22:54] <+Ulrich> (seems i need two shields, one for the front and one for my back just in case he misses)
[22:54] <@BradGM> (9hahahah! that's why Pieter got a barrel plastron!))
[22:54] * +Siluvaine takes a moment to aim at the skaven she's fighting before whacking it in the head.
[22:54] <+Siluvaine> Or anyplace I can hit.
[22:54] <@BradGM> as you are 2v1 as well, you would get a +10 to hit
[22:54] <@BradGM> ((so +20 total))
[22:55] <+Siluvaine> !dhroll 54
[22:55] <Diceling> Siluvaine: 78 Failure by 2 degrees!
[22:55] * +Siluvaine swings..and misses.
[22:55] <@BradGM> The skaven counter attacks you Siluvaine!
[22:55] <@BradGM> !dhroll 30
[22:55] <Diceling> BradGM: 31 Failure by 0 degrees!
[22:56] <@BradGM> ((pff!))
[22:56] <@BradGM> You still offer a decent sparring wall to him, so he cannot pass your defence!
[22:56] <@BradGM> Edgerrin/Alexi/Ulrich
[22:56] * the_tar (Mibbit@32.216.qhl.ihg) has joined #shadowrun
[22:56] <@Edgerrin> (nay around me?))
[22:56] <@BradGM> Edgerrin, you would also have a +10 to hit due to being 2v1 now
[22:56] <@Edgerrin> (cool)
[22:56] <@BradGM> the one on ulrich, which is within range
[22:57] * @Edgerrin swings "Clobbering time"
[22:57] <@BradGM> ((and not looking to good))
[22:57] <@Edgerrin> !dhroll 59
[22:57] <Diceling> Edgerrin: 89 Failure by 3 degrees!
[22:57] <@Edgerrin> (damn)
[22:57] <@BradGM> The wounded skaven fights with the strenght and skill of hundreds!
[22:57] <@Edgerrin> !dhroll 59
[22:57] <Diceling> Edgerrin: 26 Success by 3 degrees!
[22:57] <@BradGM> !dhroll 30 parry
[22:57] <Diceling> BradGM: 92 Failure by 6 degrees!
[22:57] <@BradGM> ..but everything had an end.
[22:58] <@BradGM> ..but everything has an end.
[22:58] * +Alexi swings at the Skaven attaccking the elfling
[22:58] <+Alexi> !dhroll 55
[22:58] <Diceling> Alexi: 100 Failure by 4 degrees!
[22:58] <+Alexi> or not
[22:58] <@Edgerrin> ((do i need to roll D?))
[22:59] <@BradGM> ((well..he had 3 wounds left..so just your SB will kill him..you can write that you kill him in a gory way!))
[22:59] <@BradGM> ((Fate Alexi?))
[22:59] <+Alexi> (used 2 points already)
[23:00] <+Ulrich> (100 is bad mkay)
[23:00] * @Edgerrin with a mighty blow smashes the skavens hwad down to his throat to his crotch.
[23:00] <@BradGM> Siluvaine, as Alexi swing his axe like a maniac, the Ratman simply duck, leaving you in the Axe's way!
[23:00] <@BradGM> you can dodge or parry
[23:01] * +Siluvaine will attempt to parry.
[23:01] <+Ulrich> (lol looks like its aimed at Siluvaine's crotch)
[23:02] <@BradGM> ((it's a woman, so maybe less horrible..))
[23:02] <+Ulrich> (maybe)
[23:02] <+Ulrich> (but then any scar on an elf is like death to them)
[23:02] <+Siluvaine> !dhroll 44
[23:02] <Diceling> Siluvaine: 29 Success by 1 degree!
[23:02] <+Siluvaine> ((woo. Go Defensive!))
[23:02] * the_tar (Mibbit@32.216.qhl.ihg) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[23:03] <@BradGM> You manage to parry the wild, and no doutb deadly, Kislevite swing!
[23:03] <@BradGM> Ulrich, doing anything?
[23:03] <@BradGM> Still one Skaven left in the room.
[23:04] <+Ulrich> (ATTACK!)
[23:04] <@BradGM> ((roll it: 3v1 and charge, so +30 total))
[23:05] <+Ulrich> !dhroll 72
[23:05] <Diceling> Ulrich: 44 Success by 2 degrees!
[23:05] <+Ulrich> !roll 1d10+3
[23:05] <Diceling> Ulrich: 4:1+3
[23:05] <@BradGM> !dhroll 30 parry
[23:05] <Diceling> BradGM: 44 Failure by 1 degree!
[23:05] <@BradGM> You give the Ratmen a slight cut, nothing more.
[23:06] <@BradGM> New round: ??? does something..
[23:06] <+Ulrich> (shakes fist!)
[23:06] <@BradGM> !dhroll 50
[23:06] <Diceling> BradGM: 48 Success by 0 degrees!
[23:06] <@BradGM> sorry first conceal.
[23:06] <@BradGM> !dhroll 84 conceal
[23:06] <Diceling> BradGM: 69 Success by 1 degree!
[23:06] <@BradGM> !dhroll 30 firing long range
[23:06] <Diceling> BradGM: 56 Failure by 2 degrees!
[23:07] <@BradGM> Aithron!
[23:08] <@BradGM> Only one skaven is left and he is ganged up by Alexi, Siluvaine and now Ulrich. Edgerrin is alone to the left andf Pieter is near you rtraining his crossbow on the ratman.
[23:09] <+Aithorn> ((I'll cover the other smaller entrance, not firing into combat again))
[23:09] <@BradGM> in that case, roll perception, visual agasint the previously rolled conceal test.
[23:10] <@BradGM> ((69 out of 84, so 1DoS))
[23:10] <+Aithorn> !dhroll 21
[23:10] <Diceling> Aithorn: 27 Failure by 0 degrees!
[23:10] <@BradGM> *8You cover the far off entrance.
[23:10] <@BradGM> Pieter covers the skaven still.
[23:10] <@BradGM> *Silluvaine!
[23:10] <+Aithorn> ((that has the -20 for the failed test at the entrance of the sewer))
[23:10] <@BradGM> ((no you're no longer affected by the smell effect))
[23:10] <+Aithorn> ((then that was a 41))
[23:11] <@BradGM> ((and he got 5 difference and you 4, win by 1, nice))
[23:12] <@BradGM> Aithron,m as you train your eyes on the entrance, you can see a cloaked figured barely moving; it is obviously a Ratman, but one who is an expert at concealment.
[23:12] <@BradGM> Silluvaine!
[23:13] * +Siluvaine takes a bit of time to aim before she swings.
[23:13] <+Siluvaine> (+20 for 3:1, +10 for aim?)
[23:13] <@BradGM> ((yup))
[23:13] <+Siluvaine> !dhroll 64
[23:13] <Diceling> Siluvaine: 3 Success by 6 degrees!
[23:13] <@BradGM> !dhroll 30 parry
[23:13] <Diceling> BradGM: 31 Failure by 0 degrees!
[23:13] <@BradGM> ((damn!))
[23:13] <@BradGM> Roll damage
[23:13] <+Siluvaine> !roll 1d10+1
[23:13] <Diceling> Siluvaine: 8:7+1
[23:14] <@BradGM> You club the skaven good, which doesn't help his precarious situation
[23:14] <@BradGM> He still treis to attack you
[23:14] <@BradGM> !dhroll 30
[23:14] <Diceling> BradGM: 5 Success by 2 degrees!
[23:14] <@BradGM> he seems an opening..
[23:15] <@BradGM> ((parry?))
[23:15] <+Siluvaine> !dhroll 44
[23:15] <Diceling> Siluvaine: 94 Failure by 5 degrees!
[23:15] <@BradGM> !roll 1d10+3
[23:15] <Diceling> BradGM: 9:6+3
[23:15] <@BradGM> 9 wounds to the chest
[23:15] <@BradGM> ((-toughness))
[23:15] <@BradGM> ((-toughness bonus))
[23:16] <@BradGM> Edgerrin/Alexi/Ulrich
[23:16] * @Edgerrin scans the room to see if th ere's anything he can attack
[23:16] <@BradGM> roll perception visual
[23:16] <@Edgerrin> !dhroll 14
[23:16] <Diceling> Edgerrin: 8 Success by 0 degrees!
[23:16] <@Edgerrin> (damn)
[23:17] <@Edgerrin> ((if i have no chance i succeed if not then i fail))
[23:17] <+Ulrich> (Siluvaine dispite her best attempts takes a nasty slash to her left forarm)
[23:17] <@BradGM> You see an entrance to another room in the back, about 10 meters away. Seems to be some junk and some dirty rags in the way too...A nes t or treasure cove perhaps?
[23:18] <@BradGM> Alexi
[23:18] * @Edgerrin heads over to the nest
[23:18] * +Siluvaine yelps in pain as the weapon connects with her, leaving her looking very out of sorts.
[23:18] <@BradGM> ((since you got a hit but he still got1 DoS over you))
[23:18] * +Alexi swings at the ratman again
[23:18] <+Alexi> !dhroll 55
[23:18] <Diceling> Alexi: 12 Success by 4 degrees!
[23:18] <@BradGM> He can't parry no more, roll damage!
[23:19] <+Alexi> !roll 1d10+3
[23:19] <Diceling> Alexi: 9:6+3
[23:19] <+Alexi> !roll 1d10+3
[23:19] <Diceling> Alexi: 11:8+3
[23:19] <+Alexi> 11
[23:19] <@BradGM> You swing and there goes his left arm flying right, and he goes down!
[23:20] <@BradGM> New round. ??? acts.
[23:20] <@BradGM> !dhroll 84 conceal
[23:20] <Diceling> BradGM: 72 Success by 1 degree!
[23:20] <@BradGM> !dhroll 50 half range, toward Edgerrin
[23:20] <Diceling> BradGM: 28 Success by 2 degrees!
[23:20] <@BradGM> Edgerrin, roll perception
[23:20] <@Edgerrin> !dhroll 14
[23:20] <Diceling> Edgerrin: 31 Failure by 1 degree!
[23:21] <@BradGM> !roll 1d10
[23:21] <Diceling> BradGM: 9
[23:21] <+Ulrich> (I didn't get to do anything :()
[23:21] <@BradGM> Edgerrin, you feel a sudden sting on your leg; roll WP-10
[23:21] <@BradGM> You also get 9 wounds, minus toughness bonus and armou to the leg
[23:21] <+Ulrich> uho
[23:22] <@BradGM> oh wait!
[23:22] <@BradGM> Ulrich gets to act then. Alexi just killed the last Ratman.
[23:22] * +Ulrich loos around for any more threats!
[23:22] <+Ulrich> *looks
[23:22] <@BradGM> roll perception visual
[23:22] <@BradGM> ((2DoS will be helpful now))
[23:23] <+Ulrich> !dhroll 54
[23:23] <Diceling> Ulrich: 96 Failure by 4 degrees!
[23:23] <@BradGM> ((fate?))
[23:23] <+Ulrich> (sure)
[23:23] <+Ulrich> !dhroll 54
[23:23] <Diceling> Ulrich: 75 Failure by 2 degrees!
[23:23] <+Ulrich> (facepalm)
[23:23] <@BradGM> Nope, there's no more danger for the moment
[23:24] <@BradGM> So things goes as they went. Edgeriin, roll WP-10; don't forget you are no longer affected by the sewer smell penalty.
[23:24] <@Edgerrin> !dhroll 18
[23:24] <Diceling> Edgerrin: 18 Success by 0 degrees!
[23:24] <@BradGM> ((hoyl shit!))
[23:26] <@BradGM> Edgerrin, you begin having a strange numbing sensation in your leg, it seems to generalise for a moment beofre dissipating; looking down at your leg, you see a small dart sticking out, exactly like Father Morden had!
[23:26] <@BradGM> Aithron!
[23:26] <@BradGM> ((time to leave as well?))
[23:27] <+Aithorn> ((yeah
[23:27] <+Aithorn> ))
[23:27] <@BradGM> ((damn))
[23:27] <@BradGM> ((I'd hope to finish the combat at laest today...))
[23:27] <+Ulrich> (you lucky basterd)
[23:28] <+Ulrich> (lets finish this up fast)
[23:29] <+Aithorn> ((if we go fast, i'll stick around and we can get this done tonight. is ??? still visible to me?))
[23:29] <@BradGM> roll perceptio visual +10 as you're looking there for a moment now))
[23:29] <+Ulrich> (yeah lets do that I got a guild interview today probably)
[23:29] <+Aithorn> !dhroll 41
[23:29] <Diceling> Aithorn: 22 Success by 1 degree!
[23:30] <+Ulrich> (not very important as things go, but i would like to get it done)
[23:30] <@BradGM> you still see the camouflaged Skaven
[23:30] <+Aithorn> ((aim and fire at it then))
[23:30] <+Aithorn> !dhroll 65
[23:30] <Diceling> Aithorn: 15 Success by 5 degrees!
[23:30] <+Aithorn> `roll 1d10+3
[23:30] <GameServ> Aithorn rolled 1d10: 6 <Total: 6(+3) = 9>
[23:31] <@BradGM> !dhroll 25 dodge
[23:31] <Diceling> BradGM: 44 Failure by 1 degree!
[23:31] * +Aithorn "Careful, there is still one more to deal with!"
[23:31] <@BradGM> You all see/heard Aithron's arrow hitting some rags which begins to move and growl in pain!
[23:31] <@Edgerrin> "Really!"
[23:31] <@BradGM> Pieter fires as well
[23:32] <@BradGM> !dhroll 41
[23:32] <Diceling> BradGM: 12 Success by 2 degrees!
[23:32] <@BradGM> !roll 1d10+4
[23:32] <Diceling> BradGM: 12:8+4
[23:32] <+Ulrich> (thats going to sting)
[23:32] <@BradGM> THe growling seems move watery, andthe rags slides downa dn back a bit, not mving much.
[23:33] <@BradGM> ((Well, it's dead, Aithron drained half of him, Piter did the rest.))
[23:33] <+Ulrich> (sweet)
[23:33] <+Aithorn> ((spiffy))
[23:33] <+Ulrich> "come er elf and i'll patch ye up"
[23:33] <@BradGM> ((remains the looking about the RP and such..ok if we do this tonight without Aithron or want to stick arounda bit?))
[23:34] <+Ulrich> (im ok for a bit longer, its noon here afte all)
[23:34] <@BradGM> ((I'll give XP right away as well for that part of the campaign as well, since you just need to search bodies and voila..
[23:34] <+Aithorn> ((I'm going to recover arrows and loot some bodies, etc))
[23:34] <@BradGM> ((roll for arrows))
[23:34] <@Edgerrin> ((I'm fine eiether way)0
[23:35] <+Ulrich> !dhroll 64
[23:35] <Diceling> Ulrich: 35 Success by 2 degrees!
[23:35] <+Aithorn> `roll 6d100
[23:35] <GameServ> Aithorn rolled 6d100: 72 22 78 23 45 47 <Total: 287>
[23:35] <@BradGM> Ulrich works his trade with skill on Siluvaine
[23:35] <+Aithorn> ((so lose 2?)
[23:35] <+Ulrich> !roll 1d10
[23:35] <Diceling> Ulrich: 10
[23:35] <+Ulrich> (damn im good)
[23:35] <@BradGM> ((yeah))
[23:35] <+Ulrich> "feel better?"
[23:36] <+Siluvaine> ((How much do I recover?))
[23:36] <+Ulrich> 10
[23:36] <+Ulrich> (up to max wounds)
[23:36] <+Siluvaine> ((oh, for once its actually a direct result heh))
[23:37] <+Aithorn> ((darn it Jim, I'm a doctor not a do... wait, ok, yeah, I'm good))
[23:37] <@BradGM> Searching the bodies of the rag-skaven, you find a small hollow tube about a foot long, and 7 small darts like the others. He also has a strange sword and 2 vials of a strange liqud.
[23:37] <+Ulrich> (anyone else maimed?)
[23:37] * +Siluvaine looks much better after she's wrapped up, but her shirt and pants are covered in blood.
[23:37] * @Edgerrin has a dart hole in his leg
[23:37] <+Ulrich> !dhroll 64
[23:37] <Diceling> Ulrich: 81 Failure by 1 degree!
[23:37] <+Ulrich> (magical wound sorry bro)
[23:38] <@BradGM> He also has a map of dwarven origin with some crude writing with coal on it; no doutb made by the beast during his ownership of the ancient map.
[23:38] <@Edgerrin> (nevcer buying u a meal again))
[23:38] <@BradGM> ((ha!))
[23:38] <+Ulrich> "this be beyond me ability to heal, but i think time will work and your natual healing ability"
[23:38] * @Edgerrin asks for the map. 1"that belongs to me brothers guild"
[23:39] <+Ulrich> (i tired lol)
[23:39] <+Ulrich> (that magic stuff is offputting)
[23:40] * +Ulrich raps the wound so it doesn't get infected, after all we are in a sewer
[23:40] * +Siluvaine winces and moves around carefully, looking for the icon.
[23:41] <+Ulrich> "when we get above ground you should consult a magic healer, just to be safe"
[23:41] <@BradGM> Inside the other room, you see that it is some strange natural cavern, where the oens of waters dripping made the image of a Dwarf on the wall and a samblant of table or altar in front of it. There is also a mass of hay, bigger and more fresh looking than the others near the fire, and a small collection of random items that could fetch some coin. More importantly, you recognise the frame of the Relic...yet the Relic itself is missing from it
[23:42] <+Ulrich> 'Lets pilfer what we can and get out of here"
[23:42] <@BradGM> Pieter "now you're talking my language!"
[23:42] * @Edgerrin kicks thru the hay
[23:42] <@Edgerrin> ((did anyone search the cloaked skaven?))
[23:43] * +Aithorn (hyarion.ce@btfa-39-363-394-436.cncdnh.east.myfairpoint.net) Quit
[23:43] <+Ulrich> ( i will)
[23:43] <@BradGM> You can see a few shiny things in the hay; some are coins, others are just bits of glass.
[23:43] * @Edgerrin picks up the coins
[23:43] <@BradGM> Roll toughness Edgerrin.
[23:44] <@Edgerrin> !dhroll 51
[23:44] <Diceling> Edgerrin: 44 Success by 0 degrees!
[23:44] <@BradGM> ok
[23:44] * +Ulrich with the head of my axe i search the vile skaven corpses for anything important
[23:45] <+Ulrich> "convict come er and give meh some light"
[23:45] <@BradGM> Ulrich, you find what I wrote on the Skaven; searching with more attention with have you find 6 throwing daggers as well; He also seems to be wearing the Ratman equivalent of a full leather armour, alongside his rag/cloak.
[23:46] <@BradGM> The other 6 Skavens all have the equivalent of a leather jack, a crude sword and an even cruder knife. There is also a pair of dice with odd symbols on it.
[23:47] * +Ulrich will take the strange sword, the throwing daggers, the 2 vials of strange liquid, and the hollow tub
[23:47] <+Ulrich> "think we could get a few coins for that leather armor?"
[23:47] <@BradGM> Edgerrin's search lands him with a grand total of 2 crowns worth of loose change. Pieter brings his light near Ulrich. Ulrich roll perception as well.
[23:47] <+Ulrich> !dhroll 54
[23:47] <Diceling> Ulrich: 1 Success by 5 degrees!
[23:47] <+Ulrich> ( :O )
[23:48] <@BradGM> ((Oh- aithron took the sword, he told me in PM before leving- but the rest is ok))
[23:48] <+Ulrich> (OK)
[23:48] <+Ulrich> ( I GOT A 1!!!!! wow!)
[23:49] <@BradGM> As you search the skaven, you see a string beween his legs; pulling it, you see the bofy movbe and hear a 'tunk' sound; moving it about, you see that there was a hidden crossbow in the junk with a trip-wire; fortunately, the skaven took the bolt for you.
[23:49] <@BradGM> You got a normal human made crossbow with a trip-wire
[23:49] <+Ulrich> "ACH! Bless Sigmar!"
[23:50] <@BradGM> ((so you can have a trap or just a crossbow with a trip-wire wrapped around the shaft))
[23:50] <+Ulrich> I'll put the vils in my medial kit for safe keeping and the rest goes in the backpack
[23:50] * @Edgerrin examines the map e specially the charcoal markings
[23:50] <+Ulrich> (crossbow i'll strap down to the backpack as well)
[23:51] <@Edgerrin> ((whos the pack skaven here))
[23:51] <+Ulrich> "this armor here on the rat worth keeping? looks dubious to me"
[23:51] <@Edgerrin> "I wouldn't touch it"
[23:52] <+Ulrich> "sigmar only knows what its made from"
[23:52] * +Siluvaine continues to search the area, looking for anything off. "Take it. And one of the corpses."
[23:52] <@BradGM> the symbols seems to be arrange as a language, but it is the foul tongue of the Ratmen which you do not know, but it indicate a few entrance, here and there; with a map of the city uyou could see whith exit they used to move about.
[23:52] * +Ulrich takes the ratman assasins head as proof of life and death
[23:53] * +Alexi scowls but will take the ratman in the armor
[23:53] <+Ulrich> (CHOP CHOP)
[23:53] <@BradGM> Pieter "Hey..you gonna turn those things over there over?"
[23:53] <+Ulrich> "yup"
[23:53] <@BradGM> *8Pieter motions to the few items piled with the Relic's frame.
[23:54] <+Ulrich> "wait what things?"
[23:55] <@BradGM> Pieter "Those things there..looks good, but useless now, and it,s not like the Watch needs a silver snuff box, right?"
[23:55] * +Siluvaine makes sure to get the frame as well as the items near by it.
[23:55] <+Ulrich> "give the blighter the snuff box, he killed the nasty rat after all"
[23:56] <@BradGM> He smiles weasely as Siluvaine calmy move and grabs every else that she can fit in her bag.
[23:56] <@Edgerrin> "He's more than earned his keep and I'd say his freedom when we get back."
[23:56] <+Ulrich> "he may come in handy if we ever need to come down here again"
[23:57] <@Edgerrin> "He'll still be handy. He might recognize the pathways on thsi map and tell us where they go"
[23:57] <@BradGM> Pieter "Aww, ain't it nice..but I still got one more patrol to go b'fore I'm free..and tell'ya what Dwarf, keep m'box 'ere for me. The Sarge will just confiscate it and drink it off."
[23:57] <+Siluvaine> "We'll see. I want to examine everything first."
[23:57] <@Edgerrin> "But lets gather what we can get and leave this cursed disease ridden pile."
[23:57] * +Siluvaine frowns and stands up she looks around, judging the winds here.
[23:57] <+Ulrich> "you mean "sell" everything first"
[23:58] <+Ulrich> "hows your arm?"
[23:59] <@BradGM> ((Well, I pretty much sasid everything; the things, the empty metal frame, the loot, the gear, the natural dwarf imagery and table/altar..oh wait missing one thing!))
[23:59] <+Ulrich> (excaliber?)
[23:59] <@Edgerrin> ((the rat ogre))
[23:59] <@BradGM> Also, the thing they were cooking at the fire? it was a Human femur with the meat and all.
[23:59] <+Ulrich> "not taking that im not a goul"
Session Time: Fri Jun 19 00:00:00 2015
[00:00] <@BradGM> ((There, now thre's everything))
[00:00] <+Ulrich> "ok lets get the hell out of here"
[00:00] <@Edgerrin> "I second that"
[00:01] * +Ulrich raps the skaven head in the beasts cloak
[00:01] <+Alexi> "Ho yez. Hy dun like to carry dis ting fur long."
[00:01] <@BradGM> Pieter "Right, at least now we can get out fster at the sewer jonction."
[00:01] <+Ulrich> "i got a head, that should be good enough right?"
[00:02] <@BradGM> Pieter "Yeah, don't want to scare the good people with carryin' a dead body."
[00:02] <+Ulrich> "carrying around a dead beastman isn't going to look good in the streets"
[00:02] <@Edgerrin> "We can tell the watch where we found em. If they want to come get em then thats their problem"
[00:02] * +Alexi nods towards Siluvaine. "De rat is her idea."
[00:03] <+Ulrich> "put it down before you get some desease"
[00:03] <@BradGM> ((think of the profit if we sell it to sa travelling freak show!))
[00:03] <+Ulrich> (think of the trouble if the city watch see's us with it))
[00:04] <@BradGM> ((blame it on the fer'ner who talks funny))
[00:04] <+Ulrich> ( fair point)
[00:04] <@BradGM> ((which is sorta half the party))
[00:04] <+Ulrich> "put it down, the damned thing stinks worse than this place"
[00:04] <+Siluvaine> "We'll leave it in the sewer and get the Watch to bring a covering."
[00:04] <+Alexi> "Hokay, dot verks."
[00:04] <+Ulrich> "rats will eat their own, I wouldn't worry about it"
[00:05] <@BradGM> Pieter "I fell better already not having to be with a strange talkin' guy with a dead Ratman on his shoulder...I got a rep to maintain."
[00:05] <+Ulrich> " a bad one?"
[00:06] <@BradGM> Pieter "funny."
[00:06] <+Ulrich> "lead us out of this hell pit, "please"
[00:07] <@BradGM> Pieter leads you out of there and back to the jonction. From there you exit via a main deserted street of the Altquartier, near a large purle-ly sealed off crater (#17), where masked man are pouring oil aross the finger shaped grass growing there.
[00:08] <@Edgerrin> "You know what this is Pieter?"
[00:08] <+Ulrich> well, from bad to wierd, lovely"
[00:09] * +Siluvaine studies the grass and the crater and the winds as she looks around for a member of the Watch.
[00:10] <@BradGM> Pieter "Fleischer's Slaughterhouse. 'Used to be where they killed everythin' eaten in town. It got blown to bit by one of those hell canons the Northmen brought with'em. I didn't saw it I was down under during then."
[00:10] <@BradGM> Siluvaine, roll WP
[00:10] <@BradGM> Watch members are there, keeping watch around the cordon.
[00:11] <+Siluvaine> !dhroll 54
[00:11] <Diceling> Siluvaine: 54 Success by 0 degrees!
[00:12] <+Siluvaine> ((hah!))
[00:12] <@BradGM> ((and..you guys are good for how long?..because short of reporting, it's prety much done- in case some must go, I assume you report your findings to Schutzmann, turn over everything or part of it, then go on doing your things?))
[00:13] <+Ulrich> (basicly)
[00:13] <+Ulrich> (ask for our reward if any is aplicable)
[00:13] <+Siluvaine> ((yeah. And she'll make sure a ratman body makes it out of the sewers))
[00:14] <+Ulrich> (obsessed?)
[00:14] <@BradGM> Siluvaine, you see that the whole area of and around the crater is marked..no, tainted by wild dark magical winds. It seems to seem you and you barely manage to push back a surge of chaotic energy as the wind grows calm once again, but still as dark.
[00:16] * @Edgerrin shows Pieter the map and asks him if can tell him anything about the marked areas
[00:16] <+Ulrich> (turn over anything required or that is evidence, keep the rest to sell later)
[00:16] <@BradGM> Reporting to Schutzmann would not only give you to those who wish it a postion in the Watch as pormised, but also a reward of 15 Crowns for assisting the Watch with the Murder and huting down the murderer.
[00:16] <+Ulrich> (done)
[00:17] <@Edgerrin> ((15 crowns each?))
[00:17] * Thale- (Ultric@x03100286171000jg.wp.shawcable.net) Quit (Ping timeout: 245 seconds)
[00:17] <+Ulrich> (good question)
[00:18] * Thale- (Ultric@x03100286171000jg.wp.shawcable.net) has joined #shadowrun
[00:18] <@BradGM> You will need to turn over the hollow tube, the 8 darts; the weapons are not human made, and Schutzmann doesn't recommend keeping them, but they do pass as trophies as well, so he will not object to your keeping them. The random loot cannot be identified to no one, so it is your as reward. Edgerrin, Pieter gives you the silver snuff box he got as reward; he tells you to find him at the drowned Rat in a few days "If I'm not dead in some shit pile."
[00:19] <@BradGM> Yes, each, you greedy bunch
[00:19] <@Edgerrin> ((wasnt being greedy just clearifing))
[00:19] <+Ulrich> (nice)
[00:19] <@Edgerrin> (but ill take it))
[00:19] <+Ulrich> (not greedy, just broke)
[00:20] <@Edgerrin> ((i have 2 crowns in change i found to put in the partys p[ool))
[00:20] <+Ulrich> (the crossbow is human made right?)
[00:20] <@BradGM> As for the Relic's frame, you can keep it or take it to the Temple of Sigmar; Schutzmann understands it was the object of a crime, and is evidence, but as the Relic itself is missing, the frame is worthless as proof.
[00:20] <@BradGM> Yes, the crossbow is of human manufacture.
[00:20] <+Ulrich> (keeping it!)
[00:21] <+Ulrich> (chaching!)
[00:21] <@BradGM> Note that there is a trip wire attached to it; so it can be used as a booby-trap as well, setting it with an agility test.
[00:21] <+Ulrich> "we should return it to the Temple, it isn't ours to sell and they may still want it"
[00:22] <@BradGM> ((Did you keep that dirty skullcap Ulrich?))
[00:22] <+Ulrich> (may come in handy, better than if im shooting it, i cant hit the broad side of a barn)
[00:22] <+Ulrich> (no)
[00:22] <@Edgerrin> ((is pieter able to tell me anything of the map?))
[00:22] <@BradGM> ((just need bolts Ulrich))
[00:22] <@BradGM> ((ah sorry.))
[00:22] <+Ulrich> (its filthy and overed in shit)
[00:23] <+Ulrich> (what about that sword he got before he ran off?)
[00:24] <+Ulrich> (confiscated?)
[00:24] <@BradGM> Pieter tells you that some marks give in the Freiburg, another just around the corner, another in the Newmarkt, east of the Great Park, another in Ulrichberg, another is in Ostland; he's moving left and right, hard to say where he's going or what he was going out for specifically.
[00:25] <@BradGM> ((his usual gear? it gets seized every time he retuns; it is more loaned gear than his actual stuff.))
[00:25] <@Edgerrin> "Do any of them have and signifigance?"
[00:27] <+Ulrich> "could be points of entry, or attack"
[00:28] <+Ulrich> "now.. this possition in the Watch..what is that exactly?"
[00:28] <@BradGM> Pieter "Well..dunno..Ulricmund's sorta rich since it's there the Temple of Ulric so all th'rich priests live near there..Ostland's regular folk, but that gate's here near the fairgrounds we call'it sorta market palce, few shops, easy to get those shops too. Newmarkt's also the place to go to get anything, food to goods."
[00:28] <@Edgerrin> "I'm just worring it could be other nests they hide in."
[00:29] <@Edgerrin> "WE may be goin back"
[00:29] <+Ulrich> "same, and i dont fansy them coming knocking at my window in the middle of the night"
[00:29] <+Siluvaine> "Perhaps."
[00:29] <@Edgerrin> "I'll just remeber not ta eat next time right befor' we go in"
[00:30] <+Ulrich> "this job with the watch? whats the job description and pay?"
[00:30] <@BradGM> Schutzmann "you will need to swear the oath of office first, and past a month probation. The Pay is 8 shilling a day, board included, but you got to pay for your food. WE usually cut a shilling each get some gruaul with lard in the morning; had to cut down the lard now. You will be assigned to a Watch station, under a Watch Captain,and be assigned patroals, one week days, one week nights. you will of course be given a uniform and weapon.
[00:31] <@BradGM> Edgerrin, roll Int
[00:31] <@Edgerrin> ((straight up?))
[00:31] <@BradGM> ((yeah))
[00:31] <@BradGM> !dhroll 37 int Pieter
[00:31] <Diceling> BradGM: 33 Success by 0 degrees!
[00:31] <@Edgerrin> !dhroll 28
[00:32] <Diceling> Edgerrin: 88 Failure by 6 degrees!
[00:32] <@Edgerrin> hell last fate
[00:32] <@Edgerrin> !dhroll 28
[00:32] <Diceling> Edgerrin: 90 Failure by 6 degrees!
[00:32] <@Edgerrin> wow
[00:32] <@BradGM> Pieter "Well, look at th' mark 'ere near where the nest was; therE's no other marks like that anyhwere on the map; could be we got,em all?"
[00:33] <@Edgerrin> "Hope so"
[00:33] <+Ulrich> "what if we worked for the Watch in an unofficial capasity? like we are now?"
[00:35] <+Ulrich> "we seem good at dirty work"
[00:35] <+Ulrich> "and there seems to be a lot of dirty work to do, it pays well also, just more dangerous"
[00:35] <@Edgerrin> "I prefer to do my work freelancing"
[00:35] <@BradGM> Schutzmann "Well, as you are not citizens of Middenheim, this little exercise was to test your capacities and loyalty, to forgo the usual delay in acceptance. And as things goes, I need men in uniforms in the streets than skulking the alleys."
[00:37] <@BradGM> Schutzmann "My offer still stands of course; as long as you do not end up in trouble or with the wrong company."
[00:37] <+Siluvaine> "I'll keep it in mind."
[00:38] <+Ulrich> "I will consider your offer, but for now, who's hungry? im starving?"
[00:38] <@Edgerrin> "I aint buying ya nuthin until ya can heal me"
[00:38] <+Ulrich> "I told yous thats a magical would, ant nothing i can do!"
[00:38] <+Alexi> "Hy could do mit some food."
[00:39] <+Ulrich> *wound
[00:39] <+Ulrich> "be lucky your leg didn't fall off!"
[00:39] <@BradGM> ((lucky he didn't die actually..))
[00:39] <+Ulrich> (yeah)
[00:39] <@BradGM> ((ok, let's stop it here for tongiht.))
[00:40] <+Ulrich> because im really hungry lol
[00:40] <@BradGM> *End of session*
[20:10] * Elttaes is now known as Edgerrin
[20:10] <BradGM> Edgerrin had more luck, discovering that a well-detailed map of the sewers was stolen from the Dwarven Engineer’s Guild. The hour turning late, the party found a decent place to drink and dine in Southgate, a surprise couteousy of their Slayer friend, and found lodging and even stables at the Watch H.Q. Come next morning, they are presented to their sewerjack ‘expert’, a weasely red-haired man named Pieter.
[20:11] <BradGM> . Alexi and Edgerrin are informed by a Watch Sergeant that Pieter is nothing more than a criminal who skipped the gallows due to the siege and was conscripted into the sewer jacks as sentence; in case of attempt escape, his death won’t be a tragedy.
[20:11] <BradGM> . Going to Kroen’s murder side in the Altquartier, Sulivaine spotted some magical residue on a wall, leading to an opening in a sewer gate. Not even watching behind, the party goes down into Middenheim’s sewer system.
[20:11] <BradGM> Ulrich, as you go down, The lgiht form above suddenly cut; looking up, you see Aithorn, looking down at you
[20:12] <Ulrich> (o lord)
[20:12] <BradGM> Down below, Pieter rubs a match, then another, lighting his storm lantern "So, I’ll bet you a shillin’ I’m the only one with a light’ere huh? ‘Figures that makes me twice as more important to you now don’t it?"
[20:12] * Ulrich glad you decided to show up!
[20:12] <Ulrich> " "
[20:13] * Siluvaine glances up and looks to see just how dark it is in the sewers, wrinkling her nose at the smell.
[20:13] * @Edgerrin adjusts his eyesite accordingly to the low light.
[20:15] <BradGM> The smell is quite assaulting in your nostrils; the stench of human waste makes concentrtion quite difficult; everyone can roll a toughness test -20 to toughen up and live with the stench.
[20:15] * @Edgerrin looks at the sewerjack. o meladdo, do you know how to track?"
[20:15] * Ulrich raps a cloth around his face to help stop the smell
[20:15] <Aithorn> !dhroll 17
[20:15] <Diceling> Aithorn: 52 Failure by 3 degrees!
[20:16] <BradGM> Pieter "Well, what exactly we're looking for down'ere?"
[20:16] <BradGM> !dhroll 37 percep
[20:16] <Diceling> BradGM: 29 Success by 0 degrees!
[20:16] <Alexi> !dhroll 13
[20:16] <Diceling> Alexi: 29 Failure by 1 degree!
[20:16] <Siluvaine> !dhroll 10
[20:16] <Diceling> Siluvaine: 64 Failure by 5 degrees!
[20:16] <BradGM> Pieter looks around "hey what's this?..Looks like dried jelly.."
[20:16] <@Edgerrin> !dhroll 51
[20:16] * Aithorn empties the contents of his stomach into the stream in the middle of the sewer, hopefully missing everybody below him on the ladder
[20:16] <Diceling> Edgerrin: 91 Failure by 4 degrees!
[20:17] <@Edgerrin> fate
[20:17] * Alexi chokes and coughs before recovering
[20:17] <@Edgerrin> !dhroll 51
[20:17] <Diceling> Edgerrin: 100 Failure by 4 degrees!
[20:17] * Siluvaine tries not to gag...really she does. Elves don't puke infront of others. Its just not done.
[20:17] <@Edgerrin> wow
[20:17] <Ulrich> (LOL)
[20:17] <@Edgerrin> (9I can make a charm roll of 7 but not a toughness roll))
[20:17] <BradGM> ((I thought elves were like horses..))
[20:17] <Ulrich> (they dont throw up?)
[20:18] <BradGM> Edgerrin, there goes your breakfast, and your supper as well; at least with the décor, it doens,t look too out of place..
[20:18] <Ulrich> (horses that is)
[20:18] <BradGM> ((no, they can't, they get sick, but can't vomit))
[20:18] <Ulrich> (did not know that ,wow)
[20:19] <Ulrich> (makes them easy to poison, elves that is)
[20:19] <Aithorn> (so one elf looks like a horse, the other can puke)
[20:19] <BradGM> Those who failed have a -20 to Int or WP test while you're down there.
[20:19] <BradGM> ((well, I was just saying that OOC; more as a joke than anything else, what with elves being..well, evbles))
[20:20] <BradGM> ((twice more uptown girl with you there))
[20:20] <Ulrich> (willpower test?)
[20:20] <BradGM> ((yup))
[20:20] <Ulrich> !dhroll 37
[20:20] <Diceling> Ulrich: 82 Failure by 4 degrees!
[20:21] <BradGM> After all that excitment, Pieter points out to some dried up blob on the floor.
[20:21] <Ulrich> (FATE!)
[20:21] <Ulrich> !dhroll 37
[20:21] <Diceling> Ulrich: 36 Success by 0 degrees!
[20:21] <BradGM> (((oh no, don't make a WP test; you'll havea -20 if you need to make a WP test))
[20:21] <Ulrich> (oh)
[20:21] <Ulrich> (nvm)
[20:22] * Siluvaine looks decidedly sick as she concetrates on her magic.
[20:22] * Siluvaine attempts to cast glow on her quarterstaff.
[20:22] * Ulrich trusts in his hanky to guard against the smell
[20:22] * Aithorn goes to take a look at the blob Piter found
[20:23] <BradGM> Roll Tracking or survival Aitorn
[20:23] <Siluvaine> !dhroll 1d10
[20:23] <Diceling> Siluvaine: 38 Failure by 3 degrees!
[20:23] <Siluvaine> ((well, that doesn't work)
[20:23] <Siluvaine> !roll 1d10
[20:23] <Diceling> Siluvaine: 6
[20:23] <BradGM> ((hhaha))
[20:24] <Aithorn> !dhroll 31
[20:24] <Diceling> Aithorn: 48 Failure by 1 degree!
[20:24] * Siluvaine looks relived as her staff begins glowing like a lantern.
[20:24] * Ulrich wonders at her real magic ability
[20:25] <BradGM> ((what that tracking or survival?))
[20:25] <Ulrich> ((=P))
[20:25] <Aithorn> ((survival))
[20:26] <Aithorn> ((but they are the same, both int))
[20:26] <BradGM> It looks strange Aithron, but you can't quite say what it is.
[20:26] <Ulrich> (you should go metal magic, being from wher you are and all, could make some gold)
[20:26] <BradGM> Pieter strange stuff that thing.."
[20:26] * Siluvaine looks over the blood and concentrates, trying to sense the winds of magic, looking for any more signs of the poisons.
[20:27] * Ulrich feels confined and vulnerable so unlimbers his axe and new shield
[20:27] <BradGM> You do see that what aithron and Pieter are looking at emits that faint magical aura as well, similar to the ones you found in the alley.
[20:27] * Ulrich and walks closer to the dwarf
[20:28] * Ulrich " so sewer Jack..what did you do to warent this punishment?"
[20:28] * Siluvaine shakes her head, considering. "Maybe it was poisoned?"
[20:29] <BradGM> Pieter "Well, it wasn't talkin' that's for sure."
[20:29] * Ulrich I think you chose the lesser of two choices there buddy, this place crawls with desease.."
[20:29] <BradGM> Pieter "Yeah well, 'nother trip down under like this one and I'll walk out throught the front gate, smilin' all the way to the pub."
[20:30] * Siluvaine moves her staff closer to the blob, studying it in the light.
[20:30] * Edgerrin sets mode: +vvv Aithorn Alexi Siluvaine
[20:31] * Edgerrin sets mode: +v Ulrich
[20:31] * Edgerrin sets mode: +o BradGM
[20:31] <@BradGM> Those close-by can roll perception (Edgerrin/Alexi/Siluvaine) or Heal (Ulrich)
[20:31] * +Ulrich thinks to himself, must be a thief or something similar
[20:32] <+Siluvaine> !dhroll 30
[20:32] <Diceling> Siluvaine: 30 Success by 0 degrees!
[20:32] <+Alexi> !dhroll 31
[20:32] <Diceling> Alexi: 7 Success by 2 degrees!
[20:32] <+Ulrich> !dhroll 64
[20:32] <Diceling> Ulrich: 20 Success by 4 degrees!
[20:33] <@Edgerrin> ((i dont have perception so i have no chance with the -20))
[20:33] <+Ulrich> (oooh we know stuffs)
[20:33] <@BradGM> ((See, ain't that hard..))
[20:33] <@BradGM> ((In those cases Edgerrin, as you are a hero, you still get 1% chance))
[20:33] <@Edgerrin> !dhroll 1
[20:33] <Diceling> Edgerrin: 69 Failure by 6 degrees!
[20:33] <+Ulrich> (fate?)
[20:34] <+Ulrich> (lol)
[20:34] <@Edgerrin> ha
[20:34] <@BradGM> You can recognise the odd jelly as semi-dried blood; the humidity of this palce helped it coagulate slower, way slower too; as Kroen was killed 2 days ago now.
[20:35] <+Ulrich> (marsh gas)
[20:35] <+Siluvaine> "Its blood. I guess Kroen got a hit or two off before he died maybe. Can you track that?" She looks to the wood elf and the sewer jack.
[20:35] <+Ulrich> (same kind of thing kind of happens in the Florida swamps, flies get to anything not under the water though)
[20:36] <@BradGM> !dhroll 37 tracking Pieter
[20:36] <Diceling> BradGM: 21 Success by 1 degree!
[20:36] <@BradGM> ((in case Aithron can't))
[20:37] <+Aithorn> !dhroll 21
[20:37] <Diceling> Aithorn: 88 Failure by 6 degrees!
[20:37] <+Aithorn> ((def not))
[20:37] <@BradGM> ((Siluvaine, via the winds maybe?))
[20:37] <+Ulrich> (nope out of his element)
[20:39] <@BradGM> ((nah the blood had a slight warp signature, that's how she found the bbllod last time))
[20:40] <+Siluvaine> !dhroll 34
[20:40] <Diceling> Siluvaine: 35 Failure by 0 degrees!
[20:40] <+Siluvaine> ((oh for fuck's sake))
[20:40] <+Ulrich> ( the luck of the lvl 1 wizard)
[20:40] <+Siluvaine> ((If Iwasn't almost puking my guts up, I would've made it!))
[20:41] <+Ulrich> (could be worse, demons could be poping out and you roll a double 1 on your magic casting :P)
[20:42] <@BradGM> You both look a bit to pick up a trace, but can't Pieter finally step in with his expertise and find a track of blood to follow.
[20:43] <+Ulrich> (thank god)
[20:43] <+Ulrich> (shortest trip in the sewers ever if not)
[20:45] <@BradGM> The sewer system itself is rather well build; 2 meters wide in an arch, with a half a meter wide corridor on one side and the river of waste filling the rest. You walk a while on a path like that until you come into a large cnater where the flow of waters converge into a main pipe.
[20:46] <@BradGM> Aithron/Siluvaine, you can roll again to spot the trail again; the rest of you can make a search+10 test as the 'experts' do all the work.
[20:46] <+Alexi> !dhroll 41
[20:46] <Diceling> Alexi: 46 Failure by 0 degrees!
[20:46] * +Alexi doesn't do tracking, obviously
[20:47] <+Aithorn> !dhroll 21
[20:47] <Diceling> Aithorn: 61 Failure by 4 degrees!
[20:47] <+Siluvaine> !dhroll 34
[20:47] <Diceling> Siluvaine: 74 Failure by 4 degrees!
[20:47] <@Edgerrin> !dhroll 11
[20:47] <Diceling> Edgerrin: 50 Failure by 3 degrees!
[20:47] <+Alexi> ((although obviously I'm better than the rest of you. Sheesh))
[20:47] <@BradGM> ((hahah))
[20:48] <@BradGM> !dhroll 37 tracking Pieter
[20:48] <Diceling> BradGM: 6 Success by 3 degrees!
[20:48] <@BradGM> ((damn, he knows his sewers indeed))
[20:48] <+Ulrich> !dhroll 37
[20:48] <Diceling> Ulrich: 16 Success by 2 degrees!
[20:48] <@BradGM> !roll 1d12
[20:48] <Diceling> BradGM: 8
[20:48] * +Siluvaine keeps a firm grip on her staff, since otherwise they'll lose the light as they progress.
[20:49] <@BradGM> Ulrich as you waste your time a bit as the Elves and Pieter look around, you see something odd floating at the surface of the water; reaching with your axe, you find that it's a leather skullcap; wet, stincking and dirty, but it's a wash or three away form being good as "new".
[20:50] <@BradGM> Pieter "Hey, I found blood trail over 'ere!"
[20:51] * +Siluvaine looks over at Pieter.
[20:52] <@BradGM> Pieter "Funny he went that way too, that leads to a sewer fall."
[20:53] * +Ulrich "hey ah, anyone want this?"
[20:53] <+Ulrich> " I have one that a bit cleaner"
[20:53] <+Alexi> "Dot is not even a pathetic excusse for a hat."
[20:54] <+Siluvaine> "A sewer fall?"
[20:56] <@BradGM> Pieter "Middenheim's on top a mountain, see? So the ol, Teutogen and the Dwarves decided to build everything at a slight angle, so the sewer all end up in sewer falls that rains dwon from the large iron gates at the end of that tunnel' ere*
[20:56] * +Ulrich "may keep your brains in your head if your hit though"
[20:57] <@BradGM> Pieter "so either you man's been dead for a while of there's someone with a hidey hole we didn't know about yet."
[20:57] <+Alexi> "Bah. Dot chust means someone else wanted hyu hat more dan hyu did."
[20:57] <+Ulrich> "hidey hole? there is probably miles of tunnels here, i dont think it would be needed"
[20:58] <+Ulrich> "any normal person would be lost within minutes"
[20:58] <@BradGM> Pieter "Any normal person won't be hidin' in th'sewers.."
[20:58] * +Siluvaine motions Pieter on while she keeps watch.
[20:59] <+Ulrich> " you would know wouldn't ya?"
[20:59] <@BradGM> Keeping down with Pieter, you suddenly gets hit by a sudden bursh of fresh air, if only for a second..Another 5-6 minutes and you take a turn, and 2-300 meters in front, you see the light of day passing throught a heavy and thick barred iron gate.
[21:00] <@BradGM> Pieter " 'Course not, I'm a reformed man now. hehehe..."
[21:01] <+Ulrich> "reformed my arse, how do we get past that?"
[21:02] <@BradGM> Pieter "Easy boy-o..there's still a couple hundred meters to go..keep yer eyes open.."
[21:02] <@BradGM> Everyone call roll perception, visual, +10
[21:03] <+Alexi> !dhroll 41
[21:03] <Diceling> Alexi: 4 Success by 3 degrees!
[21:03] <+Aithorn> !dhroll 31
[21:03] <Diceling> Aithorn: 34 Failure by 0 degrees!
[21:03] <+Aithorn> ((brb))
[21:03] <+Siluvaine> !dhroll 40
[21:03] <Diceling> Siluvaine: 12 Success by 2 degrees!
[21:04] <@Edgerrin> !dhroll 24
[21:04] <Diceling> Edgerrin: 54 Failure by 3 degrees!
[21:05] <+Ulrich> !dhroll 64
[21:05] <Diceling> Ulrich: 23 Success by 4 degrees!
[21:05] <+Siluvaine> ((Brb))
[21:06] <+Ulrich> (elven conspiracy!)
[21:07] <@BradGM> You advance to the Iron gate, see the breath-taking view of the Darkwald Forest, even some citite sin the fat off dictance..but not cadaver or anything like that. It doens't take much time for alexi to spot some oddly palced stones sticking out from the wall, which both Ulrich and Siluvaine confirms as being blood marked with some faith magical aura.
[21:07] <@BradGM> The stones appears to be hiding/blocking to way to a secret tunnel
[21:08] <+Alexi> "Vere does dis tunnel go?" Alexi jabs the stones with the butt of his axe
[21:09] <@BradGM> !dhroll 37
[21:09] <Diceling> BradGM: 79 Failure by 4 degrees!
[21:09] <@BradGM> Pieter "Hmm? What tunnel, that's a wall."
[21:10] <+Alexi> "Vot tunnel? Dis vun! Are hyu blind?"
[21:10] * +Siluvaine points to the stones. "That way."
[21:12] <@BradGM> Anyone goes to move/look throught the stone?
[21:12] * +Alexi does
[21:12] <@BradGM> ((move or look?))
[21:13] * +Siluvaine looks and lets someone else move first.
[21:13] <+Alexi> ((look first then move))
[21:13] * +Ulrich stands behind the dwarf more than happy to let him do the guess work
[21:14] <+Alexi> ((Kossar! Not a dwarf!))
[21:14] <+Ulrich> (whatever!)
[21:14] <+Ulrich> (its all the same to me :P)
[21:14] <@BradGM> Roll perception visual Alexi; Keep note that due to your proximity with the iron gate, you no longer are affected by the stench, so no more -20 to Int/WP
[21:15] <+Alexi> !dhroll 31 ((no bonuses))
[21:15] <Diceling> Alexi: 86 Failure by 5 degrees!
[21:15] <+Alexi> fate
[21:15] <+Alexi> !dhroll 31
[21:15] <Diceling> Alexi: 33 Failure by 0 degrees!
[21:15] <+Alexi> pfft
[21:15] <@BradGM> d*It's dark inside
[21:16] * @Edgerrin will take a look
[21:16] <@BradGM> Roll it as well Edgerrin
[21:16] <@Edgerrin> !dhroll 14
[21:16] <Diceling> Edgerrin: 31 Failure by 1 degree!
[21:17] <@BradGM> Yup, it's dark all right, and you can see it's stone as well..
[21:17] <@BradGM> do you move the stones?
[21:18] <+Ulrich> says "check it, it may be booby trapped"
[21:18] <+Alexi> "Hy dun do traps."
[21:18] <+Ulrich> "let the convict check it?"
[21:19] <+Siluvaine> "Since he's the guide, why don't you?"
[21:19] <@BradGM> Pieter "some brave Wawtch hero you are."
[21:19] <@BradGM> !dhroll 37 percep Pieter
[21:19] <Diceling> BradGM: 20 Success by 1 degree!
[21:20] <+Alexi> "Hyu show me sum monsters, hy show hyu a hero, hyu betcha."
[21:20] * +Aithorn will get an arrow ready for what ever may appear
[21:21] <@BradGM> Pieter looks throught the cracks of the stones for a few moments..then freeze. He loks via another crack, then another before turning a bit and alsmot whispering "Blimey, there's one o''em ratmen not 20 meters away! Must been move becasue I see some light dancing on the wall past him too."
[21:21] <+Alexi> "Vell den. Iz hyu ready to see a hero?"
[21:23] <+Ulrich> "brave doesn't mean stupid..always."
[21:23] <@BradGM> Pieter "We got to move those stone first, and it's quielty and slow, or fast and loud."
[21:24] <+Alexi> "Loud could scare him avay."
[21:24] <+Aithorn> "Loud could draw more, slow would give him a chance to notice"
[21:24] * +Siluvaine says quietly. "Quietly and slow."
[21:25] <@BradGM> Pieter beigns moving the stones quietly.
[21:25] <@BradGM> !dhroll 44 agi
[21:25] <Diceling> BradGM: 70 Failure by 2 degrees!
[21:26] <@BradGM> !dhroll 25
[21:26] <Diceling> BradGM: 41 Failure by 1 degree!
[21:26] * +Siluvaine can't put her staff down to help since it will lose the light, but she keeps watch, looking up and down the sewer to make sure no ratmen are sneaking up on them.
[21:26] <@BradGM> He drops one..but no sound is heard form inside; after moving 3-4 stones, those with night vision can clearly see the Skavben, 20 meters away, leaning on the side of the small-ish tunnel, snarling on something..
[21:28] * +Siluvaine studies the creature closely.
[21:30] <@BradGM> ((anyone is doing anything else then? Else pieter keeps working))
[21:30] * @Edgerrin wil help him
[21:30] * +Aithorn will keep an aim at the Skaven, firing if it seems like it notices us
[21:30] <@BradGM> !dhroll 54 agi
[21:30] <Diceling> BradGM: 37 Success by 1 degree!
[21:30] <@BradGM> !dhroll 54 agi
[21:30] <Diceling> BradGM: 27 Success by 2 degrees!
[21:31] * +Alexi stands watch with Siluvaine
[21:31] * +Ulrich raises his shield in preperation for trouble
[21:31] <@BradGM> With Edgerrin's help, pieter move enough stones to allow someone to pass; not the perfect conditions to fight in of course, but enough to move.
[21:32] <+Aithorn> ((how well illuminated is the chamber?
[21:32] <+Aithorn> ))
[21:33] <@BradGM> it is just a tunnel; the light is coming from a side chamber perhaps 20 meters down the tunnel; you can see cleary thanks to your night vision.
[21:34] <@BradGM> ((THe skaven itself is alone))
[21:35] * +Alexi looks at the dwarf. "Hyu vant dis vun?"
[21:36] <@BradGM> ((heh..))
[21:36] <+Alexi> ((Hey, Alexi can be generous))
[21:37] <@BradGM> ((Such nobility under such a fine hat))
[21:37] * @Edgerrin looks to see how much room there is to manuever
[21:38] <@BradGM> Not much really, in mechanical terms, you'll ahve a -20 to WS as you're not used to fighitng in such tight quarters..BUT if you manage to sneak close enough, you could jsut slit his troaat and be done wiht it in a heartbeat.
[21:39] <@BradGM> ((just a conceal vs his perception of 25))
[21:39] <@Edgerrin> ((even the dward is at -20 in tunnels?))
[21:39] <@BradGM> ((yes; only tunnel fihgters and sewer jacks got no penalty))
[21:40] <+Ulrich> (wow)
[21:41] <@BradGM> ((so he can try a conceal test and snek and murder him quietly; else it might be combat))
[21:41] <@Edgerrin> ((well I'm not much for stealth so if someone else wants to slit his throat hes all yours or just gun him down))
[21:42] * +Siluvaine motions for someone that isn't holding one of the two lights to get moving before the rat notices.
[21:43] <+Alexi> ((I don't have coneal and a -20 really hoses my WS))
[21:43] <+Alexi> ((Wait, can we shoot him from here?))
[21:44] <@BradGM> ((well, like I said,m if you can do a conceal test, no need to roll WS: it is assume you just sneak and slit his troat, no need to roll for that))
[21:44] <+Ulrich> ((try!)
[21:44] <@BradGM> ((and yes; you can shoot him form here, since he havne't even noticed you, eating away at his thing.))
[21:44] * +Aithorn "I'll take this one, just get ready if he has friends."
[21:45] * @Edgerrin stands next to the aithorn ready to charge
[21:45] * +Aithorn will put the bow away, and try to sneak up on the rat
[21:45] <@Edgerrin> ((oh thought you were firing a bow))
[21:45] <+Aithorn> ((Dagger drawn, Splinter Cell all the way))
[21:46] * @Edgerrin hangs back ready to charge
[21:46] <@BradGM> ((roll conceal vs perception of 25 then!))
[21:46] <@BradGM> !dhroll 25 Skaven
[21:46] <Diceling> BradGM: 9 Success by 1 degree!
[21:46] <@BradGM> ((pff!))
[21:46] <+Aithorn> ((stealth kill vs needing an ulric's fury? stealth all the way)
[21:46] <+Ulrich> " i'll bandage ya up if yeh get scratch"
[21:46] <+Aithorn> !dhroll 44
[21:46] <Diceling> Aithorn: 92 Failure by 4 degrees!
[21:46] <+Aithorn> ((fortune))
[21:46] <+Aithorn> !dhroll 44
[21:46] <Diceling> Aithorn: 17 Success by 2 degrees!
[21:48] <@BradGM> Aithorn skillfully sneak up to the ratmen. The Elf silently slit the thing's troat as he was chewing away at his meal, a human forearm.
[21:48] <@BradGM> ((Aithron Sneak kills: 1))
[21:49] * +Aithorn will wave the group forward
[21:49] * +Siluvaine lets one or two go first before she heads into the tunnel, careful with the light.
[21:49] <+Alexi> "Dot vus a goot schneaky kill."
[21:49] * @Edgerrin moves up and pats Aithorn on the back "Nice work lad."
[21:51] * +Ulrich tries not to look at the arm as he walks by
[21:51] * @Edgerrin lopoks around to see if th eres more body parts
[21:51] <@BradGM> You go down the tunnel. Pieter adjusts the lighting on his lantern as well. Perhaps 10 meters past the dead Skaven, the tunnel gets wider and higher, allowing for more moment in a battle. Another 10 meters and you are at a L itersection, going left. You can ear and see signs of a campfire and some snarling, like if rats were talking like men.
[21:52] <@BradGM> Edgerrin, there was no other body part, but it looks recently cooke.
[21:52] * +Siluvaine pauses and tries to listen in.
[21:53] * +Alexi listens as well
[21:53] * +Ulrich raises his shield for the inevitable charge
[21:53] <@BradGM> You can roll a perception audio at -10 if you'd listen in
[21:54] <+Siluvaine> ((puking modifiers still gone?))
[21:54] * +Aithorn will sneak close enough to try and listen
[21:54] <+Alexi> !dhroll 21
[21:54] <Diceling> Alexi: 72 Failure by 5 degrees!
[21:54] <+Ulrich> "Pieter get behind us, and protect that lantern with your life"
[21:54] <+Siluvaine> !dhroll 30
[21:54] <Diceling> Siluvaine: 14 Success by 1 degree!
[21:54] <@BradGM> Pieter "You don't ahve to tell me that much.."
[21:55] <+Aithorn> !dhroll 11
[21:55] <Diceling> Aithorn: 7 Success by 0 degrees!
[21:55] <@BradGM> Siluvaine, you get the odd impression that you're listening to super drunk sailor playing..dice maybe?
[21:55] <+Ulrich> "who's the hero now?"
[21:56] * slounge (slounge@216.57.ysj.tg) has joined #shadowrun
[21:56] <@BradGM> Same thing Aithron, I'll even add that you think some are even sleeping over there..if only one could sneak a look..
[21:57] * slounge (slounge@216.57.ysj.tg) has left #shadowrun (Leaving)
[21:57] * +Siluvaine makes a drinking motion with her hand and points towards the noise.
[21:57] <@BradGM> ((anyone lokoing? conceal vs theri perception..))
[21:57] <+Alexi> ((Don't have the skill))
[21:58] <@BradGM> ((-20 then))
[21:58] * +Aithorn will try to peek around the corner
[21:58] <+Siluvaine> ((not while carrying a light :) ))
[21:58] <@Edgerrin> ((either do I))
[21:58] <+Aithorn> !dhroll 44
[21:58] <Diceling> Aithorn: 28 Success by 1 degree!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 80 Failure by 5 degrees!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 97 Failure by 7 degrees!
[21:58] <@BradGM> !dhroll 25
[21:58] <Diceling> BradGM: 93 Failure by 6 degrees!
[21:58] <@Edgerrin> ((wow they're snookered))
[21:59] <+Aithorn> ((elf superpowers activate!))
[22:00] <+Ulrich> (LOL, super Surgeon to the rescue!)
[22:00] <@BradGM> Aithron, you see a large cavern, about 10 meters wide by 15 meters deep. About the middle of the room, on the right wall, lies 3 skaven on top of dirty looking hay, piles of trash and other crap; they appear to be sleeping. 3 others are at the same level, bu at the left wall, sitting around a camp fire, cooking a lengthy piece of meat and playing some osrt of dice game.
[22:00] <+Aithorn> ((the 3 by the fire, facing away from us? towards us but not looking?))
[22:01] <@BradGM> ..There is also a small passage leding to another room to the left of the room, at the far back of it. No one seems to even think they're being observed, you might even sneak there with a little luck..
[22:01] <@BradGM> ((With their roll it doens't matter their' blind ed by thier activity..))
[22:01] <+Ulrich> me/ whispers"I say we kill em, damned beasties have it coming"
[22:02] <+Ulrich> (ACK!)
[22:02] <@BradGM> ((almost got it..))
[22:02] <+Ulrich> (coffee you yet fail me again... :()
[22:02] <+Aithorn> ((10 years of playing warhammer says you never leave a skaven alive behind you))
[22:02] <+Ulrich> (agreeded)
[22:03] * +Siluvaine nods and shrugs. "Its not likely we'll get passed..."
[22:03] <@Edgerrin> ((I'm ready to charge :) ))
[22:03] <+Ulrich> "not wit hthe dwarf, he would just as likely charge into them by himself"
[22:03] <+Alexi> "Hyu gets no argument from me."
[22:04] * +Aithorn will pull back and draw a picture of the room in the dirt for the others, then draw his bow to get ready
[22:04] <+Ulrich> 'who's going to protect the sewer jack( aka make sure he doesn't run away)?
[22:04] <@BradGM> Pieter "some of us should get those sleeping first, makes our jobs easier..."
[22:05] * @Edgerrin looks at the picture1"I'll head for the ones in the middle. maybe you guys can take da ones on the mats out with bows before they get uop"
[22:05] * +Ulrich nods "that makes sense"
[22:05] * +Aithorn nods
[22:06] <@Edgerrin> "Alexi you ready to do dsome clobbering?"
[22:06] <@BradGM> ((So, the elves+Pieter goes for the sleeping ones, the rest charge the ones near the fire?))
[22:06] <+Alexi> "Heh. My axe cuts. Hyu vant a mace fur de clobbering."
[22:07] <+Ulrich> (sounds good)
[22:07] <+Aithorn> ((sounds about right, with a reminder to Pieter not to block our shots))
[22:07] <+Ulrich> (if the weisel tries to run for it, they can put a few arrows in his back)
[22:07] <+Siluvaine> ((sounds good))
[22:07] <@Edgerrin> "cuttin' works for me"
[22:08] <+Ulrich> "want me to go first? i has a shield."
[22:08] <@BradGM> Everyone roll init: youi willhave the first turn as you are acting in surprise, wiht a +30 to hit and they cannot parry.
[22:08] <@Edgerrin> "So me and Alexi on t he drunks and you others take out the nappers"
[22:09] <+Ulrich> "im going with you"
[22:09] <@Edgerrin> "The more the merrier"
[22:09] <+Ulrich> "those awake are the real danger"
[22:09] <+Aithorn> `roll 1d10+44
[22:09] <GameServ> Aithorn rolled 1d10: 3 <Total: 3(+44) = 47>
[22:09] <@BradGM> Pieter readies his crossbow.
[22:09] <+Siluvaine> !roll 1d10+41
[22:09] <Diceling> Siluvaine: 45:4+41
[22:09] <@Edgerrin> `roll 1d10+29
[22:09] <GameServ> Edgerrin rolled 1d10: 6 <Total: 6(+29) = 35>
[22:09] <+Alexi> `roll 1d10+32
[22:09] <GameServ> Alexi rolled 1d10: 3 <Total: 3(+32) = 35>
[22:10] <@BradGM> !roll1d10+44 Pieter
[22:10] <@BradGM> !rollvb1d10+44 Pieter
[22:10] <@BradGM> !roll 1d10+44 Pieter
[22:10] <Diceling> BradGM, Pieter: 46:2+44
[22:10] <+Ulrich> roll 1d10 +32
[22:10] <@BradGM> !roll 1d10+40 skaven
[22:10] <Diceling> BradGM, skaven: 45:5+40
[22:10] <+Ulrich> !roll 1d10 +32
[22:10] <Diceling> Ulrich, +32: 5
[22:10] <+Ulrich> (facepalm)
[22:11] <+Ulrich> !roll 1d10+32
[22:11] <Diceling> Ulrich: 35:3+32
[22:11] <@BradGM> Order is: Aithron, Pieter, Siluvaine, the Skavens, Alexi and Edgeriin, and Ulrich.
[22:11] <@BradGM> Aithron, you step to the side and nothc an arrow to a sleeping Skaven!
[22:12] <+Ulrich> (aim for the eye! lol)
[22:12] <@BradGM> ((and looking at it, they are helpless as well, so it..auto-hit wiht an extra d10 damage if I read it well))
[22:12] <@BradGM> ((Thoguth being ranged you can always miss..))
[22:13] <@BradGM> ((don't know how you guys see it, but they're not moving.so shoudl be auto hitwith the bows as well?))
[22:13] <+Aithorn> ((I'll play it anyway you think best, aim+fire if i'm rolling to hit, fire + reload(free) +fire if not))
[22:14] <+Aithorn> ((It's not close enough for a point blank shot (or is it) so maybe aim just gives more than the standard +10? ))
[22:14] <@BradGM> ((make it auto hit, and roll 2d10 for damage))
[22:14] <+Aithorn> `roll 2d10 first shot
[22:14] <GameServ> Syntax: XdY [ {-|+|*|/} Z ]
[22:15] <@BradGM> ((I'll look it up in more detaisl this weekend))
[22:15] <+Aithorn> `roll 2d10
[22:15] <GameServ> Aithorn rolled 2d10: 6 1 <Total: 7>
[22:15] <+Aithorn> `roll 2d10
[22:15] <GameServ> Aithorn rolled 2d10: 2 6 <Total: 8>
[22:15] <@BradGM> ((+3 for the bow, right?__
[22:15] <+Ulrich> (long bow or elf bow?)
[22:16] <+Aithorn> ((elfbow, so +3)
[22:16] <+Aithorn> ((and armor piercing))
[22:16] <@BradGM> The arrow lodge itself in the first Skaven who..still doens't move much.
[22:16] <@BradGM> !dhroll 2d10+4
[22:16] <Diceling> BradGM: 46 Failure by 2 degrees!
[22:17] <@BradGM> !roll 2d10+4
[22:17] <Diceling> BradGM: 20:16+4
[22:17] <@BradGM> Pieter shoots another sleeping ratmen..
[22:17] <@BradGM> Siluvaine
[22:17] * +Siluvaine remains back for now.
[22:17] <+Aithorn> ((boo-hiss))
[22:18] <+Ulrich> (lame)
[22:18] <@BradGM> ((what? not shooting the third sleeping shaven?))
[22:19] <@BradGM> ((fine by me..))
[22:19] <@BradGM> The three skaven near the fire gets up and move toward Aithron and Pieter! They are now 5 meters away form them!
[22:19] <+Siluvaine> ((I'd rather the quarterstaff light not go out by having to fiddle with the bow, so yeah, the sleeping skaven can sleep a bit longer))
[22:20] <@BradGM> Alexi/Edgerrin; you still get a +30 to hit due to surprise
[22:20] <@BradGM> ((well there's alwaysPieter lantern..and you're an elf with night vision!))
[22:20] <+Ulrich> ( and there is a camp fire)
[22:20] <@Edgerrin> (what's charge's bonus? Figure i cant do two attacks this round anyway))
[22:21] <@BradGM> ((+10 to hiton top your +30))
[22:21] <@Edgerrin> cool
[22:21] * @Edgerrin rushes full boar to one of the skaven swinging his hammer.
[22:22] <@Edgerrin> !dhroll 89
[22:22] <Diceling> Edgerrin: 65 Success by 2 degrees!
[22:22] <@BradGM> roll damage
[22:22] <@Edgerrin> !roll 1d10+4
[22:22] <Diceling> Edgerrin: 11:7+4
[22:22] <@Edgerrin> !roll 1d10+4
[22:22] <Diceling> Edgerrin: 10:6+4
[22:22] <@Edgerrin> so 11
[22:22] <@BradGM> ((impact as well, so roll twice take higher..oh ok))
[22:23] <@BradGM> Skavben one gets a solid blow to the chest, he's spitting blood and groqwling, but he's not quite ded yet..
[22:23] <@BradGM> Alexi
[22:23] * +Alexi charges, his axe coming down in an overhand swing
[22:23] <+Alexi> !dhroll 85
[22:23] <Diceling> Alexi: 20 Success by 6 degrees!
[22:23] <@BradGM> ((same bonuses))
[22:24] <@BradGM> rtoll damage!))
[22:24] <+Alexi> okay..it says SB for damage
[22:24] <@BradGM> ((1d1)+Sb))
[22:24] <@BradGM> ((1d10))
[22:24] <+Alexi> !roll 1d10+3
[22:24] <Diceling> Alexi: 4:1+3
[22:24] <+Alexi> impact
[22:24] <+Alexi> !roll 1d10+3
[22:24] <Diceling> Alexi: 13:10+3
[22:25] <@BradGM> Critical! re-roll to hitÉ
[22:25] <+Alexi> !dhroll 85
[22:25] <Diceling> Alexi: 12 Success by 7 degrees!
[22:25] <+Ulrich> ( BLESSED BE ULRICH!)
[22:25] <+Aithorn> ((ulric's fury, nice! a skaven's head just parted company from it's shoulders))
[22:25] <+Ulrich> (Ulric even!)
[22:25] <@BradGM> re-roll 1d10 for damage: get a 10, re-roll another d10 until you get somehitng other than a 10))
[22:25] <+Alexi> ((Bisected, more probably))
[22:25] <+Alexi> !roll 1d10
[22:25] <Diceling> Alexi: 2
[22:26] <+Alexi> fortune :P
[22:26] <+Alexi> !roll 1d10
[22:26] <Diceling> Alexi: 4
[22:26] <+Alexi> so..17?
[22:27] <@BradGM> Alexi's swild swing seperates the Ratmen's head, left shoulder and arm from the rest of the body, which just falls on the group in a blood of dark red blood.
[22:27] <@BradGM> Ulrich!
[22:28] <+Ulrich> (your axe blow lands on the skavens clavical passing through its ribs and out its side, nicely bisecting it into two peaces. better?)
[22:28] <+Alexi> ((Much))
[22:28] <+Ulrich> (CHARGE!)
[22:28] <+Alexi> "Dot's how hyu do it, yah!"
[22:28] <@BradGM> ((excuse me doctor))
[22:28] <@BradGM> ((+40 to hit))
[22:28] <+Ulrich> (lol)
[22:29] <+Ulrich> !dhRoll 82
[22:29] <Diceling> Ulrich: 43 Success by 3 degrees!
[22:29] <+Ulrich> !roll 1d10+3
[22:29] <Diceling> Ulrich: 10:7+3
[22:29] <@BradGM> A solid blow, but one that does not quite put the skaven down unfortunately...
[22:30] <@BradGM> New round! The last sleeping skaven seems to move aobut and wake up.
[22:30] <@BradGM> Aithron!
[22:30] <+Aithorn> ((not for long!))
[22:30] <+Aithorn> ((fire, reload, fire))
[22:31] <@BradGM> ((hahaha..no more bonsu to hit thought))
[22:31] <@BradGM> ((ok))
[22:31] <+Aithorn> !dhroll 55
[22:31] <Diceling> Aithorn: 81 Failure by 2 degrees!
[22:31] <+Aithorn> !dhroll 55
[22:31] <Diceling> Aithorn: 51 Success by 0 degrees!
[22:31] <+Aithorn> `roll 1d10+3
[22:31] <GameServ> Aithorn rolled 1d10: 2 <Total: 2(+3) = 5>
[22:31] <+Aithorn> ((well, it's not happy))
[22:31] <+Ulrich> (I manage to chop off an eat with a good portion of scalp tagging along with it,exposing the skull, which promptly flops off onto the floor)
[22:32] <+Ulrich> (ear)
[22:32] <@BradGM> The arrows fly, but the results is..less than spetacular; at lest you seems to have hurt him..maybe?
[22:32] <@BradGM> Pieter reloadds his crossbow. Siluvaine!
[22:32] <+Ulrich> (ya shot him in the thigh)
[22:33] * +Siluvaine moves forward to thwack the skaven that's waking up.
[22:33] <@BradGM> Roll for it!..+10 for charging
[22:34] <+Siluvaine> !dhroll 44
[22:34] <Diceling> Siluvaine: 12 Success by 3 degrees!
[22:35] <@BradGM> !dhroll 20 puny dodge
[22:35] <Diceling> BradGM: 4 Success by 1 degree!
[22:35] <@BradGM> He evade your glowing stick of light with ease!
[22:35] <@BradGM> He then gets up and attacks you!
[22:35] <@BradGM> !dhroll 30
[22:35] <Diceling> BradGM: 83 Failure by 5 degrees!
[22:35] <@BradGM> !dhroll 30 edgerrin
[22:35] <Diceling> BradGM: 89 Failure by 5 degrees!
[22:35] <@BradGM> !dhroll 30 Alexi
[22:35] <Diceling> BradGM: 75 Failure by 4 degrees!
[22:35] <@BradGM> oh wait, he's dewad))
[22:35] <@BradGM> !dhroll 30 Ulrich
[22:35] <Diceling> BradGM: 13 Success by 1 degree!
[22:36] <+Alexi> ((heh. Was about to ask...))
[22:36] <@BradGM> Ulirch, you may get struck: wanna parry?
[22:36] <+Ulrich> )yeap)
[22:36] <+Ulrich> (thats why i got the shield)
[22:37] <+Ulrich> !dhroll 42
[22:37] <Diceling> Ulrich: 79 Failure by 3 degrees!
[22:37] <+Ulrich> (fate)
[22:37] <+Ulrich> !dhroll 42
[22:37] <Diceling> Ulrich: 20 Success by 2 degrees!
[22:37] <@BradGM> The Skaven's sword gets stopped by your newly acquired shield!
[22:37] <@BradGM> Edgerrin/Alexi/Ulrich!
[22:37] <+Ulrich> (LIke a boss!)
[22:38] <+Ulrich> .me attacks the same skaen now minus an ear
[22:38] <+Ulrich> (god i should just go back to bed)
[22:38] <@Edgerrin> ((2 attacks. want me to do both at once or is there a delay?))
[22:39] <@BradGM> ((you can do both now))
[22:39] * +Alexi goes to help Siluvaine
[22:39] <@Edgerrin> !dhroll 49
[22:39] <Diceling> Edgerrin: 94 Failure by 4 degrees!
[22:39] <@Edgerrin> `dhroll 49
[22:39] <@Edgerrin> !dhroll 49
[22:39] <Diceling> Edgerrin: 77 Failure by 2 degrees!
[22:39] <@Edgerrin> (damn)
[22:40] <@Edgerrin> fate for one
[22:40] <@Edgerrin> !dhroll 49
[22:40] <Diceling> Edgerrin: 66 Failure by 1 degree!
[22:40] <@Edgerrin> ((this fucking thing hates me today))
[22:40] <@BradGM> Edgerrin is in the thick of it
[22:40] <@BradGM> Alexi, you spend hallf action to move to help Siluvaine
[22:40] <+Alexi> still get 1 attack, right?
[22:40] <+Ulrich> (atleast you can type in commands right!)
[22:41] <@BradGM> yes
[22:41] <+Alexi> !dhroll 45
[22:41] <Diceling> Alexi: 6 Success by 3 degrees!
[22:42] <@BradGM> He already dodge, so roll
[22:43] <+Ulrich> (Edgerrin swings with passion twice trying to strike the killing blow but the Skaven is agile and manages to dodge both swings)
[22:43] <+Alexi> !roll 1d10+3
[22:43] <Diceling> Alexi: 9:6+3
[22:43] <+Alexi> !roll 1d10+3
[22:43] <Diceling> Alexi: 9:6+3
[22:43] <+Alexi> so.. 9
[22:43] * +Alexi smacks the Skaven squarely with the flat of his axe
[22:44] <@BradGM> THe skaven gets a nasty cut, but it is not enough to keep him down.
[22:44] <@BradGM> Ulrich!
[22:44] <+Ulrich> (alexi taking full advantage of the situation delivers a hard strike to the Skavens snout)
[22:44] <+Ulrich> 'RAWWWR!"
[22:44] <@BradGM> Ulrich, you are also 2v1 now; so you ahve a +10 to hit
[22:44] <+Ulrich> !dhroll 52
[22:44] <Diceling> Ulrich: 29 Success by 2 degrees!
[22:44] <@BradGM> ((so did Edgherrin, but even with that, he never would have hit))
[22:45] <@BradGM> !dhroll 30 parry
[22:45] <Diceling> BradGM: 22 Success by 0 degrees!
[22:45] <+Ulrich> !roll 1d10+3
[22:45] <Diceling> Ulrich: 7:4+3
[22:45] <@BradGM> The skaven managed to parry your attack
[22:45] <@BradGM> !roll 1d10+54
[22:45] <Diceling> BradGM: 60:6+54
[22:45] <+Ulrich> (FFFFUUUUU!)
[22:46] <@BradGM> New round, new Order..Order is: ???, Aithorn, Pieter, Siluvaine, the skavens, Edgerrin/Alexi, Ulrich
[22:46] <@BradGM> *??? Acts.*
[22:47] <@BradGM> *Aithron! Alexi and Siluvaine are on the half asleep one; Ulrich and Edgerrin are fighting 2 skavens that are stnading, not one (my mistake!). You are a bit in the back with Pieter.
[22:47] <+Ulrich> (aithorn?)
[22:47] <+Aithorn> ((I'm here, i was waiting for ??? to act))
[22:47] <+Aithorn> ((but I guess he's not in the room yet?)
[22:47] <+Ulrich> (you go first)
[22:47] <@BradGM> ((Oh, he did, you didn,.t saw it as it is not directly visible))
[22:49] <+Aithorn> ((figured as much, I'll take an aim and fire at one of the two with Ulrich and Edgerrin))
[22:49] <+Aithorn> `roll 65
[22:49] <GameServ> Syntax: XdY [ {-|+|*|/} Z ]
[22:49] <+Aithorn> `roll 1d65
[22:49] <GameServ> Aithorn rolled 1d65: 3 <Total: 3>
[22:49] <@BradGM> ((ok +10 aim, -20 melee, so -10 to hit))
[22:49] <+Aithorn> ((-10 puts me at 45, so still a success))
[22:50] <+Aithorn> `roll 1d10+3
[22:50] <GameServ> Aithorn rolled 1d10: 8 <Total: 8(+3) = 11>
[22:50] <@BradGM> ((you sure?..not too certain about that d65 thought..))
[22:50] <@BradGM> ((which sorta gives it an auto sucess at all times, no?))
[22:51] <+Ulrich> (LOL)
[22:51] <+Aithorn> ((bs of 55, +10 for aim -20 for engaged so 45))
[22:51] <@BradGM> ((yeah but you rolled a d65 instead of a d100..thought I get what you mean))
[22:51] <+Aithorn> ((i'm a doofus, Ulrich, gimme some of that coffee))
[22:51] <@BradGM> !dhroll 20 dodge
[22:51] <Diceling> BradGM: 28 Failure by 0 degrees!
[22:51] <+Ulrich> (lol)
[22:51] <+Aithorn> !dhroll 45
[22:51] <Diceling> Aithorn: 13 Success by 3 degrees!
[22:52] <@BradGM> !roll 1d2 1u 2e
[22:52] <Diceling> BradGM, 1u 2e: 2
[22:52] <+Aithorn> ((success!))
[22:52] <+Ulrich> (why? it isn't working for me so far)
[22:52] <@BradGM> Edgerrin, your oppenent suddenly gets an arrow in the face and falls down like a sack of potatoes. Behind you, Aithorn nothces another arrow..
[22:53] <@Edgerrin> "What the F...."
[22:53] <@BradGM> Pieter doesn't take any chance and trains his crossbow fomr one skaven to the other, waiting for an opening.
[22:53] <@BradGM> Siluvaine!
[22:54] <+Ulrich> (seems i need two shields, one for the front and one for my back just in case he misses)
[22:54] <@BradGM> (9hahahah! that's why Pieter got a barrel plastron!))
[22:54] * +Siluvaine takes a moment to aim at the skaven she's fighting before whacking it in the head.
[22:54] <+Siluvaine> Or anyplace I can hit.
[22:54] <@BradGM> as you are 2v1 as well, you would get a +10 to hit
[22:54] <@BradGM> ((so +20 total))
[22:55] <+Siluvaine> !dhroll 54
[22:55] <Diceling> Siluvaine: 78 Failure by 2 degrees!
[22:55] * +Siluvaine swings..and misses.
[22:55] <@BradGM> The skaven counter attacks you Siluvaine!
[22:55] <@BradGM> !dhroll 30
[22:55] <Diceling> BradGM: 31 Failure by 0 degrees!
[22:56] <@BradGM> ((pff!))
[22:56] <@BradGM> You still offer a decent sparring wall to him, so he cannot pass your defence!
[22:56] <@BradGM> Edgerrin/Alexi/Ulrich
[22:56] * the_tar (Mibbit@32.216.qhl.ihg) has joined #shadowrun
[22:56] <@Edgerrin> (nay around me?))
[22:56] <@BradGM> Edgerrin, you would also have a +10 to hit due to being 2v1 now
[22:56] <@Edgerrin> (cool)
[22:56] <@BradGM> the one on ulrich, which is within range
[22:57] * @Edgerrin swings "Clobbering time"
[22:57] <@BradGM> ((and not looking to good))
[22:57] <@Edgerrin> !dhroll 59
[22:57] <Diceling> Edgerrin: 89 Failure by 3 degrees!
[22:57] <@Edgerrin> (damn)
[22:57] <@BradGM> The wounded skaven fights with the strenght and skill of hundreds!
[22:57] <@Edgerrin> !dhroll 59
[22:57] <Diceling> Edgerrin: 26 Success by 3 degrees!
[22:57] <@BradGM> !dhroll 30 parry
[22:57] <Diceling> BradGM: 92 Failure by 6 degrees!
[22:57] <@BradGM> ..but everything had an end.
[22:58] <@BradGM> ..but everything has an end.
[22:58] * +Alexi swings at the Skaven attaccking the elfling
[22:58] <+Alexi> !dhroll 55
[22:58] <Diceling> Alexi: 100 Failure by 4 degrees!
[22:58] <+Alexi> or not
[22:58] <@Edgerrin> ((do i need to roll D?))
[22:59] <@BradGM> ((well..he had 3 wounds left..so just your SB will kill him..you can write that you kill him in a gory way!))
[22:59] <@BradGM> ((Fate Alexi?))
[22:59] <+Alexi> (used 2 points already)
[23:00] <+Ulrich> (100 is bad mkay)
[23:00] * @Edgerrin with a mighty blow smashes the skavens hwad down to his throat to his crotch.
[23:00] <@BradGM> Siluvaine, as Alexi swing his axe like a maniac, the Ratman simply duck, leaving you in the Axe's way!
[23:00] <@BradGM> you can dodge or parry
[23:01] * +Siluvaine will attempt to parry.
[23:01] <+Ulrich> (lol looks like its aimed at Siluvaine's crotch)
[23:02] <@BradGM> ((it's a woman, so maybe less horrible..))
[23:02] <+Ulrich> (maybe)
[23:02] <+Ulrich> (but then any scar on an elf is like death to them)
[23:02] <+Siluvaine> !dhroll 44
[23:02] <Diceling> Siluvaine: 29 Success by 1 degree!
[23:02] <+Siluvaine> ((woo. Go Defensive!))
[23:02] * the_tar (Mibbit@32.216.qhl.ihg) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[23:03] <@BradGM> You manage to parry the wild, and no doutb deadly, Kislevite swing!
[23:03] <@BradGM> Ulrich, doing anything?
[23:03] <@BradGM> Still one Skaven left in the room.
[23:04] <+Ulrich> (ATTACK!)
[23:04] <@BradGM> ((roll it: 3v1 and charge, so +30 total))
[23:05] <+Ulrich> !dhroll 72
[23:05] <Diceling> Ulrich: 44 Success by 2 degrees!
[23:05] <+Ulrich> !roll 1d10+3
[23:05] <Diceling> Ulrich: 4:1+3
[23:05] <@BradGM> !dhroll 30 parry
[23:05] <Diceling> BradGM: 44 Failure by 1 degree!
[23:05] <@BradGM> You give the Ratmen a slight cut, nothing more.
[23:06] <@BradGM> New round: ??? does something..
[23:06] <+Ulrich> (shakes fist!)
[23:06] <@BradGM> !dhroll 50
[23:06] <Diceling> BradGM: 48 Success by 0 degrees!
[23:06] <@BradGM> sorry first conceal.
[23:06] <@BradGM> !dhroll 84 conceal
[23:06] <Diceling> BradGM: 69 Success by 1 degree!
[23:06] <@BradGM> !dhroll 30 firing long range
[23:06] <Diceling> BradGM: 56 Failure by 2 degrees!
[23:07] <@BradGM> Aithron!
[23:08] <@BradGM> Only one skaven is left and he is ganged up by Alexi, Siluvaine and now Ulrich. Edgerrin is alone to the left andf Pieter is near you rtraining his crossbow on the ratman.
[23:09] <+Aithorn> ((I'll cover the other smaller entrance, not firing into combat again))
[23:09] <@BradGM> in that case, roll perception, visual agasint the previously rolled conceal test.
[23:10] <@BradGM> ((69 out of 84, so 1DoS))
[23:10] <+Aithorn> !dhroll 21
[23:10] <Diceling> Aithorn: 27 Failure by 0 degrees!
[23:10] <@BradGM> *8You cover the far off entrance.
[23:10] <@BradGM> Pieter covers the skaven still.
[23:10] <@BradGM> *Silluvaine!
[23:10] <+Aithorn> ((that has the -20 for the failed test at the entrance of the sewer))
[23:10] <@BradGM> ((no you're no longer affected by the smell effect))
[23:10] <+Aithorn> ((then that was a 41))
[23:11] <@BradGM> ((and he got 5 difference and you 4, win by 1, nice))
[23:12] <@BradGM> Aithron,m as you train your eyes on the entrance, you can see a cloaked figured barely moving; it is obviously a Ratman, but one who is an expert at concealment.
[23:12] <@BradGM> Silluvaine!
[23:13] * +Siluvaine takes a bit of time to aim before she swings.
[23:13] <+Siluvaine> (+20 for 3:1, +10 for aim?)
[23:13] <@BradGM> ((yup))
[23:13] <+Siluvaine> !dhroll 64
[23:13] <Diceling> Siluvaine: 3 Success by 6 degrees!
[23:13] <@BradGM> !dhroll 30 parry
[23:13] <Diceling> BradGM: 31 Failure by 0 degrees!
[23:13] <@BradGM> ((damn!))
[23:13] <@BradGM> Roll damage
[23:13] <+Siluvaine> !roll 1d10+1
[23:13] <Diceling> Siluvaine: 8:7+1
[23:14] <@BradGM> You club the skaven good, which doesn't help his precarious situation
[23:14] <@BradGM> He still treis to attack you
[23:14] <@BradGM> !dhroll 30
[23:14] <Diceling> BradGM: 5 Success by 2 degrees!
[23:14] <@BradGM> he seems an opening..
[23:15] <@BradGM> ((parry?))
[23:15] <+Siluvaine> !dhroll 44
[23:15] <Diceling> Siluvaine: 94 Failure by 5 degrees!
[23:15] <@BradGM> !roll 1d10+3
[23:15] <Diceling> BradGM: 9:6+3
[23:15] <@BradGM> 9 wounds to the chest
[23:15] <@BradGM> ((-toughness))
[23:15] <@BradGM> ((-toughness bonus))
[23:16] <@BradGM> Edgerrin/Alexi/Ulrich
[23:16] * @Edgerrin scans the room to see if th ere's anything he can attack
[23:16] <@BradGM> roll perception visual
[23:16] <@Edgerrin> !dhroll 14
[23:16] <Diceling> Edgerrin: 8 Success by 0 degrees!
[23:16] <@Edgerrin> (damn)
[23:17] <@Edgerrin> ((if i have no chance i succeed if not then i fail))
[23:17] <+Ulrich> (Siluvaine dispite her best attempts takes a nasty slash to her left forarm)
[23:17] <@BradGM> You see an entrance to another room in the back, about 10 meters away. Seems to be some junk and some dirty rags in the way too...A nes t or treasure cove perhaps?
[23:18] <@BradGM> Alexi
[23:18] * @Edgerrin heads over to the nest
[23:18] * +Siluvaine yelps in pain as the weapon connects with her, leaving her looking very out of sorts.
[23:18] <@BradGM> ((since you got a hit but he still got1 DoS over you))
[23:18] * +Alexi swings at the ratman again
[23:18] <+Alexi> !dhroll 55
[23:18] <Diceling> Alexi: 12 Success by 4 degrees!
[23:18] <@BradGM> He can't parry no more, roll damage!
[23:19] <+Alexi> !roll 1d10+3
[23:19] <Diceling> Alexi: 9:6+3
[23:19] <+Alexi> !roll 1d10+3
[23:19] <Diceling> Alexi: 11:8+3
[23:19] <+Alexi> 11
[23:19] <@BradGM> You swing and there goes his left arm flying right, and he goes down!
[23:20] <@BradGM> New round. ??? acts.
[23:20] <@BradGM> !dhroll 84 conceal
[23:20] <Diceling> BradGM: 72 Success by 1 degree!
[23:20] <@BradGM> !dhroll 50 half range, toward Edgerrin
[23:20] <Diceling> BradGM: 28 Success by 2 degrees!
[23:20] <@BradGM> Edgerrin, roll perception
[23:20] <@Edgerrin> !dhroll 14
[23:20] <Diceling> Edgerrin: 31 Failure by 1 degree!
[23:21] <@BradGM> !roll 1d10
[23:21] <Diceling> BradGM: 9
[23:21] <+Ulrich> (I didn't get to do anything :()
[23:21] <@BradGM> Edgerrin, you feel a sudden sting on your leg; roll WP-10
[23:21] <@BradGM> You also get 9 wounds, minus toughness bonus and armou to the leg
[23:21] <+Ulrich> uho
[23:22] <@BradGM> oh wait!
[23:22] <@BradGM> Ulrich gets to act then. Alexi just killed the last Ratman.
[23:22] * +Ulrich loos around for any more threats!
[23:22] <+Ulrich> *looks
[23:22] <@BradGM> roll perception visual
[23:22] <@BradGM> ((2DoS will be helpful now))
[23:23] <+Ulrich> !dhroll 54
[23:23] <Diceling> Ulrich: 96 Failure by 4 degrees!
[23:23] <@BradGM> ((fate?))
[23:23] <+Ulrich> (sure)
[23:23] <+Ulrich> !dhroll 54
[23:23] <Diceling> Ulrich: 75 Failure by 2 degrees!
[23:23] <+Ulrich> (facepalm)
[23:23] <@BradGM> Nope, there's no more danger for the moment
[23:24] <@BradGM> So things goes as they went. Edgeriin, roll WP-10; don't forget you are no longer affected by the sewer smell penalty.
[23:24] <@Edgerrin> !dhroll 18
[23:24] <Diceling> Edgerrin: 18 Success by 0 degrees!
[23:24] <@BradGM> ((hoyl shit!))
[23:26] <@BradGM> Edgerrin, you begin having a strange numbing sensation in your leg, it seems to generalise for a moment beofre dissipating; looking down at your leg, you see a small dart sticking out, exactly like Father Morden had!
[23:26] <@BradGM> Aithron!
[23:26] <@BradGM> ((time to leave as well?))
[23:27] <+Aithorn> ((yeah
[23:27] <+Aithorn> ))
[23:27] <@BradGM> ((damn))
[23:27] <@BradGM> ((I'd hope to finish the combat at laest today...))
[23:27] <+Ulrich> (you lucky basterd)
[23:28] <+Ulrich> (lets finish this up fast)
[23:29] <+Aithorn> ((if we go fast, i'll stick around and we can get this done tonight. is ??? still visible to me?))
[23:29] <@BradGM> roll perceptio visual +10 as you're looking there for a moment now))
[23:29] <+Ulrich> (yeah lets do that I got a guild interview today probably)
[23:29] <+Aithorn> !dhroll 41
[23:29] <Diceling> Aithorn: 22 Success by 1 degree!
[23:30] <+Ulrich> (not very important as things go, but i would like to get it done)
[23:30] <@BradGM> you still see the camouflaged Skaven
[23:30] <+Aithorn> ((aim and fire at it then))
[23:30] <+Aithorn> !dhroll 65
[23:30] <Diceling> Aithorn: 15 Success by 5 degrees!
[23:30] <+Aithorn> `roll 1d10+3
[23:30] <GameServ> Aithorn rolled 1d10: 6 <Total: 6(+3) = 9>
[23:31] <@BradGM> !dhroll 25 dodge
[23:31] <Diceling> BradGM: 44 Failure by 1 degree!
[23:31] * +Aithorn "Careful, there is still one more to deal with!"
[23:31] <@BradGM> You all see/heard Aithron's arrow hitting some rags which begins to move and growl in pain!
[23:31] <@Edgerrin> "Really!"
[23:31] <@BradGM> Pieter fires as well
[23:32] <@BradGM> !dhroll 41
[23:32] <Diceling> BradGM: 12 Success by 2 degrees!
[23:32] <@BradGM> !roll 1d10+4
[23:32] <Diceling> BradGM: 12:8+4
[23:32] <+Ulrich> (thats going to sting)
[23:32] <@BradGM> THe growling seems move watery, andthe rags slides downa dn back a bit, not mving much.
[23:33] <@BradGM> ((Well, it's dead, Aithron drained half of him, Piter did the rest.))
[23:33] <+Ulrich> (sweet)
[23:33] <+Aithorn> ((spiffy))
[23:33] <+Ulrich> "come er elf and i'll patch ye up"
[23:33] <@BradGM> ((remains the looking about the RP and such..ok if we do this tonight without Aithron or want to stick arounda bit?))
[23:34] <+Ulrich> (im ok for a bit longer, its noon here afte all)
[23:34] <@BradGM> ((I'll give XP right away as well for that part of the campaign as well, since you just need to search bodies and voila..
[23:34] <+Aithorn> ((I'm going to recover arrows and loot some bodies, etc))
[23:34] <@BradGM> ((roll for arrows))
[23:34] <@Edgerrin> ((I'm fine eiether way)0
[23:35] <+Ulrich> !dhroll 64
[23:35] <Diceling> Ulrich: 35 Success by 2 degrees!
[23:35] <+Aithorn> `roll 6d100
[23:35] <GameServ> Aithorn rolled 6d100: 72 22 78 23 45 47 <Total: 287>
[23:35] <@BradGM> Ulrich works his trade with skill on Siluvaine
[23:35] <+Aithorn> ((so lose 2?)
[23:35] <+Ulrich> !roll 1d10
[23:35] <Diceling> Ulrich: 10
[23:35] <+Ulrich> (damn im good)
[23:35] <@BradGM> ((yeah))
[23:35] <+Ulrich> "feel better?"
[23:36] <+Siluvaine> ((How much do I recover?))
[23:36] <+Ulrich> 10
[23:36] <+Ulrich> (up to max wounds)
[23:36] <+Siluvaine> ((oh, for once its actually a direct result heh))
[23:37] <+Aithorn> ((darn it Jim, I'm a doctor not a do... wait, ok, yeah, I'm good))
[23:37] <@BradGM> Searching the bodies of the rag-skaven, you find a small hollow tube about a foot long, and 7 small darts like the others. He also has a strange sword and 2 vials of a strange liqud.
[23:37] <+Ulrich> (anyone else maimed?)
[23:37] * +Siluvaine looks much better after she's wrapped up, but her shirt and pants are covered in blood.
[23:37] * @Edgerrin has a dart hole in his leg
[23:37] <+Ulrich> !dhroll 64
[23:37] <Diceling> Ulrich: 81 Failure by 1 degree!
[23:37] <+Ulrich> (magical wound sorry bro)
[23:38] <@BradGM> He also has a map of dwarven origin with some crude writing with coal on it; no doutb made by the beast during his ownership of the ancient map.
[23:38] <@Edgerrin> (nevcer buying u a meal again))
[23:38] <@BradGM> ((ha!))
[23:38] <+Ulrich> "this be beyond me ability to heal, but i think time will work and your natual healing ability"
[23:38] * @Edgerrin asks for the map. 1"that belongs to me brothers guild"
[23:39] <+Ulrich> (i tired lol)
[23:39] <+Ulrich> (that magic stuff is offputting)
[23:40] * +Ulrich raps the wound so it doesn't get infected, after all we are in a sewer
[23:40] * +Siluvaine winces and moves around carefully, looking for the icon.
[23:41] <+Ulrich> "when we get above ground you should consult a magic healer, just to be safe"
[23:41] <@BradGM> Inside the other room, you see that it is some strange natural cavern, where the oens of waters dripping made the image of a Dwarf on the wall and a samblant of table or altar in front of it. There is also a mass of hay, bigger and more fresh looking than the others near the fire, and a small collection of random items that could fetch some coin. More importantly, you recognise the frame of the Relic...yet the Relic itself is missing from it
[23:42] <+Ulrich> 'Lets pilfer what we can and get out of here"
[23:42] <@BradGM> Pieter "now you're talking my language!"
[23:42] * @Edgerrin kicks thru the hay
[23:42] <@Edgerrin> ((did anyone search the cloaked skaven?))
[23:43] * +Aithorn (hyarion.ce@btfa-39-363-394-436.cncdnh.east.myfairpoint.net) Quit
[23:43] <+Ulrich> ( i will)
[23:43] <@BradGM> You can see a few shiny things in the hay; some are coins, others are just bits of glass.
[23:43] * @Edgerrin picks up the coins
[23:43] <@BradGM> Roll toughness Edgerrin.
[23:44] <@Edgerrin> !dhroll 51
[23:44] <Diceling> Edgerrin: 44 Success by 0 degrees!
[23:44] <@BradGM> ok
[23:44] * +Ulrich with the head of my axe i search the vile skaven corpses for anything important
[23:45] <+Ulrich> "convict come er and give meh some light"
[23:45] <@BradGM> Ulrich, you find what I wrote on the Skaven; searching with more attention with have you find 6 throwing daggers as well; He also seems to be wearing the Ratman equivalent of a full leather armour, alongside his rag/cloak.
[23:46] <@BradGM> The other 6 Skavens all have the equivalent of a leather jack, a crude sword and an even cruder knife. There is also a pair of dice with odd symbols on it.
[23:47] * +Ulrich will take the strange sword, the throwing daggers, the 2 vials of strange liquid, and the hollow tub
[23:47] <+Ulrich> "think we could get a few coins for that leather armor?"
[23:47] <@BradGM> Edgerrin's search lands him with a grand total of 2 crowns worth of loose change. Pieter brings his light near Ulrich. Ulrich roll perception as well.
[23:47] <+Ulrich> !dhroll 54
[23:47] <Diceling> Ulrich: 1 Success by 5 degrees!
[23:47] <+Ulrich> ( :O )
[23:48] <@BradGM> ((Oh- aithron took the sword, he told me in PM before leving- but the rest is ok))
[23:48] <+Ulrich> (OK)
[23:48] <+Ulrich> ( I GOT A 1!!!!! wow!)
[23:49] <@BradGM> As you search the skaven, you see a string beween his legs; pulling it, you see the bofy movbe and hear a 'tunk' sound; moving it about, you see that there was a hidden crossbow in the junk with a trip-wire; fortunately, the skaven took the bolt for you.
[23:49] <@BradGM> You got a normal human made crossbow with a trip-wire
[23:49] <+Ulrich> "ACH! Bless Sigmar!"
[23:50] <@BradGM> ((so you can have a trap or just a crossbow with a trip-wire wrapped around the shaft))
[23:50] <+Ulrich> I'll put the vils in my medial kit for safe keeping and the rest goes in the backpack
[23:50] * @Edgerrin examines the map e specially the charcoal markings
[23:50] <+Ulrich> (crossbow i'll strap down to the backpack as well)
[23:51] <@Edgerrin> ((whos the pack skaven here))
[23:51] <+Ulrich> "this armor here on the rat worth keeping? looks dubious to me"
[23:51] <@Edgerrin> "I wouldn't touch it"
[23:52] <+Ulrich> "sigmar only knows what its made from"
[23:52] * +Siluvaine continues to search the area, looking for anything off. "Take it. And one of the corpses."
[23:52] <@BradGM> the symbols seems to be arrange as a language, but it is the foul tongue of the Ratmen which you do not know, but it indicate a few entrance, here and there; with a map of the city uyou could see whith exit they used to move about.
[23:52] * +Ulrich takes the ratman assasins head as proof of life and death
[23:53] * +Alexi scowls but will take the ratman in the armor
[23:53] <+Ulrich> (CHOP CHOP)
[23:53] <@BradGM> Pieter "Hey..you gonna turn those things over there over?"
[23:53] <+Ulrich> "yup"
[23:53] <@BradGM> *8Pieter motions to the few items piled with the Relic's frame.
[23:54] <+Ulrich> "wait what things?"
[23:55] <@BradGM> Pieter "Those things there..looks good, but useless now, and it,s not like the Watch needs a silver snuff box, right?"
[23:55] * +Siluvaine makes sure to get the frame as well as the items near by it.
[23:55] <+Ulrich> "give the blighter the snuff box, he killed the nasty rat after all"
[23:56] <@BradGM> He smiles weasely as Siluvaine calmy move and grabs every else that she can fit in her bag.
[23:56] <@Edgerrin> "He's more than earned his keep and I'd say his freedom when we get back."
[23:56] <+Ulrich> "he may come in handy if we ever need to come down here again"
[23:57] <@Edgerrin> "He'll still be handy. He might recognize the pathways on thsi map and tell us where they go"
[23:57] <@BradGM> Pieter "Aww, ain't it nice..but I still got one more patrol to go b'fore I'm free..and tell'ya what Dwarf, keep m'box 'ere for me. The Sarge will just confiscate it and drink it off."
[23:57] <+Siluvaine> "We'll see. I want to examine everything first."
[23:57] <@Edgerrin> "But lets gather what we can get and leave this cursed disease ridden pile."
[23:57] * +Siluvaine frowns and stands up she looks around, judging the winds here.
[23:57] <+Ulrich> "you mean "sell" everything first"
[23:58] <+Ulrich> "hows your arm?"
[23:59] <@BradGM> ((Well, I pretty much sasid everything; the things, the empty metal frame, the loot, the gear, the natural dwarf imagery and table/altar..oh wait missing one thing!))
[23:59] <+Ulrich> (excaliber?)
[23:59] <@Edgerrin> ((the rat ogre))
[23:59] <@BradGM> Also, the thing they were cooking at the fire? it was a Human femur with the meat and all.
[23:59] <+Ulrich> "not taking that im not a goul"
Session Time: Fri Jun 19 00:00:00 2015
[00:00] <@BradGM> ((There, now thre's everything))
[00:00] <+Ulrich> "ok lets get the hell out of here"
[00:00] <@Edgerrin> "I second that"
[00:01] * +Ulrich raps the skaven head in the beasts cloak
[00:01] <+Alexi> "Ho yez. Hy dun like to carry dis ting fur long."
[00:01] <@BradGM> Pieter "Right, at least now we can get out fster at the sewer jonction."
[00:01] <+Ulrich> "i got a head, that should be good enough right?"
[00:02] <@BradGM> Pieter "Yeah, don't want to scare the good people with carryin' a dead body."
[00:02] <+Ulrich> "carrying around a dead beastman isn't going to look good in the streets"
[00:02] <@Edgerrin> "We can tell the watch where we found em. If they want to come get em then thats their problem"
[00:02] * +Alexi nods towards Siluvaine. "De rat is her idea."
[00:03] <+Ulrich> "put it down before you get some desease"
[00:03] <@BradGM> ((think of the profit if we sell it to sa travelling freak show!))
[00:03] <+Ulrich> (think of the trouble if the city watch see's us with it))
[00:04] <@BradGM> ((blame it on the fer'ner who talks funny))
[00:04] <+Ulrich> ( fair point)
[00:04] <@BradGM> ((which is sorta half the party))
[00:04] <+Ulrich> "put it down, the damned thing stinks worse than this place"
[00:04] <+Siluvaine> "We'll leave it in the sewer and get the Watch to bring a covering."
[00:04] <+Alexi> "Hokay, dot verks."
[00:04] <+Ulrich> "rats will eat their own, I wouldn't worry about it"
[00:05] <@BradGM> Pieter "I fell better already not having to be with a strange talkin' guy with a dead Ratman on his shoulder...I got a rep to maintain."
[00:05] <+Ulrich> " a bad one?"
[00:06] <@BradGM> Pieter "funny."
[00:06] <+Ulrich> "lead us out of this hell pit, "please"
[00:07] <@BradGM> Pieter leads you out of there and back to the jonction. From there you exit via a main deserted street of the Altquartier, near a large purle-ly sealed off crater (#17), where masked man are pouring oil aross the finger shaped grass growing there.
[00:08] <@Edgerrin> "You know what this is Pieter?"
[00:08] <+Ulrich> well, from bad to wierd, lovely"
[00:09] * +Siluvaine studies the grass and the crater and the winds as she looks around for a member of the Watch.
[00:10] <@BradGM> Pieter "Fleischer's Slaughterhouse. 'Used to be where they killed everythin' eaten in town. It got blown to bit by one of those hell canons the Northmen brought with'em. I didn't saw it I was down under during then."
[00:10] <@BradGM> Siluvaine, roll WP
[00:10] <@BradGM> Watch members are there, keeping watch around the cordon.
[00:11] <+Siluvaine> !dhroll 54
[00:11] <Diceling> Siluvaine: 54 Success by 0 degrees!
[00:12] <+Siluvaine> ((hah!))
[00:12] <@BradGM> ((and..you guys are good for how long?..because short of reporting, it's prety much done- in case some must go, I assume you report your findings to Schutzmann, turn over everything or part of it, then go on doing your things?))
[00:13] <+Ulrich> (basicly)
[00:13] <+Ulrich> (ask for our reward if any is aplicable)
[00:13] <+Siluvaine> ((yeah. And she'll make sure a ratman body makes it out of the sewers))
[00:14] <+Ulrich> (obsessed?)
[00:14] <@BradGM> Siluvaine, you see that the whole area of and around the crater is marked..no, tainted by wild dark magical winds. It seems to seem you and you barely manage to push back a surge of chaotic energy as the wind grows calm once again, but still as dark.
[00:16] * @Edgerrin shows Pieter the map and asks him if can tell him anything about the marked areas
[00:16] <+Ulrich> (turn over anything required or that is evidence, keep the rest to sell later)
[00:16] <@BradGM> Reporting to Schutzmann would not only give you to those who wish it a postion in the Watch as pormised, but also a reward of 15 Crowns for assisting the Watch with the Murder and huting down the murderer.
[00:16] <+Ulrich> (done)
[00:17] <@Edgerrin> ((15 crowns each?))
[00:17] * Thale- (Ultric@x03100286171000jg.wp.shawcable.net) Quit (Ping timeout: 245 seconds)
[00:17] <+Ulrich> (good question)
[00:18] * Thale- (Ultric@x03100286171000jg.wp.shawcable.net) has joined #shadowrun
[00:18] <@BradGM> You will need to turn over the hollow tube, the 8 darts; the weapons are not human made, and Schutzmann doesn't recommend keeping them, but they do pass as trophies as well, so he will not object to your keeping them. The random loot cannot be identified to no one, so it is your as reward. Edgerrin, Pieter gives you the silver snuff box he got as reward; he tells you to find him at the drowned Rat in a few days "If I'm not dead in some shit pile."
[00:19] <@BradGM> Yes, each, you greedy bunch
[00:19] <@Edgerrin> ((wasnt being greedy just clearifing))
[00:19] <+Ulrich> (nice)
[00:19] <@Edgerrin> (but ill take it))
[00:19] <+Ulrich> (not greedy, just broke)
[00:20] <@Edgerrin> ((i have 2 crowns in change i found to put in the partys p[ool))
[00:20] <+Ulrich> (the crossbow is human made right?)
[00:20] <@BradGM> As for the Relic's frame, you can keep it or take it to the Temple of Sigmar; Schutzmann understands it was the object of a crime, and is evidence, but as the Relic itself is missing, the frame is worthless as proof.
[00:20] <@BradGM> Yes, the crossbow is of human manufacture.
[00:20] <+Ulrich> (keeping it!)
[00:21] <+Ulrich> (chaching!)
[00:21] <@BradGM> Note that there is a trip wire attached to it; so it can be used as a booby-trap as well, setting it with an agility test.
[00:21] <+Ulrich> "we should return it to the Temple, it isn't ours to sell and they may still want it"
[00:22] <@BradGM> ((Did you keep that dirty skullcap Ulrich?))
[00:22] <+Ulrich> (may come in handy, better than if im shooting it, i cant hit the broad side of a barn)
[00:22] <+Ulrich> (no)
[00:22] <@Edgerrin> ((is pieter able to tell me anything of the map?))
[00:22] <@BradGM> ((just need bolts Ulrich))
[00:22] <@BradGM> ((ah sorry.))
[00:22] <+Ulrich> (its filthy and overed in shit)
[00:23] <+Ulrich> (what about that sword he got before he ran off?)
[00:24] <+Ulrich> (confiscated?)
[00:24] <@BradGM> Pieter tells you that some marks give in the Freiburg, another just around the corner, another in the Newmarkt, east of the Great Park, another in Ulrichberg, another is in Ostland; he's moving left and right, hard to say where he's going or what he was going out for specifically.
[00:25] <@BradGM> ((his usual gear? it gets seized every time he retuns; it is more loaned gear than his actual stuff.))
[00:25] <@Edgerrin> "Do any of them have and signifigance?"
[00:27] <+Ulrich> "could be points of entry, or attack"
[00:28] <+Ulrich> "now.. this possition in the Watch..what is that exactly?"
[00:28] <@BradGM> Pieter "Well..dunno..Ulricmund's sorta rich since it's there the Temple of Ulric so all th'rich priests live near there..Ostland's regular folk, but that gate's here near the fairgrounds we call'it sorta market palce, few shops, easy to get those shops too. Newmarkt's also the place to go to get anything, food to goods."
[00:28] <@Edgerrin> "I'm just worring it could be other nests they hide in."
[00:29] <@Edgerrin> "WE may be goin back"
[00:29] <+Ulrich> "same, and i dont fansy them coming knocking at my window in the middle of the night"
[00:29] <+Siluvaine> "Perhaps."
[00:29] <@Edgerrin> "I'll just remeber not ta eat next time right befor' we go in"
[00:30] <+Ulrich> "this job with the watch? whats the job description and pay?"
[00:30] <@BradGM> Schutzmann "you will need to swear the oath of office first, and past a month probation. The Pay is 8 shilling a day, board included, but you got to pay for your food. WE usually cut a shilling each get some gruaul with lard in the morning; had to cut down the lard now. You will be assigned to a Watch station, under a Watch Captain,and be assigned patroals, one week days, one week nights. you will of course be given a uniform and weapon.
[00:31] <@BradGM> Edgerrin, roll Int
[00:31] <@Edgerrin> ((straight up?))
[00:31] <@BradGM> ((yeah))
[00:31] <@BradGM> !dhroll 37 int Pieter
[00:31] <Diceling> BradGM: 33 Success by 0 degrees!
[00:31] <@Edgerrin> !dhroll 28
[00:32] <Diceling> Edgerrin: 88 Failure by 6 degrees!
[00:32] <@Edgerrin> hell last fate
[00:32] <@Edgerrin> !dhroll 28
[00:32] <Diceling> Edgerrin: 90 Failure by 6 degrees!
[00:32] <@Edgerrin> wow
[00:32] <@BradGM> Pieter "Well, look at th' mark 'ere near where the nest was; therE's no other marks like that anyhwere on the map; could be we got,em all?"
[00:33] <@Edgerrin> "Hope so"
[00:33] <+Ulrich> "what if we worked for the Watch in an unofficial capasity? like we are now?"
[00:35] <+Ulrich> "we seem good at dirty work"
[00:35] <+Ulrich> "and there seems to be a lot of dirty work to do, it pays well also, just more dangerous"
[00:35] <@Edgerrin> "I prefer to do my work freelancing"
[00:35] <@BradGM> Schutzmann "Well, as you are not citizens of Middenheim, this little exercise was to test your capacities and loyalty, to forgo the usual delay in acceptance. And as things goes, I need men in uniforms in the streets than skulking the alleys."
[00:37] <@BradGM> Schutzmann "My offer still stands of course; as long as you do not end up in trouble or with the wrong company."
[00:37] <+Siluvaine> "I'll keep it in mind."
[00:38] <+Ulrich> "I will consider your offer, but for now, who's hungry? im starving?"
[00:38] <@Edgerrin> "I aint buying ya nuthin until ya can heal me"
[00:38] <+Ulrich> "I told yous thats a magical would, ant nothing i can do!"
[00:38] <+Alexi> "Hy could do mit some food."
[00:39] <+Ulrich> *wound
[00:39] <+Ulrich> "be lucky your leg didn't fall off!"
[00:39] <@BradGM> ((lucky he didn't die actually..))
[00:39] <+Ulrich> (yeah)
[00:39] <@BradGM> ((ok, let's stop it here for tongiht.))
[00:40] <+Ulrich> because im really hungry lol
[00:40] <@BradGM> *End of session*