[20:23] <@BradGM> The blind Priest, Father Otto, explained to you a terrible vision which he saw an ancient champion of Chaos rising from somewhere in the Darkwald Forest-yet according to the old man, it was the horned skull he worn with a black chain around his neck that was calling forth his eminent freedom.
[20:23] <@BradGM> Father Ranulf asked the party to seek out the relic and bring it back to Middenheim; at least to keep it out of reach of the agents of chaos, at best to remove its presence from the face of the Old World. It took some convincing, promises of rewards and even a small sum for equipment to get everyone onboard.
[20:23] <@BradGM> After taking possession of the equipment budget, alongside a blessed wooden box to safely carry the Skull without risking touching it, the group left the City southbound, toward Altdorf.
[20:23] <@BradGM> . Resting for the night in a Coaching Inn, Father Otto erupts in screams in the middle of the night, being assaulted in his sleep by the evil in the Darkwald. Come next morning, after breakfast, you return on the road, still going South.
[20:24] * +Ulrich "i dont think that bed was as clean as they said, i got some serious itchies down below if ya know what i mean.."
[20:25] <+Ulrich> ((yup i openned the game ith that))
[20:26] * +Siluvaine eyes the good Father. "Can you tell how far away we are now?"
[20:26] <@BradGM> ((yup))
[20:26] <+Ulrich> ((thats how i !Dhroll)
[20:26] <@BradGM> Father Otto "I can only know we are going in the right direction for now."
[20:27] <@BradGM> Father Otto seems tired, having little rest after his episode.
[20:27] <+Ulrich> ( we have a pack pony right?)
[20:27] <+Ulrich> (for him?)
[20:27] <@BradGM> ((No, he's got a slingbag, sword, walking stick and shield.))
[20:28] * +Ulrich "maybe the good father can use the horse for a while, he looks like hell"
[20:29] <+Alexi> "Dot vould be hokay mit me. Hy kin valk fer now."
[20:30] * +Ulrich "your compation knows no bounds sir"
[20:30] <@BradGM> Father Otto "Oh, I would not impose myself, it will not please Ulric to horse ride to a danger."
[20:30] * +Siluvaine remains on her horse because.
[20:31] <+Alexi> "Ho no, hyu vould not ride to danger. Hyu vould stay back und Hy vould run in."
[20:33] <@BradGM> Otto "It is unlike a follower of Ulric to wait while others fight."
[20:33] <@BradGM> You stop to get around midday.
[20:33] * +Siluvaine looks around, seeing if there's anything interesting about.
[20:34] <@BradGM> ((like foodstuff and such?))
[20:35] * +Aithorn is just glad to be back in the forest.
[20:35] <@BradGM> ((that would be survival))
[20:35] <+Ulrich> (more like leave flapping in the wind)
[20:35] <+Ulrich> (leaves)
[20:37] <+Siluvaine> ((well, anyplace to make camp for lunch, food, etc)
[20:37] * +Siluvaine slips off her horse and stretches.
[20:37] <@BradGM> Everything seems calm if only the time is a little darker, surprisingly, the Ancient trees of the Darkwald gives a constant cover over your ehad.
[20:38] * +Ulrich " so Mista Kernbak was in love with 1 cow and married to another"
[20:38] <+Ulrich> "one day I asked him why he loved his cow so much"
[20:39] <+Ulrich> "he told me it at least she provided milk for the family and didn't try to kill him with a knife every night"
[20:40] <+Ulrich> "he corrected me and told me "he didn't marry a cow, he married a pig"
[20:40] <@BradGM> Otto laughs "I have not heard that one in a while!"
[20:41] * +Siluvaine shakes her head. "If I didn't need to buy supplies for class..."
[20:42] * +Ulrich looks dumbfounded "i wasn't joking, really, he did love his cow, and his wife was a hateful pig of a woman"
[20:42] * +Aithorn "We didn't bring him for our minstrel, we don't need to tip him Siluvaine"
[20:42] <@BradGM> ((hah))
[20:42] <+Ulrich> (hehe)
[20:43] * +Ulrich at least HE has a sense of humor, you fellows put a new term to the word "grim"
[20:44] <@BradGM> You go on..
[20:44] * +Siluvaine returns to her horse once the movement starts. She stole this from a chaos raider fair and square!
[20:45] <@BradGM> Two hours later, Otto suddenly stops and falls on the road.
[20:45] <+Ulrich> "I TOLD YOU GUYS!!"
[20:45] * +Aithorn "This forest is old, it might still remember a time before the Empire. We might even find a few dryads. If we're lucky, we'll only have to outrun them."
[20:45] * +Ulrich runs over to help the priest
[20:46] * +Aithorn helps the priest gather up his things.
[20:46] * +Siluvaine stands up in her stirrups and looks around for any sign of attackers.
[20:46] <@BradGM> Otto "He has his head in his hand, like he's trying to hide some bright light hitting his eyes. "Aaah!"
[20:47] <+Ulrich> "damn you lot, he isn't exactly a spring chicken anymore, and he is blind if ya haven't noticed"
[20:47] * +Ulrich "would a healing drought help sir?"
[20:48] * +Siluvaine frowns as she hears the priest. "Another fit rather than an attack." She slides off her horse and moves over, listening to what the Priest says.
[20:48] <@BradGM> Otto "Oh..no, no, I'm all right now..I suddenly got blinded by a vision; we need to go this direction" *He points into the woods; While for everyone it seems to be a somewhat wide opening into the forest, Aithron can see the way Otto is pointing was once a used orad, perhaps 150, 200 years ago, which is now retaken by the Darkwald.
[20:50] * +Siluvaine grimaces as she looks at the overgrown forest.
[20:50] <@BradGM> You can walk and use your horses, i,s just into the woods.
[20:51] <+Aithorn> ((what's an orad?))
[20:51] <@BradGM> ((it's a road in the ancient tongue of typo))
[20:51] <+Siluvaine> ((French for road :) ))
[20:52] <@BradGM> ((funny))
[20:52] <+Siluvaine> ((Well, Braddoc French))
[20:52] * +Ulrich will stick by the priest from now on just in case he has any more problems, and in no small part because of the rest or the groups seeming apathy to his health and well being
[20:52] <@BradGM> ((Braddoc good, Mael baaad))
[20:52] * +Siluvaine motions for Aithorn to take the lead. "I think you'd best take the lead?"
[20:52] <@BradGM> ((yeah, Otto's attack is also to keep Ulrich 'busy' so to speak))
[20:52] <+Ulrich> (works well enough for me)
[20:53] <@BradGM> ((well, I figured it's more than just suddenly poping into the GM bubble))
[20:53] <@BradGM> ((or going to get firewood for a few hours in the night))
[20:53] <@BradGM> ((alone, in the Darkwald))
[20:54] * +Aithorn "There was an orad here many decades ago, it should help speed our passage a bit..." ((Aithorn will walk ahead of the group a bit with his bow out))
[20:54] <+Ulrich> (i'll protect the priest, thats my thing, helping the poor and maimed and all)
[20:54] <@BradGM> ((nice touch aithron))
[20:54] <@BradGM> ((Such a noble soul Ulrich))
[20:55] * +Siluvaine gets back on her horse, leading it off the road and into the forest, following Aithorn. "I wonder if anyone else might be looking for this."
[20:55] <+Ulrich> "a what?"
[20:55] <@BradGM> ((geez, turn the knife why don't ya..))
[20:55] <+Ulrich> (lol)
[20:55] * +Alexi follows along. "Vell, if dey are den mebbe ve heff to fight. Or mebbe not."
[20:55] * +Aithorn "An orad? It's an old elvish word for an abandoned forest path."
[20:56] <+Aithorn> ((sorry))
[20:56] <@BradGM> ((no, I can take it, 'lest you run with it))
[20:56] <+Ulrich> "people speak imperial, i can't tell what you lot are saying between yer accents, dwarvish and the elf talk"
[20:57] <@BradGM> ((*least))
[20:57] <+Ulrich> (lol)
[20:58] <@Edgerrin> (sprecken die deutche mein ulrich?))
[20:59] <@BradGM> The road is vegetation filled, a tree here or there in the way, but you can navigate it without too much trouble. The forest is alive, but there is no sign, or sound, of danger yet.
[20:59] * +Aithorn "If it has been calling out, the Father has heard it's voice, others might be listening. But blood calls to blood, whether anything else comes, I do not think it will be alone."
[20:59] * +Siluvaine keeps looking around, her hand on her staff. She sighs. "Yeah. Probably."
[20:59] <+Alexi> "Den ve fight to keep it from causing trubble, yah?"
[21:00] <+Aithorn> "It will cause trouble, I fear we will fight only to keep the trouble from spreading beyond us."
[21:00] <@BradGM> The sun is setting, as you enter a large, ancient clearing with skeletons of stone building in the middle of the opened area; no doubt an ancient village, abandonned long ago for reasons unkoown.
[21:01] * @Edgerrin looks for anything with a roof
[21:01] <@BradGM> !dhroll 60
[21:01] <Diceling> BradGM: 37 Success by 2 degrees!
[21:02] <+Ulrich> "this place gives me the kreeps"
[21:02] * +Siluvaine slips off her horse and wipes it down, letting it rest. "Atleast its just abandoned and not something worse."
[21:02] <+Ulrich> "define worse"
[21:02] <@BradGM> You can find a building, perhaps the tavern or the largest house in town, with still a good chuck of it's roof who had shingles.
[21:03] <+Ulrich> 'that was retorical"
[21:03] <+Aithorn> "Go carefully, others may have found shelter before us."
[21:03] <+Alexi> "Yah, yah..."
[21:03] * @Edgerrin naturally heads for the tavern to check it out
[21:03] <+Ulrich> (ok guys im off, GM take care of my rather large blonde, blue eyed baby)
[21:03] * +Alexi has his axe unlimbered as he moves in
[21:04] <@BradGM> If/When you reach the middle of the old village, Father Otto will point toward West-South-West. "We must to this direction now."
[21:04] <@Edgerrin> (night Ul))
[21:04] <@BradGM> ((heh, Not a problem have a good shift
[21:04] <@BradGM> ))
[21:04] <+Ulrich> ((i'll try to come back if i can but it will be in about 2 hours))
[21:05] <@BradGM> ((enough time to kill your char))
[21:05] * +Ulrich (MordentHex@de269-86.members.linode.com) Quit (Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D)
[21:05] <@BradGM> ((bwahahaha))
[21:05] <@BradGM> ((yes, perfect timing, it's the last thing he saw!))
[21:05] * +Siluvaine looks to the West, South West, looking to see if there's any sign of a road or clearing.
[21:06] <@BradGM> Roll perception -10 siluvaine, you city-elf
[21:06] <+Aithorn> "Do you sense any urgency, Father? The Drakwald can be even more dangerous at night. I'd like to arrive at our destination with both arms attached."
[21:07] <@BradGM> Otto "No, is it still seeing, but it is not as agressive as last night, or even the last week in Middenheim."
[21:07] <+Siluvaine> !dhroll 50
[21:07] <Diceling> Siluvaine: 49 Success by 0 degrees!
[21:08] <@BradGM> Otto "I would recommend putting some sound traps round, jsut in case."
[21:08] * @Edgerrin checks out the inside of the old building
[21:08] <@BradGM> Siluvaine, you think it's just the wood, there's no indication or ressemblance or any road.
[21:09] * +Siluvaine returns to the group. "I think the trip tomorrow is going to be harder."
[21:10] <+Alexi> "Vell uf cause. Dis has been easy-peasy so far."
[21:11] <@BradGM> Edgerrin, the building got 5 rooms, 3 are covered by the roof, one of them you can think was a kitchen due to the presence of obth a hearth and the skeleton of a counter (the wooden top is gone, but the stone frame is still there)
[21:12] <@BradGM> The floor is pretty much the direct floor, but nothing you ever did.
[21:12] <@BradGM> ((direct earthground I mean))
[21:13] * @Edgerrin will head back out and start gathering dead wood for a fire.
[21:13] * +Siluvaine sets her stuff up in one of the covered rooms and gets out the food and the pot.
[21:13] <@Edgerrin> "I assume we be stopping ere tanite." he says to the group as he passes looking for wood.
[21:15] * @Edgerrin will gather the wood then bring it back and start making a fire in the hearth. He'll clean it out first if need be.
[21:15] <+Siluvaine> "Unless we want to fight out way through the forest in the dark."
[21:15] <+Siluvaine> (brb)
[21:15] <@BradGM> ((C,moon, most of you got darkvision!))
[21:15] <+Alexi> "Hy dun tink dot be a goot idear."
[21:16] <+Aithorn> ((it's not about being able to see what's trying to eat our brains))
[21:16] <+Aithorn> ((it's about making them eat the dwarf first ;))
[21:17] <@Edgerrin> ((They'd eat you first. Elves be sweeter tasting. Dwarves be tough))
[21:17] <@Edgerrin> ((and chewy))
[21:17] <@BradGM> ((WEll, you got some old leather steak and some tender loin..))
[21:18] <@BradGM> Edgerrin, you'll need to get some branch in to clear the chimney; roll agility.
[21:19] <@Edgerrin> !dhroll 39
[21:19] <Diceling> Edgerrin: 21 Success by 1 degree!
[21:20] <+Siluvaine> ((back))
[21:20] <@BradGM> DEspite having no chimney sweep experience, a few stabbing of the bigger chunks seems to do the trick, and you didn't get too much of it on your pants too.
[21:21] <@BradGM> ((I have no idea what's the English word for the black thing in the chimney))
[21:21] <+Alexi> (soot)
[21:21] * @Edgerrin smacks his hands together to knock off some sut after being pleased with his job well done.
[21:21] <@BradGM> ((soot, yes, thanks))
[21:22] * +Siluvaine sets up some of the rations, getting it ready for once the fire is made.
[21:23] * @Edgerrin then starts to arrange wood, takes out his tinderbox and lights the fire
[21:23] <@BradGM> It takes but a few seconds to get the fire going.
[21:24] <@Edgerrin> "All yers lady elf"
[21:24] * +Aithorn is going to get as close to the edge of the light as possible while staying in the room
[21:24] * +Siluvaine puts the pot over the fir eand shrugs. "Aobut the best I Can do."
[21:24] <@BradGM> !dhroll 54
[21:24] <Diceling> BradGM: 25 Success by 2 degrees!
[21:24] * @Edgerrin bows and goes to his pack to retrieve his bowl
[21:24] <@BradGM> Father Otto is busy with Ulrich moving about setting up some thin fish line at choke points between buldings.
[21:25] <@Edgerrin> ((how many enterances/exits are there in the building?))
[21:26] <@BradGM> 2 doors, 5 windows, and the 2 holes in the roof. In your room, there are 2 windows and the door it self leading in the small corridor.
[21:27] * +Alexi leans against the wall and stands watch, his axe at his side
[21:28] <@BradGM> Speaking of, any turn of watch?
[21:29] * @Edgerrin will go outside and look for some dry leaves and twigs. He'll bring piles into the house and place them at the entrances on the floor so any univited vistors if they manage to miss the trip wires will make crunching sounds as they enter.
[21:29] * +Siluvaine will take first watch.
[21:29] * +Aithorn will go after Siluvaine
[21:30] * @Edgerrin is fine taking thrid watch
[21:30] * +Alexi will watch till he falls asleep :D
[21:31] * @Edgerrin unrolls his bedroll in the kitchen
[21:31] <@BradGM> Otto sleeps.
[21:32] <@Edgerrin> ((we prop Ulrich in front of a door))
[21:32] <@Edgerrin> 3LIBRARY DATA: 4LAZ RULE: 1 If a player fails to show or has to a leave a game early, the said players character my be used as a shield by the remaining player characters. Injury and/or death my occur to the absent players character at no penalty to the characters still present
[21:32] <@Edgerrin> ((our house rule))
[21:32] <+Siluvaine> (O_o))
[21:33] * +Siluvaine wonders if the night is going to be interrupted by another vision, or something worse.
[21:33] <@BradGM> !dhroll 70
[21:33] <Diceling> BradGM: 99 Failure by 2 degrees!
[21:33] <@BradGM> !dhroll 70
[21:33] <Diceling> BradGM: 71 Failure by 0 degrees!
[21:35] <@BradGM> The night is surprisingly calm. The fact you used the heart to hide the flame and yourself. Edgerrin, you hear some movement during the early hours of the morning, but were they just animals or more sinister beasts...you saw nothing in the open when the others began waking up.
[21:37] * @Edgerrin will take Aithorn aside after everyone is awake and inform him of the noises. 1" Do ya think ya ciuls scout around and see if there be any tracks. Ya be better at that than I."
[21:37] <@Edgerrin> *could
[21:37] * +Siluvaine looks better after a full night of sleep and gathers all her stuff up, readying her horse to move on after they eat.
[21:38] * +Aithorn "I'll be back in 15 minutes, if you don't hear from me, go quickly."
[21:38] <+Aithorn> ((I'll go take a quick scout to see if the tracks were anything dangerous))
[21:40] <@BradGM> Roll survival Aithron, +20 due to freshness
[21:40] <+Aithorn> !dhroll 61
[21:40] <Diceling> Aithorn: 72 Failure by 1 degree!
[21:41] <@BradGM> ((Fate it?))
[21:41] <@BradGM> ((this early in the morning?))
[21:41] <+Aithorn> !dhroll 61 fate, i have 2
[21:41] <Diceling> Aithorn: 83 Failure by 2 degrees!
[21:41] <+Aithorn> poop
[21:41] <+Aithorn> ((guess not))
[21:42] * +Siluvaine remains inside so she doesn't mess up the tracks. If its not cobblestone, its not worth examining.
[21:42] <@Edgerrin> ((is alexi good at traking?))
[21:43] <@BradGM> You walk around the area Aithorn, you found no tracks, if only some days old deer tracks.
[21:44] <@BradGM> ((Hey, maybe hE'll lie?))
[21:44] <+Alexi> ((sec))
[21:45] <+Alexi> ((Ehhh....kinda?))
[21:45] * +Aithorn walks back into camp "If there was anything there, it didn't stay for long. At least I don't think we'll be in any extra danger."
[21:45] <+Alexi> "Let me take a look, yah?"
[21:45] <+Alexi> ((+20, right?))
[21:45] <@BradGM> ((yes))
[21:46] <+Alexi> !dhroll 51
[21:46] <Diceling> Alexi: 40 Success by 1 degree!
[21:47] <@BradGM> You find a series of tracks, hey look like deers, but different, like mountain goats but with a smaller sized, about the sized of a closed fist instead of an open hand.
[21:48] <+Alexi> "Hunh...dey look like bebbee goats. Hy dun know dot goats vere in dese voods."
[21:48] <@BradGM> They are going from North-North-West toward the East.
[21:50] <@BradGM> Otto "Goats? Sounds like Beastmen to me, ungors or gors maybe."
[21:50] <+Aithorn> "If you are scared of goats, don't worry, there aren't any. These are goats with thumbs and steel."
[21:51] <@BradGM> Otto "And I haven't slept that well in days; I can take at least half of them now."
[21:51] <@BradGM> Father Otto probes with his stick for his gear.
[21:51] <+Siluvaine> ((what's to the east of us?))
[21:52] <@BradGM> ((The main road is somehwat east ways))
[21:52] <@Edgerrin> ((they seem to be headin away from the direction we need to go))
[21:52] <+Siluvaine> "MAybe heading towards the road? Atleast they aren't going in the direction we are."
[21:52] <@Edgerrin> ((i think))
[21:52] <+Alexi> "Hunh. Vell dey could be goot to fight, but mebbe later."
[21:53] <@BradGM> ((that,s the middenheim-Altdorf road, the one you used before cutting into the ancient orad))
[21:53] <+Aithorn> "Those who go out usually intend to come back. We'd better move fast then."
[21:54] <@BradGM> You need to go West-South-West
[21:54] <@BradGM> Which is where Father Otto is guiding you.
[21:55] <@BradGM> The wood is alos more wild there; you can ride with your horses, but don't expect to fight at ease on it or to do any acrobatics or speed. with it.
[21:55] * +Siluvaine finishes getting ready and decides to ride her horse while she can.
[21:55] <@BradGM> How do you proceed; as in, what is your marching order?
[21:56] * +Siluvaine will go in middle.
[21:56] <@BradGM> ((hahaha))
[21:56] * +Alexi is in front
[21:56] <+Aithorn> ((clowns to the left of me, jokers to the right....))
[21:57] * +Aithorn will bring up the rear and attempt to clear tracks that we might leave
[21:57] <@BradGM> ((you're singing or Siluvaine's horse?))
[21:57] <+Siluvaine> ((I'm not stuck, I choose to be here!))
[21:57] <+Aithorn> ((singing of siluvaine's horse))
[21:57] * @Edgerrin falls in behind the kisivite
[21:57] <@BradGM> Father Otto will be flanked by Ulrich behind Alexi.
[21:57] <@BradGM> Father Otto will be flanked by Ulrich behind Edgerrin.
[21:59] <@BradGM> Aithron, if you are covering the tracks, roll survival-20 due to the horses
[21:59] <+Aithorn> !dhroll 21
[21:59] <Diceling> Aithorn: 53 Failure by 3 degrees!
[21:59] <@BradGM> Alexi, roll perception.
[22:00] <+Aithorn> ((I'll just string up some neon lights then, shall I? Did anyone bring the extension cord?))
[22:01] <@BradGM> ((https://www.youtube.com/watch?v=z6uznGb9hB4))
[22:01] <+Alexi> !dhroll 31
[22:01] <Diceling> Alexi: 78 Failure by 4 degrees!
[22:01] <+Alexi> fate
[22:01] <+Alexi> !dhroll 31
[22:01] <Diceling> Alexi: 17 Success by 1 degree!
[22:03] <+Aithorn> ((well.... yeah....
[22:03] <+Aithorn> ))
[22:03] <@BradGM> Alexi, you lead the way for a couple of hours, numerous times, you also step into similar groups of goat-like tracks that seems to be going and coming from the direction you seem to be heading to.
[22:04] <@BradGM> ((*you also= you almost))
[22:04] <+Alexi> "Hm. Dese goatmen..dey look like dey might hef un camp ver ve are goink."
[22:04] <@BradGM> You managed to get into the rough and made a trail that at least won't be as obvious as boots on hoofs.
[22:07] <@BradGM> Alexi, roll perception again.
[22:07] <@BradGM> Visual
[22:08] <+Alexi> !dhroll 31
[22:08] <Diceling> Alexi: 62 Failure by 3 degrees!
[22:08] <+Alexi> ((not gonna bother))
[22:09] <@BradGM> !dhroll 38
[22:09] <Diceling> BradGM: 54 Failure by 1 degree!
[22:10] * +Siluvaine sighs at the mention of the creatures and keeps an eye out as well as keeping a firm grip on her quarterstaff.
[22:10] <@BradGM> Alexi, you keep advancing into the forest, until you suudenyl spot sudden movement in front of you about 20 meters away; furthermore, you realise youw ere walking straight into a clearing which begins 10 meters up.
[22:10] * +Alexi darts out one arm to stop people from walking in front of him
[22:10] * +Aithorn will get his bow and an arrow ready as soon as he realizes a clearing is coming up
[22:12] * @Edgerrin stops and readys his hammer for trouble
[22:12] * +Siluvaine pulls her horse to a stop, patting its nose as she looks around for her perch.
[22:12] <+Alexi> "Ve are not alone."
[22:12] * @Edgerrin whispers to alexi 1"Is ther e a way around?"
[22:13] <@BradGM> The tracks are all coverting toward the clearing; roll survival Alexi.
[22:14] <+Alexi> !dhroll 31
[22:14] <Diceling> Alexi: 82 Failure by 5 degrees!
[22:14] <+Alexi> pffft!
[22:15] <@BradGM> Aithron can roll as well, as I suppose he observes his enviromment and sees the tracks.
[22:15] <+Aithorn> !dhroll 41
[22:15] <Diceling> Aithorn: 31 Success by 1 degree!
[22:17] <@BradGM> You can see the numerous hoofs tracks of the beastsmen going and coming to the clearing. Yet despite the numbers, they appear to be quite old, 12, 14 days parhaps.
[22:17] <@BradGM> ((BRB))
[22:18] * @Edgerrin whispers "some sorta party durin a full moon i guess."
[22:18] <@BradGM> ((back))
[22:19] <+Aithorn> ((aint no party like a chaos god party, 'cuz a chaos god party don't stop... or something like that))
[22:19] * +Aithorn whispers "Many coming and many going, but nothing recent. But they come back to something, so be wary."
[22:20] <@BradGM> The movement is still there Alexi
[22:20] <+Alexi> "Dey are still dere, vatching us." <Alexi nods his head in the direction of the movement>
[22:20] <@Edgerrin> "Let's be moving as quick as we can thru here I say."
[22:20] * +Siluvaine slips off her horse, putting it between her and the movement, trying to move as silently as possible.
[22:22] <@BradGM> Edgerrin, you can try a perception to see what is the movement about.
[22:22] <@Edgerrin> !dhroll 14
[22:22] <Diceling> Edgerrin: 6 Success by 0 degrees!
[22:22] <@Edgerrin> lol
[22:23] <@BradGM> The other are now covered by Siluvaine's horse
[22:24] <@BradGM> Edgerrin, you see a tall, to what you can describe, bull walking on two legs. It seems to have some sort of leather clothing and some big axe. Seeing it gets yours stomach tingle as well.
[22:24] <@BradGM> ((As in, it cause fear, but since your,e not in combat proper with it, it's 'not tht bad' yet))
[22:25] <@Edgerrin> ((Does it see us or is it occupied?))
[22:25] * +Siluvaine slips her quarterstaff into a holder as she readies her bow and arrow. She glances around, looking for a way out.
[22:26] <@BradGM> Not yet, from what you can see it, seems to be tending to..something at the base some some stone.
[22:27] * @Edgerrin whispers to the group. 1"Look over there. He ain't seen us yet."
[22:27] * @Edgerrin makes a scan for others
[22:28] * +Siluvaine tries to figure out how many there are.
[22:28] <+Aithorn> ((what is the distance from us to the minotaur?))
[22:28] <@BradGM> The clearing seems to be deserted from waht you can see.
[22:29] <@Edgerrin> brb
[22:29] <@BradGM> ((Woah, who said anything about a minotaur??...he's 20 meters away, the clearing starts 10 meters away from Alexi
[22:30] <+Aithorn> ((oh, you and your 'bull'... ;))
[22:31] <@BradGM> ((hehe))
[22:32] * +Siluvaine glances around. "Well, do we kill it or try to move around?"
[22:32] <@BradGM> Otto "Well, whichever you decide, we must go forward in front of us."
[22:32] <@Edgerrin> "Dead enemys tell no tales."
[22:33] * +Aithorn "I won't let it live. But blood calls to blood, I think we will find it here."
[22:34] <@Edgerrin> "I not be much with the sneaking skills. If ya want I'll distract it while you with the bows pin cushion it. when he gets close I'll hammer him."
[22:35] <+Aithorn> "Go well, we'll be here."
[22:35] * +Aithorn nods.
[22:35] * +Aithorn will sneak up to the edge of the clearing to get a view of the creature.
[22:35] * +Siluvaine readies her bow, aiming at the creature.
[22:36] * +Alexi pulls his own bow, leaning his axe on a tree
[22:37] * @Edgerrin walks out into the clearing humming to himslef.
[22:38] <@BradGM> If you go toward the end of the clearing, first roll concleament (wood) and roll WP vs fear
[22:38] <@Edgerrin> Ok I have stout Hearted as a Talent
[22:39] <@Edgerrin> !dhroll 38
[22:39] <Diceling> Edgerrin: 26 Success by 1 degree!
[22:39] <@Edgerrin> that was fo rthe fear.
[22:39] <@Edgerrin> ((what do i roll for concealment?))
[22:39] <@BradGM> ((Yeah, I suppose you're not entering the clearing with a bush as a disguse like a cartoon))
[22:40] <@BradGM> ((OR well, that would be half agility))
[22:40] <@Edgerrin> ((yeah I'm trying to be seen))
[22:40] <+Aithorn> ((a bush... pffffft. of course not!, he's hiding behind Siluvaine's horse as a disguise))
[22:40] <+Aithorn> ((obviously))
[22:41] <+Siluvaine> ((Silluvaine's horse knows better than to get involved))
[22:41] <+Alexi> ((you laugh. I once had a Ram Python in Battlelords make a concealment check while holding up a sign saying 'I am a tree'))
[22:41] * @Edgerrin hums loony tunes as he enters the clearing
[22:41] <+Alexi> ((Of course, he was an exceptional Ram...he could spell 'tree'))
[22:41] <@Edgerrin> ((AHHH, whats up doc?))
[22:42] <@BradGM> You all move with skill to the end of the clearing and Edgerrin simply walk in it!
[22:43] <@BradGM> Roll initiative.
[22:43] <+Aithorn> `roll 1d10+44
[22:43] <GameServ> Aithorn rolled 1d10: 5 <Total: 5(+44) = 49>
[22:44] <+Siluvaine> !roll 1d10+41
[22:44] <@Edgerrin> `roll 1d10+39
[22:44] <GameServ> Edgerrin rolled 1d10: 9 <Total: 9(+39) = 48>
[22:44] <Diceling> Siluvaine: 45:4+41
[22:44] <+Alexi> `roll 1d10+31
[22:44] <GameServ> Alexi rolled 1d10: 4 <Total: 4(+31) = 35>
[22:44] <@BradGM> !roll 1d10+38
[22:44] <Diceling> BradGM: 45:7+38
[22:44] <+Alexi> er, should be 36
[22:45] <@BradGM> Order is; Aithorn, Edgerrin, Siluvaine/The Minotaur, Alexi.
[22:45] <@BradGM> Aithron, roll WP
[22:46] <@BradGM> versus fear
[22:46] <+Aithorn> !dhroll 41
[22:46] <Diceling> Aithorn: 92 Failure by 5 degrees!
[22:47] <@BradGM> ((Faaate?))
[22:47] <+Aithorn> !dhroll 41
[22:47] <Diceling> Aithorn: 45 Failure by 0 degrees!
[22:47] <+Aithorn> ((better))
[22:48] * MordentHex (MordentHex@de269-86.members.linode.com) has joined #shadowrun
[22:48] * MordentHex is now known as Ulrich
[22:48] <@BradGM> Aithron, despite your bravery, you feel slightly uncertain about facing this monster in your current state. you are stuck with fear.
[22:48] <@BradGM> Ulrich, roll init then
[22:49] <Ulrich> (back)
[22:49] <@BradGM> Edgerrin! You walked into the clearing, the Minotaur is about 7 meters away from you.
[22:49] <@Edgerrin> ((Is he comig this way?))
[22:49] <Ulrich> (whats the INit roll again?)
[22:50] <@BradGM> ((1d10+agility))
[22:50] <@BradGM> ((!roll 1d10+agi))
[22:50] <Ulrich> !roll 1d10+37
[22:50] <Diceling> Ulrich: 46:9+37
[22:51] <@BradGM> ((he's actually startled, but can act this round.))
[22:51] <@BradGM> Order is; Aithorn, Edgerrin, Ulrich, Siluvaine/The Minotaur, Alexi.
[22:52] <@Edgerrin> "Yo big ugly, care to go a round?"
[22:52] <Ulrich> (what happened to my character while i was gone...)
[22:52] <@Edgerrin> (is move skill meters or feet?))
[22:52] <@BradGM> ((since he didn't spotted you the first time, and well, you sorta just walked in the place..))
[22:54] <@BradGM> ((meters))
[22:54] <@BradGM> ((thought it's a multiplcator))
[22:54] <@Edgerrin> (so hes two moves away for me))
[22:54] <@BradGM> ((6 full, 12 charge, 18 run for M of 3))
[22:54] <Ulrich> "go kill it slayer!"
[22:55] * @Edgerrin will charge the bullman
[22:55] <@BradGM> +10 for charge
[22:55] <@Edgerrin> !dhroll 64
[22:55] <Diceling> Edgerrin: 47 Success by 1 degree!
[22:56] <@BradGM> Has he's got his axe in his back he can't parry! roll damage!
[22:56] <@Edgerrin> `roll 1d10+4
[22:56] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+4) = 7>
[22:56] <@Edgerrin> ((bah))
[22:57] <@BradGM> ((tw-hnde dis impact, so rll twice, take highest))
[22:57] <@Edgerrin> ((oh yeah)0
[22:57] <@Edgerrin> `roll 1d10+4
[22:57] <GameServ> Edgerrin rolled 1d10: 4 <Total: 4(+4) = 8>
[22:57] <@BradGM> ((meh))
[22:57] <Ulrich> (your getting out of shape)
[22:57] <Ulrich> (not enough fighting)
[22:58] <@Edgerrin> ((no trolls to kill))
[22:58] <@BradGM> You score a hit, but clearly, you'll need to do better!
[22:58] <@Edgerrin> :P
[22:58] <@BradGM> Ulrich! You are 10 meters away at the clearing's edge. roll WP vs fear first to see if you can act
[22:58] <Ulrich> (better do better or you wont get a chance to become a "trollslayer" :P)
[22:58] <Ulrich> (ppop)
[22:59] <Ulrich> !dhroll 41
[22:59] <Diceling> Ulrich: 87 Failure by 4 degrees!
[22:59] <Ulrich> Fate
[22:59] <Ulrich> !dhroll 41
[22:59] <Diceling> Ulrich: 16 Success by 2 degrees!
[23:00] * Ulrich "Holy sigmar! protect me!"
[23:00] <@BradGM> You can act normally Ulrich
[23:00] <Ulrich> (where is the priest?)
[23:00] <@BradGM> ((Beside you, sword drawn and shield ready.))
[23:01] * Edgerrin sets mode: +v Ulrich
[23:01] * Kane-DK (Kane-DK@336-33-761-71.lightspeed.sndgca.sbcglobal.net) has joined #shadowrun
[23:01] * +Ulrich goes into a defencive stance in front of the priest as i ready my shield and axe
[23:01] <@BradGM> ((I would have him act at the end of the round, but with you there, he's with you))
[23:02] <@BradGM> Otto "what? Why re we not attacking?"
[23:02] <@BradGM> Siluvaine!
[23:02] <@BradGM> Roll WP first
[23:02] <+Siluvaine> !dhroll 59
[23:02] <Diceling> Siluvaine: 76 Failure by 1 degree!
[23:02] <+Siluvaine> ((Fate))
[23:02] <+Siluvaine> !dhroll 59
[23:02] <Diceling> Siluvaine: 3 Success by 5 degrees!
[23:03] <@BradGM> you can act
[23:03] * +Siluvaine takes a moment to aim and lets loose her arrow.
[23:03] <@BradGM> -20 for being in melee, +10 for aiming
[23:03] <+Ulrich> "tactics old man, waiting for an opening, and that dwarf is swinging his axe like a mad ah dwarf"
[23:03] <+Siluvaine> !dhroll 25
[23:03] <Diceling> Siluvaine: 51 Failure by 2 degrees!
[23:04] * +Siluvaine curses as the arrow flies off past the creature.
[23:04] <@BradGM> Otto "And we should flank him! Use our numbers agasint that beast!"
[23:04] <@Edgerrin> ((yes please))
[23:05] <+Ulrich> "just stay back, without you we wont be able to find this cursed relic you seek"
[23:05] <@BradGM> The Minotaur takes out his axe from his strap, covering his move with a animalistic, or what is language, grunt and a violent swing his his horns toward Edgerrin.
[23:05] <@BradGM> !dhroll 42
[23:05] <Diceling> BradGM: 7 Success by 3 degrees!
[23:05] <@BradGM> You can parry or dodge if you got it
[23:05] <@Edgerrin> dodge
[23:05] <@Edgerrin> !dhroll 39
[23:05] <Diceling> Edgerrin: 85 Failure by 4 degrees!
[23:05] <@Edgerrin> fate
[23:06] <@Edgerrin> !dhroll 39
[23:06] <Diceling> Edgerrin: 71 Failure by 3 degrees!
[23:06] <@Edgerrin> pshaw
[23:06] <@BradGM> !roll 1d10+4
[23:06] <Diceling> BradGM: 7:3+4
[23:06] <@Edgerrin> ((5T + 1 A))
[23:06] <@BradGM> You get horned for 7 wounds to the body
[23:06] <@BradGM> ((or one then))
[23:06] <@BradGM> Alexi!
[23:07] <@BradGM> Roll WP first
[23:07] <+Alexi> !dhroll 31
[23:07] <Diceling> Alexi: 51 Failure by 2 degrees!
[23:07] <+Alexi> fate
[23:07] <+Alexi> !dhroll 31
[23:07] <Diceling> Alexi: 81 Failure by 5 degrees!
[23:07] <+Alexi> cripes
[23:07] <+Ulrich> (anyone know how to convert KJ to Calories?)
[23:08] <+Alexi> ((hate Fear mechanics SO DAMN MUCH!))
[23:08] <@BradGM> Alexi, you know your cows, but standing on two hoofs and swinging an axe is a bit too much for you to take for now. You are in fear.
[23:09] <@BradGM> ((WEll, fantasy is more cut than 40k; in 40k you coulf end up acting but with a -10 or -20; here you can't do shit or run away))
[23:09] <@BradGM> New round!
[23:09] <@BradGM> Aithron, you can roll WP again to act.
[23:09] <+Aithorn> !dhroll 41
[23:09] <Diceling> Aithorn: 5 Success by 3 degrees!
[23:09] <+Aithorn> ((shazaam))
[23:10] <@BradGM> you can act
[23:10] <+Aithorn> ((aim and fire an arrow, -20 for combat, +10 for aim))
[23:10] <@BradGM> ((ok))
[23:10] <+Aithorn> !dhroll 45
[23:10] <Diceling> Aithorn: 82 Failure by 3 degrees!
[23:10] <+Ulrich> (i thought elves where suposta be GOOD at shooting)
[23:11] <@BradGM> ((hey, why do you think he's hiding in the woods for?))
[23:11] <+Ulrich> (pff)
[23:11] <@BradGM> Edgerrin! arrows flies about, only adding to the no doubt epic battle you now pit yourself in
[23:12] * @Edgerrin swings not once but twice
[23:12] <@Edgerrin> !dhroll 54
[23:12] <Diceling> Edgerrin: 9 Success by 4 degrees!
[23:12] <@BradGM> !dhroll 42 parry
[23:12] <Diceling> BradGM: 39 Success by 0 degrees!
[23:12] <@Edgerrin> !dhroll 54
[23:12] <Diceling> Edgerrin: 5 Success by 4 degrees!
[23:12] <@BradGM> Great weapon clashes, but Edgerrin gets an opening and hit the hammer home! roll damage
[23:13] <@Edgerrin> `roll 1d10+4
[23:13] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+4) = 7>
[23:13] * +Ulrich see's Alexi is stone cold afraid and tries to muster the will to charge this all to familure beast
[23:13] <@Edgerrin> `roll 1d10+4
[23:13] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+4) = 14>
[23:13] <@BradGM> a 10! re-roll to hit to confirm the crit
[23:13] <@Edgerrin> ((so roll 1d10 again?))
[23:13] <@Edgerrin> `roll 1d10
[23:13] <GameServ> Edgerrin rolled 1d10: 6 <Total: 6>
[23:13] <+Aithorn> ((dramatic drumroll))
[23:13] <@BradGM> ((re-roll to hit first))
[23:14] <+Ulrich> (roll to hit again)
[23:14] <@BradGM> ((then the d10))
[23:14] <@Edgerrin> !dhroll 54
[23:14] <Diceling> Edgerrin: 71 Failure by 1 degree!
[23:14] <+Ulrich> 9bah, beat me to it)
[23:14] <@BradGM> ((fate it?))
[23:14] <@Edgerrin> damn
[23:14] <@Edgerrin> yeah
[23:14] <@Edgerrin> !dhroll 54
[23:14] <Diceling> Edgerrin: 49 Success by 0 degrees!
[23:14] <+Ulrich> (fate?;p)
[23:14] <@BradGM> nice, now roll that d10
[23:14] <@Edgerrin> `roll 1d10
[23:14] <GameServ> Edgerrin rolled 1d10: 7 <Total: 7>
[23:14] <@Edgerrin> 21
[23:14] <+Ulrich> (there is my opening!)
[23:15] * +Ulrich see's his openning and prepairs to charge
[23:16] <@BradGM> You hit him square in the torso; you can even hear bones cracks and organs gets crushed. The blood he suddenly spit out as the blow connects only confirms the deathliness of your strike.
[23:16] <@BradGM> Ulrich!
[23:16] * +Ulrich CHARGE!
[23:17] <@BradGM> +10 for charge, +10 for 2v1
[23:17] <+Ulrich> !dhroll 67
[23:17] <Diceling> Ulrich: 77 Failure by 1 degree!
[23:17] <+Ulrich> (fate!)
[23:17] <@BradGM> ((ok))
[23:17] <+Ulrich> !dhroll 67
[23:17] <Diceling> Ulrich: 64 Success by 0 degrees!
[23:17] <+Ulrich> (thank god)
[23:18] <@BradGM> He can no longer parry, roll damage
[23:18] <+Ulrich> 1d10+3
[23:18] <+Ulrich> roll 1d10+3
[23:18] <@BradGM> ((use the ! Luke))
[23:18] <+Ulrich> !roll1d10+3
[23:18] <@Edgerrin> ((`roll 1d10)
[23:18] <+Ulrich> roll 1d10
[23:19] <@Edgerrin> `roll 1d10
[23:19] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5>
[23:19] <@BradGM> ((hehe, you can do it!))
[23:19] <+Ulrich> !roll1d10
[23:19] <@BradGM> ((with a space))
[23:19] <+Ulrich> (damn it!!)
[23:19] <+Ulrich> !roll 1d10
[23:19] <Diceling> Ulrich: 2
[23:19] <+Ulrich> (facepalm)
[23:19] <@Edgerrin> +3 right?
[23:19] <+Ulrich> yeah
[23:20] <@BradGM> Your axe drop and does visibly little.
[23:20] <@BradGM> Father Otto follows you in your charge!
[23:20] <+Ulrich> (i got 1 more fate point) but i'll let it go for now, and just look like a puss)
[23:20] <@BradGM> !dhroll 50 direction is good
[23:20] <Diceling> BradGM: 65 Failure by 1 degree!
[23:20] <@BradGM> He charges into the clearing, away from the battle.
[23:20] <+Ulrich> (lol)
[23:20] <@BradGM> Siluvaine
[23:21] <@Edgerrin> lol
[23:21] <@Edgerrin> ((mr. magoo))
[23:21] <+Ulrich> (those bush's are so dead!)
[23:21] * +Siluvaine skips the bow this time and tries to dart the creature with magic.
[23:21] <@BradGM> roll it!
[23:22] * +Siluvaine channels the magic as well (made it a full round action)
[23:22] <+Siluvaine> !roll 1d10+1
[23:22] <Diceling> Siluvaine: 9:8+1
[23:22] <+Siluvaine> !roll 1d10+3
[23:22] <Diceling> Siluvaine: 6:3+3
[23:23] <@BradGM> Your magic dart flies out, hitting the Beast square into his wounded chest. It seems to do the trick, as he falls to his knees and back, slightly moving and groaning.
[23:23] <@BradGM> Combat over; Alexi, you are no longer in a state off Fear.
[23:24] * +Alexi shakes himself
[23:24] * +Siluvaine looks pleased with herself.
[23:24] * @Edgerrin screams out 1"HAMMERTIME!!!" and bashes the creature in the chest to make sure hes dead
[23:24] * +Ulrich " sir Otto, its over. wait for me im coming to get you"
[23:25] <@BradGM> You literally punrture the chest with your hammer, giving you a dierect viwreof his lungs and half bahsed black heart.
[23:26] <+Ulrich> (that count as killing a troll?)
[23:26] <+Alexi> "Hyu fought goot, dere. Now lets keep goink."
[23:26] <@Edgerrin> "Hold a tick. Let's see what e wuz up ta"
[23:26] <@BradGM> Otto is standing near the mololith stone standing in the middle of the clearing, protecting himself with his shield, like he is preparing to get attacked "No, stand your ground, it is here, i can feel it, it is right here, the evil."
[23:26] * +Siluvaine winces at the yell. "Well, I hope nothing was around to hear that."
[23:27] <@BradGM> ((Well, sorta, he did got helped from you and and elf with magic no less.))
[23:27] * +Ulrich runs to support Otto
[23:27] <@Edgerrin> ((Hey I'm counting that as mine. I did 20 points they did 2))
[23:27] <@Edgerrin> ((Thats a tattoo))
[23:27] <@BradGM> ((And let's top i here guys, it's 11;30 almost))
[23:27] <+Ulrich> mkay
[23:28] <@BradGM> *End of Session***
[20:23] <@BradGM> Father Ranulf asked the party to seek out the relic and bring it back to Middenheim; at least to keep it out of reach of the agents of chaos, at best to remove its presence from the face of the Old World. It took some convincing, promises of rewards and even a small sum for equipment to get everyone onboard.
[20:23] <@BradGM> After taking possession of the equipment budget, alongside a blessed wooden box to safely carry the Skull without risking touching it, the group left the City southbound, toward Altdorf.
[20:23] <@BradGM> . Resting for the night in a Coaching Inn, Father Otto erupts in screams in the middle of the night, being assaulted in his sleep by the evil in the Darkwald. Come next morning, after breakfast, you return on the road, still going South.
[20:24] * +Ulrich "i dont think that bed was as clean as they said, i got some serious itchies down below if ya know what i mean.."
[20:25] <+Ulrich> ((yup i openned the game ith that))
[20:26] * +Siluvaine eyes the good Father. "Can you tell how far away we are now?"
[20:26] <@BradGM> ((yup))
[20:26] <+Ulrich> ((thats how i !Dhroll)
[20:26] <@BradGM> Father Otto "I can only know we are going in the right direction for now."
[20:27] <@BradGM> Father Otto seems tired, having little rest after his episode.
[20:27] <+Ulrich> ( we have a pack pony right?)
[20:27] <+Ulrich> (for him?)
[20:27] <@BradGM> ((No, he's got a slingbag, sword, walking stick and shield.))
[20:28] * +Ulrich "maybe the good father can use the horse for a while, he looks like hell"
[20:29] <+Alexi> "Dot vould be hokay mit me. Hy kin valk fer now."
[20:30] * +Ulrich "your compation knows no bounds sir"
[20:30] <@BradGM> Father Otto "Oh, I would not impose myself, it will not please Ulric to horse ride to a danger."
[20:30] * +Siluvaine remains on her horse because.
[20:31] <+Alexi> "Ho no, hyu vould not ride to danger. Hyu vould stay back und Hy vould run in."
[20:33] <@BradGM> Otto "It is unlike a follower of Ulric to wait while others fight."
[20:33] <@BradGM> You stop to get around midday.
[20:33] * +Siluvaine looks around, seeing if there's anything interesting about.
[20:34] <@BradGM> ((like foodstuff and such?))
[20:35] * +Aithorn is just glad to be back in the forest.
[20:35] <@BradGM> ((that would be survival))
[20:35] <+Ulrich> (more like leave flapping in the wind)
[20:35] <+Ulrich> (leaves)
[20:37] <+Siluvaine> ((well, anyplace to make camp for lunch, food, etc)
[20:37] * +Siluvaine slips off her horse and stretches.
[20:37] <@BradGM> Everything seems calm if only the time is a little darker, surprisingly, the Ancient trees of the Darkwald gives a constant cover over your ehad.
[20:38] * +Ulrich " so Mista Kernbak was in love with 1 cow and married to another"
[20:38] <+Ulrich> "one day I asked him why he loved his cow so much"
[20:39] <+Ulrich> "he told me it at least she provided milk for the family and didn't try to kill him with a knife every night"
[20:40] <+Ulrich> "he corrected me and told me "he didn't marry a cow, he married a pig"
[20:40] <@BradGM> Otto laughs "I have not heard that one in a while!"
[20:41] * +Siluvaine shakes her head. "If I didn't need to buy supplies for class..."
[20:42] * +Ulrich looks dumbfounded "i wasn't joking, really, he did love his cow, and his wife was a hateful pig of a woman"
[20:42] * +Aithorn "We didn't bring him for our minstrel, we don't need to tip him Siluvaine"
[20:42] <@BradGM> ((hah))
[20:42] <+Ulrich> (hehe)
[20:43] * +Ulrich at least HE has a sense of humor, you fellows put a new term to the word "grim"
[20:44] <@BradGM> You go on..
[20:44] * +Siluvaine returns to her horse once the movement starts. She stole this from a chaos raider fair and square!
[20:45] <@BradGM> Two hours later, Otto suddenly stops and falls on the road.
[20:45] <+Ulrich> "I TOLD YOU GUYS!!"
[20:45] * +Aithorn "This forest is old, it might still remember a time before the Empire. We might even find a few dryads. If we're lucky, we'll only have to outrun them."
[20:45] * +Ulrich runs over to help the priest
[20:46] * +Aithorn helps the priest gather up his things.
[20:46] * +Siluvaine stands up in her stirrups and looks around for any sign of attackers.
[20:46] <@BradGM> Otto "He has his head in his hand, like he's trying to hide some bright light hitting his eyes. "Aaah!"
[20:47] <+Ulrich> "damn you lot, he isn't exactly a spring chicken anymore, and he is blind if ya haven't noticed"
[20:47] * +Ulrich "would a healing drought help sir?"
[20:48] * +Siluvaine frowns as she hears the priest. "Another fit rather than an attack." She slides off her horse and moves over, listening to what the Priest says.
[20:48] <@BradGM> Otto "Oh..no, no, I'm all right now..I suddenly got blinded by a vision; we need to go this direction" *He points into the woods; While for everyone it seems to be a somewhat wide opening into the forest, Aithron can see the way Otto is pointing was once a used orad, perhaps 150, 200 years ago, which is now retaken by the Darkwald.
[20:50] * +Siluvaine grimaces as she looks at the overgrown forest.
[20:50] <@BradGM> You can walk and use your horses, i,s just into the woods.
[20:51] <+Aithorn> ((what's an orad?))
[20:51] <@BradGM> ((it's a road in the ancient tongue of typo))
[20:51] <+Siluvaine> ((French for road :) ))
[20:52] <@BradGM> ((funny))
[20:52] <+Siluvaine> ((Well, Braddoc French))
[20:52] * +Ulrich will stick by the priest from now on just in case he has any more problems, and in no small part because of the rest or the groups seeming apathy to his health and well being
[20:52] <@BradGM> ((Braddoc good, Mael baaad))
[20:52] * +Siluvaine motions for Aithorn to take the lead. "I think you'd best take the lead?"
[20:52] <@BradGM> ((yeah, Otto's attack is also to keep Ulrich 'busy' so to speak))
[20:52] <+Ulrich> (works well enough for me)
[20:53] <@BradGM> ((well, I figured it's more than just suddenly poping into the GM bubble))
[20:53] <@BradGM> ((or going to get firewood for a few hours in the night))
[20:53] <@BradGM> ((alone, in the Darkwald))
[20:54] * +Aithorn "There was an orad here many decades ago, it should help speed our passage a bit..." ((Aithorn will walk ahead of the group a bit with his bow out))
[20:54] <+Ulrich> (i'll protect the priest, thats my thing, helping the poor and maimed and all)
[20:54] <@BradGM> ((nice touch aithron))
[20:54] <@BradGM> ((Such a noble soul Ulrich))
[20:55] * +Siluvaine gets back on her horse, leading it off the road and into the forest, following Aithorn. "I wonder if anyone else might be looking for this."
[20:55] <+Ulrich> "a what?"
[20:55] <@BradGM> ((geez, turn the knife why don't ya..))
[20:55] <+Ulrich> (lol)
[20:55] * +Alexi follows along. "Vell, if dey are den mebbe ve heff to fight. Or mebbe not."
[20:55] * +Aithorn "An orad? It's an old elvish word for an abandoned forest path."
[20:56] <+Aithorn> ((sorry))
[20:56] <@BradGM> ((no, I can take it, 'lest you run with it))
[20:56] <+Ulrich> "people speak imperial, i can't tell what you lot are saying between yer accents, dwarvish and the elf talk"
[20:57] <@BradGM> ((*least))
[20:57] <+Ulrich> (lol)
[20:58] <@Edgerrin> (sprecken die deutche mein ulrich?))
[20:59] <@BradGM> The road is vegetation filled, a tree here or there in the way, but you can navigate it without too much trouble. The forest is alive, but there is no sign, or sound, of danger yet.
[20:59] * +Aithorn "If it has been calling out, the Father has heard it's voice, others might be listening. But blood calls to blood, whether anything else comes, I do not think it will be alone."
[20:59] * +Siluvaine keeps looking around, her hand on her staff. She sighs. "Yeah. Probably."
[20:59] <+Alexi> "Den ve fight to keep it from causing trubble, yah?"
[21:00] <+Aithorn> "It will cause trouble, I fear we will fight only to keep the trouble from spreading beyond us."
[21:00] <@BradGM> The sun is setting, as you enter a large, ancient clearing with skeletons of stone building in the middle of the opened area; no doubt an ancient village, abandonned long ago for reasons unkoown.
[21:01] * @Edgerrin looks for anything with a roof
[21:01] <@BradGM> !dhroll 60
[21:01] <Diceling> BradGM: 37 Success by 2 degrees!
[21:02] <+Ulrich> "this place gives me the kreeps"
[21:02] * +Siluvaine slips off her horse and wipes it down, letting it rest. "Atleast its just abandoned and not something worse."
[21:02] <+Ulrich> "define worse"
[21:02] <@BradGM> You can find a building, perhaps the tavern or the largest house in town, with still a good chuck of it's roof who had shingles.
[21:03] <+Ulrich> 'that was retorical"
[21:03] <+Aithorn> "Go carefully, others may have found shelter before us."
[21:03] <+Alexi> "Yah, yah..."
[21:03] * @Edgerrin naturally heads for the tavern to check it out
[21:03] <+Ulrich> (ok guys im off, GM take care of my rather large blonde, blue eyed baby)
[21:03] * +Alexi has his axe unlimbered as he moves in
[21:04] <@BradGM> If/When you reach the middle of the old village, Father Otto will point toward West-South-West. "We must to this direction now."
[21:04] <@Edgerrin> (night Ul))
[21:04] <@BradGM> ((heh, Not a problem have a good shift
[21:04] <@BradGM> ))
[21:04] <+Ulrich> ((i'll try to come back if i can but it will be in about 2 hours))
[21:05] <@BradGM> ((enough time to kill your char))
[21:05] * +Ulrich (MordentHex@de269-86.members.linode.com) Quit (Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D)
[21:05] <@BradGM> ((bwahahaha))
[21:05] <@BradGM> ((yes, perfect timing, it's the last thing he saw!))
[21:05] * +Siluvaine looks to the West, South West, looking to see if there's any sign of a road or clearing.
[21:06] <@BradGM> Roll perception -10 siluvaine, you city-elf
[21:06] <+Aithorn> "Do you sense any urgency, Father? The Drakwald can be even more dangerous at night. I'd like to arrive at our destination with both arms attached."
[21:07] <@BradGM> Otto "No, is it still seeing, but it is not as agressive as last night, or even the last week in Middenheim."
[21:07] <+Siluvaine> !dhroll 50
[21:07] <Diceling> Siluvaine: 49 Success by 0 degrees!
[21:08] <@BradGM> Otto "I would recommend putting some sound traps round, jsut in case."
[21:08] * @Edgerrin checks out the inside of the old building
[21:08] <@BradGM> Siluvaine, you think it's just the wood, there's no indication or ressemblance or any road.
[21:09] * +Siluvaine returns to the group. "I think the trip tomorrow is going to be harder."
[21:10] <+Alexi> "Vell uf cause. Dis has been easy-peasy so far."
[21:11] <@BradGM> Edgerrin, the building got 5 rooms, 3 are covered by the roof, one of them you can think was a kitchen due to the presence of obth a hearth and the skeleton of a counter (the wooden top is gone, but the stone frame is still there)
[21:12] <@BradGM> The floor is pretty much the direct floor, but nothing you ever did.
[21:12] <@BradGM> ((direct earthground I mean))
[21:13] * @Edgerrin will head back out and start gathering dead wood for a fire.
[21:13] * +Siluvaine sets her stuff up in one of the covered rooms and gets out the food and the pot.
[21:13] <@Edgerrin> "I assume we be stopping ere tanite." he says to the group as he passes looking for wood.
[21:15] * @Edgerrin will gather the wood then bring it back and start making a fire in the hearth. He'll clean it out first if need be.
[21:15] <+Siluvaine> "Unless we want to fight out way through the forest in the dark."
[21:15] <+Siluvaine> (brb)
[21:15] <@BradGM> ((C,moon, most of you got darkvision!))
[21:15] <+Alexi> "Hy dun tink dot be a goot idear."
[21:16] <+Aithorn> ((it's not about being able to see what's trying to eat our brains))
[21:16] <+Aithorn> ((it's about making them eat the dwarf first ;))
[21:17] <@Edgerrin> ((They'd eat you first. Elves be sweeter tasting. Dwarves be tough))
[21:17] <@Edgerrin> ((and chewy))
[21:17] <@BradGM> ((WEll, you got some old leather steak and some tender loin..))
[21:18] <@BradGM> Edgerrin, you'll need to get some branch in to clear the chimney; roll agility.
[21:19] <@Edgerrin> !dhroll 39
[21:19] <Diceling> Edgerrin: 21 Success by 1 degree!
[21:20] <+Siluvaine> ((back))
[21:20] <@BradGM> DEspite having no chimney sweep experience, a few stabbing of the bigger chunks seems to do the trick, and you didn't get too much of it on your pants too.
[21:21] <@BradGM> ((I have no idea what's the English word for the black thing in the chimney))
[21:21] <+Alexi> (soot)
[21:21] * @Edgerrin smacks his hands together to knock off some sut after being pleased with his job well done.
[21:21] <@BradGM> ((soot, yes, thanks))
[21:22] * +Siluvaine sets up some of the rations, getting it ready for once the fire is made.
[21:23] * @Edgerrin then starts to arrange wood, takes out his tinderbox and lights the fire
[21:23] <@BradGM> It takes but a few seconds to get the fire going.
[21:24] <@Edgerrin> "All yers lady elf"
[21:24] * +Aithorn is going to get as close to the edge of the light as possible while staying in the room
[21:24] * +Siluvaine puts the pot over the fir eand shrugs. "Aobut the best I Can do."
[21:24] <@BradGM> !dhroll 54
[21:24] <Diceling> BradGM: 25 Success by 2 degrees!
[21:24] * @Edgerrin bows and goes to his pack to retrieve his bowl
[21:24] <@BradGM> Father Otto is busy with Ulrich moving about setting up some thin fish line at choke points between buldings.
[21:25] <@Edgerrin> ((how many enterances/exits are there in the building?))
[21:26] <@BradGM> 2 doors, 5 windows, and the 2 holes in the roof. In your room, there are 2 windows and the door it self leading in the small corridor.
[21:27] * +Alexi leans against the wall and stands watch, his axe at his side
[21:28] <@BradGM> Speaking of, any turn of watch?
[21:29] * @Edgerrin will go outside and look for some dry leaves and twigs. He'll bring piles into the house and place them at the entrances on the floor so any univited vistors if they manage to miss the trip wires will make crunching sounds as they enter.
[21:29] * +Siluvaine will take first watch.
[21:29] * +Aithorn will go after Siluvaine
[21:30] * @Edgerrin is fine taking thrid watch
[21:30] * +Alexi will watch till he falls asleep :D
[21:31] * @Edgerrin unrolls his bedroll in the kitchen
[21:31] <@BradGM> Otto sleeps.
[21:32] <@Edgerrin> ((we prop Ulrich in front of a door))
[21:32] <@Edgerrin> 3LIBRARY DATA: 4LAZ RULE: 1 If a player fails to show or has to a leave a game early, the said players character my be used as a shield by the remaining player characters. Injury and/or death my occur to the absent players character at no penalty to the characters still present
[21:32] <@Edgerrin> ((our house rule))
[21:32] <+Siluvaine> (O_o))
[21:33] * +Siluvaine wonders if the night is going to be interrupted by another vision, or something worse.
[21:33] <@BradGM> !dhroll 70
[21:33] <Diceling> BradGM: 99 Failure by 2 degrees!
[21:33] <@BradGM> !dhroll 70
[21:33] <Diceling> BradGM: 71 Failure by 0 degrees!
[21:35] <@BradGM> The night is surprisingly calm. The fact you used the heart to hide the flame and yourself. Edgerrin, you hear some movement during the early hours of the morning, but were they just animals or more sinister beasts...you saw nothing in the open when the others began waking up.
[21:37] * @Edgerrin will take Aithorn aside after everyone is awake and inform him of the noises. 1" Do ya think ya ciuls scout around and see if there be any tracks. Ya be better at that than I."
[21:37] <@Edgerrin> *could
[21:37] * +Siluvaine looks better after a full night of sleep and gathers all her stuff up, readying her horse to move on after they eat.
[21:38] * +Aithorn "I'll be back in 15 minutes, if you don't hear from me, go quickly."
[21:38] <+Aithorn> ((I'll go take a quick scout to see if the tracks were anything dangerous))
[21:40] <@BradGM> Roll survival Aithron, +20 due to freshness
[21:40] <+Aithorn> !dhroll 61
[21:40] <Diceling> Aithorn: 72 Failure by 1 degree!
[21:41] <@BradGM> ((Fate it?))
[21:41] <@BradGM> ((this early in the morning?))
[21:41] <+Aithorn> !dhroll 61 fate, i have 2
[21:41] <Diceling> Aithorn: 83 Failure by 2 degrees!
[21:41] <+Aithorn> poop
[21:41] <+Aithorn> ((guess not))
[21:42] * +Siluvaine remains inside so she doesn't mess up the tracks. If its not cobblestone, its not worth examining.
[21:42] <@Edgerrin> ((is alexi good at traking?))
[21:43] <@BradGM> You walk around the area Aithorn, you found no tracks, if only some days old deer tracks.
[21:44] <@BradGM> ((Hey, maybe hE'll lie?))
[21:44] <+Alexi> ((sec))
[21:45] <+Alexi> ((Ehhh....kinda?))
[21:45] * +Aithorn walks back into camp "If there was anything there, it didn't stay for long. At least I don't think we'll be in any extra danger."
[21:45] <+Alexi> "Let me take a look, yah?"
[21:45] <+Alexi> ((+20, right?))
[21:45] <@BradGM> ((yes))
[21:46] <+Alexi> !dhroll 51
[21:46] <Diceling> Alexi: 40 Success by 1 degree!
[21:47] <@BradGM> You find a series of tracks, hey look like deers, but different, like mountain goats but with a smaller sized, about the sized of a closed fist instead of an open hand.
[21:48] <+Alexi> "Hunh...dey look like bebbee goats. Hy dun know dot goats vere in dese voods."
[21:48] <@BradGM> They are going from North-North-West toward the East.
[21:50] <@BradGM> Otto "Goats? Sounds like Beastmen to me, ungors or gors maybe."
[21:50] <+Aithorn> "If you are scared of goats, don't worry, there aren't any. These are goats with thumbs and steel."
[21:51] <@BradGM> Otto "And I haven't slept that well in days; I can take at least half of them now."
[21:51] <@BradGM> Father Otto probes with his stick for his gear.
[21:51] <+Siluvaine> ((what's to the east of us?))
[21:52] <@BradGM> ((The main road is somehwat east ways))
[21:52] <@Edgerrin> ((they seem to be headin away from the direction we need to go))
[21:52] <+Siluvaine> "MAybe heading towards the road? Atleast they aren't going in the direction we are."
[21:52] <@Edgerrin> ((i think))
[21:52] <+Alexi> "Hunh. Vell dey could be goot to fight, but mebbe later."
[21:53] <@BradGM> ((that,s the middenheim-Altdorf road, the one you used before cutting into the ancient orad))
[21:53] <+Aithorn> "Those who go out usually intend to come back. We'd better move fast then."
[21:54] <@BradGM> You need to go West-South-West
[21:54] <@BradGM> Which is where Father Otto is guiding you.
[21:55] <@BradGM> The wood is alos more wild there; you can ride with your horses, but don't expect to fight at ease on it or to do any acrobatics or speed. with it.
[21:55] * +Siluvaine finishes getting ready and decides to ride her horse while she can.
[21:55] <@BradGM> How do you proceed; as in, what is your marching order?
[21:56] * +Siluvaine will go in middle.
[21:56] <@BradGM> ((hahaha))
[21:56] * +Alexi is in front
[21:56] <+Aithorn> ((clowns to the left of me, jokers to the right....))
[21:57] * +Aithorn will bring up the rear and attempt to clear tracks that we might leave
[21:57] <@BradGM> ((you're singing or Siluvaine's horse?))
[21:57] <+Siluvaine> ((I'm not stuck, I choose to be here!))
[21:57] <+Aithorn> ((singing of siluvaine's horse))
[21:57] * @Edgerrin falls in behind the kisivite
[21:57] <@BradGM> Father Otto will be flanked by Ulrich behind Alexi.
[21:57] <@BradGM> Father Otto will be flanked by Ulrich behind Edgerrin.
[21:59] <@BradGM> Aithron, if you are covering the tracks, roll survival-20 due to the horses
[21:59] <+Aithorn> !dhroll 21
[21:59] <Diceling> Aithorn: 53 Failure by 3 degrees!
[21:59] <@BradGM> Alexi, roll perception.
[22:00] <+Aithorn> ((I'll just string up some neon lights then, shall I? Did anyone bring the extension cord?))
[22:01] <@BradGM> ((https://www.youtube.com/watch?v=z6uznGb9hB4))
[22:01] <+Alexi> !dhroll 31
[22:01] <Diceling> Alexi: 78 Failure by 4 degrees!
[22:01] <+Alexi> fate
[22:01] <+Alexi> !dhroll 31
[22:01] <Diceling> Alexi: 17 Success by 1 degree!
[22:03] <+Aithorn> ((well.... yeah....
[22:03] <+Aithorn> ))
[22:03] <@BradGM> Alexi, you lead the way for a couple of hours, numerous times, you also step into similar groups of goat-like tracks that seems to be going and coming from the direction you seem to be heading to.
[22:04] <@BradGM> ((*you also= you almost))
[22:04] <+Alexi> "Hm. Dese goatmen..dey look like dey might hef un camp ver ve are goink."
[22:04] <@BradGM> You managed to get into the rough and made a trail that at least won't be as obvious as boots on hoofs.
[22:07] <@BradGM> Alexi, roll perception again.
[22:07] <@BradGM> Visual
[22:08] <+Alexi> !dhroll 31
[22:08] <Diceling> Alexi: 62 Failure by 3 degrees!
[22:08] <+Alexi> ((not gonna bother))
[22:09] <@BradGM> !dhroll 38
[22:09] <Diceling> BradGM: 54 Failure by 1 degree!
[22:10] * +Siluvaine sighs at the mention of the creatures and keeps an eye out as well as keeping a firm grip on her quarterstaff.
[22:10] <@BradGM> Alexi, you keep advancing into the forest, until you suudenyl spot sudden movement in front of you about 20 meters away; furthermore, you realise youw ere walking straight into a clearing which begins 10 meters up.
[22:10] * +Alexi darts out one arm to stop people from walking in front of him
[22:10] * +Aithorn will get his bow and an arrow ready as soon as he realizes a clearing is coming up
[22:12] * @Edgerrin stops and readys his hammer for trouble
[22:12] * +Siluvaine pulls her horse to a stop, patting its nose as she looks around for her perch.
[22:12] <+Alexi> "Ve are not alone."
[22:12] * @Edgerrin whispers to alexi 1"Is ther e a way around?"
[22:13] <@BradGM> The tracks are all coverting toward the clearing; roll survival Alexi.
[22:14] <+Alexi> !dhroll 31
[22:14] <Diceling> Alexi: 82 Failure by 5 degrees!
[22:14] <+Alexi> pffft!
[22:15] <@BradGM> Aithron can roll as well, as I suppose he observes his enviromment and sees the tracks.
[22:15] <+Aithorn> !dhroll 41
[22:15] <Diceling> Aithorn: 31 Success by 1 degree!
[22:17] <@BradGM> You can see the numerous hoofs tracks of the beastsmen going and coming to the clearing. Yet despite the numbers, they appear to be quite old, 12, 14 days parhaps.
[22:17] <@BradGM> ((BRB))
[22:18] * @Edgerrin whispers "some sorta party durin a full moon i guess."
[22:18] <@BradGM> ((back))
[22:19] <+Aithorn> ((aint no party like a chaos god party, 'cuz a chaos god party don't stop... or something like that))
[22:19] * +Aithorn whispers "Many coming and many going, but nothing recent. But they come back to something, so be wary."
[22:20] <@BradGM> The movement is still there Alexi
[22:20] <+Alexi> "Dey are still dere, vatching us." <Alexi nods his head in the direction of the movement>
[22:20] <@Edgerrin> "Let's be moving as quick as we can thru here I say."
[22:20] * +Siluvaine slips off her horse, putting it between her and the movement, trying to move as silently as possible.
[22:22] <@BradGM> Edgerrin, you can try a perception to see what is the movement about.
[22:22] <@Edgerrin> !dhroll 14
[22:22] <Diceling> Edgerrin: 6 Success by 0 degrees!
[22:22] <@Edgerrin> lol
[22:23] <@BradGM> The other are now covered by Siluvaine's horse
[22:24] <@BradGM> Edgerrin, you see a tall, to what you can describe, bull walking on two legs. It seems to have some sort of leather clothing and some big axe. Seeing it gets yours stomach tingle as well.
[22:24] <@BradGM> ((As in, it cause fear, but since your,e not in combat proper with it, it's 'not tht bad' yet))
[22:25] <@Edgerrin> ((Does it see us or is it occupied?))
[22:25] * +Siluvaine slips her quarterstaff into a holder as she readies her bow and arrow. She glances around, looking for a way out.
[22:26] <@BradGM> Not yet, from what you can see it, seems to be tending to..something at the base some some stone.
[22:27] * @Edgerrin whispers to the group. 1"Look over there. He ain't seen us yet."
[22:27] * @Edgerrin makes a scan for others
[22:28] * +Siluvaine tries to figure out how many there are.
[22:28] <+Aithorn> ((what is the distance from us to the minotaur?))
[22:28] <@BradGM> The clearing seems to be deserted from waht you can see.
[22:29] <@Edgerrin> brb
[22:29] <@BradGM> ((Woah, who said anything about a minotaur??...he's 20 meters away, the clearing starts 10 meters away from Alexi
[22:30] <+Aithorn> ((oh, you and your 'bull'... ;))
[22:31] <@BradGM> ((hehe))
[22:32] * +Siluvaine glances around. "Well, do we kill it or try to move around?"
[22:32] <@BradGM> Otto "Well, whichever you decide, we must go forward in front of us."
[22:32] <@Edgerrin> "Dead enemys tell no tales."
[22:33] * +Aithorn "I won't let it live. But blood calls to blood, I think we will find it here."
[22:34] <@Edgerrin> "I not be much with the sneaking skills. If ya want I'll distract it while you with the bows pin cushion it. when he gets close I'll hammer him."
[22:35] <+Aithorn> "Go well, we'll be here."
[22:35] * +Aithorn nods.
[22:35] * +Aithorn will sneak up to the edge of the clearing to get a view of the creature.
[22:35] * +Siluvaine readies her bow, aiming at the creature.
[22:36] * +Alexi pulls his own bow, leaning his axe on a tree
[22:37] * @Edgerrin walks out into the clearing humming to himslef.
[22:38] <@BradGM> If you go toward the end of the clearing, first roll concleament (wood) and roll WP vs fear
[22:38] <@Edgerrin> Ok I have stout Hearted as a Talent
[22:39] <@Edgerrin> !dhroll 38
[22:39] <Diceling> Edgerrin: 26 Success by 1 degree!
[22:39] <@Edgerrin> that was fo rthe fear.
[22:39] <@Edgerrin> ((what do i roll for concealment?))
[22:39] <@BradGM> ((Yeah, I suppose you're not entering the clearing with a bush as a disguse like a cartoon))
[22:40] <@BradGM> ((OR well, that would be half agility))
[22:40] <@Edgerrin> ((yeah I'm trying to be seen))
[22:40] <+Aithorn> ((a bush... pffffft. of course not!, he's hiding behind Siluvaine's horse as a disguise))
[22:40] <+Aithorn> ((obviously))
[22:41] <+Siluvaine> ((Silluvaine's horse knows better than to get involved))
[22:41] <+Alexi> ((you laugh. I once had a Ram Python in Battlelords make a concealment check while holding up a sign saying 'I am a tree'))
[22:41] * @Edgerrin hums loony tunes as he enters the clearing
[22:41] <+Alexi> ((Of course, he was an exceptional Ram...he could spell 'tree'))
[22:41] <@Edgerrin> ((AHHH, whats up doc?))
[22:42] <@BradGM> You all move with skill to the end of the clearing and Edgerrin simply walk in it!
[22:43] <@BradGM> Roll initiative.
[22:43] <+Aithorn> `roll 1d10+44
[22:43] <GameServ> Aithorn rolled 1d10: 5 <Total: 5(+44) = 49>
[22:44] <+Siluvaine> !roll 1d10+41
[22:44] <@Edgerrin> `roll 1d10+39
[22:44] <GameServ> Edgerrin rolled 1d10: 9 <Total: 9(+39) = 48>
[22:44] <Diceling> Siluvaine: 45:4+41
[22:44] <+Alexi> `roll 1d10+31
[22:44] <GameServ> Alexi rolled 1d10: 4 <Total: 4(+31) = 35>
[22:44] <@BradGM> !roll 1d10+38
[22:44] <Diceling> BradGM: 45:7+38
[22:44] <+Alexi> er, should be 36
[22:45] <@BradGM> Order is; Aithorn, Edgerrin, Siluvaine/The Minotaur, Alexi.
[22:45] <@BradGM> Aithron, roll WP
[22:46] <@BradGM> versus fear
[22:46] <+Aithorn> !dhroll 41
[22:46] <Diceling> Aithorn: 92 Failure by 5 degrees!
[22:47] <@BradGM> ((Faaate?))
[22:47] <+Aithorn> !dhroll 41
[22:47] <Diceling> Aithorn: 45 Failure by 0 degrees!
[22:47] <+Aithorn> ((better))
[22:48] * MordentHex (MordentHex@de269-86.members.linode.com) has joined #shadowrun
[22:48] * MordentHex is now known as Ulrich
[22:48] <@BradGM> Aithron, despite your bravery, you feel slightly uncertain about facing this monster in your current state. you are stuck with fear.
[22:48] <@BradGM> Ulrich, roll init then
[22:49] <Ulrich> (back)
[22:49] <@BradGM> Edgerrin! You walked into the clearing, the Minotaur is about 7 meters away from you.
[22:49] <@Edgerrin> ((Is he comig this way?))
[22:49] <Ulrich> (whats the INit roll again?)
[22:50] <@BradGM> ((1d10+agility))
[22:50] <@BradGM> ((!roll 1d10+agi))
[22:50] <Ulrich> !roll 1d10+37
[22:50] <Diceling> Ulrich: 46:9+37
[22:51] <@BradGM> ((he's actually startled, but can act this round.))
[22:51] <@BradGM> Order is; Aithorn, Edgerrin, Ulrich, Siluvaine/The Minotaur, Alexi.
[22:52] <@Edgerrin> "Yo big ugly, care to go a round?"
[22:52] <Ulrich> (what happened to my character while i was gone...)
[22:52] <@Edgerrin> (is move skill meters or feet?))
[22:52] <@BradGM> ((since he didn't spotted you the first time, and well, you sorta just walked in the place..))
[22:54] <@BradGM> ((meters))
[22:54] <@BradGM> ((thought it's a multiplcator))
[22:54] <@Edgerrin> (so hes two moves away for me))
[22:54] <@BradGM> ((6 full, 12 charge, 18 run for M of 3))
[22:54] <Ulrich> "go kill it slayer!"
[22:55] * @Edgerrin will charge the bullman
[22:55] <@BradGM> +10 for charge
[22:55] <@Edgerrin> !dhroll 64
[22:55] <Diceling> Edgerrin: 47 Success by 1 degree!
[22:56] <@BradGM> Has he's got his axe in his back he can't parry! roll damage!
[22:56] <@Edgerrin> `roll 1d10+4
[22:56] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+4) = 7>
[22:56] <@Edgerrin> ((bah))
[22:57] <@BradGM> ((tw-hnde dis impact, so rll twice, take highest))
[22:57] <@Edgerrin> ((oh yeah)0
[22:57] <@Edgerrin> `roll 1d10+4
[22:57] <GameServ> Edgerrin rolled 1d10: 4 <Total: 4(+4) = 8>
[22:57] <@BradGM> ((meh))
[22:57] <Ulrich> (your getting out of shape)
[22:57] <Ulrich> (not enough fighting)
[22:58] <@Edgerrin> ((no trolls to kill))
[22:58] <@BradGM> You score a hit, but clearly, you'll need to do better!
[22:58] <@Edgerrin> :P
[22:58] <@BradGM> Ulrich! You are 10 meters away at the clearing's edge. roll WP vs fear first to see if you can act
[22:58] <Ulrich> (better do better or you wont get a chance to become a "trollslayer" :P)
[22:58] <Ulrich> (ppop)
[22:59] <Ulrich> !dhroll 41
[22:59] <Diceling> Ulrich: 87 Failure by 4 degrees!
[22:59] <Ulrich> Fate
[22:59] <Ulrich> !dhroll 41
[22:59] <Diceling> Ulrich: 16 Success by 2 degrees!
[23:00] * Ulrich "Holy sigmar! protect me!"
[23:00] <@BradGM> You can act normally Ulrich
[23:00] <Ulrich> (where is the priest?)
[23:00] <@BradGM> ((Beside you, sword drawn and shield ready.))
[23:01] * Edgerrin sets mode: +v Ulrich
[23:01] * Kane-DK (Kane-DK@336-33-761-71.lightspeed.sndgca.sbcglobal.net) has joined #shadowrun
[23:01] * +Ulrich goes into a defencive stance in front of the priest as i ready my shield and axe
[23:01] <@BradGM> ((I would have him act at the end of the round, but with you there, he's with you))
[23:02] <@BradGM> Otto "what? Why re we not attacking?"
[23:02] <@BradGM> Siluvaine!
[23:02] <@BradGM> Roll WP first
[23:02] <+Siluvaine> !dhroll 59
[23:02] <Diceling> Siluvaine: 76 Failure by 1 degree!
[23:02] <+Siluvaine> ((Fate))
[23:02] <+Siluvaine> !dhroll 59
[23:02] <Diceling> Siluvaine: 3 Success by 5 degrees!
[23:03] <@BradGM> you can act
[23:03] * +Siluvaine takes a moment to aim and lets loose her arrow.
[23:03] <@BradGM> -20 for being in melee, +10 for aiming
[23:03] <+Ulrich> "tactics old man, waiting for an opening, and that dwarf is swinging his axe like a mad ah dwarf"
[23:03] <+Siluvaine> !dhroll 25
[23:03] <Diceling> Siluvaine: 51 Failure by 2 degrees!
[23:04] * +Siluvaine curses as the arrow flies off past the creature.
[23:04] <@BradGM> Otto "And we should flank him! Use our numbers agasint that beast!"
[23:04] <@Edgerrin> ((yes please))
[23:05] <+Ulrich> "just stay back, without you we wont be able to find this cursed relic you seek"
[23:05] <@BradGM> The Minotaur takes out his axe from his strap, covering his move with a animalistic, or what is language, grunt and a violent swing his his horns toward Edgerrin.
[23:05] <@BradGM> !dhroll 42
[23:05] <Diceling> BradGM: 7 Success by 3 degrees!
[23:05] <@BradGM> You can parry or dodge if you got it
[23:05] <@Edgerrin> dodge
[23:05] <@Edgerrin> !dhroll 39
[23:05] <Diceling> Edgerrin: 85 Failure by 4 degrees!
[23:05] <@Edgerrin> fate
[23:06] <@Edgerrin> !dhroll 39
[23:06] <Diceling> Edgerrin: 71 Failure by 3 degrees!
[23:06] <@Edgerrin> pshaw
[23:06] <@BradGM> !roll 1d10+4
[23:06] <Diceling> BradGM: 7:3+4
[23:06] <@Edgerrin> ((5T + 1 A))
[23:06] <@BradGM> You get horned for 7 wounds to the body
[23:06] <@BradGM> ((or one then))
[23:06] <@BradGM> Alexi!
[23:07] <@BradGM> Roll WP first
[23:07] <+Alexi> !dhroll 31
[23:07] <Diceling> Alexi: 51 Failure by 2 degrees!
[23:07] <+Alexi> fate
[23:07] <+Alexi> !dhroll 31
[23:07] <Diceling> Alexi: 81 Failure by 5 degrees!
[23:07] <+Alexi> cripes
[23:07] <+Ulrich> (anyone know how to convert KJ to Calories?)
[23:08] <+Alexi> ((hate Fear mechanics SO DAMN MUCH!))
[23:08] <@BradGM> Alexi, you know your cows, but standing on two hoofs and swinging an axe is a bit too much for you to take for now. You are in fear.
[23:09] <@BradGM> ((WEll, fantasy is more cut than 40k; in 40k you coulf end up acting but with a -10 or -20; here you can't do shit or run away))
[23:09] <@BradGM> New round!
[23:09] <@BradGM> Aithron, you can roll WP again to act.
[23:09] <+Aithorn> !dhroll 41
[23:09] <Diceling> Aithorn: 5 Success by 3 degrees!
[23:09] <+Aithorn> ((shazaam))
[23:10] <@BradGM> you can act
[23:10] <+Aithorn> ((aim and fire an arrow, -20 for combat, +10 for aim))
[23:10] <@BradGM> ((ok))
[23:10] <+Aithorn> !dhroll 45
[23:10] <Diceling> Aithorn: 82 Failure by 3 degrees!
[23:10] <+Ulrich> (i thought elves where suposta be GOOD at shooting)
[23:11] <@BradGM> ((hey, why do you think he's hiding in the woods for?))
[23:11] <+Ulrich> (pff)
[23:11] <@BradGM> Edgerrin! arrows flies about, only adding to the no doubt epic battle you now pit yourself in
[23:12] * @Edgerrin swings not once but twice
[23:12] <@Edgerrin> !dhroll 54
[23:12] <Diceling> Edgerrin: 9 Success by 4 degrees!
[23:12] <@BradGM> !dhroll 42 parry
[23:12] <Diceling> BradGM: 39 Success by 0 degrees!
[23:12] <@Edgerrin> !dhroll 54
[23:12] <Diceling> Edgerrin: 5 Success by 4 degrees!
[23:12] <@BradGM> Great weapon clashes, but Edgerrin gets an opening and hit the hammer home! roll damage
[23:13] <@Edgerrin> `roll 1d10+4
[23:13] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+4) = 7>
[23:13] * +Ulrich see's Alexi is stone cold afraid and tries to muster the will to charge this all to familure beast
[23:13] <@Edgerrin> `roll 1d10+4
[23:13] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+4) = 14>
[23:13] <@BradGM> a 10! re-roll to hit to confirm the crit
[23:13] <@Edgerrin> ((so roll 1d10 again?))
[23:13] <@Edgerrin> `roll 1d10
[23:13] <GameServ> Edgerrin rolled 1d10: 6 <Total: 6>
[23:13] <+Aithorn> ((dramatic drumroll))
[23:13] <@BradGM> ((re-roll to hit first))
[23:14] <+Ulrich> (roll to hit again)
[23:14] <@BradGM> ((then the d10))
[23:14] <@Edgerrin> !dhroll 54
[23:14] <Diceling> Edgerrin: 71 Failure by 1 degree!
[23:14] <+Ulrich> 9bah, beat me to it)
[23:14] <@BradGM> ((fate it?))
[23:14] <@Edgerrin> damn
[23:14] <@Edgerrin> yeah
[23:14] <@Edgerrin> !dhroll 54
[23:14] <Diceling> Edgerrin: 49 Success by 0 degrees!
[23:14] <+Ulrich> (fate?;p)
[23:14] <@BradGM> nice, now roll that d10
[23:14] <@Edgerrin> `roll 1d10
[23:14] <GameServ> Edgerrin rolled 1d10: 7 <Total: 7>
[23:14] <@Edgerrin> 21
[23:14] <+Ulrich> (there is my opening!)
[23:15] * +Ulrich see's his openning and prepairs to charge
[23:16] <@BradGM> You hit him square in the torso; you can even hear bones cracks and organs gets crushed. The blood he suddenly spit out as the blow connects only confirms the deathliness of your strike.
[23:16] <@BradGM> Ulrich!
[23:16] * +Ulrich CHARGE!
[23:17] <@BradGM> +10 for charge, +10 for 2v1
[23:17] <+Ulrich> !dhroll 67
[23:17] <Diceling> Ulrich: 77 Failure by 1 degree!
[23:17] <+Ulrich> (fate!)
[23:17] <@BradGM> ((ok))
[23:17] <+Ulrich> !dhroll 67
[23:17] <Diceling> Ulrich: 64 Success by 0 degrees!
[23:17] <+Ulrich> (thank god)
[23:18] <@BradGM> He can no longer parry, roll damage
[23:18] <+Ulrich> 1d10+3
[23:18] <+Ulrich> roll 1d10+3
[23:18] <@BradGM> ((use the ! Luke))
[23:18] <+Ulrich> !roll1d10+3
[23:18] <@Edgerrin> ((`roll 1d10)
[23:18] <+Ulrich> roll 1d10
[23:19] <@Edgerrin> `roll 1d10
[23:19] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5>
[23:19] <@BradGM> ((hehe, you can do it!))
[23:19] <+Ulrich> !roll1d10
[23:19] <@BradGM> ((with a space))
[23:19] <+Ulrich> (damn it!!)
[23:19] <+Ulrich> !roll 1d10
[23:19] <Diceling> Ulrich: 2
[23:19] <+Ulrich> (facepalm)
[23:19] <@Edgerrin> +3 right?
[23:19] <+Ulrich> yeah
[23:20] <@BradGM> Your axe drop and does visibly little.
[23:20] <@BradGM> Father Otto follows you in your charge!
[23:20] <+Ulrich> (i got 1 more fate point) but i'll let it go for now, and just look like a puss)
[23:20] <@BradGM> !dhroll 50 direction is good
[23:20] <Diceling> BradGM: 65 Failure by 1 degree!
[23:20] <@BradGM> He charges into the clearing, away from the battle.
[23:20] <+Ulrich> (lol)
[23:20] <@BradGM> Siluvaine
[23:21] <@Edgerrin> lol
[23:21] <@Edgerrin> ((mr. magoo))
[23:21] <+Ulrich> (those bush's are so dead!)
[23:21] * +Siluvaine skips the bow this time and tries to dart the creature with magic.
[23:21] <@BradGM> roll it!
[23:22] * +Siluvaine channels the magic as well (made it a full round action)
[23:22] <+Siluvaine> !roll 1d10+1
[23:22] <Diceling> Siluvaine: 9:8+1
[23:22] <+Siluvaine> !roll 1d10+3
[23:22] <Diceling> Siluvaine: 6:3+3
[23:23] <@BradGM> Your magic dart flies out, hitting the Beast square into his wounded chest. It seems to do the trick, as he falls to his knees and back, slightly moving and groaning.
[23:23] <@BradGM> Combat over; Alexi, you are no longer in a state off Fear.
[23:24] * +Alexi shakes himself
[23:24] * +Siluvaine looks pleased with herself.
[23:24] * @Edgerrin screams out 1"HAMMERTIME!!!" and bashes the creature in the chest to make sure hes dead
[23:24] * +Ulrich " sir Otto, its over. wait for me im coming to get you"
[23:25] <@BradGM> You literally punrture the chest with your hammer, giving you a dierect viwreof his lungs and half bahsed black heart.
[23:26] <+Ulrich> (that count as killing a troll?)
[23:26] <+Alexi> "Hyu fought goot, dere. Now lets keep goink."
[23:26] <@Edgerrin> "Hold a tick. Let's see what e wuz up ta"
[23:26] <@BradGM> Otto is standing near the mololith stone standing in the middle of the clearing, protecting himself with his shield, like he is preparing to get attacked "No, stand your ground, it is here, i can feel it, it is right here, the evil."
[23:26] * +Siluvaine winces at the yell. "Well, I hope nothing was around to hear that."
[23:27] <@BradGM> ((Well, sorta, he did got helped from you and and elf with magic no less.))
[23:27] * +Ulrich runs to support Otto
[23:27] <@Edgerrin> ((Hey I'm counting that as mine. I did 20 points they did 2))
[23:27] <@Edgerrin> ((Thats a tattoo))
[23:27] <@BradGM> ((And let's top i here guys, it's 11;30 almost))
[23:27] <+Ulrich> mkay
[23:28] <@BradGM> *End of Session***