20:01] <@BradGM> ++++++++Begin transmission++++++++
[20:01] <@BradGM> +++6-9 Galleria: Escape from Servitown+++
[20:01] <@BradGM> +++Thought of the Day: The foolish man puts his trust in luck; the wise man puts his trust in the Emperor+++
[20:01] <@BradGM> +++Location: Rail train #3, wagon 2, going toward Railtown Station+++
[20:01] <@BradGM> +++10:23 AM (10:23AM local time)+++
[20:01] <@BradGM> +++Taking the rail train to Servitown, Hive Hoolok’s Facotrium sector, the group decided to debark at Station 4-F; the store district. There, they changed from their green prison jumpsuit to more civilian clothing. After negotiating passage in a shady alley, Grendel located a mean to reach Galleria, which is located in Hive City. But a inquiry about 6-9 Galleria brought a massive neuro-shock from the data-port, sending the Tech-Priest unconscious, and local enforcers closing in to arrest him, due to a blasphemous and illegal use of the numbers 6 and 9. After getting brought back on his feet by a bald man of questionable background, the group made their way to the rail station. Unfortunately, they managed to get spotted by Enforcers and a small and quick firefight erupted, leaving the 2 lawmen dead. As they boarded the rail train, quick thinking from Grim diverted the attention of Enforcer back-up long enough for the train to leave the station, with the group safely aboard, with newly acquired weapons, armour, and microbeads.+++
[20:01] <@BradGM> ++++++++End transmission++++++++
[20:02] <+Alaric> ((I saw the email btw about the cypher. ina few levels maybe))
[20:02] <+Alaric> ((but not now))
[20:02] * Sturg (~Alex@200.49.191.31) has joined #Shadowrun
[20:02] <+Lazerus_Grim> ((my plan as well))
[20:02] * Lynata (~katsu@86-45-186-115-dynamic.b-ras3.chf.cork.eircom.net) has joined #Shadowrun
[20:03] * +Mira_Atella keeps her hand on the knife in her coat pocket, not about to relax even if they are moving. "That was too close, we have to be more careful."
[20:03] * +Lazerus_Grim reloads his new toy- he means gun
[20:04] * +Grendel` checks any map to see how long until the train returns to either sector, cursing the weak flesh
[20:04] * +Alaric sighs, checking over the pistol and gear he salvaged. "Any idea what to expect when we arrive at the next station?"
[20:04] <@BradGM> You should reach the next station, Railtown, in about 10 minutes.*
[20:07] <+Alaric> "Guess that's a no?"
[20:08] * +Mira_Atella looks to Alaric, "Who knows what information they got out, or descriptions, anything.."
[20:08] * +Alaric nods. "Let's do a quick search of the train. See if there is anything we can use."
[20:09] <+Grendel`> "Standard security probably, nothing extreme."
[20:09] * +Lazerus_Grim nods and heads off towards the back of the train, looking for anything of interest
[20:10] * +Alaric looks down the train, seeing if anything has been left.
[20:11] * +Mira_Atella looks around nearby her, but keeps looking back to the windows.
[20:11] <@BradGM> you go wagon to wagon: short of half a dozen hivers, you're pretty much alone; and other than dirt, old scarps of ration packaging, it's pretty much metal boxes with benches.*
[20:12] * +Lazerus_Grim returns to the group, shaking his head. "Nothing but hivers."
[20:12] <@BradGM> Mira, the tunnel walls skip past rapidly..Mira roll perception -20*
[20:12] <+Alaric> "Nothin here either."
[20:13] <+Grendel`> "To get through the tunnels we're probably looking at 3-4 trucks per convoy, maybe a dozen guards per convoy.
[20:13] <+Mira_Atella> !perc 24
[20:13] <+HateDice> Mira_Atella rolls [ 24% (or Lower) : 04 52%, Fail ]
[20:13] <@BradGM> The only door you couldn't enter was the locked door at the front, where the train controls are.*
[20:13] <+Alaric> ((crap. afk AGAIN)
[20:13] <+Alaric> )
[20:13] <Lynata> ((Fate! Fate! Fate!))
[20:14] <+Mira_Atella> (( mm not right off like that, I used a first one too soon last time and needed it heh ))
[20:14] <@BradGM> ((if you want you can use a fate point; they are all 'reloaded')))
[20:15] <@BradGM> ((or not))
[20:15] <@BradGM> *The train doesn't stop: you should reach Railtown Station in about 5 minutes*
[20:15] <+Alaric> ((back, sorry))
[20:16] <@BradGM> ((anyone doing something or do we go on to Railtown?))
[20:17] <+Mira_Atella> (( I'm good ))
[20:17] <+Lazerus_Grim> ((to railtown))
[20:17] * +Alaric goes through the armor and equipment out of sight of the other passengers, making sure it is as spotless as I can make it. "Well, I have a complete suit of enforcer gear here. I could put it on I suppose or stuff it in my pack," he musses to himself.
[20:17] <+Grendel`> "Should we try 1-A the munition factory, or 1-B equipment and weapons?"
[20:18] <+Mira_Atella> (( do we have packs? I meant to ask that last time. I was assuming we didn't ))
[20:18] <+Alaric> ((we don't. I bought one))
[20:18] <@BradGM> ((nope; but I think Grim or you Mira bought a slingbag IIRc))
[20:18] <@BradGM> ((Alraic then))
[20:18] <+Lazerus_Grim> "We need to get to this 'Galleria' place. Obviously something is going on there."
[20:19] <@BradGM> ((nooo))
[20:19] <+Grendel`> "Yes, but the only tunnels I've found to the Galleria are from sectors 1-A and 1-B."
[20:19] <@BradGM> ((all is fine citizen!))
[20:19] <+Mira_Atella> "Personally, when we get to it, I think the place that makes the ammo is safer than the place that keeps the guns stored and ready to use."
[20:20] * +Alaric nods. "Let's hope we can make those tunnels then without incident.)
[20:20] <+Alaric> "
[20:20] <+Grendel`> "1-A is it then."
[20:20] <@BradGM> The Train vox comes to life: Next Station, Railtown."*
[20:21] * +Mira_Atella looks around the station through the window before heading for the door.
[20:21] <+Alaric> ((I guess I pack the gear away now, assuming it fits in the pack. if it doesn't fit, I'll wear it I guess))
[20:21] <@BradGM> ((if fits))
[20:21] <@BradGM> There's some hivers on the dock, but you don't spot any enforcers*
[20:21] <+Alaric> ((ok pack then.))
[20:21] <+Mira_Atella> "Looks clear for now."
[20:22] <+Grendel`> "Stay on the train."
[20:22] * +Alaric nods. "We'll need some food as well I think."
[20:22] <@BradGM> ((Note: railtown is where your 'home' is; the ammo factorium is Servitown 1-A station, which is the next one))
[20:24] <@BradGM> Yes, short of Grim, none of you haven't ate since..a while.
[20:24] <+Alaric> "I say we make a quick stop at those quarters. Grab the food and then continue on."
[20:25] * +Grendel` sighs softly over the frailties of flesh. "I suppose."
[20:25] <@BradGM> ((do note that this means catching the next train, in 48 minutes))
[20:25] <+Mira_Atella> "We might not have another chance for a while."
[20:25] * +Mira_Atella nods and heads out the door.
[20:26] * +Lazerus_Grim follow Mira out and toward their quarters, keeping an eye for anything suspicious
[20:26] * +Alaric get up and heads out quickly.
[20:27] <+Lazerus_Grim> 1d10+5
[20:27] <+HateDice> Lazerus_Grim rolls 1D10+5: 5 +5 = 10
[20:27] * +Grendel` steps off the train when it arrives, following the group.
[20:27] * +Lazerus_Grim pauses for a moment, then follows
[20:27] * +Alaric lets his eyes roam for trouble as he walks, looking for potential problems.
[20:27] * +Mira_Atella heads back to the hallways they used to arrive at the station, looking for the door they came out of. "I can't say I ever had any desire to come back here."
[20:28] <@BradGM> You reach your room, half way form the ceiling and the bottom; you came across very few people, as the place was deserted this time of the day.*
[20:29] <@BradGM> short of the 2 Tech-Enforcers at the station guarding the staircase to the Enginseer's office, you saw no 'law'*
[20:29] * +Alaric opens the fridge, emptying it. "We need to find a place near the station to wait. Without being noticed."
[20:30] <@BradGM> The fridge has half a pack of smoked grox, some bread, and 6 rations of corpse scratch
[20:30] * +Grendel` snags some of the grox, as well as pocketing one of the rations.
[20:31] * +Mira_Atella grabs one of the rations and a small portion of the bread, putting them in a pocket.
[20:31] <+Grendel`> "Staying here for most of the time is permissible as well."
[20:32] <+Alaric> "You sure about that?" He takes the rest of the food, putting it into the sack.
[20:32] * +Lazerus_Grim grabs a ration pack and pockets it, then eats some of the grox
[20:33] <+Mira_Atella> "We already know this place isn't watched, no cameras in the room. Just as long as we don't miss the train, he's right that we should stay here."
[20:33] * +Alaric nods and eats some of the bread while he waits.
[20:33] <+Lazerus_Grim> "The enforcers think we were in the ducts, so they shouldn't check here for a while."
[20:34] * +Lazerus_Grim taps the microbead in his ear, the one he filched from the dead Enforcer
[20:34] <+Lazerus_Grim> "However, I do hear that they are deploying more patrols to the factorium, so getting into those tunnels will be harder."
[20:34] * +Alaric has a bead in each ear, one they started with, once from the enforcer.
[20:35] <@BradGM> Alaric, what Grim said seems true: Enforcers are deploying patrols in the Factoriums, and into the ducts; for now searching Railtown doesn't seems a logical choice for them..for now.*
[20:35] <+Grendel`> "It is not unexpected."
[20:36] * +Grendel` looks around for a dataport.
[20:36] <@BradGM> Your room have no data-port: the closest one you know of is back at the Station*
[20:37] * +Grendel` sighs softly.
[20:37] * +Alaric sits and waits.
[20:38] <@BradGM> an hour passes; Grendel, you looses 1 point of fatigue out of 2
[20:38] <+Grendel`> ((cool))
[20:38] <+Lazerus_Grim> "Shall we just wait here until it is time to catch the train?"
[20:38] <@BradGM> ((next one's in 46 minutes))
[20:39] * +Grendel` shrugs. "Unless you have a better idea."
[20:39] <+Alaric> "I think that would be wise. We'll head to the train a few minutes early."
[20:39] * +Mira_Atella nods and takes the knife from her pocket, flipping the closed blade to pass the time.
[20:39] <+Lazerus_Grim> "Techie, if you make the same search from the dataport here, would that not draw some of the enforcer patrols here and away from the factorium?"
[20:39] <+Alaric> ((There is no dataport here))
[20:40] * +Grendel` turns his gaze on the man. "Perhaps." ((I'm just assuming by here he means the railtown))
[20:40] <@BradGM> Grim and Alaric: as you waited, you heard that the Enforcers spotted that the 2 you've killed did not have their microbead: someone speaks some sort of code and the transmission goes dead; Alaric, you can figure out that they changed frequency due to it being possibly compromised.*
[20:40] <+Lazerus_Grim> ((from the dataport near the train))
[20:40] <+Alaric> "They've changed the frequency on the beads. We should ditch them I suppose."
[20:41] * +Lazerus_Grim pulls out the microbead and crushes it beneath his shoe
[20:41] <+Lazerus_Grim> ((the enforcer microbead of course))
[20:41] * +Alaric drops it and breaks it as well.
[20:42] <@BradGM> ((breaking microbeads in front of the tech-Priest..heh))
[20:42] <+Lazerus_Grim> ((lol))
[20:42] * +Mira_Atella keeps an eye on the crono to see when they should leave for the train.
[20:42] <+Alaric> ((he could speak up ;) ))
[20:42] * +Grendel` winces as he sees the beads crushed. "Have you no respect for the Omnissiah?"
[20:42] <+Lazerus_Grim> "What do you say techie? Search from the dataport next to the train right before we leave?"
[20:43] * +Alaric holds his foot about the bead, ready to break it. "Do you have a different suggestion?"
[20:43] <@BradGM> Mira, wiht the time to get to the station, you'd say in about 20 minutes
[20:43] <@BradGM> ((no no, you broke it, you broke it))
[20:43] <+Alaric> ((ok, was trying to give him time to speak but ok))
[20:43] <+Mira_Atella> "We need to leave in about 20 minutes, unless you plan to do something with that dataport, then we need to leave sooner."
[20:44] * +Lazerus_Grim looks to Grendel
[20:45] * +Grendel` stares down at the beads, muttering something beneath his breath through his respirator.
[20:45] <+Alaric> "Perhaps you could offer a different alternative next time." He nods. "We should move on then."
[20:47] <+Lazerus_Grim> 1d10+5
[20:47] <+HateDice> Lazerus_Grim rolls 1D10+5: 2 +5 = 7
[20:47] * +Grendel` continues to mutter as he casts around, finally sweeping the parts of the broken microbeads up and pocketing them.
[20:48] <@BradGM> The hab blocks seems more deserted than when you came in: as it is nearing noon, people are gathering inside to eat.
[20:49] * +Alaric will leave and head down to the platform in time to catch the train.
[20:49] <+Mira_Atella> "We should get moving."
[20:50] * +Grendel` ignores the group but moves out, heading for the platform.
[20:50] * +Lazerus_Grim nods and stands, motioning for Grendel to lead the way. "To the dataport."
[20:50] * +Mira_Atella exits the room and heads back to the train platform.
[20:51] <+Lazerus_Grim> ((Grendel, maybe i missed it, but are we going with the diversion of the dataport?))
[20:52] * +Grendel` moves over to the dataport (how long till the next train?))
[20:52] <@BradGM> ((a couple of minutes))
[20:52] * +Grendel` looks for alternate routes to the Galleria from here.
[20:52] <+Grendel`> ((just incase I find something better this time around :) ))
[20:52] <@BradGM> ((roll tech-use: remember that -10
[20:53] <+Alaric> ((heh))
[20:53] * +Alaric waits on the platform, keeping watch.
[20:53] * +Mira_Atella leans in to Alaric, "If he gets noticed, the Enforcers here could be a problem, I'd suggest we be ready."
[20:53] <+Grendel`> !perc 43
[20:53] <+HateDice> Grendel` rolls [ 43% (or Lower) : 12 26%, Success ]
[20:53] * +Alaric nods. "Indeed."
[20:54] <+Lazerus_Grim> 1d10+5
[20:54] <+HateDice> Lazerus_Grim rolls 1D10+5: 3 +5 = 8
[20:56] <@BradGM> Yes, there is a pair of tech-enforcers, wearing rebreaters, wielding mechanicus combat shotguns with integrated chain blades standing watch over a staircase
[20:57] <@BradGM> They seems busy guarding the stairs more than looking for trouble; for now at least.
[20:57] <+Grendel`> !perc 43
[20:57] <+HateDice> Grendel` rolls [ 43% (or Lower) : 04 53%, Fail ]
[20:57] <+Grendel`> ((tech use))
[20:58] <+Grendel`> ((err, fate point, bah)
[20:58] <+Grendel`> !perc 43
[20:58] <+HateDice> Grendel` rolls [ 43% (or Lower) : 12 17%, Success ]
[20:58] <+Alaric> ((yay))
[21:00] <@BradGM> You can hear the train arriving in the distance.
[21:00] * +Lazerus_Grim turns to Grendel. "Do you think it worked?"
[21:01] * +Grendel` unplugs from the dataport, walking away from the platform. "New plan."
[21:01] * +Lazerus_Grim follows with a quizzical look on his face. "Care to enlighten us?"
[21:01] * +Alaric moves to follow. "Oh?"
[21:03] <+Grendel`> "Ask the preachers for Enlightenment, the tenants of the Omnissiah are beyond you."
[21:03] <@BradGM> The train arrives, people gets out and proceed to their hab for dinner.
[21:03] <@BradGM>
[21:04] * +Mira_Atella gives a strange look to Grendel, heading for the train.
[21:04] * +Alaric sighs, wondering if the tech-fool will get them all killed or eventually explain himself.
[21:04] <+Lazerus_Grim> ((Grendel, your plan involves not getting on the train?))
[21:05] <@BradGM> ((Blast his tech-use rolls!))
[21:05] * +Grendel` continues to move purposefully away from the train.
[21:05] <@BradGM> ((who's following Grendel?))
[21:06] <+Lazerus_Grim> @@ Team, the techie apparently has no intention of boarding the train. And he says he has a plan. @@
[21:06] <+Lazerus_Grim> ((i am))
[21:06] <@BradGM> ((Grim: roll it again))
[21:06] * +Alaric follows along, trailing.
[21:06] * +Mira_Atella stops as Grendel moves away, @@Is someone going to say something? Or we are just going to jump up and down and say, here we are, come and get us?@@
[21:06] <+Grendel`> !perc 43
[21:06] <+HateDice> Grendel` rolls [ 43% (or Lower) : 12 16%, Success ]
[21:06] <@BradGM> ((not you, Grim for his POWA))
[21:06] * +Mira_Atella curses the idiocy of others and walks away from the train platform.
[21:07] <+Grendel`> ((oh sorry, Grim, not Grendel, I can really))
[21:07] <+Lazerus_Grim> 1d10+5
[21:07] <+HateDice> Lazerus_Grim rolls 1D10+5: 8 +5 = 13
[21:07] <@BradGM> ((almost..))
[21:07] <+Alaric> @@I say we follow...for now. Either he explains himself or he will end up on his own. There is no place in a crew for such poor behavior.@@
[21:08] <@BradGM> You follow Grendel, who goes with a purpose higher and higher up the many levels of Railtown, until you reach the top; where mostly maintenance stations and lockers are, controlling, the light, temperature, water and power etc etc..Grim you can feel that there's only 3 other people with you, together in a room about 30 meters away.*
[21:08] * +Mira_Atella silently agrees and follows, clenching a fist at her side.
[21:09] <@BradGM> what machinery you see seems to be well-maintained and rather 'new'; maybe a couple of millennium at most.
[21:10] <+Alaric> (heh)
[21:10] <@BradGM> everyone roll perception!
[21:10] <+Alaric> !perc 31
[21:10] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 46%, Fail ]
[21:10] <+Lazerus_Grim> !perc 26
[21:10] <+HateDice> Lazerus_Grim rolls [ 26% (or Lower) : 12 6%, Success ]
[21:11] <+Mira_Atella> (( visual? ))
[21:11] <@BradGM> ((yes))
[21:11] <+Mira_Atella> !perc 44
[21:11] <+HateDice> Mira_Atella rolls [ 44% (or Lower) : 12 40%, Success ]
[21:11] <+Grendel`> !perc 35
[21:11] <+HateDice> Grendel` rolls [ 35% (or Lower) : 12 17%, Success ]
[21:11] <@BradGM> While Alarci is taking a closer look at the 'new' machinery, everyone else spots security cameras here and there; Grendel, you almost walk straight into one's cone of view.
[21:12] <@BradGM> Grim seems to instinctively know where they are..somehow
[21:12] * +Mira_Atella stops where she is and doesn't move, grabbing Alaric's sleeve to stop his movements as well.
[21:12] * +Grendel` pauses, moving out of sight for now, looking up at the ceiling.
[21:13] * +Alaric looks up. "Hmm?"
[21:13] * +Mira_Atella points at the cameras.
[21:13] <+Lazerus_Grim> "Perhaps it's time to explain this plan of yours, Techie."
[21:14] <+Grendel`> "The Omnissiah has revealed its will."
[21:14] <+Alaric> "Which is..."
[21:14] <@BradGM> ((it leaves everything to that sexy lamp))
[21:16] <+Lazerus_Grim> "Your move, Techie, we'll follow your lead....for now."
[21:17] * +Grendel` tilts his head and considers. "50 more meters to go."
[21:18] <@BradGM> You have to pass in front of a camera's view, but as it is somewhat dark and there's lots of machinery and shadows around, not to mention your longcoats are rather dark as well, roll conceal +30 to pass
[21:18] <@BradGM> You have to pass in front of a camera's view, but as it is somewhat dark and there's lots of machinery and shadows around, not to mention your longcoats are rather dark as well, roll conceal +20 to pass
[21:18] <@BradGM> ((+20))
[21:18] * +Grendel` moves out, keeping to the shadows.
[21:18] <+Grendel`> !Perc 35
[21:18] <+HateDice> Grendel` rolls [ 35% (or Lower) : 04 75%, Fail ]
[21:19] <+Lazerus_Grim> ((dang, should have picked up Chameleon))
[21:19] <+Grendel`> ((fate))
[21:19] <+Grendel`> !Perc 35
[21:19] <+HateDice> Grendel` rolls [ 35% (or Lower) : 12 10%, Success ]
[21:19] <+Alaric> ((uh...what's conceal? as I don't have it))
[21:19] <@BradGM> ((half agility attribute))
[21:19] <@BradGM> ((then add +20))
[21:19] <+Alaric> !perc 36
[21:19] <+HateDice> Alaric rolls [ 36% (or Lower) : 12 31%, Success ]
[21:19] <+Mira_Atella> !perc 40
[21:19] <+HateDice> Mira_Atella rolls [ 40% (or Lower) : 04 43%, Fail ]
[21:19] <+Lazerus_Grim> !perc 35
[21:19] <+HateDice> Lazerus_Grim rolls [ 35% (or Lower) : 12 5%, Success ]
[21:19] <+Alaric> ((whew!))
[21:19] <+Mira_Atella> (( gonna fate that one ))
[21:19] <+Mira_Atella> !perc 40
[21:19] <+HateDice> Mira_Atella rolls [ 40% (or Lower) : 12 5%, Success ]
[21:19] <+Lazerus_Grim> ((come on assassin))
[21:20] <@BradGM> ((you bunch of sneaky gits...))
[21:20] <+Alaric> (( :) ))
[21:21] * +Mira_Atella keeps an eye on the cameras as she slips past.
[21:21] <@BradGM> Grim and Mira seems almost at home in the shadows, even disappearing from the view of the others here and there. Grendel,<s faith in the Omnissiah protects him form view, and even Alraic, used to be visible and loud during riots, managed to slip by unnoticed.
[21:22] <@BradGM> You pass near a locker-room with a window, where 3 persons are eating; they seems to be the maintenance team for the machinery.
[21:22] <@BradGM> ((Grim, roll to substain if you keep it active))
[21:22] <+Lazerus_Grim> 1d10+5
[21:22] <+HateDice> Lazerus_Grim rolls 1D10+5: 10 +5 = 15
[21:22] <@BradGM> ((again))
[21:23] <@BradGM> ((just the d10))
[21:25] * +Grendel` moves quietly, heading for a duct.
[21:25] <+Alaric> ((waiting for you to roll.....))
[21:25] <+Lazerus_Grim> ((misunderstanding, i dont have to roll))
[21:26] <+Alaric> ((ah, didn't see that))
[21:26] <@BradGM> ((yeah go ahead..))
[21:26] * +Alaric does his best to skulk around, heading after.
[21:26] <@BradGM> Grendel, you find the air duct locker..but it is locked and would require the key.
[21:27] * +Grendel` studies the lock, trying to see if he can jigger it with the right prayer.
[21:28] <@BradGM> it's a standard key hole: pick-locks would be better suited than the Omnissiah here.
[21:29] <+Grendel`> "One of you has some sort of criminal skills I presume?"
[21:29] * +Alaric raises an eyebrow. "Certainly not I."
[21:30] * +Mira_Atella looks to see what Grendel is looking at and sees the lock, "We can try to force it if there are no sensors."
[21:31] <@BradGM> You see no sensors or alarm system on the door; yet again it's not like the common man likes to hang out around sensible machinery.
[21:32] * +Mira_Atella pulls out her knife and flips the blade open, looking over the look for the best way to force i.t
[21:32] <+Mira_Atella> (( eesh.. lock ))
[21:33] <@BradGM> It's a padlock that simply locks the door: the handle itself shows no sign of any internal locking mechanism.
[21:34] * +Mira_Atella uses the knife to try and jimmy the lock.
[21:35] <@BradGM> roll strength, -10; if you fail by 3 or more Degrees, you will break the knife.
[21:35] <+Mira_Atella> (( yuck ))
[21:35] * +Alaric looks around for a pipe or something that could pry it open.
[21:36] <+Mira_Atella> !perc 15
[21:36] <+HateDice> Mira_Atella rolls [ 15% (or Lower) : 04 17%, Fail ]
[21:36] <+Alaric> ((so close!))
[21:36] <@BradGM> alaraic, roll search +20
[21:36] * +Mira_Atella shakes her head, "I think the knife tip is too big to fit."
[21:36] <@BradGM> Mira, you force and force and force..it almost seem to let go, but you simply can't do it.
[21:37] <+Alaric> ((search is perception?))
[21:37] * +Mira_Atella closes the knife and slips it back in her pocket.
[21:37] <@BradGM> ((half if you don't have the skill, yes.))
[21:37] <+Alaric> ((I have awareness. that count?))
[21:37] <@BradGM> ((nope.))
[21:37] <+Alaric> !perc 36
[21:37] <+HateDice> Alaric rolls [ 36% (or Lower) : 12 34%, Success ]
[21:38] <+Alaric> ((whew!))
[21:39] <+Mira_Atella> (( er.. your perception is 72? lol ))
[21:39] <+Lazerus_Grim> ((no, half of it is 16 +20 that GM gave him))
[21:39] <+Alaric> ((no, have = 16. +20 = 36
[21:39] <@BradGM> Alaric, as you look around you see a tool box and there would be a tailed a hammer in it, between the pliers, bolts and nuts, screw bits...
[21:39] <+Alaric> ))
[21:39] <+Mira_Atella> (( ah, didn't see the +20, my bad heh ))
[21:39] * +Alaric grabs the tool box. "Perhaps this would worked better?"
[21:40] * +Alaric grabs the tool box. "Perhaps this would work better?" He extends the tools.
[21:41] * +Mira_Atella nods but doesn't take the tools, "Someone a bit stronger might want to have at it, I'm more about sneaking in, not breaking in, as we saw."
[21:41] * +Grendel` sighs and takes the tool, attempting to force the duct.
[21:41] <@BradGM> ((that's the door leading to the duct..))
[21:41] <@BradGM> roll Str+10
[21:42] <+Grendel`> !perc 41
[21:42] <+HateDice> Grendel` rolls [ 41% (or Lower) : 04 76%, Fail ]


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[21:43] <+Lazerus_Grim> !perc 21
[21:43] <+HateDice> Lazerus_Grim rolls [ 21% (or Lower) : 12 7%, Success ]
[21:44] <@BradGM> With the hammer's head, Grim managed to pop the lock out of it's hinges and the door is unlocked.
[21:44] * +Alaric nods. "Well done.
[21:44] <+Alaric> "
[21:45] <@BradGM> inside the locker, is a air vent, large enough for a man to crawl into: you can also feel air, fresher air, coming form within
[21:46] * +Grendel` moves in, entering the duct carefully. "Close the door after us."
[21:47] <+Alaric> "I've never been in one of these. Is it a straight line to our destination?"
[21:47] * +Mira_Atella waits for Grendel, then follows.
[21:47] * +Alaric follows last, removing any evidence of their passing that he can (broken pieces), and closes the door behind them.
[21:48] * +Mira_Atella looks back "I'm not sure it matters, come on." crawls forward after Grendel.
[21:48] <+Lazerus_Grim> "I don't think he's gonna answer the question either."
[21:48] <@BradGM> ((so putting the tool ox back where you took it and removing the hammer?))
[21:48] <+Alaric> ((yes. trying to make it not obvious we were here. removing clues, signs, etc. as best I can))
[21:49] <@BradGM> ((ok))
[21:50] <+Grendel`> "Not quite a straight path, now be quiet, sound echoes."
[21:51] <@BradGM> you crawl into the vent; the cool, fresher air is a nice change from the oily, dusty air you've been breathing since now. You do about 30 meters in pitch darkness, until grendel, you hit a wall; like a dead-end
[21:51] * +Grendel` ponders, considering the map that he saw.
[21:52] * +Alaric moves down and away after the others.
[21:52] <@BradGM> Feeling up, it seems there's no roof: up appears to be the way to go.
[21:53] * +Grendel` looks for a lip to crawl up on, or a ladder.
[21:53] <@BradGM> You do feel small edges every 30-40 centimeters, not really large, but enough to ahve some sort of grip.
[21:55] <+Grendel`> "Going up."
[21:55] <@BradGM> ((climb +30))
[21:55] * +Grendel` starts to climb carefully.
[21:55] <@BradGM> ((climb being str))
[21:56] * +Mira_Atella waits to see how Grendel does before she slides up after him.
[21:56] <+Grendel`> !perc 45
[21:56] <+HateDice> Grendel` rolls [ 45% (or Lower) : 04 63%, Fail ]
[21:56] <+Grendel`> ((crap))
[21:56] <+Alaric> !perc 45
[21:56] <+HateDice> Alaric rolls [ 45% (or Lower) : 04 89%, Fail ]
[21:56] <+Alaric> ((fate))
[21:56] <+Alaric> !perc 45
[21:56] <+HateDice> Alaric rolls [ 45% (or Lower) : 04 74%, Fail ]
[21:57] <+Alaric> ((.....again))
[21:57] <@BradGM> ((wait wait Al, you're at the end))
[21:57] <+Alaric> ((ah...ok))
[21:57] <+Grendel`> ((I've already blown my fate points to get this info))
[21:57] <+Mira_Atella> (( I don't think fate will help here anyway.. we have to keep trying till we make it, yeah? ))
[21:58] <@BradGM> Grendel climb maybe a foot before losing his footing and slide down with a loud badoom, which every hear*
[21:58] <@BradGM> !perc 30
[21:58] <+HateDice> BradGM rolls [ 30% (or Lower) : 12 17%, Success ]
[21:58] <+Alaric> ((.....great... ;) ))
[21:58] <@BradGM> Al, roll perception, audio
[21:59] <+Alaric> !perc 31
[21:59] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 45%, Fail ]
[21:59] <+Alaric> ((heh))
[21:59] <@BradGM> Grendel, you're back at the bottom
[22:00] * +Mira_Atella is glad she didn't move forward to get sat on.
[22:00] * +Grendel` sighs quietly, thinking a couple of mechandrites would make this easier.
[22:00] * +Grendel` tries again.
[22:00] <@BradGM> ((roll it))
[22:00] <+Grendel`> !perc 45
[22:00] <+HateDice> Grendel` rolls [ 45% (or Lower) : 12 12%, Success ]
[22:01] * +Alaric sighs and keeps watch behind, pausing at the last intersection to keep watching.
[22:01] <@BradGM> Taking more your time and being more careful, you climb up maybe another 10 meters before the shaft stops going up and goes straight..and you can see in the distance, lgiht coming from air vents.
[22:02] * +Grendel` climbs into the side shaft, heading towards the light carefully.
[22:02] <+Grendel`> ((as in, checking for drops as I move))
[22:02] <@BradGM> ((ok))
[22:02] * +Mira_Atella looks forward to see if he's cleared, then begins to attempt the climb herself.
[22:02] <@BradGM> *8mira, you can hear that Grendel is no longer climbing, but crawling
[22:02] <@BradGM> ((roll climb+30))
[22:02] <+Mira_Atella> !perc 55
[22:02] <+HateDice> Mira_Atella rolls [ 55% (or Lower) : 12 3%, Success ]
[22:03] <@BradGM> You wonder just how agile, or competent this tech-priest is; this is a cake walk for you
[22:03] <+Mira_Atella> (( not that it matters after that, but she has silent move too lol ))
[22:03] <+Alaric> ((heh. assassin comes into her own!))
[22:04] * +Alaric keeps watch from the last intersection, waiting his turn.
[22:04] <@BradGM> Grim, Mira seems to be done climbing.
[22:04] <@BradGM> Alaric, another audio test
[22:04] <+Alaric> !perc 31
[22:04] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 74%, Fail ]
[22:04] <+Alaric> ((....heh))
[22:05] <+Lazerus_Grim> !perc 41
[22:05] <+HateDice> Lazerus_Grim rolls [ 41% (or Lower) : 12 28%, Success ]
[22:05] <+Mira_Atella> (( maybe ric needs a hearing aid heh ))
[22:05] <@BradGM> Grim, you climb with ease as well
[22:05] <+Alaric> ((maybe? :) ))
[22:05] <@BradGM> Alaric, as you begin climbing, you can see a light bean cutting into the darkness..and it's coming form behind you!
[22:06] <+Lazerus_Grim> 1d10+5
[22:06] <+HateDice> Lazerus_Grim rolls 1D10+5: 6 +5 = 11
[22:06] * +Alaric quickly heads back ot the shaft as Grim heads up and does his best to follow, muttering Enforcer school didn't include climbing through ducts!
[22:06] <+Alaric> ((muttering quietly to himself that is))
[22:06] <+Mira_Atella> (( <-- happens to be watching Vampire Diaries right now and Alaric is on screen ))
[22:06] <+Lazerus_Grim> ((What fortuitous circumstance is this!))
[22:06] <+Alaric> ((...there's a char called Alaric? heh I got it from the tables in the book :) ))
[22:07] <@BradGM> ((Alaric, roll climb, +30
[22:07] <+Mira_Atella> (( heh yeah, he's a high school teacher/vampire hunter ))
[22:07] <+Alaric> !perc 45 climb!
[22:07] <+HateDice> Alaric rolls climb! [ 45% (or Lower) : 04 68%, Fail ]
[22:07] <+Alaric> ((Fate))
[22:07] <+Alaric> !perc 45 climb!
[22:07] <+HateDice> Alaric rolls climb! [ 45% (or Lower) : 04 71%, Fail ]
[22:07] <+Alaric> ((COME ON! Fate))
[22:07] <+Alaric> !perc 45 climb!
[22:07] <+HateDice> Alaric rolls climb! [ 45% (or Lower) : 04 54%, Fail ]
[22:07] <+Alaric> ((..................................))
[22:07] <@BradGM> ((can only use 1 on any roll anyway))
[22:07] <+Alaric> ((oh, nevermind ;) ))
[22:07] <+Lazerus_Grim> @@ Someone is in the duct after Alaric, we need to move quickly.... Or kill him. @@
[22:08] <@BradGM> You jump to start climbing..and fail miserably. You hear a "What the warp?!?" and the beam of light moves away.
[22:09] * +Alaric resists the urge to start swearing...
[22:09] <@BradGM> Grendel, you crawl through the duct..you see no downshaft, and keep going toward the light, which appears to be coming from the top of the shaft ass well.
[22:09] <+Alaric> ((I fell down shaft? there a place to hide to the side or something till looking passes?))
[22:09] <@BradGM> ((no))
[22:09] <@BradGM> ((only way is up))
[22:10] <+Alaric> ((ah well, Up I go then...going to pause right before opening though, just in case someone is there/looking))
[22:10] * +Grendel` considers the map he looked at earlier, trying to decide which way he needs to go.
[22:10] <@BradGM> ((there's no opening, it ends with another shaft, in which the rest of the crew is crawling in))
[22:10] <+Alaric> ((ok then))
[22:11] <@BradGM> ((roll climb again Alaric))
[22:12] <+Alaric> !perc 45 climb!
[22:12] <+HateDice> Alaric rolls climb! [ 45% (or Lower) : 12 11%, Success ]
[22:12] <+Alaric> ((heh))
[22:13] <@BradGM> Grendel, you arrive at the 'light source' on the 'roof' of the shaft; you can see a heavy barred fence-like gate leading to the outside, which seems to be between 2 buildings.
[22:13] <@BradGM> Alaric, you manage to climb up into the other horizontal shaft.
[22:14] * +Alaric mutters to himself as he moves after the others as quickly and quietly as he can.
[22:14] * +Grendel` looks for a way to open the grate.
[22:14] <@BradGM> Roll str grendel
[22:16] <+Grendel`> !perc 31
[22:16] <+HateDice> Grendel` rolls [ 31% (or Lower) : 04 60%, Fail ]
[22:16] <+Grendel`> ((bleh))
[22:16] <+Grendel`> "Someone help me with this grate."
[22:16] <@BradGM> You try to push the gate up, but you don't have any room to get a good grip on it
[22:16] <@BradGM> *8mira, you arrive
[22:17] <+Mira_Atella> "You can't be serious? We can't get in there to help you.."
[22:17] <+Mira_Atella> (( it's a pretty tiny vent, right? ))
[22:17] <@BradGM> ((you could be two under it, it's about a meter, 1.5 meter long
[22:17] <@BradGM> not comfortable, but you can be 2 under it, if one's almost lying on the other
[22:18] <+Grendel`> "Do you want to go back?"
[22:19] * +Mira_Atella sighs for a moment, looking at the grate.
[22:19] <@BradGM> it looks heavy, but you see no locks
[22:20] <+Mira_Atella> "Get as close to the floor of the vent as you can, I'm going to slide on to you on my back and try to push the vent open with my knees."
[22:20] <@BradGM> Grim, you arrive, roll to substain power
[22:20] <+Lazerus_Grim> 1d10+5
[22:20] <+HateDice> Lazerus_Grim rolls 1D10+5: 9 +5 = 14
[22:21] <@BradGM> ((no perils on substain..sadly))
[22:21] * +Grendel` moves over, making room, getting into position.
[22:21] * +Mira_Atella turns over and slides in to position, "When I say, push me up towards it, should help a bit."
[22:22] <@BradGM> roll str+10
[22:22] <+Mira_Atella> !perc 35
[22:22] <+HateDice> Mira_Atella rolls [ 35% (or Lower) : 12 7%, Success ]
[22:22] * +Mira_Atella plants her palms and knees against the grate, "Go."
[22:22] <@BradGM> You push with your knees and Grendel pushes you up; you manage to get the grate to go up and side it to the side, giving you space to stand up and get out.
[22:23] * +Mira_Atella rolls off of Grendel's back, staying low as she looks around the area.
[22:23] * +Grendel` grunts with the effort of moving the grate, checking for anyone watching.
[22:25] <@BradGM> You seem to be in a dead-end alley, between 2 buildings; beyond the alley, it appears to be some sort of reception/expedition open ground, where masses of crated goods are stokcpiled. You can hear a bit more clearly many people talking from either buildings besides the alley; from the smell of hot cooked food, the people appears to be eating.
[22:26] * +Mira_Atella pokes her head down in to the vent and whispers, "Come up, but be quiet."
[22:26] * +Alaric moves through once he's there.
[22:26] <@BradGM> Alaric, you reach the others.
[22:26] <@BradGM> You're all standing in the alley.
[22:26] * +Grendel` slips out of the grate, frowning as he tries to figure out where exactly we are.
[22:26] * +Alaric talks quietly. "So, where are we exactly?"
[22:27] * +Mira_Atella slides the grate back in to place.
[22:27] <@BradGM> everyone roll perception audio, -10
[22:27] <+Mira_Atella> !perc 24
[22:27] <+HateDice> Mira_Atella rolls [ 24% (or Lower) : 12 12%, Success ]
[22:27] <+Lazerus_Grim> !perc 26
[22:27] <+HateDice> Lazerus_Grim rolls [ 26% (or Lower) : 12 13%, Success ]
[22:28] <+Lazerus_Grim> ((/me high fives Mira))
[22:28] <+Alaric> !perc 21
[22:28] <+HateDice> Alaric rolls [ 21% (or Lower) : 12 5%, Success ]
[22:28] <+Alaric> ((heh))
[22:28] <+Mira_Atella> (( hehe.. and Ric too, there's a shock lol ))
[22:28] <+Grendel`> !perc 25
[22:28] <+HateDice> Grendel` rolls [ 25% (or Lower) : 04 81%, Fail ]
[22:28] <+Alaric> ((indeed!))
[22:29] <@BradGM> Call it experience, paranoia, or force of habit, Alaric, Grim and Mira can hear Enforcer sirens in the distance; they seem to be closing in on you. Grendel, is too deep in touhghts to notice anything.
[22:30] <+Alaric> "Time to go."
[22:30] <+Mira_Atella> "We need to get somewhere hidden, fast."
[22:30] * +Mira_Atella nods to Alaric.
[22:30] <+Lazerus_Grim> ((the lawman and the criminal on the same wavelength?))
[22:30] * +Grendel` looks around for a good place to get hidden.
[22:31] * +Alaric moves towards the edge of the alley, to peek out carefully.
[22:31] <+Mira_Atella> (( she's not REALLY a criminal heh ))
[22:31] <+Alaric> ((not a good sign!))
[22:31] <@BradGM> There's an air-vent with a grate over it..other than that, it's a pretty bare dead-end alley.
[22:31] <@BradGM> ((not a criminal until caught))
[22:31] <+Alaric> ((heh))
[22:32] * +Grendel` moves to the end of the alleyway, peeking out.
[22:32] * +Mira_Atella looks around, "We need to get out of here and blend in, I don't see any other way out."
[22:32] <+Alaric> ((what do I see?))
[22:34] <@BradGM> Beyond the alley, is a large open space with many, many crates of goods packed here and there: it seems to be some depot; you can also spot the tunnel leading down to Servitown there. The 2 buildings besides the alley are bars, which seems packed from the sound of it. looking up, you can see that the way up is via a large road, circling the walls and going in a circular motion...cont
[22:34] <@BradGM> ...cont buildings, mostly warehouses, are lined up back against the wall; you appears to be at the bottom of a cylinder.
[22:35] <+Alaric> "Bar? Blend in the with the drinkers until they leave? Assuming our new clothes work that is."
[22:35] <@BradGM> The sirens are getting closer...
[22:36] <+Grendel`> "Best idea perhaps."
[22:36] * +Alaric moves across the street towards one the of the bars, intending to look in the window before going in, just to make sure he wouldn't stand out.
[22:36] <@BradGM> ((The bar is on the same side of your alley
[22:36] * Mira_Atella_ (~Athenis@pool-71-104-207-235.lsanca.dsl-w.verizon.net) has joined #Shadowrun
[22:36] <+Alaric> ((ah, then just turn corner and walk to bar.))
[22:37] * +Grendel` moves into the bar.
[22:37] * Mira_Atella_ follows wherever they're going.
[22:38] <@BradGM> Inside you see dozens of people eating and drinking, most seem warehouse workers, wearing tough, solid clothes; mostly the strong types, more than a few have obvious bionics of cheap quality.
[22:38] * +Lazerus_Grim moves into the bar after them
[22:38] <@BradGM> The smell of Lho sticks, hot food and liquor attack your nostrils; quite a nice change of pace form oil and sweat.
[22:39] <+Alaric> ((do our clothes sorta blend in? the new ones we bought))
[22:39] * +Mira_Atella (~Athenis@pool-71-104-207-235.lsanca.dsl-w.verizon.net) Quit (Ping timeout)
[22:39] * Mira_Atella_ is now known as Mira_Atella
[22:39] <@BradGM> Outside, you see 2 hover cars with light flashing stopping near the alley. 2 enforcers exits each vehicle, 2 are armed with nasty looking double barreled pump-action shotguns.
[22:40] <@BradGM> ((yeqah))
[22:40] <@BradGM> ((you still have those longcoats, right?..so it's not like people can see your cheap clothes as well))
[22:40] <+Alaric> ((ok))
[22:40] * +Grendel` settles in, ordering a drink.
[22:40] * Mira_Atella walks up to the bar, ordering a drink.
[22:40] * +Alaric lights up a lho stick (gotten from dead guy) as he heads for the bar to order a cheap drink.
[22:41] * +Lazerus_Grim follows them to the bar and munches on some pretzels, obviously not paying attention to what is going on around him
[22:41] <@BradGM> The tattooed woman behind the counter drops a couple of ales on the counter "That,ll be 3 thrones each"
[22:42] <+Alaric> ((wow...expensive cheep beer!))
[22:42] <Lynata> (("Freeze, vegan police!"))
[22:42] <+Alaric> ((lol))
[22:42] * +Grendel` pushes the thrones across.
[22:42] <+Alaric> ((awesome movie))
[22:42] <@BradGM> (('seems we got a cereal killer..))
[22:42] <Lynata> ((yes :D))
[22:42] * Mira_Atella slides the money across, taking the ale and taking a seat at a table with a window view.
[22:43] * +Alaric hands over the money as he settles in, listening and getting into the feel of the place.
[22:44] <@BradGM> ((wait, she drops 3 ales then since Mira's drinking too))
[22:44] <+Lazerus_Grim> ((Im not drinking))
[22:44] <@BradGM> Alaric, it's a bar, mostly blue collar types hang around eating and drinking
[22:44] <@BradGM> ((Grendel is.))
[22:44] <+Lazerus_Grim> ((gotcha))
[22:44] <+Alaric> ((*nod*))
[22:44] * Mira_Atella looks out the window she's perched herself near, watching the street as she sips her ale.
[22:45] * +Grendel` ignores what's going on outside, studying the various bionics he sees.
[22:45] <@BradGM> You can see 2 Enforcers, passing-by in the streets..before they enters the bar.
[22:46] * Mira_Atella crosses her legs, taking another sip of the ale.
[22:46] <@BradGM> The people seems to be talking less, noticing the shotgun-wielding man and his partner.
[22:46] * +Alaric ignore the window, getting involved in various conversation nearby by listening in, or offering a a Lho before he too looks with the crowd.
[22:47] * +Lazerus_Grim continues eating pretzels
[22:47] <@BradGM> The 2 enforcers make their way slowly toward the bar, looking around the place; mostly the patrons.
[22:47] <@BradGM> !perc 15 15
[22:47] <+HateDice> BradGM rolls [ 15% (or Lower) : 04 42%, Fail ] [ 15% (or Lower) : 04 29%, Fail ]
[22:48] <@BradGM> Grim the enforcers places themselves close to you and signals the bartenderess "You saw any new guys around here? Dangerous types?"
[22:49] <@BradGM> Barterndress "Everyone's dangerous here when you interrupt their meal. What's happening?"
[22:49] * +Grendel` listens, curious.
[22:50] <@BradGM> Enforcers "Heard there's some Enforcer-killers who managed to get up from the underhive. 'got spotted crawling into the air vent."
[22:51] <@BradGM> Bartendress "I ain't seen no one here. I never saw. Why don't you go look for them elsewhere, like next door."
[22:51] <@BradGM> Enforcer "Some are. *they look around the place once more
[22:51] <@BradGM> !perc 15 15
[22:51] <+HateDice> BradGM rolls [ 15% (or Lower) : 12 2%, Success ] [ 15% (or Lower) : 04 55%, Fail ]
[22:51] * Mira_Atella sets her ale down and reaches up, pulling her hair back and twisting it, securing it in a loose bun.
[22:52] <@BradGM> one of the enforcer tabs Grim on the arm with his shotgun stock "how 'bout you old man? You saw some underhive scum around?"
[22:53] <+Lazerus_Grim> "Most of those that frequent this joint are of a slightly lower class, this being so close to the under-hive, but I would hardly consider them to be scum!"
[22:54] <@BradGM> A few close-by patrons muff down a few laughs
[22:54] <@BradGM> Enforcers "Answer the question pops. You saw new faces or not?"
[22:55] * Mira_Atella grabs her beer again, drinking down a bit more, still looking out the window.
[22:55] <+Alaric> ((say it slower. cops are slow ;) ))
[22:55] <@BradGM> Mira, you still see the red/blue flashing light reflecting in the window.
[22:56] <+Lazerus_Grim> "Didn't you ever learn to respect your elders? I suppose not, youngin....*eats another pretzel*....No I aint seen no one new."
[22:56] <@BradGM> roll deceive, +10
[22:56] <+Lazerus_Grim> !perc 35
[22:56] <+HateDice> Lazerus_Grim rolls [ 35% (or Lower) : 04 99%, Fail ]
[22:57] <+Lazerus_Grim> ((Fate for sure)
[22:57] <+Lazerus_Grim> )
[22:57] <+Lazerus_Grim> !perc 35
[22:57] <+HateDice> Lazerus_Grim rolls [ 35% (or Lower) : 12 14%, Success ]
[22:57] <@BradGM> !perc 30 30
[22:57] <+HateDice> BradGM rolls [ 30% (or Lower) : 12 20%, Success ] [ 30% (or Lower) : 04 50%, Fail ]
[22:57] <@BradGM> the enforcer look at each other. One shrugs, while the shotgun man come seems hesitating.
[22:58] * +Grendel` toys with his drink while he watches like most of the other patrons.
[22:58] <@BradGM> Enforcer "We'll be back Ira...with back-up."
[22:58] <@BradGM> They both goes for the exit, the shotgun man waving it around the crowd, to keep anyone from any any idea and make for the door.
[22:59] <@BradGM> ((Grim, roll to substain))
[22:59] <+Lazerus_Grim> 1d10+5
[22:59] <+HateDice> Lazerus_Grim rolls 1D10+5: 7 +5 = 12
[22:59] * +Lazerus_Grim orders a drink
[22:59] <+Lazerus_Grim> ((i need one))
[23:00] <@BradGM> The woman drops an ale in front of you You owe me big time old man
[23:01] * +Lazerus_Grim pushes 5 thrones across the bar. "Thank you, m'lady."
[23:01] <@BradGM>
The woman drops an ale in front of you "You owe me big time old man; you better have more than 3 thrones on you."
[23:02] <@BradGM> The woman watches the 5 thrones bill on the counter "Lucky you those scumbags wouldn't have given me a cent for your heads."
[23:03] * +Grendel` looks around for a dataport.
[23:03] * +Lazerus_Grim raises his mug to her and takes a swig
[23:03] <@BradGM>
roll perception, -10
[23:03] <+Grendel`> !perc 25
[23:03] <+HateDice> Grendel` rolls [ 25% (or Lower) : 04 72%, Fail ]
[23:03] <+Lazerus_Grim> !perc 16
[23:03] <+HateDice> Lazerus_Grim rolls [ 16% (or Lower) : 04 17%, Fail ]
[23:03] <+Alaric> !perc 21
[23:03] <@BradGM> (9just grendel))
[23:03] <+HateDice> Alaric rolls [ 21% (or Lower) : 04 45%, Fail ]
[23:03] <+Lazerus_Grim> ((one point!))
[23:03] <+Lazerus_Grim> oh
[23:03] <+Lazerus_Grim> ((duh))
[23:03] <@BradGM>
Grendel, you see no data-port here
[23:04] * +Grendel` sighs, thinking all this is much easier when he doesn't have to worry about being shot.
[23:06] <+Grendel`> @@Should we stay or keep moving?"
[23:06] <Mira_Atella> @@If we try to leave, they're going to shoot us@@
[23:06] <+Alaric> @@Stay. We move out when the crowd does. The Enforcers will be looking for odd behavior.@@
[23:07] * +Grendel` glances out the window and shrugs then nods, settling in.
[23:07] <@BradGM>
About half an hour later, the workers begin to get up and leave the bar
[23:08] <+Alaric> @@Give it a few more minutes.@@
[23:08] <@BradGM>
The enforcers still appears to be outside.
[23:08] <@BradGM>
Looking out, you see that they are getting ready to move out.
[23:09] * Mira_Atella slides her finished beer glass away and stands up, stretching as she falls in with a small group of the workers. @@We can't all go at once, ours coats match. Sporadic dispersement.@@
[23:09] * +Grendel` waits for a few minutes so he can catch another group going out.
[23:10] <@BradGM>
you all exit here and there, following the mass of workers as they all go toward warehouses or the pile of crates in the open area.
[23:11] <+Alaric> @@So, where do we go from here?@@
[23:11] * +Grendel` keeps an eye out to figure out where here is exactly.
[23:12] <@BradGM>
You do spot a "0-2" "0-3" "0-4" on warehouses are they go up the circular road leading upward
[23:14] * +Grendel` considers, as he looks around for a dataport, to query the machine spirit.
[23:14] * +Alaric finishes his drink and heads out. He looks around and slowly follows the crowd up the street.
[23:14] <@BradGM>
As you walk, you do spot a data-port, yes.
[23:15] * Ribonizer (~hehe@bas4-hull20-1177932855.dsl.bell.ca) Quit (Quit: Chichin ga puipui)
[23:15] * +Grendel` moves over, carefully melding with the spirit, querying it on the location.
[23:17] * +Grendel` converses with the machine for a minute or two.
[23:17] <+Grendel`> @@Ah, that makes sense now.@@
[23:18] <Mira_Atella> @@A little more info, please.. I don't know where I'm going with this group of workers@@
[23:19] * +Alaric shakes his head slightly as he moves.
[23:21] <+Grendel`> @@Why, warehouse 6-9.@@
[23:21] * +Grendel` unplugs from the dataport and starts walking.
[23:22] * +Lazerus_Grim follows Grendel with a smile on his face, finally seeming to be getting somewhere
[23:22] * Mira_Atella sighs, cursing under her breath about the techie. @@Is that where we are? Where we're going? I don't see anyone, so really, more info.@@
[23:22] * +Grendel` sighs...fleshies are always so impatient.
[23:22] * +Alaric follows along in the crowd, deciding Grendel is definitely impede this investigation.
[23:23] <+Grendel`> @@We're on the Galleria level. The warehouses are labeled...would it make sense that there's one labeled 6-9 maybe on another level?"
[23:23] <+Grendel`> ((bah, one of these days I'll remember the closing @@))
[23:24] * Mira_Atella looks around for the warehouse numbers, and goes in the direction they increase, trying to stay with a group where she can.
[23:26] * +Lazerus_Grim tries to keep track of where everyone is, and looks back to see what the Enforcers are up to
[23:26] <@BradGM>
You go up the circular road..you do notice taht most warehouses, and higher, houses, shops and store all seems to be missing the numbers 6, 7, 8 and 9; some buildings had them scraped off, some had a 5+1/5+2/5+3/5+4 instead, while some are condemned, closed down or destroyed by fire or marked closed by order of the Holy order of the Imperator Temporea.
[23:27] * +Alaric continues along, continuing to watch and look for trouble.
[23:29] <+Alaric> @@Ok...This is not promising.@@
[23:29] <+Grendel`> @@Perhaps not. This is very odd.@@
[23:30] <@BradGM>
You keep going up; the workers all go to their different warehouses, leaving you to mingle with a more upper class of people, adepts, merchants, more 'middle class' people.
[23:32] * +Grendel` finds the last '5' Warehouse, then starts counting manually to see where they end up.
[23:32] * Mira_Atella sees Grendel ahead of her, and against her better judgment, she heads in the same direction.
[23:33] * +Alaric starts watching the warehouses and blocks, hoping they find their destination before they stand out too much as he follows along.
[23:33] <@BradGM>
By then you're in the higher end of Galleria: where the administrum buildings are, the enforcer HQ, the Mechanicus Temple, and even the Grand church of the Holy order of the Imperator Temporea.
[23:34] <@BradGM>
Counting up to 6-9, you reach a strip of burned out buildings, the doors broken open, the windows shattered; all seems to have happen long ago.
[23:35] * Mira_Atella glances at the burned out building with the number to match their cards, "Lovely.."
[23:35] <+Grendel`> @@Perhaps this will not be so easy after all.@@
[23:36] * +Alaric frowns as he slowly moves inside after checking they are unobserved. @@There must be a reason why here.@@
[23:36] * +Lazerus_Grim looks around for a 5+1-5+4
[23:36] <@BradGM>
All this walking, it is almost 7+2:00 Pm, night cycle should start soon.
[23:38] <@BradGM>
Grim, there is no such thing that you saw
[23:39] <+Lazerus_Grim> @@ Perhaps we check with the Holy Order of the Imperator Temporea as to why these buildings have been destroyed? @@
[23:40] <+Alaric> @@I say we check the building first. We are still listed as criminals after all.@@
[23:40] <Mira_Atella> @@You really want to walk in there, looking like this, when we're being looked for, for killing enforcers?@@
[23:40] * +Alaric goes in the building, slowly and carefully looking around.
[23:40] <+Grendel`> @@Inquiring about the numbers provoked a negative response from the machine spirits, I'm sure it would provoke the same response from anyone else. They seem to have an aversion to these numbers."
[23:41] <Mira_Atella> (( are the buildings boarded up that are burned out, or just open? ))
[23:41] <@BradGM>
Alaric, roll search
[23:42] <@BradGM> ((half boarded, half open: you can get in))
[23:42] <+Alaric> ((gdamnit!))
[23:42] <+Alaric> !perc 15
[23:42] <+HateDice> Alaric rolls [ 15% (or Lower) : 04 67%, Fail ]
[23:42] * Mira_Atella follows Alaric in, keeping her steps light in the burned out building.
[23:42] <+Alaric> ((how can a professional cop NOT have search??))
[23:43] <@BradGM> *8mira, search as well
[23:43] <Mira_Atella> !perc 17
[23:43] <+HateDice> Mira_Atella rolls [ 17% (or Lower) : 04 61%, Fail ]
[23:44] <Mira_Atella> (( gonna use my other fate, since it's so late heh ))
[23:44] <Mira_Atella> !perc 17
[23:44] <+HateDice> Mira_Atella rolls [ 17% (or Lower) : 04 55%, Fail ]
[23:44] <Mira_Atella> (( d'oh ))
[23:44] * Sturg (~Alex@200.49.191.31) Quit (Ping timeout)
[23:44] <@BradGM> You both look in the charred remains of the building, but find nothing that can serve you
[23:46] * +Alaric frowns. @I've got nothing. Why in the Emperor's name would we need to come here?@@
[23:46] <Mira_Atella> (( bleh, why do I not check my sheet more heh.. would awareness or heightened senses help in that? ))
[23:47] <@BradGM> (Hmm...perception visual might hlep, yeah))
[23:47] <+Alaric> !perc 31
[23:47] <+HateDice> Alaric rolls [ 31% (or Lower) : 12 21%, Success ]
[23:47] <Mira_Atella> (( well I forgot, so next time I'll remember heh ))
[23:47] <+Alaric> ((that's perception w/ awareness))
[23:48] <@BradGM> ((just perception, awareness is versus surprise attacks ONLY))
[23:48] <+Alaric> ((ah, well 31 is perception.))
[23:49] <@BradGM> Alaric, you spot in the dust and ash what seems ot be footsteps leading to the back store.
[23:49] <+Grendel`> @@Perhaps we are not meant to be here, and it means something else.@@
[23:49] <+Alaric> @@I've got something. Footprints.@@ He slowly follows them to the back.
[23:50] * Mira_Atella follows Alaric, inquiring to the comm @@Are you two coming in or hanging out on the street?@@
[23:50] * +Lazerus_Grim looks around for anyone who might be watching them, specifically the enforcers, before following Alaric
[23:50] <@BradGM> The streets appears to be..oddly deserted for a hive city.
[23:51] * +Grendel` steps into the remains of the building.
[23:51] <@BradGM> alaric, you follow the steps to the back store; it leads to what seems to be an ancient restaurant kitchen and stops at the large freezer door.
[23:51] <+Lazerus_Grim> !perc 31
[23:51] <+HateDice> Lazerus_Grim rolls [ 31% (or Lower) : 04 52%, Fail ]
[23:52] * Mira_Atella looks at the freezer door, "Well that's interesting.."
[23:52] <+Lazerus_Grim> !perc 31
[23:52] <+HateDice> Lazerus_Grim rolls [ 31% (or Lower) : 04 90%, Fail ]
[23:52] * +Alaric looks over the freezer door for a long moment before touching it. @@Odd.@@
[23:52] <@BradGM> you feel no psychic residue here Grim.
[23:52] <+Lazerus_Grim> 1d10+5
[23:52] <+HateDice> Lazerus_Grim rolls 1D10+5: 1 +5 = 6
[23:52] <@BradGM> Alaric; it's..a freezer door.
[23:52] * +Alaric shrugs and opens the door. @@Well, let's see what is here.@@
[23:53] <@BradGM> perception =20 Alaric
[23:53] <@BradGM> ((+20))
[23:53] <+Alaric> !perc 51
[23:53] <+HateDice> Alaric rolls [ 51% (or Lower) : 12 5%, Success ]
[23:53] <@BradGM> as you touch the door, you see a plque of some sort beside it. As you touch it, it turns sideways, revealing a keycard reader.
[23:54] <+Alaric> @@Ah ha. Found the card reader. This is it.@@
[23:54] * Mira_Atella arches a brow, fishing the card from her pocket.
[23:54] <+Alaric> ((don't recall who has the card))
[23:54] <+Lazerus_Grim> ((i have it
[23:54] <+Lazerus_Grim> ))
[23:54] <+Lazerus_Grim> ((or Mira?))
[23:54] <Mira_Atella> (( well, does it mean the one card, or the card we all got one of? ))
[23:55] <+Lazerus_Grim> ((the one card))
[23:55] <+Alaric> ((someone, don't care who, use the card! :) ))
[23:55] <@BradGM> ((Grim got the 6-9 card))
[23:56] * Mira_Atella looks at her card, thinking it doesn't look right for this reader, and puts it back in her pocket.
[23:56] * +Lazerus_Grim steps forward and slides the 6-9 Galleria key card through the reader
[23:56] <@BradGM> BUUUUUZZZ*
[23:56] * +Grendel` watches expectantly.
[23:56] <@BradGM> the freezer door pops open
[23:57] <+Lazerus_Grim> ((WARP GATE))
[23:57] * +Alaric takes a deep breath, holding the pistol ready, as he readies himself.
[23:57] * Mira_Atella grabs for her knife.
[23:57] * +Grendel` peers through the doorway, letting those with the pistols stay in front.
[23:57] <@BradGM> you kinda need to open the door to look inside.
[23:57] * +Lazerus_Grim opens the door
[23:58] <@BradGM> Inside the freezer, is what appears to be a clean, large elevator
[23:59] <Mira_Atella> "I really.. don't like this."
[23:59] <+Grendel`> "That is not part of the STC of a freezer."
[23:59] * +Alaric frowns and steps inside. @@Nor do I. But this is where it leads.@@
[23:59] * +Lazerus_Grim shrugs and walks into the elevator, keeping his pistol at his side
[23:59] * Mira_Atella rolls her eyes a bit, stepping forward in to the elevator.
Session Time: Fri Feb 25 00:00:00 2011
[00:00] <@BradGM> ((Grendel?))
[00:00] * +Grendel` steps into the elevator, absently considering the craftsmanship.
[00:01] * +Lazerus_Grim looks for a control panel
[00:01] <@BradGM> there's one, only got an up and down function
[00:01] * +Lazerus_Grim presses the down button with the barrel of his gun
[00:01] <@BradGM> Good craftsmanship Grendel, really good.
[00:01] <+Alaric> ((DOWN?!?))
[00:01] <+Lazerus_Grim> ((wait))
[00:01] <@BradGM> nothing happens Grim
[00:01] <+Alaric> ((we just came from down!))
[00:02] <Lynata> ((too late! *eg*))
[00:02] * +Lazerus_Grim pushes the up button with the barrel of his gun
[00:02] <+Alaric> @@Up. Not down.@@
[00:02] <+Alaric> ((heh))
[00:02] <@BradGM> The freezer door automatically closes and you begin to go up*
[00:02] <@BradGM> ++++++++Terminate Transmission++++++++