31/7/16

[20:32] <BradGM> A couple of days have passed since the Dagger of Yul K’chaum has been neutralised, and part of the essence of Xathrodox, the Red Flayer, has been permanently destroyed rather than merely send back into the Realm of Chaos. The Party’s numerous contacts across Altdorf were all quite pleased of the turn of event.
[20:32] <BradGM> High Priest Gerald Schiller of the Temple of Ulric is now a friend the Party can count on; the Ordo Fidelis Wicth-Hunter, Mathais Hoffer, seen smiling at the news, extended his help to find information concerning the third Artefact, the Chalice of Wrath, within the Sigmarite archives. Lord Frederik bought the ashed remains of the Dagger for his personal collection for 50 Crowns, after making sure it was untainted.
[20:32] <BradGM> . Even Illuminator Messner secured a hefty purse of 100 Crowns for each members of the Party, as thanks for having helped the Empire. He even took the tainted coin found on Carlott for safekeeping in the Light College’s Vault.
[20:32] <BradGM> Time is around 9-10 PM, as you are exiting the Bocage club after your audience with Illuminator Messner, one chaotic object lighter, but each with a purse not filled as much since Middenheim- or the robbery at the Imperial Inn- at your side. The Sun is settling behind thick, grey clouds that signals a cold front, rain and fog.

[20:33] * Siluvaine makes sure her purse is secured...she's not losing money this time.
[20:34] <Siluvaine> "Well, that's certainly helpful towards the coffers."
[20:35] <Aithorn> "If word got out, the students at the Light College might have a riot in our honor."
[20:36] <BradGM> !roll 1d10
[20:36] <Diceling> BradGM: 1
[20:36] <Aithorn> ((i spoke too soon, apparently))
[20:36] <Siluvaine> "Probably better that it doesn't."
[20:37] * Siluvaine looks around..just incase old foes are sticking around as we had back to the Inn.
[20:37] <Alexi> "Dis place haz too many riots."
[20:37] <BradGM> The Night cooled air brings with it the familiar smells of farmstock- better than open sewers...
[20:37] <Aithorn> ((it would totally be worth it for halflings to be selling little action figures, some of them with amazing hats))
[20:37] <BradGM> ((with a rubber band at the hip like the old G.I Joes))
[20:38] <BradGM> Roll it Sil
[20:39] <Siluvaine> !dhroll 70
[20:39] <Diceling> Siluvaine: 85 Failure by 1 degree!
[20:39] * Siluvaine is too entranced by the gold!
[20:40] <BradGM> You keep your eyes open, but see nothing but numbers going throught your mind!
[20:40] <BradGM> As you exit University, the fog seems to pick up rather quickly.
[20:42] <Aithorn> "So what is there in Altdorf for some out of towners to do that won't get us a visit from the Watch?"
[20:42] <BradGM> It is forming quite the pea soup even.
[20:42] <Alexi> "Dis fog iz thick. Mebbe cut it und mek soup."
[20:43] <BradGM> Everyone roll perception, scent +30.
[20:43] <Aithorn> !dhroll 81
[20:43] <Diceling> Aithorn: 31 Success by 5 degrees!
[20:43] <Siluvaine> !dhroll 90
[20:43] <Diceling> Siluvaine: 81 Success by 0 degrees!
[20:43] <Alexi> !dhroll 71
[20:43] <Diceling> Alexi: 42 Success by 2 degrees!
[20:44] <BradGM> You all notcie that you no longer smell farmstock; in fact, you don't smell anything in this tick fog.
[20:45] <Alexi> "Dis iz not natural."
[20:45] <Aithorn> "Some soup would be good, here I don't have to worry about any vengeful spites. A fire would be good though."
[20:45] <BradGM> Alexi and Siluvaine, you both get a feeling that you're not where youR'e supposed to be; Aithorn, your 'internal compass' feels at odd; you can no longer 'feel' where the North is.
[20:46] * Siluvaine grips her quarterstaff tightly, glancing around. "This is..unusual. Did we get turned around?"
[20:47] <Alexi> "Do not move. Ve heff been teken somevere."
[20:47] <Aithorn> "We have not turned, but the fog may have turned us around."
[20:47] <BradGM> You hear rats curring about in the distarnce.
[20:47] <BradGM> *running*
[20:47] * Aithorn drops a hand to his sword
[20:47] <Siluvaine> "Taken?"
[20:48] * Siluvaine moves closer to the group as she peers into the fog, trying to see anything.
[20:48] <Alexi> "Ve iz not vere ve vos."
[20:48] <BradGM> Roll perception visual -20 Sil.
[20:49] <Siluvaine> !dhroll 50
[20:49] <Diceling> Siluvaine: 21 Success by 2 degrees!
[20:49] <BradGM> Despite the thickness of the fog, you can seem to notice the silhouette of a building about 15-20 meters in front fo you.
[20:50] <BradGM> Seems like a large house or tavern/inn of sorts.
[20:50] <Aithorn> ((there was a star trek episode that started like this))
[20:50] <BradGM> ((Was it a holodeck episode?))
[20:51] * Siluvaine points. "There seems to be a building that way. It might offer protection."
[20:51] <Aithorn> ((https://en.wikipedia.org/wiki/The_Royale))
[20:52] <Alexi> "Vell...vorth a look, yah?"
[20:52] <Aithorn> "Lets go then, but stay close. And ready."
[20:52] * Alexi grips Axe reassuringly
[20:53] <BradGM> ((Oh yeah I reclall that one))
[20:54] * Aithorn draws his sword and starts walking toward the building
[20:54] <BradGM> As you approach, you can see the buidling more clerly; it is a two story house about 30-40 meters wide, with the second floor jetting in front. I strike you odd that it does not look like a typical Altdorf house. It also seems abandonned.
[20:55] * Siluvaine moves slowly foward. "Don't forget the cult is still probably around."
[20:55] <BradGM> !roll 1d3 1a 1al 3 s
[20:55] <Diceling> BradGM, 1a 1al 3 s: 2
[20:55] * Siluvaine attempts to assense the winds.
[20:55] <BradGM> Alexi, you can feel a moan of pain, coming form..somewhere, yet you can't hear anything.
[20:55] <BradGM> Roll it Sil.
[20:56] <Alexi> "Dere iz pain somevere."
[20:56] <Siluvaine> !dhroll 69
[20:56] <Diceling> Siluvaine: 58 Success by 1 degree!
[20:56] <Aithorn> "Did Ulrich just realize this isn't a tavern?"
[20:56] <BradGM> The closest thing you can think of when looking at the Winds is stale air, Siluvaine.
[20:57] * Siluvaine shakes her head in confusion and continues on. "This doesn't make sense magically either."
[20:57] <Alexi> "Den ve go find out."
[20:57] * Alexi heads towards the doorway
[20:58] * Aithorn goes to stand near Alexi
[20:59] <BradGM> The front door is an old wooden door, cut differently than usual. The ironworks of the handle seems rusted and is covered in cobweb; yet it seems it was used a few times before, as the thickness of the cobweb seems to be forming the form fof a hand on the handle.
[20:59] <Siluvaine> ((one of the stations is showing 5 hours of Star Trek each day, Sunday through Friday. 1 episode each of TOS, TNG, DS9, Voyager and Enterprise))
[21:00] <BradGM> ((damn! feels like skipe tv showing hous of monster garage))
[21:00] <Alexi> "Dis iz not Altdorf."
[21:00] * Alexi sighes and tries to push the door open with his axehead
[21:00] * Siluvaine grimaces and grips her staff harder, stepping to the side to let one of the others try it. "No. This is...very strange."
[21:03] * Aithorn gingerly grabs the door handle and pushes
[21:03] <BradGM> Using your Axe to turn the handle and open the door, Alexi got to push a little more as the house seems to be enclosed. The door swing as the hindles cry out, dusty, stale air hit you as suddenly, small lanterns lid up inside the house, revlealing a 2 meters wide, 24 meters long corridor with yellowed out wall paper, dust covered carpet and old, cracking wood panels.
[21:04] <BradGM> Alexi, your feeling of pain seems to dissipate, almost as sadness, before disssapearing off.
[21:05] <BradGM> Spiders occupies all corners, webs having been worked wide and high in the corridor; Roll peception visual.
[21:05] <Aithorn> "This is something new to me, even from a strange place as Athel Loren"
[21:05] <Alexi> !dhroll 41
[21:05] <Diceling> Alexi: 25 Success by 1 degree!
[21:05] <Aithorn> !dhroll 61
[21:05] <Diceling> Aithorn: 90 Failure by 2 degrees!
[21:06] <BradGM> Alexi, you can see that the cobwebs were broken in the past before being 'reworked' again and again.
[21:06] <Siluvaine> !dhroll 70
[21:06] <Diceling> Siluvaine: 39 Success by 3 degrees!
[21:06] <Siluvaine> ((can't freaking type tonight))
[21:06] <BradGM> Sil sees this as well; you are not the first one that came here, yet it's been quite sometime beofre any visitors entered.
[21:07] <Siluvaine> "This doesn't seem like the cult."
[21:07] <Alexi> "No, but sumvun vent dot vay."
[21:07] * Siluvaine moves inside, looking down the corridor for doors or decorations, as well as absently wondering if she could do the same thing with her room.
[21:08] * Alexi points towards the reworked webs
[21:08] <BradGM> Looking down the corridor, you can see a set of doulbe door to your left, just 3 meters away, another doulbe door 5 meters to your right. The corridor cut off 15 meters down to the left. There is a single door to the right, 20 meters away. Facing you, 24 meters away, is another single door.
[21:09] <BradGM> The decoration is rather old; as is round drapes; something that's been out of style that even your parents think it's out of style.
[21:09] * Elttaes (Elttaes@654.sub-22-091-541.myvzw.com) has joined #shadowrun
[21:09] * ChanServ sets mode: +o Elttaes
[21:09] <BradGM> ((hey))
[21:09] <Aithorn> ((\o/))
[21:09] <@Elttaes> (hey sorry I'm late took us 3 hours to get home)
[21:09] <Siluvaine> "This is probably what its like for Ulrich and Edgerrin trying to get home after drinking."
[21:10] * Elttaes sets mode: +vvv Aithorn Alexi Siluvaine
[21:10] <BradGM> ((damn 3 hours! sorry to hear that))
[21:10] * Elttaes sets mode: +ooo Aithorn Alexi Siluvaine
[21:10] * @Siluvaine motions to the left. "First come first serve?"
[21:11] <BradGM> ((long sotry short, you guys got 100 corwns form Illuminaotr Messner, you were walking ho,e hit a fog bank, somehow got transported somewhere else, saw an old house, and you just got in))
[21:11] <@Elttaes> ((k))
[21:11] * Elttaes sets mode: +oo BradGM Diceling
[21:11] <@Alexi> "Vy not?"
[21:12] * @Alexi will try the doors
[21:13] <@BradGM> The wood floor cracks menacingly as you move, but doesn'T give way. You're facing the double doors near the entry, to the left. Testing tehe handle, you see the doors are not locked.
[21:13] * @Alexi opens them
[21:14] * MordentHex (MordentHex@112.67.xz.owz) has joined #shadowrun
[21:14] * MordentHex is now known as Ulich
[21:14] * Elttaes sets mode: +o Ulich
[21:15] * @Aithorn goes in with Alexi, looking around.
[21:15] <@BradGM> Inside seems to be some sort of smoking room; the floors are covered in thick, rotten carpet, there's 4 large comfy looking dusty leather chairs. At the back of the room,. 6 meters away, are shelves with tobacco cans and numerous pipe racks. There is also a small secretary to the left, near the entrance, and a small bar, near the tabacco shalf.
[21:15] <@Alexi> "Dis seems empty, yah?"
[21:15] <@Siluvaine> ((Small secretary? Desk?))
[21:16] <@BradGM> ((yes))
[21:17] * @Elttaes will check the tabacco out
[21:17] * Elttaes is now known as Edgerrin
[21:17] <@BradGM> ((an escritoire ))
[21:17] * @Aithorn goes over and riffles through the desk to see if there is anything left on it.
[21:17] <@BradGM> Roll me a serach or evaluate Edgerrin
[21:18] <@Edgerrin> !dhroll 38
[21:18] <@Diceling> Edgerrin: 26 Success by 1 degree!
[21:18] * @Siluvaine helps Aithorn with the desk. "This seems like one of those special doors in the colleges. But..not."
[21:18] <@Edgerrin> (( i have both at the same roll))
[21:18] <@Ulich> "no one finds this strange?"
[21:19] <@BradGM> Aithorn, the Secretary seems to be only filled with dust and old cracking paper, too dry to bee of any use. You do, however, find a key that seems to be carved from some material...roll outdoor survival.
[21:19] <@BradGM> ((Roll evaluate then Edge))
[21:19] <@BradGM> ((or you dfid hehe))
[21:19] <@Aithorn> !dhroll 51 outdoor survival
[21:19] <@Diceling> Aithorn: 53 Failure by 0 degrees!
[21:19] <@Alexi> "Ho yez, dis iz strange. But ve heff little choice."
[21:19] <@Aithorn> !dhroll 51 outdoor survival fate
[21:19] <@Diceling> Aithorn: 91 Failure by 4 degrees!
[21:20] <@Siluvaine> "I find it very strange."
[21:20] <@Ulich> looks around giving everything the evil eye"
[21:21] <@BradGM> Edgeerin, as you look the toabacco over, you see that one of the bins os actually made out of wood, havigng kept the tobacco inside (Arabyan brown) quite fresh; the tobacco is common enough, but the bin itself is worth 7-8 Crowns. You also see a piper's kit, with a wooden pipe, cleaning kit, matches, and small selection of tobacoo, perfect for the travelling smoker. worth 10 Crowns.
[21:22] <@BradGM> The Key's material feels odd to be something normal for you aithron, but you cannot say what it is.
[21:23] * @Aithorn hands the key to Siluvaine, "This could be for anything, but it looks out of place to me."
[21:23] * @Siluvaine nods and looks over the key. "Perhaps the rest of the rooms will will be helpful."
[21:24] * @Edgerrin will keep the tabacco and the kit
[21:24] <@BradGM> The key seems to be carved out of a whitish material, like stone, but way lighter.
[21:24] <@BradGM> The only thing left is the bar, where you see 6 silver cups on top the 3 closed doors.
[21:24] <@BradGM> small cabinet doors, mind
[21:25] * @Siluvaine moves over and tries opening them. "Its like its been abandoned."
[21:26] <@BradGM> You can open them with ease! The first contains a few bottle of spirits. The middle one, when opened, let slide out a small wooden sitting puppet, dressed in an Arabyan matter, smoking a large water pipe.
[21:27] <@BradGM> You can see blue smaoke and flame coming form the water pipe and the wood puppet mimics smoking from its long tube!
[21:27] <@Aithorn> "The lamps turned on when we entered the hall. Someone went to a lot of effort to make sure this place would be here when they came back."
[21:28] <@Alexi> "Hy dun tink dot iz de reason."
[21:29] <@BradGM> The puppet buffs a circle of smoke, as it spread a feet wide before colapsing on itself, making a small flying humamoid creature of smoke and fire appear!
[21:29] * @Ulich yells "Anyone Home?"
[21:29] <@BradGM> Roll init!
[21:29] * @Siluvaine blinks and moves back!
[21:29] <@Ulich> (guess so!)
[21:29] <@Siluvaine> !roll 1d10+51
[21:29] <@Diceling> Siluvaine: 53:2+51
[21:29] <@Alexi> !roll 1d10+42
[21:29] <@Diceling> Alexi: 48:6+42
[21:30] <@BradGM> !roll 45+1d10
[21:30] <@Diceling> BradGM: 49:45+4
[21:30] <@Ulich> !roll 1d10+42
[21:30] <@Diceling> Ulich: 50:8+42
[21:30] <@Edgerrin> 1roll 1d10+44
[21:30] <@Aithorn> !roll 1d10+59
[21:30] <@Diceling> Aithorn: 68:9+59
[21:30] <@Edgerrin> `roll 1d10+44
[21:30] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+44) = 54>
[21:30] <@BradGM> Order is: Aithorn, Siluvaine, Edgerrin, Ulrich, The Fire Spirte, Alexi.
[21:31] <@BradGM> *Aithron! Te small fire sprite is similar to an Arabyan man, except a foot high, is made of smoke and fire, and is flying!
[21:33] <@BradGM>
Since Sil move away, he's not in melle with anyone yet, but close enough to be charged by everyone (max 2, since there is furniture about))
[21:33] * @Aithorn draws his dagger and asks "What are you?"
[21:34] <@BradGM> No answer!
[21:34] <@BradGM> Siluvaine!
[21:35] * @Siluvaine steps back a bit more. "Hold spirit, we were brought here accidentally!"
[21:35] <@BradGM> Edgerrin!
[21:36] * @Edgerrin doesn't know what to think of the thing, as long as the thing deosnt attack him he holds. If the sprite flys near he swings at him like he was playing baseball
[21:37] <@BradGM> Ulrich!
[21:41] <@BradGM> ((You there?))
[21:43] <@BradGM> ((Well, we'll get back to him when he comes back))
[21:43] <@BradGM> The fire spirte attacks..
[21:43] <@BradGM> !roll 1d4 1a 2al 3e 4 s
[21:43] <@Diceling> BradGM, 1a 2al 3e 4 s: 1
[21:43] <@Ulich> (sory mife took over my computer)
[21:43] <@Ulich> (wife)
[21:44] <@BradGM> ((ok well go then!))
[21:44] <@Ulich> (had to kick her off of it)
[21:44] * @Ulich dodges the flying imp and unlimbers his axe and shield
[21:45] * @Ulich starts resiting a prayer to Ulric
[21:45] <@BradGM>
Ulrich gets his weapons out as the spirte attacks....
[21:45] <@BradGM> !roll 1d5 1a 2al 3e 4S 5 U
[21:45] <@Diceling> BradGM, 1a 2al 3e 4S 5 U: 2
[21:45] <@BradGM> ...Alexi!
[21:45] <@BradGM>
He swings his arm overhead, as a sabre-like flame weapon appears in his hand!
[21:45] <@BradGM> !dhroll 45
[21:45] <@Diceling> BradGM: 38 Success by 0 degrees!
[21:46] <@BradGM> You xcan dodge/parry.
[21:46] <@Alexi> !dhroll 55 parry
[21:46] <@Diceling> Alexi: 27 Success by 2 degrees!
[21:46] <@BradGM> Alexi parries the flame saber, as he regains the upperhand!
[21:46] <@BradGM> Alexi, go!
[21:47] <@Alexi> "Vy Hyu!"
[21:47] * @Alexi swings with his axe
[21:47] <@Alexi> !dhroll 55
[21:47] <@Diceling> Alexi: 32 Success by 2 degrees!
[21:47] <@Alexi> !dhroll 55
[21:47] <@Diceling> Alexi: 14 Success by 4 degrees!
[21:47] <@BradGM> !dhroll 25 parry, but small
[21:47] <@Diceling> BradGM: 79 Failure by 5 degrees!
[21:47] <@BradGM> roll damage!
[21:48] <@Alexi> !roll 1d10+5
[21:48] <@Diceling> Alexi: 12:7+5
[21:48] <@Alexi> !roll 1d10+5
[21:48] <@Diceling> Alexi: 6:1+5
[21:48] <@Alexi> 12 for the first
[21:48] <@Alexi> !roll 1d10+5
[21:48] <@Diceling> Alexi: 8:3+5
[21:48] <@Alexi> !roll 1d10+5
[21:48] <@Diceling> Alexi: 8:3+5
[21:48] <@Alexi> and 8 for the second
[21:49] <@BradGM> Alexi slides and dices the fire Sprite, whch seems to loose intensity in it's flame. The wooden puppet pumps his water pipe again and blows another smoke circle..which just flies away into the room.
[21:49] <@BradGM> New Round! Aithorn!
[21:50] * @Aithorn swings his dagger at the imp
[21:51] <@BradGM> +10 for 2v1
[21:51] <@Aithorn> !dhroll 71
[21:51] <@Diceling> Aithorn: 31 Success by 4 degrees!
[21:51] <@Aithorn> !dhroll 71
[21:51] <@Diceling> Aithorn: 15 Success by 5 degrees!
[21:51] <@BradGM> !dhroll 25 parry
[21:51] <@Diceling> BradGM: 1 Success by 2 degrees!
[21:51] <@Ulich> (wow a 1)
[21:51] <@BradGM> The small creature parries skillfully one of your attacks, but he cannot block them all! roll damage
[21:52] <@BradGM> ((that fortells of a 100!))
[21:52] <@Aithorn> `roll 1d10+1
[21:52] <GameServ> Aithorn rolled 1d10: 7 <Total: 7(+1) = 8>
[21:53] <@BradGM> Aithorn stabs the fire Sprite, and it's intensity diminish again.
[21:53] <@BradGM> Siluvaine!
[21:53] <@Ulich> (how many of thses little things we got flying arond us? two?)
[21:53] <@BradGM> ((just one))
[21:54] <@Ulich> (ok)
[21:54] * @Siluvaine sees that the group seems to have the creature handled and moves to the wooden puppet to make sure its not going to be summoning any more. Or try to anyway.
[21:55] <@BradGM> The wooden puppet is busy making smoke circles....Roll perception visual-10 siluvaine.
[21:56] <@Siluvaine> !dhroll 60
[21:56] <@Diceling> Siluvaine: 75 Failure by 1 degree!
[21:56] <@Siluvaine> ((Fate))
[21:56] <@Siluvaine> !dhroll 60
[21:56] <@Diceling> Siluvaine: 15 Success by 4 degrees!
[21:56] <@BradGM> You can see that there seems to be a woman's head inside the water pipe.
[21:56] <@BradGM> Edgerrin!
[21:57] * @Edgerrin glances around to see if any of the other smoke rings materialize into sprites, if not he helps the other dispatch the current one.
[21:57] <@BradGM> +20 for 3v1
[21:57] * @Siluvaine blinks in surprise.
[21:57] <@Edgerrin> !dhroll 84
[21:57] <@Diceling> Edgerrin: 75 Success by 0 degrees!
[21:58] <@BradGM> Roll damage!
[21:58] <@Edgerrin> sorry thats a miss
[21:58] <@Edgerrin> !dhroll 74
[21:58] <@Diceling> Edgerrin: 43 Success by 3 degrees!
[21:58] <@Edgerrin> thats a hit
[21:58] <@BradGM> Roll damage!
[21:58] <@Edgerrin> `roll 1d10+5
[21:58] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+5) = 15>
[21:58] <@Edgerrin> !dhroll 74
[21:58] <@Diceling> Edgerrin: 77 Failure by 0 degrees!
[21:58] <@Edgerrin> damn
[21:58] <@BradGM> ((Oh sure, 2 wounds left and roll a c rit..))
[21:59] <@Edgerrin> heh
[21:59] <@BradGM> Edgerrin gets invovled, his hammer just squashing the fire spirite right down to the floor as it dissapear in a buff of smoke. The wood puppet keeps making smoke circles.
[21:59] <@BradGM> End of combat.
[22:00] * @Siluvaine tries pushing the figure bakc into the cabinet. "Okay, even more weirdness."
[22:00] <@BradGM> The mecanism seems stuck Sil. As the puppet makes more smoke circle, you all notice that there seems to be a woman's head inside the water pipe.
[22:01] <@Alexi> disembodied, or decapitated?
[22:01] <@BradGM> isn't those the same?
[22:01] <@Ulich> "foul sorcery! destroy it!"
[22:01] <@Alexi> no, one's a head without a body. The other is a head that was removed from a body :)
[22:01] * @Siluvaine tries not to roll her eyes and taps on the glass. "Hello?"
[22:01] <@BradGM> As the smoke gets out of the pipe, you see the head appears to be half mummified.
[22:02] <@BradGM> She begins to speak, yet you can't hear her, short of Silvuaine, being so close; she is whispering..
[22:03] <@BradGM> woman "The Horror. The Silent Screamer. The Spectral horror".
[22:03] * @Ulich walks up knocks it on the ground and puts his axe to it a few times
[22:03] <@BradGM> Roll strength Ulrich.
[22:04] <@Ulich> !dhroll 40
[22:04] <@Diceling> Ulich: 51 Failure by 1 degree!
[22:04] <@Ulich> (meh)
[22:05] <@BradGM> Your simple knock cannot take down the puppet and the water pipe, still, being so close, you too hear the head's whispers...
[22:05] <@BradGM> Woman "The Horror. The Silent Screamer. The Spectral Horror."
[22:05] * @Siluvaine jerks back from listening to the head as Ulich swings the axe uncomfortably close to her.
[22:06] * @Ulich the wispers just infuriate me more.
[22:06] <@BradGM> The head sudden turns to dust, as the whole aparatus rolls back into the bar, closing the door behind it.
[22:07] * @Ulich cried a wordless cry of frustration as it departs
[22:07] <@Ulich> "this is a trap, some Gods damned trap, and we walked right into it"
[22:07] <@Siluvaine> "Stop trying to smash things randomly, some things react badly to being hit, like me!"
[22:09] * @Siluvaine glances around and carefully tries the last cabinet door.
[22:09] <@BradGM> It is filled with non-imperial liquor and alchohols.
[22:09] * @Ulich walks away muttering "stop catching crosbow bolts then, not my fault"
[22:10] * @Siluvaine closes it up and shakes her head. "Well, we might know what's waiting for us at the end."
[22:11] <@Edgerrin> "Um one sec lass. lemme 'ave a look at that last cabinet."
[22:11] <@BradGM> The non-Imperial liquors one?
[22:11] <@Edgerrin> ((yeah))
[22:12] <@Ulich> me looks around the room for anything uesful
[22:12] * @Edgerrin will examine the botles
[22:13] * @Siluvaine rolls her eyes. "Perhaps another time for that?"
[22:13] <@BradGM> This cabinet containts liquor from other human contries. Kislivie Vodka, Bretonnian Brandy, Estalian Porto, Estalian Grappa.
[22:13] * @Edgerrin throws Alexi the vodka
[22:14] <@Siluvaine> "As soon as you stop drooling, perhaps the next door?"
[22:14] <@Edgerrin> 6 and take the last 3
[22:15] * @Alexi stores the vodka away
[22:16] * @Siluvaine heads out of the den and heads for the next door.
[22:16] <@BradGM> Despite not being literate, You can read a Vodka bottle alexi; this one is dated Praag 2298; making it more than 2 centuries old, made before the Fall of Praag during the Great War agains chaos.
[22:16] * @Ulich finding nothing of interest walks to the next door
[22:17] <@Alexi> "Dis is verra old."
[22:17] * @Edgerrin looks at his bottles
[22:17] <@BradGM> count as best quality, yet the bottle itself is not old.
[22:17] <@Aithorn> "If we're lucky, we'll find a way out before we starve in here."
[22:17] <@BradGM> The bottles are all dated well over 200 years old.
[22:18] <@Ulich> "this place is cursed, we need to get out of here"
[22:18] * @Ulich opens the next door
[22:19] <@BradGM> Well, you can all leave the room; Ulrich just did, he's waiting in the corridor near the double sided door to the right. Keeping in mind the main door you came in is still open to the foggy exterior.
[22:20] <@BradGM> ((just incase you wanna rewrit that last line Ulrich.))
[22:20] <@Ulich> (the term "a road to no where" i'm rather sure)
[22:20] <@Edgerrin> "Shud we leave the other open?"
[22:20] * @Siluvaine shrugs. "I have no idea really. If we close it, are we trapped?"
[22:21] <@Edgerrin> "No idea"
[22:21] <@Ulich> "may as well close the front door. what everwanted us here isn't about to let us leave that easily"
[22:22] <@Ulich> "sil what does your magic sense tell you about this place?"
[22:22] * @Siluvaine tries again now that we're inside.
[22:22] <@BradGM> Go for it.
[22:22] <@Siluvaine> !dhrol 69
[22:22] <@Siluvaine> !dhroll 69
[22:22] <@Diceling> Siluvaine: 49 Success by 2 degrees!
[22:22] <@Ulich> (lol 69, love it)
[22:24] <@BradGM> You can feel something magical coming from the door Ulrich just opened. and it doens't feel like it's evil or chaotic in nature.
[22:24] <@Siluvaine> ((Channeling too!) ))
[22:24] * @Siluvaine shrugs and motions to the door. "There's something magical in there, but it doesn't seem chaosy or evil, so don't smash it until I have a chance to look at it."
[22:25] * @Ulich grunts "lead the way then"
[22:26] * @Siluvaine heads towards the front door and shuts it, before returning to the doors Ulich just opened.
[22:28] * @Siluvaine steps through the new doors, considering what's beyond.
[22:28] <@Aithorn> ((Brad, the lights in the hall way. some kind of torch? gas light? lantern? magical flame?))
[22:29] <@BradGM> The room is a large 10mx10m dining room, with a large rectangualr dining room, with 10 chairs (4 on each side, one on each end) around it. Old daded and cobweb covered painitings decorated the walls betweens the closed window drapes. The the left and 2 windowed cupboards with drawers filled with shining cuttelry, crytal glasses and porcelain plates. The magic is mmenating form the two chandelliiers on the table, covered in cobweb.
[22:30] <@BradGM> The lights are small oil lanterns, hungs from foot long tirangular hinges.
[22:31] <@BradGM> ((they count as normal lanterns.))
[22:31] <@Aithorn> ((thanks))
[22:31] <@BradGM> There are 2 large window drapes in the room by the way.
[22:32] * @Aithorn moves to the paintings and tries to clear off some of the cobwebs to see who or what the paintings are of
[22:33] <@BradGM> There are either of faded countryside, or or family protrait, which time seems to have faded off to give each face a dismal apperance.
[22:33] * @Siluvaine moves in, glancing around, looking closely at the chandeliers. "Don't touch the chandeliers."
[22:34] <@BradGM> Roll Wp for 6th sense Sil.
[22:34] <@Siluvaine> !dhroll 59
[22:34] <@Diceling> Siluvaine: 68 Failure by 0 degrees!
[22:34] <@Siluvaine> ((Fate))
[22:34] <@Siluvaine> !dhroll 59
[22:34] <@Diceling> Siluvaine: 58 Success by 0 degrees!
[22:35] <@BradGM> For certain, since Siluvaine notices, just as Alexi pointed out earlier, the cobweb seems to have been displaced and reworked time and time again.
[22:36] <@Aithorn> After the pictures don't give any information, Aithorn goes to the drapes to see what is on the other side
[22:36] * @Ulich inspects the cutlery
[22:37] <@BradGM> You look past the drape and see, humans! Citizens walking, charts rolling, houses across the street.
[22:37] <@BradGM> Roll perception.
[22:37] <@BradGM> Ulrich, roll evaluation.
[22:37] <@Aithorn> !dhroll 61
[22:37] <@Diceling> Aithorn: 12 Success by 4 degrees!
[22:37] <@BradGM> Alexi, Edgerrin, what ae you doing?
[22:37] <@Alexi> standing guard
[22:37] <@Ulich> (int?)
[22:38] * @Edgerrin mills around but deoesnt touch anything at first. He'll check out the cupboards
[22:38] <@Ulich> !dhroll 27
[22:38] <@Diceling> Ulich: 94 Failure by 6 degrees!
[22:39] * @Edgerrin will examine the cupboards for traps
[22:40] * @Siluvaine studies the chandeliers closely, opening her senses to them.
[22:40] <@BradGM> Aithorn, despite your lack of 'human experience' you can see that those humans are dressed quite diffrently than those you saw since your recent adventure. Indeed, those look more like humans you once saw as a younger Elf, during one of your more stealthier patrols near human settlements.
[22:41] <@BradGM> Ulrich, all that porcelain, crytal and silver ornamented cutelry is surely worth 100 crowns in total.
[22:41] <@BradGM> Suddenly, the door of the room slams shut!
[22:42] <@BradGM> Edgerrin roll 6th sense.
[22:42] <@Aithorn> ((do any of them seem to notice me?))
[22:42] <@BradGM> I mean WP for 6th sense.
[22:42] <@Alexi> "Hy vos hexpectink dot...."
[22:42] <@Edgerrin> !dhroll 38
[22:42] <@Diceling> Edgerrin: 81 Failure by 4 degrees!
[22:42] <@BradGM> ÉAithorn, no, they do not.
[22:42] <@Edgerrin> ah fate
[22:42] <@Edgerrin> !dhroll 38
[22:42] <@Diceling> Edgerrin: 77 Failure by 3 degrees!
[22:42] <@BradGM> !roll 1d5+1
[22:42] <@Diceling> BradGM: 6:5+1
[22:42] * @Siluvaine straightens up, looking at the door. "Really?"
[22:43] <@BradGM> Edgerrin, as you were looking for traps, a drawer suddenly brust open, cutting you in the face for 6 wounds total!
[22:44] <@BradGM> ((minus armour and TB of course))
[22:44] <@Edgerrin> (so they bounce off my head))
[22:44] <@BradGM> Two large Turkey knivesflies off the open drawer, and the two chandeliers lift off as well into the air!
[22:45] <@BradGM> Roll init!
[22:45] <@Edgerrin> `roll 1d10+44
[22:45] <GameServ> Edgerrin rolled 1d10: 8 <Total: 8(+44) = 52>
[22:45] <@Alexi> !roll 1d10+42
[22:45] <@Diceling> Alexi: 45:3+42
[22:45] <@Aithorn> !roll 1d10+59
[22:45] <@Diceling> Aithorn: 64:5+59
[22:45] <@BradGM> !roll 1d10+45
[22:45] <@Diceling> BradGM: 55:10+45
[22:46] <@Siluvaine> !roll 1d10+51
[22:46] <@Diceling> Siluvaine: 56:5+51
[22:46] <@Ulich> !dhroll 1d10+42
[22:46] <@Diceling> Ulich: 58 Failure by 1 degree!
[22:46] <@Ulich> !roll 1d10+42
[22:46] <@Diceling> Ulich: 48:6+42
[22:47] <@BradGM> Order is: Aithorn, Siluvaine, the 2knives/2chandelliers, Edgerrin, Ulric, Alexi.
[22:49] <@BradGM> Aithorn! The Knives and chandelliers and flying around up in the room, too far for melee, short of jumping on the table to engage them there.
[22:49] <@BradGM> Two-handers can reacvh them with a -10, sicne you're holding your weapon by the extremity, whcih is far form practical
[22:50] * @Aithorn draws his sword and jumps up on on the table
[22:50] <@Aithorn> ((sure, i'll play))
[22:52] <@BradGM> Aithorn jumps on the table, ready for fomr fighting!
[22:52] <@BradGM> Siluvaine!
[22:54] * @Siluvaine looks around for ssome sort of trigger to stop the magic. "I think this place thinks we're robbing it."
[22:54] <@Ulich> "we are now!"
[22:55] <@BradGM> Roll Magic sense.
[22:55] <@Siluvaine> !dhroll 69
[22:55] <@Diceling> Siluvaine: 53 Success by 1 degree!
[22:56] <@BradGM> You see no relation to any trigger or switch connecting the 4 items to anything in this room siluvaine.
[22:57] <@BradGM> !roll 1d6 1-2a 3al 4e 5u 6 s
[22:57] <@Diceling> BradGM, 1-2a 3al 4e 5u 6 s: 5
[22:57] <@BradGM> !roll 1d6 1-2a 3al 4e 5u 6 s
[22:57] <@Diceling> BradGM, 1-2a 3al 4e 5u 6 s: 5
[22:57] <@BradGM> !roll 1d6 1-2a 3al 4e 5u 6 s
[22:57] <@Diceling> BradGM, 1-2a 3al 4e 5u 6 s: 6
[22:57] <@BradGM> !roll 1d6 1-2a 3al 4e 5u 6 s
[22:57] <@Diceling> BradGM, 1-2a 3al 4e 5u 6 s: 6
[22:58] <@Siluvaine> ((uh oh))
[22:58] <@BradGM> The knives flies toward Ulrich as the chandelliers swoop toward Siluvaine, ignoring Aithorn's panache!
[22:58] <@Aithorn> ((Sil left her horse outside))
[22:58] <@BradGM> !dhroll 43
[22:58] <@Diceling> BradGM: 15 Success by 2 degrees!
[22:58] <@BradGM> !dhroll 53
[22:58] <@Diceling> BradGM: 85 Failure by 3 degrees!
[22:58] <@BradGM> !dhroll 43 s
[22:58] <@Diceling> BradGM: 29 Success by 1 degree!
[22:58] <@BradGM> !dhroll 53 s
[22:58] <@Diceling> BradGM: 88 Failure by 3 degrees!
[22:58] * @Ulich snarles and raises his shield
[22:59] <@BradGM> Roll parry then Ulrich
[22:59] <@BradGM> Or dodge
[22:59] <@BradGM> Same for you Sil.
[23:00] <@Siluvaine> 1dhroll 54 (parry)
[23:00] <@Siluvaine> !dhroll 54 (parry)
[23:00] <@Diceling> Siluvaine: 55 Failure by 0 degrees!
[23:00] <@Siluvaine> ((Damn you!))
[23:01] <@BradGM> ((aww..Even diceling's participating!))
[23:01] <@BradGM> !roll 1d10+3
[23:01] <@Diceling> BradGM: 12:9+3
[23:01] <@Ulich> !dhroll 47
[23:01] <@Diceling> Ulich: 76 Failure by 2 degrees!
[23:01] <@BradGM> ((the right leg Sil))
[23:02] <@BradGM> Faate it Ulric?
[23:02] <@Ulich> (sure)
[23:02] <@Ulich> !dhroll 47
[23:02] <@Diceling> Ulich: 15 Success by 3 degrees!
[23:02] <@BradGM> !dhroll 46
[23:02] <@Diceling> BradGM: 94 Failure by 4 degrees!
[23:02] * @Siluvaine curses in pain as the blade slices deeply into her leg.
[23:03] <@BradGM> ((chandellier))
[23:03] <@Siluvaine> ((Same difference :) ))
[23:03] <@BradGM> !dhroll 46
[23:03] <@Diceling> BradGM: 19 Success by 2 degrees!
[23:04] <@BradGM> Siluvaine, the chandellier seems stuck in your leg wound! Ulrich, the knive stuck itself in your shield, before flying off.
[23:04] <@BradGM> Edgerrin!
[23:04] <@Edgerrin> ((Is th ere anything flying around close I can swing at?))
[23:05] <@BradGM> ((I would say the knife that Ulrich just parried would be clsoe for not have that penalty.))
[23:05] * @Edgerrin swings at the knife
[23:06] <@Edgerrin> !dhroll 54
[23:06] <@Diceling> Edgerrin: 8 Success by 4 degrees!
[23:06] <@Edgerrin> !dhroll 54
[23:06] <@Diceling> Edgerrin: 10 Success by 4 degrees!
[23:06] <@BradGM> !dhroll 45 dodge
[23:06] <@Diceling> BradGM: 56 Failure by 1 degree!
[23:06] <@BradGM> Go for it
[23:06] <@Edgerrin> `roll 1d10+5
[23:06] <GameServ> Edgerrin rolled 1d10: 9 <Total: 9(+5) = 14>
[23:06] <@Edgerrin> `roll 1d10+5
[23:06] <GameServ> Edgerrin rolled 1d10: 2 <Total: 2(+5) = 7>
[23:06] <@Edgerrin> `roll 1d10+5
[23:06] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+5) = 8>
[23:06] <@Edgerrin> `roll 1d10+5
[23:06] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+5) = 15>
[23:06] <@Edgerrin> !dhroll 54
[23:06] <@Diceling> Edgerrin: 70 Failure by 1 degree!
[23:06] <@Edgerrin> so 14 and 15
[23:07] <@BradGM> Edgerrin once again brings his hammer down on the flying nuisance and smashes a knife down a few times enough to bend it and keep it on the floor, unmoving.
[23:07] <@BradGM> Ulirch!
[23:08] <@Ulich> attack!
[23:08] <@Ulich> !dhroll 47
[23:08] <@Diceling> Ulich: 67 Failure by 2 degrees!
[23:09] <@BradGM> You have not one near you; you got to attack in rarnged or jump on the table this round and attack neaxt round.
[23:10] <@Ulich> (i'll back up Aithron then)
[23:10] <@BradGM> Ulrich jumps on the table with Aithorn!
[23:10] <@BradGM> Alexi!
[23:11] * @Alexi swings at a chandelier
[23:11] <@Alexi> !dhroll 45
[23:11] <@Diceling> Alexi: 47 Failure by 0 degrees!
[23:11] <@Alexi> fate
[23:11] <@Alexi> fate
[23:11] <@Alexi> !dhroll 45
[23:11] <@Diceling> Alexi: 9 Success by 3 degrees!
[23:12] <@BradGM> !dhroll 45 dodge
[23:12] <@Diceling> BradGM: 88 Failure by 4 degrees!
[23:12] <@BradGM> Roll damage!
[23:12] <@Alexi> !roll 1d10+5
[23:12] <@Diceling> Alexi: 14:9+5
[23:12] <@Alexi> !roll 1d10+5
[23:12] <@Diceling> Alexi: 10:5+5
[23:12] <@Alexi> 14
[23:12] <@Alexi> second attack
[23:12] <@Alexi> !dhroll 45
[23:12] <@Diceling> Alexi: 16 Success by 2 degrees!
[23:12] <@BradGM> Wait.
[23:13] <@BradGM> That second attack would ahve to be at a knife, since you got ultrakilled that chandelier.
[23:13] <@Alexi> okay
[23:13] <@BradGM> !dhroll 45 dodge knive
[23:13] <@Diceling> BradGM: 28 Success by 1 degree!
[23:14] <@BradGM> Alexi cuts down a chandellier as it passes high near him, the parts flying off, hitting the ground before hitting the ground.
[23:14] <@BradGM> I mean the wall before hitting the ground.
[23:15] <@BradGM> He tries the same on a knife, but the smaller figure is more agile and evade the blunt swing.
[23:15] <@BradGM> New round!
[23:15] <@BradGM> Aithorn, there is a knife remaining in the air and a chandellier in siluvaine's leg.
[23:16] <@BradGM> Ulrich would give you a +10 as well vs the knife.
[23:16] <@Aithorn> The leg wound looks more like Ulrich's department anyways, so Aithorn will hit that knife in the air
[23:16] <@Aithorn> !dhroll 71
[23:16] <@Diceling> Aithorn: 2 Success by 6 degrees!
[23:16] <@Aithorn> !dhroll 71
[23:16] <@Diceling> Aithorn: 64 Success by 0 degrees!
[23:16] <@BradGM> !dhroll 45 dodge
[23:16] <@Diceling> BradGM: 70 Failure by 2 degrees!
[23:16] <@BradGM> roll'em bones.
[23:17] <@Aithorn> `roll 1d10+4
[23:17] <GameServ> Aithorn rolled 1d10: 4 <Total: 4(+4) = 8>
[23:17] <@Aithorn> `roll 1d10+4
[23:17] <GameServ> Aithorn rolled 1d10: 7 <Total: 7(+4) = 11>
[23:17] <@BradGM> Aithorn's blade cut open the knife's edge, but the thing is stiill flying about.
[23:18] <@BradGM> Siluvaine! You got a chandellier stuck in your right leg!
[23:18] * @Siluvaine curses in pain and does her best to make sure that the Chandelier doesn't do any extra damage.
[23:18] <@BradGM> Roll toughness.
[23:18] <@BradGM> opposed the chandellier's strength
[23:18] <@BradGM> !dhroll 34
[23:18] <@Diceling> BradGM: 6 Success by 2 degrees!
[23:18] <@Siluvaine> !dhroll 35
[23:18] <@Diceling> Siluvaine: 38 Failure by 0 degrees!
[23:18] <@Siluvaine> ((I am so dead))
[23:18] <@BradGM> !roll 1d5
[23:18] <@Diceling> BradGM: 5
[23:19] <@BradGM> minus TB of course
[23:19] <@Siluvaine> ((11 of 11 now))
[23:19] * @Siluvaine goes pale with the pain as the chandelier wriggles in her leg.
[23:19] <@BradGM> !roll 1d6 1-2a 3al 4e 5-6u
[23:19] <@Diceling> BradGM, 1-2a 3al 4e 5-6u: 6
[23:19] <@BradGM> !dhroll 46
[23:19] <@Diceling> BradGM: 29 Success by 1 degree!
[23:20] <@BradGM> The knife flies toward Ulrich, as the chandellier manags to get out of Siluvain'es leg to fly away again.
[23:20] <@BradGM> !dhroll 43 U
[23:20] <@Diceling> BradGM: 71 Failure by 2 degrees!
[23:21] <@BradGM> The knife obviously lack its former agility, and missed the priest.
[23:21] <@BradGM> Edgeerin!
[23:22] * @Edgerrin sees the chandelier fly out of Sil's leg and braces himself for an attack (hold til its within range))
[23:22] <@BradGM> ((that would be next round, you can still charge it this round; same goes for Alexi, if it's still alive by then.))
[23:23] <@BradGM> ((Or go for the knife with a -10))
[23:23] * @Edgerrin will charg ethe chandellier
[23:23] <@Ulich> (brb)
[23:23] <@BradGM> +10 for charging
[23:23] <@Edgerrin> !dhroll 64
[23:23] <@Diceling> Edgerrin: 34 Success by 3 degrees!
[23:24] <@BradGM> !dhroll 45 dodge
[23:24] <@Diceling> BradGM: 1 Success by 4 degrees!
[23:24] <@BradGM> The chandellier pivot on its furthest branch and evade Edgerrin's hammer!
[23:24] <@BradGM> Ulrich's brb, so, Alexi!
[23:25] <@BradGM> You can charge the chandellier as well, with an extra +10 for 2v1 as well.
[23:25] * @Alexi attacks the chandelier
[23:25] <@Alexi> do I still have the -10 for height?
[23:25] <@BradGM> not this round
[23:25] <@Alexi> !dhroll 65
[23:25] <@Diceling> Alexi: 97 Failure by 3 degrees!
[23:25] <@Alexi> !dhroll 65
[23:25] <@Diceling> Alexi: 37 Success by 2 degrees!
[23:25] * @Alexi feints with his first swing
[23:25] <@BradGM> Only oene attack fif you charge
[23:26] <@Alexi> that's without charging
[23:26] <@BradGM> ah so you were near Sil then, ok
[23:26] <@BradGM> It already dodged, so roll damage!
[23:27] <@Alexi> !roll 1d10+5
[23:27] <@Diceling> Alexi: 14:9+5
[23:27] <@Alexi> !roll 1d10+5
[23:27] <@Diceling> Alexi: 10:5+5
[23:27] <@Alexi> 14
[23:27] <@BradGM> Alexi cut down the other chandellier almost as easy.
[23:27] <@BradGM> Ulrich, you're back?
[23:28] <@BradGM> Well, let's move on to next round and have him act when he'll return, alsmot end time.
[23:28] <@Ulich> (back!)
[23:28] <@BradGM> Ah there we go!*8
[23:28] <@BradGM>
Only one damaged knife remains flying.
[23:29] * @Ulich moves in to take a swing at the same knife as Eithorn
[23:29] <@BradGM>
+10
[23:29] <@Ulich> !dhroll 57
[23:29] <@Diceling> Ulich: 57 Success by 0 degrees!
[23:29] <@BradGM>
It already dodge, so roll damage!
[23:29] <@Ulich> !roll 1d10+4
[23:29] <@Diceling> Ulich: 8:4+4
[23:30] <@BradGM> ((Oh, it was already dead actually..oh well, it's deader now!))
[23:30] <@Ulich> (the rage took me, I wanted to make sure it was dead)
[23:31] <@BradGM>
Ulrich cut the knife as it passes by, the parts bouncing off and crashing on the wall.
[23:31] <@BradGM>
End of combat.
[23:32] * @Siluvaine curses and puts her hands on the wound, trying to keep it from bleeding further.
[23:32] <@Ulich> (im really sorry but my wife is getting ready to leave for her flight and I need to get ready to leave the house, can wel call it there for tonight?)
[23:32] <@BradGM> ((yeah, just roll a heal test for sil and we,ll close it there.))
[23:32] <@Ulich> (what heal Sil? why? :P )
[23:33] <@Ulich> ( I recall someone saying not to smash stuff, and look what happened. lol )
[23:33] <@Edgerrin> ((is she critical?)))
[23:33] <@BradGM> ((at 0))
[23:33] <@Ulich> (yeah is she crit?)
[23:34] <@Siluvaine> ((nope, heavily))
[23:34] <@Ulich> ( I'm going to start charging for this lol)
[23:34] <@Ulich> !dhroll 84
[23:34] <@Diceling> Ulich: 98 Failure by 1 degree!
[23:34] <@Aithorn> ((fate that))
[23:35] <@BradGM> ((I second))
[23:35] <@Ulich> !dhroll 84
[23:35] <@Diceling> Ulich: 36 Success by 4 degrees!
[23:35] <@Ulich> !roll 1d10
[23:35] <@Diceling> Ulich: 8
[23:36] <@BradGM>
Ulrich works on Siluvaine, using his stinking mixture that seems to be doing wonders, as Edgerrin's constant living is proof.
[23:36] <@BradGM> ((And let's stop it here for tonight))
[23:36] <@Ulich> " next time i say smash everything, listen" and walks away
[23:37] <@BradGM>
*End of Session***