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[20:03] <@BradGM> ++++++++Begin transmission++++++++
[20:03] <@BradGM> +++6-9 Galleria: Servitown.+++
[20:03] <@BradGM> +++Thought of the Day: Serve the Emperor today, for tomorrow you may be Dead+++
[20:03] <@BradGM> +++Location: Rail train #3, wagon 5, going toward Servitown Station 1-A:Munition+++
[20:03] <@BradGM> +++ 7:03AM (5+2:03 AM local time)+++
[20:03] <@BradGM> +++The group woke up in a small room, which itself was in a larger worker hab block, wihtout any memories of how they got here and why. Their gear, markings, and personnal belongings have been taken, replaced by green jumpsuits, longcoat, microbead and a folding knife. They also find a keycard with a fading Aquila on one side and ‘6-9 Galleria’ written on it. After getting to know each other’s name, the group followed the mass of workers to the Railtown Station, where Grendel did communion with a data-port to find they are at the top level of the underhive of Hive Hoolok. He also discovered that everyone in the group is a convicted criminal, sentenced to 5 to 20 years hard labour in Servitown; Hive Hoolok’s Factorium sector. As a rail train arrives, the party boards it, heading for Servitown and answers to their question.+++
[20:03] <@BradGM> ++++++++End transmission++++++++
[20:03] * Calvin` (~calvin@75.111.124.68) has joined #Shadowrun
[20:03] * Retrieving #Shadowrun modes...
[20:04] * BradGM changes topic to '#S-Run Gaming Community @ www.s-run.com | This is a GAMING CHANNEL! Please /join #S-Run for chat...thanks! | NOW PLAYING: Dark Heresy: 6-9 GALLERIA'
[20:05] * +Grendel looks around, considering as the train moves along.
[20:06] <@BradGM> The wagon is filled with workers, most wearing the same type of longcoat as you. They all look grim and tired, like stuck on auto-pilot.
[20:06] * Calvin` (~calvin@75.111.124.68) Quit (Ping timeout)
[20:06] <@BradGM> The wagon is soon filled with the mix odours of sweat, oils and dirt.
[20:06] * +Grendel looks around for a data-port or perhaps a subway map.
[20:07] * TappedOut (~TappedOut@74.80.38.238) has joined #Shadowrun
[20:07] * +Alaric looks at the fellow passengers, less concerned with the train and the view. @@We have these cards. Hopefully they will lead us to the next clue in this maddening and insulting puzzle. The sooner we figure out who put us here and why, the sooner we can leave and return to our duties and lives.@@
[20:08] * SuperFly` sets mode: +v HateDice
[20:08] * @SuperFly` (SuperFly@74.80.61.132) Quit (Quit)
[20:08] * +Mira_Atella opens her eyes after resting them for a while. @@I'd suggest we keep our recent revelation to ourselves, who knows what these others will do if they hear word of "mistakes" being made@@
[20:09] <+Grendel> @@I was thinking, perhaps we should find this Galleria?@@
[20:09] <@BradGM> There is a old map on the wagon wall: the rail train stops at only 4 stations: Railtown (where you left) and 3 stations in Servitown; most other station are marked as collapsed tunnel, or having a too high radiation hazard; some tunnels are even barred by Enforcer mandate, as gangs now control them.*
[20:09] <+Alaric> @@Indeed. It is on the card, is it not?@@
[20:09] * TappedOut (~TappedOut@74.80.38.238) Quit (Quit: Live each day as if it were your last, and never be afraid to love with your whole heart!)
[20:10] <+Mira_Atella> @@Once we can get together and not be spread out on this train the better, I don't feel very trusting of these comms when they were given to us by the people framing us@@
[20:10] * Calvin` (~calvin@75.111.124.68) has joined #Shadowrun
[20:13] <+Grendel> @@I suggest we get off at station 4-F@@
[20:14] <+Lazerus_Grim> @@I say we listen to the techie@@
[20:14] <+Mira_Atella> @@ Very well @@
[20:14] <+Alaric> @@I have no argument on that point. That station seems well enough.@@
[20:14] <@BradGM> After a 5 minute ride, a Vox system broadcast across the rail train: "Arriving at Servitown Station 1-A Munition Factorium."
[20:14] <+Alaric> ((DAKKA LAND!!))
[20:14] * Calvin` (~calvin@75.111.124.68) Quit (Ping timeout)
[20:14] <@BradGM> half the workers get off. Everyone roll perception -10!
[20:15] <+Grendel> !perc 25
[20:15] <+HateDice> Grendel rolls [ 25% (or Lower) : 12 2%, Success ]
[20:15] <@BradGM> ((get off the train mind you))
[20:15] <+Mira_Atella> !perc 24
[20:15] <+HateDice> Mira_Atella rolls [ 24% (or Lower) : 12 13%, Success ]
[20:15] * Xicidis (~doyle@ip70-173-83-225.lv.lv.cox.net) has joined #Shadowrun
[20:15] <+Alaric> !perc 21
[20:15] <+HateDice> Alaric rolls [ 21% (or Lower) : 04 22%, Fail ]
[20:15] <+Lazerus_Grim> !perc 21
[20:15] <+HateDice> Lazerus_Grim rolls [ 21% (or Lower) : 04 56%, Fail ]
[20:15] <+Alaric> ((so close!))
[20:15] <@BradGM> ((btw, it's a good time to get everyone in the same wagon))
[20:16] <+Mira_Atella> (( I think we're in the same one, just spread out a little.. if I remember the end last time ))
[20:16] * +Alaric uses the flow of people exiting to move along the cars, pulling people together again.
[20:17] * +Mira_Atella stands up and scans the people around her, finding Alaric and moving to him.
[20:17] * +Grendel moves, making sure to get with the rest of the group for now, using the departing people to move.
[20:17] * +Lazerus_Grim follows Grendel
[20:17] <@BradGM> Mira and Grendel, amongst the mass of workers you can spot a couple of men in green jumpsuits, just like your, passing the broom, emptying garbage cans. You can see no guard around them: but you can spot that each is wearing an explosive collar; Grendel even notice some sort of red outline out the floor; they seems really careful NOT to cross it as they do their duties.
[20:18] <@BradGM> You all get in the same wagon.
[20:19] * +Grendel checks to see if he's wearing a collar, just in case.
[20:19] * +Mira_Atella looks to the others, "That can't be good, those collars look like they would pop their heads right off." She gestures slightly towards the men.
[20:19] <@BradGM> ((you're not))
[20:19] <+Alaric> ((whew))
[20:19] <+Grendel> "Dead line."
[20:20] <@BradGM> The wagon door closes and the rail train continues on it's way.
[20:21] * +Lazerus_Grim turns to Grendel. "Could you take one of those off me if they put one on?"
[20:21] <@BradGM> ((so going down at 4-F? FFWD to that?))
[20:21] <@BradGM> ((or not..heh.))
[20:21] * +Mira_Atella takes the card from her pocket and looks over it, running her fingers along the red, gold and black stripes.
[20:21] <+Mira_Atella> (( fine with me if everyone wants to ))
[20:21] <+Grendel> "If the Omnissiah wills it."
[20:21] <@BradGM> ((trying to find something Mira?))
[20:22] * +Alaric frowns. "Apparently, some freedom is necessary it seems."
[20:22] <+Lazerus_Grim> ((just making pleasant conversation))
[20:22] <+Alaric> ((I'm ok to ffwd))
[20:22] <+Mira_Atella> (( nah, just looking at it ))
[20:23] <@BradGM> The rail train stops another time, this time at 2-B Firearms-Goods Factorium, again a herd of workers exits, leaving your wagon empty, short of yourslef. Then it leaves and stops at 4-F Servitown's Store district.
[20:23] <+Lazerus_Grim> ((let's do it))
[20:24] * +Grendel gets off the train, glancing around.
[20:24] * +Mira_Atella heads for the exit of the wagon, stepping out and waiting for the others.
[20:24] * +Lazerus_Grim follows Grendel. "Any particular reason you chose this stop?"
[20:24] <@BradGM> When you go on the dock, you see there were 2 dozen passengers in the 6 wagons in total; time is now 7:36 on your chronos.
[20:25] * +Alaric steps off the train with the crowd, looking around for something matching their cards.
[20:25] <@BradGM> The air has an after taste of smoke, mixed with cooking food.
[20:26] * +Grendel glances around for a dataport of some kind, before deciding to answer. "Less security."
[20:27] * +Alaric leaves the dock/platform, walking slowly as he looks around.
[20:27] <@BradGM> You follow the people and arrive in a 5 meter high, large open area, where small shacks serving as store counter litters the place, mixed with drinking holes, diners. There is a great cacophony around, as the thousands, if not millions, of people there are all talking bargaining and dealing at the same time.
[20:27] <@BradGM> Grendel, perception
[20:28] <+Grendel> !perc 35
[20:28] <+HateDice> Grendel rolls [ 35% (or Lower) : 04 96%, Fail ]
[20:28] <@BradGM> while most shacks and small buildings are made of metal, you see no dataport here; no wonder it's classed 4-F
[20:29] * +Grendel looks around for a servitor.
[20:29] <+Alaric> "I don't suppose anyone sees the 'Gallaria' or anything else listed on those cards?"
[20:30] <+Mira_Atella> (( I just realized I've been forgetting the +10 for sight from heightened senses.. oops ))
[20:30] * +Lazerus_Grim looks around specifically for something similar to 6-9 Galleria
[20:30] <@BradGM> People seems more of the flesh variety, despite seeing alot of shop keepers, pedlers, and hivers having bionics; mostly the cheap kind too
[20:31] * +Grendel moves towards the closest person, attempting to engage them in conversation.
[20:31] * +Mira_Atella looks around for anything with stripes resembling those on the card in her pocket.
[20:32] <@BradGM> Mira, as most buildings doesn't really have a door, if only a tarp over the entrance, you see nothing matching those stripes; as it is your room keycard, you won't find your room here, but in Railtown.
[20:33] <@BradGM> Grendel, there's some thing old woman in a shack-shop, selling patched up clothing and cloacks.
[20:33] <@BradGM> ((thing=timy))
[20:33] <@BradGM> ((tiny))
[20:34] <+Grendel> "The Blessings of the Omnissiah on you. How may I find the Galleria?"
[20:34] <@BradGM> ((If you're walking around the place, roll perception, visual))
[20:34] <+Lazerus_Grim> !perc 31
[20:34] <+HateDice> Lazerus_Grim rolls [ 31% (or Lower) : 04 35%, Fail ]
[20:35] <+Mira_Atella> !perc 44
[20:35] <+HateDice> Mira_Atella rolls [ 44% (or Lower) : 04 72%, Fail ]
[20:35] <@BradGM> Old woman "Huh..what? Galleria? That's in Hive City! It's a looong way to there. Maybe a good pair of shoes will help you in your travels; 5 Gelt, just for you."
[20:36] <+Grendel> "How far?"
[20:37] <@BradGM> Old woman "Huh...Well, it's over us I heard; I never went there. Say, maybe you,d like some glove to protect those bony hands; 2 Gelt for one, and the pair is yours for 3; that's half off!"
[20:38] <+Alaric> ((back; sorry. Crankinator wasn't quite ready to give up the fight))
[20:39] <@BradGM> Grim and Mira, you walk around the district and see that most stores, sells clothing, survival good and melee weapons of questionable quality; you see no firearms for sale, and find no indication of a Galleria nowhere.
[20:39] <+Grendel> "The flesh is weak and unimportant."
[20:39] <@BradGM> ((no prob- if you're walking around the place, roll perception))
[20:39] <+Alaric> !perc 31
[20:39] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 83%, Fail ]
[20:39] <@BradGM> ((FYI, your fortune points 'recharges' every session))
[20:40] <@BradGM> old woman "Of course it is! That's why you got to hide it from prying eyes, with those good gloves you see"
[20:40] * +Alaric sighs, hating this dirty place as his search continues to come up empty. At least there is Law here...though he is apparently on the wrong side of it.
[20:40] <@BradGM> she shows you a old pair of heavy work gloves, half burnt and stiff with age.
[20:41] <+Mira_Atella> (( I keep hearing fortune points, is that the same thing as the fate points? ))
[20:41] <@BradGM> Ah yes- you do spot a few Enforcer patrolling the area. Also everyone is either unarmed or carrying a knife or pipe; but no firearms, short of the enforcers.
[20:42] <@BradGM> ((yes))
[20:42] <@BradGM> ((fortune is to re-roll a test, have an auto 10 on initiative, regain 1d5 wound or stop being stunned; those recharges every session: If you're about to die, you can burn a point to be allowed to live))
[20:42] <@BradGM> ((if you burn a point you loose it permanently))
[20:43] * +Grendel nods to the woman. "Thank you."
[20:43] * +Mira_Atella looks around to see how many, if anyone, are wearing the same coats they are.
[20:43] * +Grendel turns, walking away. @@It is somewhere above us.@@
[20:43] <+Mira_Atella> @@How do we get there?@@
[20:43] * +Alaric continues to look around. @@I don't suppose anyone has seen a way up?@@
[20:44] <@BradGM> Mira: more or less-most are wearing rags and cloaks and the few longcoats you see are black or gray, not green.
[20:44] <+Alaric> @@We need a change of clothes perhaps?@@
[20:44] <@BradGM> Old Woman "What's this? not buying! Don't come and waste my time again you gat-face!"
[20:44] * BaldimerBran (~PixelScum@ip68-231-177-140.tc.ph.cox.net) has joined #Shadowrun
[20:45] <+Mira_Atella> @@Possibly, the four us stick out as a group wearing the same thing, when no one else is@@
[20:45] <@BradGM> ((Grendel, if you're walking around as well to reach the other, roll perception))
[20:45] * PixelScum (~PixelScum@ip68-231-177-140.tc.ph.cox.net) Quit (Ping timeout)
[20:45] <+Alaric> @@Especially as these apparently are worn by prisoners and criminals.@@
[20:46] * +Alaric continues to look around, both for a way up as well as a way they might acquire new attire.
[20:46] <@BradGM> ((the longcoats seems more a worker's grab: the jumpsuits are prisoner clothing))
[20:46] <+Grendel> !perc 35
[20:46] <+HateDice> Grendel rolls [ 35% (or Lower) : 12 3%, Success ]
[20:46] <+Alaric> ((definitely need to find a change then))
[20:47] <@BradGM> ((there's the old woman Grendel bothered and didn't bough anything))
[20:47] <+Alaric> ((we have money? ;) ))
[20:47] * +Mira_Atella taps Alaric on the shoulder and heads for the place Grendel vacated, seeing some clothing that might be suitable.
[20:48] <+Alaric> ((totally forgot you said we kept our starting cash!))
[20:48] <@BradGM> Grendel, as you go to reach the others at some diner, you spot in the corner of your eye 2 men exchanging an L-shaped item that reminds you of a gun in some makeshift alley; the entrance to say alley is partially blocked by 2 thugs with obvious bad quality muscle-grafs.
[20:48] <@BradGM> ((yup you got your cash))
[20:48] * +Alaric heads to a clothing vendor, looking for something in his size that isn't a total loss.
[20:49] <@BradGM> You can all find poor quality clothing, making you look like your average underhiver.
[20:49] * +Mira_Atella speaks with the old woman about pants, a shirt, and a jacket.
[20:49] <@BradGM> ((keep in mind: you ditch your longcoat, the one you're buying won't offer armour))
[20:49] * +Lazerus_Grim seeing that Alaric and Mira are together decides to move to Grendel, thinking everyone should have a wingman
[20:49] <+Grendel> @@I am at a loss.@@
[20:49] * +Alaric takes the clothes and changes. @@Ok, well step one done. Now, anyone find a way up?@@
[20:51] * +Lazerus_Grim "Shall we get some new clothes Techie? Or would you rather I buy them for you so you don't have to face the woman again?"
[20:52] <+Grendel> "If you wish."
[20:53] * +Mira_Atella tells the woman she'll take the pants and the shirt, but that the jacket is too big.
[20:53] * +Lazerus_Grim returns to the stall and purchases shirt and pants for him and the Techie
[20:54] <@BradGM> ((remove 10 thrones for each set of shirt/pants))
[20:55] * +Mira_Atella forgoing modesty for the moment she slips out of the jumpsuit and in to the other clothing, wadding the jumpsuit up and stashing it in a nearby trash bin.
[20:55] * +Alaric looks around slowly, looking for both obvious physical ways up as well as those dealing in such...gray areas.
[20:56] * +Mira_Atella makes her way towards the techie and his shadow, "Anything interesting?"
[20:58] * +Grendel nods over towards the alley. "Gangers I assume."
[20:58] * +Lazerus_Grim hands the new clothes to Grendel. "You owe me 10."
[20:58] * +Grendel takes the clothes and wanders off to find some place to change in private.
[20:59] * +Mira_Atella nods to Grendel, "The seedier elements may know ways around that others would not."
[20:59] <+Alaric> @@If we can find those who operate outside the law with smuggling and such, perhaps a way could be found out of the area. I may not be happy about it, but it should be possible...if we can afford the 'fee'."
[20:59] <+Alaric> @@
[20:59] <@BradGM> Alaric, the large area you are in have a few doors and access tunnel, all condemned due to radiation hazard, hive-quakes or with scribbled warning that this or that gang owns those tunnels and shoot on sight.
[21:01] <+Alaric> ((let me rephase: can make peaceful contact with them. All I know is how to arrest them and such :) ))
[21:02] <@BradGM> ((shoot on sight is never a good base for diplomacy))
[21:03] <@BradGM> ((so..you're all changed and have ditched the jumpsuits)))
[21:03] * +Grendel returns after having changed, but kept his armored coat, his jumpsuit hidden away, but kept.
[21:04] <+Alaric> @@Anyone seen some kind of reader that these cards would go too?@@
[21:04] <+Mira_Atella> @@Come over here with us, I still don't think these comms are safe. And no, I don't believe the cards will do anything here@@
[21:05] * +Alaric returns from wandering the area, unsuccessful. "Options?"
[21:05] * +Mira_Atella looks at the alley with the thugs, "Who has the best negotiating skills?"
[21:06] * +Grendel approaches the group and shrugs. "Find a way to the Galleria perhaps. But even that seems..tenuous."
[21:07] <+Alaric> "I was thinking more in the short term. One problem at a time. Leaving this level. There are 3 options. The official way, the unofficial, and random, and risky, exploration."
[21:08] <@BradGM> ((risky exploration, risky exploration!))
[21:08] * +Grendel glances around for a dataport again.
[21:09] <+Alaric> "I would prefer to avoid the last, unless we acquire significantly more in the way of supplies and information."
[21:09] <@BradGM> ((roll it))
[21:10] <@BradGM> ((Grendel: perception))
[21:10] <+Alaric> "As for negotiations...I do not do so well negotiating with criminals."
[21:11] <+Grendel> !perc 35
[21:11] <+HateDice> Grendel rolls [ 35% (or Lower) : 04 62%, Fail ]
[21:11] * Gloomster (~Gloomster@cpe-67-49-64-237.socal.res.rr.com) has joined #Shadowrun
[21:11] <+Grendel> ((I really need to stop looking for perception in my skill section))
[21:12] <@BradGM> Again it seems there's only shacks and makeshift buildings here.
[21:12] * +Mira_Atella looks at Grendel, "What are you looking for?"
[21:13] * Cynthia (~Akeldema1@acacia9.lnk.telstra.net) has joined #Shadowrun
[21:13] <+Grendel> "A data-port. Perhaps I can find some way out of this."
[21:13] <+Grendel> !perc 35
[21:14] <+HateDice> Grendel rolls [ 35% (or Lower) : 04 72%, Fail ]
[21:14] * +Mira_Atella looks around for something she can get a step up on.
[21:14] <@BradGM> There's a crate near you Mira
[21:14] * +Mira_Atella climbs atop the crate and focuses her vision, looking around for a dataport.
[21:14] <@BradGM> ((roll it))
[21:14] <+Mira_Atella> !perc 44
[21:14] <+HateDice> Mira_Atella rolls [ 44% (or Lower) : 04 93%, Fail ]
[21:14] <+Mira_Atella> (( lol ))
[21:15] <@BradGM> ((you can use fate point ts if you wish; that's a given))
[21:15] <+Mira_Atella> (( Might as well ))
[21:15] <+Alaric> "Would we be more likely to find a data port back in the housing district? Or do you feel this is the best place to be?"
[21:16] <+Mira_Atella> !perc 44
[21:16] <+HateDice> Mira_Atella rolls [ 44% (or Lower) : 12 12%, Success ]
[21:16] <+Lazerus_Grim> ((finally))
[21:16] <@BradGM> *Mira your eagle eyes serves you well; you can see what looks like a data-port..beside the shady bald man in a black longcoat in the alley.
[21:17] * +Mira_Atella steps down from the crate, "I think I found something, over there.. some not-too-friendly guy is by it."
[21:17] <+Grendel> "Something?"
[21:17] * +Mira_Atella directs Grendel's gaze in the direction of the data-port.
[21:17] <@BradGM> Setting your eyes for it, you can see a data-port near the shaky man in the alley, passed the 2 thugs.
[21:18] <+Mira_Atella> "Looks like we have to talk to them, no matter what?"
[21:18] <+Alaric> "Well, this looks to be... confrontational."
[21:19] <+Mira_Atella> "Not necessarily, but always be ready."
[21:19] * +Grendel shrugs and moves towards the dataport.
[21:19] * +Mira_Atella follows Grendel but remains several steps behind, feeling for the weight of the knife in her coat pocket to keep a track of where it is if she needs it quickly.
[21:19] <@BradGM> As you arrive at the entrance of the alley, the 2 thugs blocks your way, one pushing you back "Where d'ya think you're goin' gat-face?"
[21:20] <+Alaric> @@Always.@@ He follows along, doubting words will work with such street trash.
[21:20] * +Grendel points to the data port. "There."
[21:21] * Gloomster (~Gloomster@cpe-67-49-64-237.socal.res.rr.com) Quit (Ping timeout)
[21:21] <@BradGM> Thugs 2 "We don't like it when worker skippin' work comes walkin' in OUR alley...'course if you pay the fee, then you might come in.."
[21:21] <@BradGM> Thug 1 Hur hur..yeah the fee."
[21:22] * +Alaric raises an eyebrow.
[21:23] <+Grendel> "You would dare keep me from the blessed machine?"
[21:23] <@BradGM> Thug 2 "It's our machine now gatter. Now cough up 10 Throne a leg or go take a hike elsewhere."
[21:24] * +Alaric shakes his head slowly. @@I think we are about to get violent.@@
[21:25] <+Grendel> ((My kingdom for Lumen shock!))
[21:25] <@BradGM> ((or 20 thrones for passage))
[21:25] * +Grendel glances around.
[21:25] <+Grendel> ((how close are the enforcers?))
[21:25] <@BradGM> ((there's none around that you can see.))
[21:26] * +Grendel turns back. "Are you sure?"
[21:28] * +Mira_Atella looks over the thugs, seeing what they might be dealing with if this turns bad.
[21:28] <@BradGM> Thug 1" 'think anyone can just walk up our alley like that? This ain't Railtown, worker. This is Servitown."
[21:28] <+Alaric> "Please reconsider. Our need is quite urgent."
[21:28] <@BradGM> The thugs don't seems armed, but they bad muscle graph they obviously have would make them rather strong.
[21:28] <+Lazerus_Grim> ((sorry guys, girlfriend skyped me with some tech problems))
[21:29] * +Mira_Atella looks to Alaric and shakes her head briefly and says quietly, "Pleading will make them worse to deal with."
[21:29] * +Grendel shrugs and passes 20 thrones over and moves to the dataport.
[21:29] <@BradGM> Thug 2 "Look at that, 'nother skipper want to get in; You must have money not workin' like that huh?"
[21:30] * +Lazerus_Grim approaches the group from behind, trying to stay relatively out of sight
[21:30] <@BradGM> The thug takes your cash Grendel and let you pass.
[21:30] <+Alaric> ((can't sneak up on the thugs. ))
[21:31] <@BradGM> (('think he meant you guys))
[21:31] <+Lazerus_Grim> ((I'm staying a little ways back from the group in the crowd of people, attempting to make it look like I'm not directly affiliated with you. though the jacket probably gives it away))
[21:31] * +Mira_Atella keeps an eye on the thugs while Grendel goes past them, her hand still in her pocket.
[21:31] <+Alaric> ((afk a min))
[21:31] * +Grendel uses the dataport.
[21:31] <+Mira_Atella> (( I think we're all at least a few feet away ))
[21:31] <+Mira_Atella> (( but yeah, the jackets don't help ))
[21:32] <@BradGM> Grendel, you walk down the alley, as you close toward the data-port, the bald man man straighten himself up, observing you.
[21:32] <@BradGM> The thugs moves back to block the alley entrance.
[21:33] * +Grendel ignores the man after ascertaining if he's a threat or not, pulling a data cord out to plug into the data-port.
[21:33] <@BradGM> ((FYI, Grendel is maybe 10 meters down the alley now))
[21:33] <@BradGM> Grendel, you connect..but there is no machine spirit there
[21:34] <@BradGM> BALD MAN "Havin' trouble with the Spirit huh? Nasty buggers when they're not satisfied"
[21:34] <@BradGM> ((oops, caps))
[21:35] * +Grendel makes a hiss of annoyance through his respirator.
[21:35] <@BradGM> Bald man "don't feel bad metal-breath, I know how to have it eat in your hand..for a fee."
[21:36] <+Grendel> "I have already paid a fee."
[21:36] <+Alaric> ((Extortion is against the LAW!))
[21:36] <+Alaric> ((/me needs many more levels so can say "I am THE LAW."))
[21:36] <@BradGM> Bald man "yeah to enter the alley; to use the port, that's somethin' else."
[21:37] <@BradGM> Bald man "But I did good business today, so how about I'll almost give it away...for 10 Gelts."
[21:37] * +Mira_Atella looks down the alley, not sure things are going smoothly.
[21:37] <+Alaric> ((back))
[21:37] <@BradGM> The bald man smiles, showing off a row of metal teeth.
[21:37] <+Alaric> ((....weird....typed that a while ago))
[21:38] <+Grendel> ((Do I think I can jury rig it myself?))
[21:38] <@BradGM> ((you can try))
[21:38] <@BradGM> ((tech-use)()
[21:39] <+Grendel> !perc 53
[21:39] <+HateDice> Grendel rolls [ 53% (or Lower) : 12 10%, Success ]
[21:39] <@BradGM> You bust the panel, while the bald man observes, silently; a few prayers, a couple of cross-wires and the data-port awakens.
[21:40] <@BradGM> Blad man "Hey, you got skills man..pretty good.."
[21:40] <+Grendel> "The Omnissiah provides."
[21:40] <@BradGM> You also see that the data-port has been obviously rigged not to work, except if you do what you just did
[21:40] * +Grendel starts looking for a way to the Galleria, and for any odd mentions of it.
[21:40] <@BradGM> You'll even say it's rather quality work too
[21:41] <@BradGM> ((inquiry Grendel: you can use your +10 as well))
[21:41] * +Lazerus_Grim approaches the thugs. "Would you like me to tell you your fortunes?"
[21:42] <+Grendel> !perc 22
[21:42] <+HateDice> Grendel rolls [ 22% (or Lower) : 04 36%, Fail ]
[21:42] <@BradGM> ((that's tech-use+10 actually))
[21:42] <+Grendel> ((oh well..in that case))
[21:42] <+Grendel> !perc 53
[21:42] <+HateDice> Grendel rolls [ 53% (or Lower) : 04 86%, Fail ]
[21:42] <+Grendel> ((last fate point))
[21:42] <+Grendel> !perc 53
[21:42] <+HateDice> Grendel rolls [ 53% (or Lower) : 12 21%, Success ]
[21:43] <@BradGM> The thugs laugha a little " Yeah right, I don't believe in soothsayin' lies"
[21:43] * +Mira_Atella watches Grim with a slight expression of annoyance.
[21:44] * +Alaric waits, ready, trying to be patient.
[21:44] * Crimson_D (Vegeta@adsl-69-208-85-70.dsl.klmzmi.ameritech.net) has joined #Shadowrun
[21:44] * +Lazerus_Grim smiles. "But you see that's the great thing about it, you don't have to believe it....doesn't make it not true...."
[21:44] <+Lazerus_Grim> ((i can pull out if you think its a bad idea))
[21:45] <+Alaric> ((...attacking to armored thugs who are certainly stronger than us?))
[21:45] <+Alaric> ((when Grendel is already in and doing what he needs too...))
[21:45] <+Lazerus_Grim> ((wasn't planning on attacking them, just keeping them occupied))
[21:45] <@BradGM> Grendel, you can find that Galleria is on the lower end of the Hive city, right over you; most tunnels leading to it are condemned or locked-down: the only valid one are located in section 1-A and 1-B; you also see that the Hive city docking bay leasing off world are under construction: meaning every goods leaving the Hive must pass by the docking bays at the Spire.
[21:45] <+Mira_Atella> (( he paid them, so unless they're really feeling nasty, they shouldn't do anything to him ))
[21:46] <@BradGM> ((valid oneS, there's a few))
[21:47] <@BradGM> Thug1 "I ain't wastin' my easily-earned creds on that."
[21:49] * +Grendel considers carefully, trying to decide if there's anything else he wants to inquire about.
[21:50] * +Lazerus_Grim turns away and fades back into the crowd. "Suit yourself, merc."
[21:50] <+Alaric> ((passes? tickets?))
[21:50] <@BradGM> ((I would say with the DoS, that you can get basic maps to reach say access tunnels.))
[21:50] <@BradGM> ((and learn that they are guarded, as only transports of goods passes through them, not people))
[21:54] <+Grendel> @@Keep your jumpsuits handy.@@
[21:55] <+Alaric> @@I still got mine...why? We going back to being criminals?@@
[21:55] <+Mira_Atella> @@A little late on that one, maybe no one has picked mine up yet. I hid it in some trash@@
[21:57] <+Grendel> @@The easiest way seems to be transports from the factories, perhaps we can be drivers@@
[21:57] <+Mira_Atella> @@Why would we need the jumpsuits then? We still have our worker coats@@
[21:58] <+Grendel> @@To blend in?@@
[21:58] <+Mira_Atella> @@I personally don't find the idea of getting searched and having a prisoner jumpsuit on me to be an appealing situation@@
[21:59] <+Grendel> ((oh, wait, those are prisoner jumpsuits, not just worker jumpsuits?))
[21:59] <@BradGM> ((yeah the coats are worker coat: the jumpsuit are prisoner garbs.))
[21:59] <+Mira_Atella> (( that's why Mira got rid of hers as fast as she was out of it heh ))
[22:00] <+Alaric> ((ah. heh))
[22:01] * +Grendel searches for any instance of 6-9 Galleria
[22:01] <@BradGM> Grendel, roll toughness!
[22:02] <+Grendel> !perc 36
[22:02] <+HateDice> Grendel rolls [ 36% (or Lower) : 04 93%, Fail ]
[22:02] <@BradGM> ((ouch..))
[22:02] <+Alaric> ((yowch))
[22:03] <@BradGM> As you inquire about 6-9 Galleria, you get a flash message about making a search based on blasphemous and heretical numbers and that the enforcers are cmoing to your location to arrest you; the Data-port send a feedback to your brain, shocking you and knocking you unconscious.
[22:03] <@BradGM> 1d5
[22:03] <+HateDice> BradGM rolls 1D5: 2
[22:04] <@BradGM> Everyone sees Grendel doing the standing bacon before hitting the ground hard.
[22:04] <@BradGM> Everyone but Grendel, roll perception -10
[22:04] <+Mira_Atella> !perc 34
[22:04] <+HateDice> Mira_Atella rolls [ 34% (or Lower) : 04 65%, Fail ]
[22:04] <+Alaric> !perc 21
[22:04] <+HateDice> Alaric rolls [ 21% (or Lower) : 12 20%, Success ]
[22:05] <+Lazerus_Grim> !perc 16
[22:05] <+HateDice> Lazerus_Grim rolls [ 16% (or Lower) : 04 43%, Fail ]
[22:05] <@BradGM> As you're glaring at Grendel lying there, the bald shady man, slapping his face to wake him up, Alaric, you spot a pair of enforcers, weapons drawn making their way toward you at good pace.
[22:06] <@BradGM> ((stop=see))
[22:06] <+Alaric> @@We have trouble. Enforcers are here.@@
[22:06] <@BradGM> Grendel, roll toughness +30
[22:07] * +Mira_Atella looks over and sighs, quickly running over to the thugs, "Our friend is hurt in there, and unless you want those enforcers all over your ass for this, you'd better help get us somewhere."
[22:07] <+Grendel> !perc 66
[22:07] <+HateDice> Grendel rolls [ 66% (or Lower) : 12 34%, Success ]
[22:07] * +Lazerus_Grim follows closely behind Mira, hoping to get to Grendel as soon as he can
[22:08] <@BradGM> Thug 1 "We ain't done anything to your friend, jugs. So you ain't scarin' us with your stupid stories."
[22:08] * +Mira_Atella looks back towards the enforcers, "Good luck dealing with them then." Moves quickly to try and slip between them and down the alley.
[22:09] * +Lazerus_Grim follows suit
[22:09] <@BradGM> Grendel, you violently wake up as a strong piercing odor enters your nose; the bald man is kneeling near you "You better get away from here. You just just woke up a World o' trouble."
[22:09] <+Lazerus_Grim> ((what are we rolling?))
[22:09] <@BradGM> ((Grendel, you have 2 levels of fatigue: -10 to all tests))
[22:10] <@BradGM> ((I would say agility -20, as they are fairly large and strong))
[22:10] * +Grendel gets to his feet quick, shaking his head, cursing the frailties of the flesh. "Enforcers are coming."
[22:10] <@BradGM> ((Mira first thought; if she passes you can Grim))
[22:10] * +Alaric looks around for things he could do...like knocking stalls or crates down to buy them time.
[22:10] <+Mira_Atella> !perc 19
[22:10] <+HateDice> Mira_Atella rolls [ 19% (or Lower) : 12 7%, Success ]
[22:10] <@BradGM> Blad man "Yeah and they're coming for you for making the wrong kind of search."
[22:10] <+Mira_Atella> (( woo ))
[22:11] <+Lazerus_Grim> !perc 10
[22:11] <+HateDice> Lazerus_Grim rolls [ 10% (or Lower) : 04 96%, Fail ]
[22:11] * +Grendel starts to stagger down the alleyway, then pauses to make sure he's staggering in the right direction, turns around, and staggers towards the entrance to the alleyway where most of the group is.
[22:11] <@BradGM> Mira the thugs are standing tall, but you slip between one's legs and get on the other side!
[22:11] <@BradGM> ((Fate it Grim?))
[22:11] * +Lazerus_Grim sees Grendel get up too late, attempting to change course he trips and falls into the thugs
[22:11] <+Lazerus_Grim> ((nope))
[22:11] <+Alaric> ((GM: anything?))
[22:11] <@BradGM> Thug 1 "Hey! No fee no pass!"
[22:12] * +Mira_Atella rushes towards Grendel and the bald man, pulling Grendel and turning him back around "We can't go back that way." Looks down the alley to see if it is open on the other side.
[22:12] <@BradGM> ((Alaric: not really, it's more people; thought if you really force you can send a shack flying down, that might buy you a few moments.))
[22:12] <@BradGM> ((wait Mira))
[22:12] <@BradGM> !perc 40
[22:12] <+HateDice> BradGM rolls [ 40% (or Lower) : 04 41%, Fail ]
[22:13] <@BradGM> A thug tries to grab you, and almost managed to
[22:13] <@BradGM> ((and no: the only way in or out is through the thugs.))
[22:13] * +Mira_Atella sighs and look at the single opening of the alley, then to the bald man, "Any suggestions? I don't think any of us want to get caught."
[22:14] * +Alaric reaches into his pouch, grabbing a handful of thrones along with some random shiny bits. He looks up. "FREE MONEY," he yells and throws it into air, letting them glint and clink as they fall. (10 thrones or so?)
[22:14] <@BradGM> Bald man "take that gat-head and beat it sister. I don't need the bad press."
[22:14] * +Alaric then quickly heads to the others and moves out.
[22:14] * +Lazerus_Grim coughs to cover what he says into his microbead. @@ Slice legs? @@
[22:14] <@BradGM> Alraic, the people throw themselves at the free money! The Enforcers and blocked, but are clubbing their way through.
[22:14] <@BradGM> ((you bought some time.))
[22:14] <+Alaric> @@No, just go.@@
[22:15] <+Alaric> @@Come on. We only have a few moments.@@
[22:15] * +Mira_Atella helps Grendel back towards the mouth of the alley and tries to push past the thugs using both her own and Grendel's weight.
[22:15] * +Grendel staggers along the alleyway. "The trains I think."
[22:15] * +Alaric moves to help support the man's weight so they can move faster.
[22:15] <@BradGM> The Thugs actually let you pass. "See you around jugs."
[22:15] * +Lazerus_Grim pushes himself to his feet and follows his people
[22:16] <@BradGM> !perc 35 35
[22:16] <+HateDice> BradGM rolls [ 35% (or Lower) : 04 90%, Fail ] [ 35% (or Lower) : 04 76%, Fail ]
[22:16] * +Mira_Atella let's Alaric grab Grendel's other side and begins to direct their movements back towards the trains.
[22:16] <@BradGM> You manage to reach the station without raising attention; you even pass another enforcer patrol who doesn't even notice you."
[22:17] <@BradGM> ((stupid Enforcers..))
[22:17] * +Mira_Atella think they're out of immediate danger, and takes a moment to stop, "That looked painful, are you okay to move further?"
[22:17] <+Alaric> ((heh))
[22:18] * +Grendel shrugs. "The flesh will recover."
[22:18] <@BradGM> You can spot the Station chrono showing 10:5+4 AM
[22:18] <+Alaric> "Did you find out what we needed?"
[22:19] * +Mira_Atella looks around for any kind of schedule for the trains that may be posted.
[22:20] <+Grendel> "The safest ways seem to be..tunnels."
[22:20] <@BradGM> the rail train passes at every station every 48 minutes, the next one is scheduled at 10:23.
[22:20] <+Alaric> "I hope you found some safe ones then."
[22:20] <@BradGM> ((well, make a full round every 48 minutes that is))
[22:21] <+Mira_Atella> "We have a few minutes before a train comes, where should we be headed exactly?"
[22:22] <+Grendel> "Sector 1-A or 1-B. The access tunnels are there, but we must figure out some way past the guards there."
[22:23] <+Mira_Atella> "Alright, well I hope your plan about the prison jumpsuits doesn't matter, with those patrols back there I can't get mine from where I stashed it."
[22:23] <+Grendel> "My mistake."
[22:23] <@BradGM> 10:14...
[22:24] <@BradGM> everyone roll perception!
[22:24] <+Alaric> "What is the layout? Where are the guards and how many are there?"
[22:24] <+Alaric> !perc 31
[22:24] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 75%, Fail ]
[22:24] <+Mira_Atella> (( visual or..? ))
[22:24] <+Lazerus_Grim> !perc 26
[22:24] <+HateDice> Lazerus_Grim rolls [ 26% (or Lower) : 12 8%, Success ]
[22:25] <@BradGM> ((visual yes))
[22:25] <+Mira_Atella> !perc 44
[22:25] <+HateDice> Mira_Atella rolls [ 44% (or Lower) : 12 23%, Success ]
[22:25] <+Grendel> !perc 35
[22:25] <+HateDice> Grendel rolls [ 35% (or Lower) : 04 58%, Fail ]
[22:25] * +Grendel avoids rubbing his forehead. "I was only able to get maps so we could get there."
[22:26] <@BradGM> Mira and Grim and you wait and discuss your next course of action, you see a pair of enforcers entering the station; the hivers waiting on the dock seems to conceal you..for now.
[22:26] * +Mira_Atella nods to Grendel, "That's good, we can figure out the rest when we're away from the patrols."
[22:28] <@BradGM> The Enforcers are walking around the dock, looking for something..
[22:28] <@BradGM> 10:16
[22:28] <@BradGM> !perc 35 35
[22:28] <+HateDice> BradGM rolls [ 35% (or Lower) : 04 80%, Fail ] [ 35% (or Lower) : 04 89%, Fail ]
[22:28] * +Alaric waits for the train, trying to keep an eye out so they don't get noticed.
[22:28] <@BradGM> You managed to walk around the dock, evading them for now.
[22:29] <@BradGM> ((you're all in one group?))
[22:29] <+Grendel> ((As far as I know))
[22:30] <+Alaric> ((sure))
[22:30] <@BradGM> !perc 35 35
[22:30] <+HateDice> BradGM rolls [ 35% (or Lower) : 12 7%, Success ] [ 35% (or Lower) : 12 28%, Success ]
[22:30] <+Alaric> ((crud....))
[22:30] <@BradGM> 10:21
[22:31] * +Mira_Atella removes her coat and holds it in her free hand down at her side. "We don't want them to make it easy to see us, we need to get on that train."
[22:31] <@BradGM> You hear a loud "FREEZE HERETIC SCUM!" as the pair of enforcers have their long barreled pistols pointed at you.
[22:32] * +Alaric immediately looks behind him to see who they are yelling at.
[22:32] * +Mira_Atella tries not to move or acknowledge them.
[22:32] <@BradGM> ((you!))
[22:32] <+Alaric> ((heh I know ;) ))
[22:32] <@BradGM> Mira, make a conceal test +10))
[22:32] * +Lazerus_Grim hits the deck. "Gun!"
[
[22:32] * +Grendel sighs in frustration.
[22:33] <@BradGM> ((half agility+10))
[22:33] <+Mira_Atella> "So much for not getting noticed." gives a sidelong glance towards Grim.
[22:33] <+Alaric> @@Well, this is going to be awkward.@@
[22:33] <+Mira_Atella> !perc 30
[22:33] <+HateDice> Mira_Atella rolls [ 30% (or Lower) : 04 94%, Fail ]
[22:33] <@BradGM> ((fate it?))
[22:33] <+Mira_Atella> (( Yeah ))
[22:34] <+Mira_Atella> !perc 30
[22:34] <+HateDice> Mira_Atella rolls [ 30% (or Lower) : 04 76%, Fail ]
[22:34] <+Mira_Atella> (( ugh ))
[22:34] <+Alaric> ((I looked behind me cause they can't be yelling at me! I'm a loyal Arbiter!))
[22:34] * +Lazerus_Grim rolls as soon as he hits the floor, grabbing his knife and getting ready to charge if he has to
[22:34] <+Lazerus_Grim> ((hoping the people around us get scared and hit the floor too))
[22:35] <+Mira_Atella> (( heh we can't really just drop Grendel, so we'd be the only ones standing lol ))
[22:35] <@BradGM> The enforcers walks toward you, guns aimed. As Grim rolls behind a random hiver, "He's making a run for it! Fire!" #BLAM#BLAM#
[22:35] <+Lazerus_Grim> (( pretty sure he can stand on his own. he's tired, not injured))
[22:35] <@BradGM> ((he can: thought he's got -10 to all tests))
[22:36] <@BradGM> roll init!
[22:36] <+Lazerus_Grim> ((they're going to shoot anyway, the more chaos we cause the better))
[22:36] <+Lazerus_Grim> 1d10+3
[22:36] <+HateDice> Lazerus_Grim rolls 1D10+3: 7 +3 = 10
[22:36] <+Alaric> ((what's init again?))
[22:36] <@BradGM> ((1d10+agility bonus))
[22:37] <+Mira_Atella> (( the bonus is the first number or second again? ))
[22:37] <+Alaric> 1d10+3
[22:37] <+HateDice> Alaric rolls 1D10+3: 4 +3 = 7
[22:37] <+Lazerus_Grim> ((tens digit))
[22:38] <@BradGM> 1d10+2
[22:38] <+HateDice> BradGM rolls 1D10+2: 8 +2 = 10
[22:38] <+Mira_Atella> (( lol that doesn't help me, my bran doesn't do math.. the first or second number lol ))
[22:38] <+Grendel> ((is initiative affected by fatigue? All it says is -10 to all tests?))
[22:38] <Lynata> (( first digit ))
[22:38] <+Mira_Atella> 1d10+3
[22:38] <+HateDice> Mira_Atella rolls 1D10+3: 6 +3 = 9
[22:38] <+Mira_Atella> (( thanks ))
[22:38] <Lynata> (( np :) ))
[22:39] <+Grendel> 1d10+3
[22:39] <+HateDice> Grendel rolls 1D10+3: 7 +3 = 10
[22:39] <@BradGM> ((no it's not Grendel))
[22:39] <+Grendel> ((so either..10 or 0 :) ))
[22:40] <@BradGM> order is: Grim, Grendel and the enforcers, Mira and Alaric*
[22:40] <@BradGM> The Enforcers are 10 meters away and closing. Grim and Grendel, go first
[22:42] * +Lazerus_Grim pulls a random hiver down, using him/her as cover
[22:42] <+Lazerus_Grim> ((Strength?))
[22:42] * +Grendel goes on the defensive (full defense))
[22:43] <@BradGM> You sucker punch your cover behind the knee and he falls down in front of you
[22:44] <@BradGM> ((Grendel: full defense is only good for melee combat: it won't serve you here))
[22:44] <+Grendel> ((oh, for some odd reason I was thinking shock mauls heh))
[22:45] * +Grendel makes a break for it, trying to put something near by between him and the enforcers.
[22:46] <@BradGM> Grendel runs into the crowd as the enforcers fires!
[22:46] <@BradGM> !perc 35 35
[22:46] <+HateDice> BradGM rolls [ 35% (or Lower) : 04 88%, Fail ] [ 35% (or Lower) : 12 12%, Success ]
[22:46] <@BradGM> !d100
[22:46] <@BradGM> !perc 20
[22:46] <+HateDice> BradGM rolls [ 20% (or Lower) : 04 31%, Fail ]
[22:47] <@BradGM> 1d10+3
[22:47] <+HateDice> BradGM rolls 1D10+3: 4 +3 = 7
[22:47] <@BradGM> 1d10+4
[22:47] <+HateDice> BradGM rolls 1D10+4: 6 +4 = 10
[22:47] <@BradGM> Lead flies as a Hiver gets a bullet in the arm, breaking the bones and sending him down! The rest of the hivers on the docks begins to run away, trying to get clear of the shooting.
[22:47] <@BradGM> Mira
[22:48] * +Mira_Atella wraps her coat around her shoulders since she doesn't have time to put it back on and goes to hide behind a stack of crates.
[22:48] <@BradGM> there's no crates around
[22:49] <+Mira_Atella> (( what is here to hide behind? ))
[22:49] <Lynata> (( people :P ))
[22:49] <@BradGM> (People))
[22:49] <@BradGM> ((hahaha))
[22:49] <@BradGM> ((thought they are panicking and running away: would require an agility test to get placed behind some human cover))
[22:50] * +Mira_Atella drops down quickly to take a knee, trying to get out of the enforcers eye line.
[22:50] <@BradGM> ((they are at 10 meters form you: and FYI, when you are at a meter's distance I consider this close combat range))
[22:51] <Lynata> ((charge and steal his gun?))
[22:51] <+Mira_Atella> (( bleh.. you could have said so to begin with lol okay, I'll get it right this time ))
[22:51] <@BradGM> ((or charge n' stab))
[22:51] <+Alaric> ((where are they in relation to me? are there pillars or anything?))
[22:51] <@BradGM> ((no pillars, no. pretty much an open dock))
[22:52] * +Mira_Atella keeps low and rushes towards one of the guards, attempting to steal the weapon from them.
[22:52] <+Mira_Atella> (( might as well.. though it could be bad since I have no fate left lol ))
[22:52] <@BradGM> ((roll agility to see: you succeed, it's ll be like tactical advance))
[22:53] <+Mira_Atella> !perc 39
[22:53] <+HateDice> Mira_Atella rolls [ 39% (or Lower) : 04 95%, Fail ]
[22:54] <@BradGM> you follow the crowd..and does just that: following the flow, leaving your back open
[22:54] <@BradGM> alaric
[22:55] * +Alaric swears and ducks low, running into the crowd, weaving through them as best he can to get closer without being targeted.
[22:55] <@BradGM> roll agility Alaric
[22:55] <+Alaric> !perc 31
[22:55] <+HateDice> Alaric rolls [ 31% (or Lower) : 04 45%, Fail ]
[22:55] <+Alaric> ((I'll fate that))
[22:55] <@BradGM> ((Fortune it?))
[22:55] <+Alaric> !perc 31
[22:55] <+HateDice> Alaric rolls [ 31% (or Lower) : 12 11%, Success ]
[22:55] <+Alaric> ((err fortune it))
[22:56] <@BradGM> You manage to get mixed in the crowd and even get closer to them- you're 5 meters away
[22:56] <@BradGM> Round start:s Grim and Grendel
[22:57] * +Grendel tries to remain in the crowd since he's being shot at. Its okay, I'm sure the wounded will get some bionics to repair the damage. Or get turned into servitors, either way, their life is better.
[22:58] <@BradGM> 8*since you started with the crowd, Grendel you 'go with the flow' and get behind the enforcers as the crowd move out of the station
[22:58] <@BradGM> Grim
[22:58] * +Lazerus_Grim stands and draws his knife, throwing at one of the enforcers
[22:59] <@BradGM> ((bold! The bravest one doesn't even remembers how brave he is..))
[22:59] <@BradGM> Roll BS!
[22:59] <+Lazerus_Grim> !perc 26
[22:59] <+HateDice> Lazerus_Grim rolls [ 26% (or Lower) : 04 29%, Fail ]
[22:59] <Lynata> (( nooooo ))
[22:59] <+Lazerus_Grim> (Fate)
[22:59] <+Lazerus_Grim> !perc 26
[22:59] <+HateDice> Lazerus_Grim rolls [ 26% (or Lower) : 04 70%, Fail ]
[22:59] <+Lazerus_Grim> ((bummer. i tried))
[23:00] <@BradGM> You swing your arm back to throw your knife, but it slips and lands behind you.
[23:00] <@BradGM> The enforcers fires: one at Grim, one at Mira
[23:00] <@BradGM> !perc 45 35 1-grim 2-Mira (+0 C'ause half range-forgot that one)
[23:00] <+HateDice> BradGM rolls 1-grim 2-Mira (+0 C'ause half range-forgot that one) [ 45% (or Lower) : 04 69%, Fail ] [ 35% (or Lower) : 04 68%, Fail ]
[23:01] <@BradGM> Mira Hivers around you gets slugs in their back, and Grim, for some reason (The Emperor, no doubt) you are not hit but the volley
[23:01] <@BradGM> Mira!
[23:02] <@BradGM> 7You'Re about 7 meters away, following the flow of Hivers who are desperately trying to exit the station
[23:02] * +Mira_Atella ducks and weaves, trying to get lost in the sea of people.
[23:03] <@BradGM> roll agility!
[23:03] <+Mira_Atella> !perc 39
[23:03] <+HateDice> Mira_Atella rolls [ 39% (or Lower) : 12 35%, Success ]
[23:03] <@BradGM> you manage to enter the herd of Hivers you were following and get lost in the exiting crowd!
[23:04] <+Alaric> ((geez...everyone running away!))
[23:04] <@BradGM> Alaric, you're about 7 meters behind the enforcers as they peppers Mira and Grim
[23:04] <+Alaric> ((I thought it was 5?))
[23:04] <@BradGM> 5 it is then
[23:04] <+Alaric> ((fuck it. it's late and I'm tired))
[23:05] * +Alaric breaks from the crowd, charging at the one on the left's back, swinging his knife to slam it home, all the while praying to to Omissiah for forgiveness.
[23:05] <+Lazerus_Grim> ((so the Arbites will back stab the enforcers?))
[23:05] <@BradGM> !perc 35
[23:05] <+HateDice> BradGM rolls [ 35% (or Lower) : 04 95%, Fail ]
[23:06] <+Alaric> ((I got the ok! :) ))
[23:06] <@BradGM> The enforcers is too concentrated to notice you arriving! Roll damage, and add an extra 1d10 to it
[23:06] <+Alaric> ((heh....what's damage again?))
[23:06] <Lynata> ((for knives it's 1d5 plus your SB iirc))
[23:06] <+Alaric> ((nvmd))
[23:07] <+Alaric> 1d10+5 ap2 mono
[23:07] <+HateDice> Alaric rolls 1D10+5: 9 +5 = 14
[23:07] <+Alaric> ((took the damage right from web sight))
[23:07] <@BradGM> ((your knife is 1d10+2+str bonus, so you should roll 2d10+2+SB))
[23:08] <+Alaric> ((forgot extra d10))
[23:08] <+Alaric> 1d10
[23:08] <+HateDice> Alaric rolls 1D10: 3
[23:08] <Lynata> ((just roll 1d10 and add it :D))
[23:08] <+Alaric> ((17))
[23:08] <@BradGM> You stab an enforcer behind the head, killing him instantly!
[23:08] <@BradGM> Grim and Grendel!
[23:09] * +Grendel glances up at the clock, trying to see how much time before the next train arrives.
[23:09] <@BradGM> 10:22- and knowing to the Tech-Priest precision, it should be here soon...
[23:10] <@BradGM> ((anything else?))
[23:10] <@BradGM> ((sorta of a free action since you have a chrono at your wrist))
[23:10] * +Lazerus_Grim picks up his knife, muttering, "Watch over Your servant and soldier" charges!
[23:10] * +Grendel tries to remain near the tracks.
[23:11] <@BradGM> ((Yeah since it's a pick-up and charge, I let it go free: Grim, roll WS,+10 for charge))
[23:11] <+Lazerus_Grim> !perc 50
[23:11] <+HateDice> Lazerus_Grim rolls [ 50% (or Lower) : 04 67%, Fail ]
[23:11] <+Lazerus_Grim> ((Fate))
[23:11] <+Lazerus_Grim> !perc 50
[23:11] <+HateDice> Lazerus_Grim rolls [ 50% (or Lower) : 12 12%, Success ]
[23:11] <@BradGM> Roll damage
[23:11] <+Lazerus_Grim> 1d10+5
[23:11] <+HateDice> Lazerus_Grim rolls 1D10+5: 7 +5 = 12
[23:12] <@BradGM> not bad))
[23:12] <+Lazerus_Grim> ((12 Rending Pen 2))
[23:12] <@BradGM> The knife hits home, piecing the flak coat with ease, and hitting the Enforcer into the arm; he drops his pistol and staggers on the ground.
[23:13] <@BradGM> ((he's at 0 wound, so combat's done.))
[23:13] <@BradGM> ((wait, he's at 3 wound))
[23:13] <@BradGM> Mira
[23:14] <@BradGM> you saw Alaric attacking en enforcer from behind and grim charged the remaining one, who's still standing but bleeding hard.
[23:15] * +Mira_Atella notices the actions of the others, and reaches in her pocket and grabs the knife, springing towards the wounded guard and striking.
[23:15] <@BradGM> roll WS, +10 for charge
[23:16] <@BradGM> ((49))
[23:16] <+Mira_Atella> (( ugh.. my brain isn't working, can't use perc for that right? ))
[23:17] <+Mira_Atella> (( okay ))
[23:17] <@BradGM> ((you can' !perc 49))
[23:17] <+Mira_Atella> !perc 49
[23:17] <+HateDice> Mira_Atella rolls [ 49% (or Lower) : 04 87%, Fail ]
[23:17] <@BradGM> ((wait- you got an extra+10 since it's 2 on1..re-roll that))
[23:17] <@BradGM> ((so 59))
[23:17] <+Mira_Atella> !perc 59
[23:17] <+HateDice> Mira_Atella rolls [ 59% (or Lower) : 12 29%, Success ]
[23:18] <@BradGM> roll damage
[23:18] <@BradGM> ((1d10+4 for you))
[23:18] <+Mira_Atella> 1d10+4
[23:18] <+HateDice> Mira_Atella rolls 1D10+4: 6 +4 = 10
[23:20] <@BradGM> You charge the bleeding Enforcer and make quick work of him, cutting thrown the unprotected flesh and opening veins. The added blood loss send the man into shock and he falls down in a pool of his own bodly fluids.
[23:20] <@BradGM> Combat is ended
[23:20] <@BradGM> The Hivers have exited the station, at least those who didn't got killed during the firefight.
[23:20] * +Lazerus_Grim picks up the pistol and any apparent ammo, as well as the thrones and the flak coat
[23:21] * +Alaric drops to his knees, hating whoever has forced him to kill a fellow officer of The Law. He scoops up the pistol and quickly strips the cop.
[23:21] <@BradGM> In the distance, you can hear the train arriving
[23:21] * +Mira_Atella quickly removes the knife from the enforcer and slides it back in her pocket
[23:21] * +Grendel pushes against the crowd, heading for the train.
[23:21] * +Alaric will then put the dead cop amongst the dead hivers.
[23:21] * +Mira_Atella makes her way back towards the tracks as quickly as she can.
[23:22] * +Lazerus_Grim walks up to the injured Hiver
[23:22] <+Lazerus_Grim> 1d10+5
[23:22] <+HateDice> Lazerus_Grim rolls 1D10+5: 3 +5 = 8
[23:22] <@BradGM> ((Flak coat: AP 2 to arm and body))
[23:22] <+Lazerus_Grim> 1d5
[23:22] <+HateDice> Lazerus_Grim rolls 1D5: 2
[23:22] <@BradGM> The hiver's wound seals itself partially; enough for the man to regain conciousness, but not enough to move.
[23:23] * +Lazerus_Grim pauses to mutter something over the injured Hiver and then walks to the tracks
[23:23] * +Alaric takes a long and careful moment to make sure to clean the blood off.
[23:23] <+Alaric> ((afk a min))
[23:24] <@BradGM> Grim, your enforcer had 9 thrones on him: 5 in a pocket and 4 in the other, Alaric, yours had 7 thrones 5 in a pocket, 2 in the other. Both had a badge, microbead, club, and a long barreled stub automatic.
[23:24] <@BradGM> Oh and Alaric; your had a pack of lho stick with a lighter too
[23:24] <@BradGM> The rail train arrives at the station
[23:25] <@BradGM> They also had 2 spare clips for their firearm as well
[23:25] <@BradGM> ((also))
[23:25] * +Mira_Atella boards the train, keeping a look out for the others.
[23:26] * +Grendel gets on the train quickly.
[23:26] * +Lazerus_Grim board the train third
[23:27] * Ribonizer (~hehe@bas4-hull20-1177928757.dsl.bell.ca) Quit (Quit: Chichin ga puipui)
[23:27] <@BradGM> you board the train..but it doesn't leave.
[23:28] * +Grendel curses, glancing around.
[23:28] <+Grendel> ((Anyone else on the train?))
[23:28] <@BradGM> ((hey a train never leaves the moment it arrives..))
[23:28] <@BradGM> ((no, not at this time.; it seems it was more picking people up from 4-F))
[23:29] <+Grendel> @@We may have to hide out for a while before the trains start again.@@
[23:29] <@BradGM> As you wait, you hear a "They're on the train! Stop them!" As a few enforcers are running toward the train, weapons drawn.
[23:30] * +Grendel ducks so he's out of sight.
[23:30] * +Mira_Atella looks around after hearing the words, not seeing Alaric anywhere, but not having time to worry about it as she kneels down behind a seat.
[23:31] <+Alaric> ((back))
[23:31] * +Lazerus_Grim puts the Enforcer Microbead in his ear and says, "Negative, enforcer, they took the ventilation shaft to the left."
[23:31] <+Lazerus_Grim> ((roll Deceive?))
[23:31] <@BradGM> ((hahaha))
[23:31] <@BradGM> ((sure+10 since they didn't saw you or suspect you))
[23:31] <+Alaric> ((always those damn vents!))
[23:32] <+Lazerus_Grim> !perc 40
[23:32] <+HateDice> Lazerus_Grim rolls [ 40% (or Lower) : 12 19%, Success ]
[23:32] <+Lazerus_Grim> ((yes))
[23:32] <+Mira_Atella> (( nice ))
[23:32] <+Alaric> ((nicely done sir!))
[23:32] <+Alaric> ((I was gonna be force to go out, looking like one and fail at my deceive if you hadn't done that!))
[23:32] <@BradGM> "Those gatters...GIVE'EM LEAD BOYS!" #BLMA#BLAM#BLAM#BLAM#BLAM# The Ventilation shaft gets peppered by lead as the train door hisses and closes.
[23:33] <Lynata> ((badass, guys :D))
[23:33] <+Mira_Atella> (( lol might want to get Alaric on the train first ))
[23:33] <+Alaric> ((I'm not with you guys???))
[23:33] <+Lazerus_Grim> ((good place to stop?))
[23:33] <@BradGM> ((Well, since he gone AFK I suppose he followed discreetly))
[23:33] <+Mira_Atella> (( k ))
[23:33] <@BradGM> ((concerned about killing an Enforcer))
[23:34] <@BradGM> The train exits the station and enters the tunnel, toward Railtown.
[23:34] <@BradGM> ((yeah let's top it here))
[23:34] <@BradGM> +++++++Terminate Transmission++++++++