The Other Side of Nowhere Session 12 – If You Want Blood…You’ve Got It! RECAP
[17:14] <@ENGM> Last time you finally braved the anomaly, in so much as Thomas got himself sucked in and the rest of you eventually followed....
[17:16] <@ENGM> On the other side Thomas found himself landed in a medieval looking room complete with stone walls, heavy wooden furniture and windows high overhead in the ceiling that were letting in what appeared to be moonlight....
[17:17] <@ENGM> Seated around a heavy oak table but sitting in modern were four figures, hands interlocked, well until Thomas knocked one over, their faces frozen in horror. They all seemed to be dead for only a few days at most....
[17:18] <@ENGM> You all finally jumped in the room and upon closer inspection you found the table had some tarot cards on it which were disturbed upon Sam's entry, you found a scanner of some sort, some books all by the same author, Dr. Benard Vuuton, and a strange device in the authors pocket....
[17:20] <@ENGM> Sam played with the device and apparently turned it either off or on because all of a sudden the room changed to a star ship stateroom the only thing consistent being the table with the bodies. The heavy wooden door out was replaced with a standard ship door which eventually you decided to open....
[17:21] <@ENGM> Oh and there was the apparition of an imperial captain that Thomas encountered when he first entered the room that mentioned he was "doomed".
[17:21] <@ENGM> questions?
[17:21] <+Thomas_J_Atkins> ((fate reloaded?))
[17:21] <@ENGM> nope
[17:21] <@ENGM> only been a few hours
START YOUR ENGINES!
[17:29] <@ENGM> I believe we left off with Sam opening the door is that correct?
[17:29] <+Thomas_J_Atkins> ((yup))
[17:29] <+SamuraiHanson> yep, heading to the bridge with Thomas to try and find some flight logs and/or people.
[17:31] <@ENGM> The door slides open. You see what looks like a standard star ship corridor. The hall ends in an iris valve about 5 meters away. On the left is another door similar to the one you just opened.
[17:32] * +SamuraiHanson tries the door straight ahead.
[17:33] <+DirkvonTowers> "I wonder if they were playing a ghost story and it got too scary."
[17:33] <@ENGM> The door cycles open on your approach. The other door stays closed as you pass.
[17:34] * +DirkvonTowers eyes the door that stays shut. "Should we try this one?"
[17:34] <+SamuraiHanson> "Might as well, it can't hurt.
[17:35] <+Thomas_J_Atkins> "IT must be another stateroom."
[17:35] * +Thomas_J_Atkins tries to open it, or see if there's a method of operation like a switch or panel.
[17:37] <@ENGM> The door appears to be locked.
[17:38] <@ENGM> Sam, when the first door opened you could see a corridor that continued.
[17:38] * +Thomas_J_Atkins tries to unlock it?
[17:38] <@ENGM> There’s a key pad on the right side of the door.
[17:38] <+SamuraiHanson> "You guys can fiddle with the lock if you want, but I'm going to keep exploring a bit"
[17:39] <@ENGM> So Sam are you going through the Iris door?
[17:40] <+SamuraiHanson> Yes
[17:40] * +Thomas_J_Atkins glances at Dirk "Any idea on how to unlock it?"
[17:40] <@ENGM> ((oh the halls are all lit with dim light, like emergency lighting.
[17:41] <@ENGM> Sam goes through the door into another corridor. At the far end of the corridor he can barely make out what looks like another iris hatch. To his left about 2-3 meters away is a side door.
[17:41] <+DirkvonTowers> "Unlocking? No. shooting it..."
[17:42] * +DirkvonTowers glances away from the door as Sam steps through to the next part. "Should he really be wandering off on his own like that?"
[17:42] <+Sebastian`> Do you really want to shoot something in a sealed starship?
[17:42] <@ENGM> the corridor is about 2m wide.
[17:43] <+DirkvonTowers> "Not particularly. This is a rather interesting holiday."
[17:43] <+Thomas_J_Atkins> "Yes..perhaps splitting up may not be suitable at the present. Nor shooting at locks. This is not a Holovie."
[17:44] * +Sebastian` laughs. "For you maybe. For me it's been all work since that damn liner broke down"
[17:44] * +SamuraiHanson will take a try at the side door.
[17:46] * +Thomas_J_Atkins tries to work the console to perhaps open the door up
[17:48] * +DirkvonTowers eyes the keypad and looks for any form of status screen.
[17:52] <@ENGM> The light on the pad flashes green and the door opens.
[17:53] <+DirkvonTowers> "Well. Nothing blew up..."
[17:53] <+Thomas_J_Atkins> "'Tis only the second door we open since we arrive, let us not bring our hopes down."
[17:56] <@ENGM> ((question are you all still vacc suited up?))
[17:57] * +Thomas_J_Atkins looks inside the new room
[17:57] <+Thomas_J_Atkins> ((I am))
[17:57] <+Nevka> ((Yes))
[17:57] <@ENGM> helmet included?
[17:57] <+Thomas_J_Atkins> ((yes))
[17:58] <@ENGM> ok everyone keep in mind that dex checks will be made at a disadvantage while some endurance tests relating to environment will be at an advantage.
[17:58] <+Thomas_J_Atkins> ((ok))
[17:58] <+Thomas_J_Atkins> ((would the vac suit skill be of any help?))_
[17:59] <@ENGM> ((yeah it helps negates some of the penalties depending on how severe))
[17:59] <+Thomas_J_Atkins> ((k))
[18:01] * +DirkvonTowers peers inside the now open door.
[18:02] <@ENGM> It’s a stateroom roughly 5x3 m. There's a double bed a desk, nightstand, entertainment area and what looks like a closet door.
[18:02] <+Thomas_J_Atkins> ((closet?))
[18:03] <+DirkvonTowers> ((small room for storing clothes))
[18:03] <+Thomas_J_Atkins> ((ha!..I know I read closed rather than closet, so I asked if that closed door was a closet door))
[18:04] <+Thomas_J_Atkins> ((So yes, it's worse than it looks))
[18:04] <+DirkvonTowers> ((heh))
[18:04] * +DirkvonTowers glances around. "Seems safe enough."
[18:04] <+Nevka> "It always does before the screaming starts."
[18:05] <+Thomas_J_Atkins> "Yes, we'll search it more if it is required, or hide in it in case of space boogey men."
[18:05] * +DirkvonTowers motions through the door to the closed closet door. "Could be literal skeletons in the closet."
[18:06] <+Thomas_J_Atkins> ((Crazy Spacemen tales about space monster OOOOhooohhooooohhhh..))
[18:07] <+Thomas_J_Atkins> "Then don't open the door and litter the floor with bones."
[18:09] <+Thomas_J_Atkins> "We should keep moving, let us not let Samurai all alone in here."
[18:09] <+SamuraiHanson> "Hey guys! I found someone who didn't want to go to the party."
[18:10] * +Nevka will go take a look.
[18:11] * +DirkvonTowers leaves the room behind with one last look, before heading otu to find Sam.
[18:11] <+Thomas_J_Atkins> "Alive?"
[18:12] <@ENGM> The rest of you join Sam. He's in a dark stateroom. It looks like the other one just with a single bed and on the floor is a body.
[18:12] <+Thomas_J_Atkins> "Oh."
[18:12] <@ENGM> It appears to be a woman in a night gown.
[18:12] <+SamuraiHanson> "No, just like all the others, but it's weird, she's dressed for sleep but on the floor."
[18:12] * +Thomas_J_Atkins tries to light the room up.
[18:12] <@ENGM> ((how?))
[18:12] <+Thomas_J_Atkins> (Is there switches for light?))
[18:12] <@ENGM> Sam has a flashlight. the rest of you do to on your vacc suit
[18:13] <+Thomas_J_Atkins> ((ah ok, the room itself has no light source))
[18:13] <+Thomas_J_Atkins> "Well, either she was going to bed and something happened, or something happened, she got up and she was struck down."
[18:14] <+Thomas_J_Atkins> "Any Identification?"
[18:14] <@ENGM> Makeup, a brush, there’s ID too and a cred stick
[18:16] * +DirkvonTowers looks over the ID.
[18:16] <+Thomas_J_Atkins> ((Does she looks like recently death as the others?))
[18:16] <@ENGM> Her name was Dorothy Middleton from Invendo/Lanth. Age 33.
[18:17] <@ENGM> Yes she has frozen horror face.
[18:17] * +DirkvonTowers looks to see if there's some sort of data on the ID At all.
[18:17] <@ENGM> like?
[18:17] <@ENGM> there’s height, weight, a thumb print
[18:17] <+DirkvonTowers> ((Well, expiration date, or issued date, or birthdate for her))
[18:18] <@ENGM> The ID was issued in 1082.
[18:18] <@ENGM> She was born terra calendar year 1049.
[18:18] <+DirkvonTowers> ((((and the game year?))
[18:19] <@ENGM> ((1106))
[18:19] <+DirkvonTowers> "Just slightly off."
[18:20] <+Thomas_J_Atkins> "What is?"
[18:21] <+SamuraiHanson> "Kinda makes me wonder, what if this isn't the first time this vessel has stopped and tried to get others lured here?
[18:21] <+Sebastian`> "The dates"
[18:22] <+DirkvonTowers> "It was issued 24 years ago."
[18:23] <+Thomas_J_Atkins> "This vessel disappeared in the 1080s, hasn't it?"
[18:23] <+Sebastian`> "1085 to be exact"
[18:25] <+Thomas_J_Atkins> "Perhaps those are just the last passenger of an already doomed ship."
[18:25] <+Thomas_J_Atkins> "Now stuck in some...limbo."
[18:26] <+DirkvonTowers> "Perhaps."
[18:26] <+DirkvonTowers> "Any more ghosts?"
[18:26] <+SamuraiHanson> "I haven't seen any."
[18:26] <+Sebastian`> "Hopefully not"
[18:27] <+Thomas_J_Atkins> "Have you reached the bridge yet?"
[18:28] * +DirkvonTowers nods and steps out of the room. "We've just opened a single door."
[18:28] <+SamuraiHanson> "Not yet, I found her first."
[18:28] <+Thomas_J_Atkins> "We may have found your skeletons in a closet."
[18:29] <+Thomas_J_Atkins> "But we did not push our luck further."
[18:30] <+SamuraiHanson> "Well, for a ship of corpses, they have been busy. Should we try the bridge now?"
[18:31] <+Thomas_J_Atkins> "I have no objections. Let us figure out where we could be."
[18:34] <@ENGM> You all head down the corridor towards the other iris door. About 4m down you run across a set of doors on your left. The left door has a pad to its left and the right a pad to its right. The corridor ends about 3m at the iris door further on.
[18:36] * +DirkvonTowers tries the door on the left.
[18:39] <@ENGM> Dirk, You open the door and blood starts to pool out into the hall. It starts to ooze around your vacc suit boots. It's thick, very thick and hard to step out of.
[18:40] * +DirkvonTowers jumps and attempts to step/jump out of the blood. There may have been some cursing.
[18:40] <+Thomas_J_Atkins> ((He is an Evil, Nasty GM after all))
[18:41] <+Nevka> "What the hell?"
[18:41] * +Thomas_J_Atkins tries to move away from the pouring muddle "Who opened that now?!?!" [18:41] <@ENGM> Anyone jumping out of the blood roll me 2d6, need a 9 for success add vacc suit skill to the roll
[18:42] * +Thomas_J_Atkins gets clear.
[18:42] <+Thomas_J_Atkins> ((The six million Credit Solomani!))
[18:43] * +Thomas_J_Atkins helps those closer-by to get unstuck into the coagulating goo.
[18:45] <@ENGM> Thomas is the only one that manages to clear the blood pool jumping back down the corridor the way you had come. The rest of you feel something slowly start to ooze its way up your leg, especially Sam who has both legs wrapped. You look down and see tendrils of blood winding their way up your vacc suits. For now your vacc suits seem to be protecting you from any harm.
[18:46] <@ENGM> Sebastian is caught in the blood too.
[18:47] * +DirkvonTowers curses and leans away, trying to free one of his feet. "Well, hell."
[18:47] <@ENGM> Dirk is closest Thomas.
[18:48] * +Thomas_J_Atkins grabs Dirk and try to pull him out "Well, I will admit, bones would be less messy than this.
[18:49] <@ENGM> Thomas you can’t get Dirk out of the blood.
[18:49] <+Thomas_J_Atkins> ((we'll wait for him at the door))
[18:56] <@ENGM> Initiative order: Sam, Blood, Sebastian, Nevka, Thomas, Dirk
[18:56] <@ENGM> Sam the blood has reached your waist.
[18:57] <@ENGM> ((Sams up))
[18:57] <@ENGM> SAM
[18:58] <+SamuraiHanson> ((who is closest to the door?))
[18:58] <@ENGM> You
[18:58] <+SamuraiHanson> Might as well try to move away then.
[19:00] <@ENGM> Sam tries to move but the blood keeps him stuck in place.
[19:01] <@ENGM> As Thomas tries to pull Dirk way a think crimson pseudopod lashes out at him.
[19:01] <@ENGM> It misses him wildly
[19:02] <@ENGM> SEBASTIAN
[19:02] * +Sebastian` will to break free.
[19:03] <@ENGM> Sebastian manages to jump out of the bloods grasp pulling his leg free. He lands towards the other door.
[19:04] <@ENGM> NEVKA
[19:05] <@ENGM> The bottom of Sebastian’s Vacc Suit's left leg is now a nice crimson.
[19:05] * +Nevka tries to cut the pod that has her leg as she moves back.
[19:05] <+Nevka> and of course I don't have blades. Sigh
[19:05] <@ENGM> What are you cutting with?
[19:06] <+Nevka> Simple hand knife.
[19:06] <@ENGM> Nevka tries to slash at the ooze but her swipe has no affect.
[19:06] <@ENGM> THOMAS
[19:07] * +Thomas_J_Atkins grabs on more solidly on Dirk and pulls!
[19:07] <@ENGM> Thomas manages to yank Dirk free pulling Dirk towards himself.
[19:08] <+Thomas_J_Atkins> "My knowledge of space biology might be old, but Blood does not coagulate like that in space does it?"
[19:08] <@ENGM> Dirk lands on his feet next to Thomas covered in the goo.
[19:08] <+Nevka> "No it certainly does not!"
[19:09] * +DirkvonTowers nods his thanks as he balances carefully.
[19:09] <@ENGM> DIRK
[19:10] * +DirkvonTowers grabs his sword and takes a swipe at one of the pseudopods.
[19:11] <@ENGM> Dirk slices at the ooze. He thinks he hit the thing as he sees it momentarily part, before reforming again.
[19:14] <@ENGM> As stated you slash the thing and it seems to part but it soon reforms over and wound you inflicted. The entity seems to be unharmed.
[19:14] <@ENGM> EOR
[19:14] <@ENGM> ROUND 2
[19:14] <@ENGM> SAM
[19:15] * +SamuraiHanson draws a survival knife from his bag and takes a swipe at the ooze.
[19:17] <@ENGM> Sam frantically scrapes at the ooze trying to keep it at bay. He manages to keep it from advancing any further on his body for now.[19:19] <@ENGM> BLOOD GOD KHORNE OOZE
[19:19] <+Thomas_J_Atkins> ((*Cue Death metal guitar*))
[19:19] <@ENGM> The ooze will try pin Sam down more at the same time lashing out at the rest of you in all directions.
[19:20] <@ENGM> The ooze starts attempting to advance again up your suit Sam. Its moving above your waste.
[19:20] <@ENGM> A pseudopod lashes out in Sebastian’s direction.
[19:21] * +Sebastian` sidesteps it and laughs.
[19:21] <@ENGM> The ooze continues to try to work its way up Nevka.
[19:22] * +Nevka is scraping away with her knife!
[19:22] <@ENGM> Nevka wiggles enough to keep it in place for now.
[19:22] <@ENGM> A pod lashes in Thomas and Dirk’s direction.
[19:23] <+Thomas_J_Atkins> ((modern day Ninja))
[19:23] Dirk dodges thinking what a fun vacation.
[19:26] <@ENGM> SEBASTIAN
[19:26] * +Sebastian` moves towards the forward door to the control pad and starts playing with the buttons.
[19:26] <@ENGM> THOMAS
[19:27] <+Thomas_J_Atkins> ((who's closest beings stuck? Or is the door panel closer to close the door?))
[19:28] <@ENGM> The back door panel is right behind you. Both Nevka and Sam are still in the ooze. Sam is in the worse shape as it is climbing him fast. Nevka is just starting to have both her legs covered but she is trying to beat the thing down with a knife.
[19:29] <@ENGM>Currently, the ooze takes up the center of the hall about a 2x2 meter patch maybe just a little smaller. Part of it is still in the stateroom.
[19:30] * +Thomas_J_Atkins goes to help Sam and pull him out "Get that door closed!"
[19:31] <@ENGM> Sam can try to grab you too.
[19:32] <@ENGM> Thomas you reach out and try to grab Sam but can’t hang on. Sam manages to lunge at little at you can clasp on to your vacc suit arm.
[19:34] <@ENGM> It's a tug of war between you and the ooze but you manage to get Sam pulled closer to you. It rips the ooze from his waist. It's now just holding his legs.
[19:34] <@ENGM> NEVKA
[19:35] <@ENGM> Sam your legs are starting to feel cold even with the suit on.
[19:35] * +Nevka keeps trying to break free
[19:37] <@ENGM> It holds you firm.
[19:37] <@ENGM> DIRK
[19:38] * +DirkvonTowers moves his sword defensively as he moves to the panel, attempting to shut the door.
[19:38] <@ENGM> Dirk is able to hit close on the panel. The back door cycles and closes.
[19:39] <@ENGM> EOR
[19:39] <@ENGM> ROUND 3
[19:39] <@ENGM> SAM
[19:40] <@ENGM> Sam you have a hold of Thomas's Vacc suits left arm, holding on by the fabric.
[19:41] * +SamuraiHanson will try to pull himself free on Thomas' arm.
[19:41] <@ENGM> It's a stalemate right now as the ooze tries to pull you back and Thomas tries to pull you forward.
[19:42] <@ENGM> BLOOD OOZE
[19:42] <+Thomas_J_Atkins> ((it's super effective))
[19:42] <@ENGM> It lashes out at Thomas.
[19:43] <@ENGM> A pod lashes out right past your head but it just misses you.
[19:43] <@ENGM> At the same time it attacks Thomas, its making its way up Nevka’s legs towards her waist now.
[19:44] <+Nevka> "Crap!"
[19:44] <@ENGM> Sebastian is at the end of the corridor working on the door, the creature will try to lash at him but he is out of range.
[19:44] <@ENGM> THOMAS
[19:45] <@ENGM> Sam you take 6 points to your dex as the cold seems to penetrate your suit sapping energy and heat from your body.
[19:45] * +Thomas_J_Atkins gets a better grip on Sam before pulling him out of there.
[19:46] <@ENGM> The ooze tugs Sam back towards it center.
[19:46] <@ENGM> NEVKA
[19:46] * +Nevka keeps trying to pull free.
[19:47] <@ENGM> Somehow Nevka manages to pull herself a bit out of the bloods grip. It retreats to her knees now.
[19:47] <@ENGM> DIRK
[19:47] <+DirkvonTowers> ((I closed the door to keep the rest of it inside, right? or is it still cycling?))
[19:48] <@ENGM> Dirk closed the back iris valve. The stateroom door was by Sam and Nevka.
[19:48] <+DirkvonTowers> ((Ah, my mistake))
[19:49] <@ENGM> I wouldn’t call it a mistake. You’ve got it contained to this corridor now and you’re still at the control panel.
[19:50] * +DirkvonTowers looks over the panel for anything that might help.
[19:52] <@ENGM> Dirk hacks into the service menu. It gives you options to open and close all the doors for rooms numbered 4-13 including corridors 14-16.
[19:53] * +DirkvonTowers checks the door number for the blood and hits close.
[19:53] <@ENGM> Dirk also see a controls for the fire suppression systems and life support in each area and a few other ship functions.
[19:54] <@ENGM> You think you’re in corridor 15 and the rooms are 9, 10 and 11.
[19:55] * +DirkvonTowers hits those three then.
[19:55] <+DirkvonTowers> ((well, it should only be showing one door open, right?))
[19:55] <@ENGM> You hear systems working and see the middle door close as well as the door in front of Sebastian.
[19:55] <@ENGM> The door to the stateroom cuts the ooze in half.
[19:56] <+Sebastian`> "Hey, What just happened?"
[19:56] <@ENGM> EOR
[19:56] <@ENGM> ROUND 4
[19:57] <@ENGM> SAM
[19:57] * +SamuraiHanson will try again to pull himself out of the ooze.
[19:57] <+Thomas_J_Atkins> "Hold on!"
[19:59] <@ENGM> Sam lurches forward and with Thomas also pulling him, is finally able to break free. The bottom of his suit looks like a dry film now and crumbles off of him to his thighs after he lands on the floor making him look like a 16th century castaway.
[19:59] <@ENGM> BLOOD
[20:01] <@ENGM>The blood’s pseudopod lashes out at Sam trying to grab him, smacking Sam hard sending him against the iris valve door.
[20:02] <@ENGM> The blood tries to entangle Nevka even more but as it tries it is cut in half by the stateroom door closing stopping it’s ascent.
[20:03] <@ENGM> SEBASTIAN
[20:04] * +Sebastian` will try to reach out and grab Nevka but he can’t get close enough to her to pull her out.
[20:04] <@ENGM> THOMAS
[20:05] * +Thomas_J_Atkins tries his best to get Sam away from the Blood "It ate right through your suit!"
[20:05] <+Thomas_J_Atkins> ((Does the suit have some flare?))
[20:06] <@ENGM> The bottom of Sam’s suit has crumbled like old paper.
[20:06] <+Thomas_J_Atkins> ((Perhaps fires affects it, that or cold.))
[20:06] <@ENGM> flare?
[20:06] <+Thomas_J_Atkins> ((yeah...space flares))
[20:06] <@ENGM> No but Sam has a survival kit and a good one from Ivans. That most likely has a number of them.
[20:06] <@ENGM> Sam is your kit on your back?
[20:09] <+Thomas_J_Atkins> "We will need to burn it; or freeze it, either one's easier, since cutting will
[20:10] <@ENGM> Thomas you can see the kit strapped to Sam’s back near the life support for his suit.
[20:11] <@ENGM> what do you want to do?
[20:11] * +Thomas_J_Atkins gets a couple of flares out, lifting one up and using it on the Blood Blob.
[20:14] <@ENGM> Thomas lights the flare and hurls it a the blob. It lands close to Nevkas feet. Smoke starts to fill the corridor, luckily for most of you still have your vacc suits on. Sam notices the smells of burnt copper coming up from the floor and into his suit....
[20:16] <@ENGM> ... soon you hear the doors cycle and clank what you think is locked shut and klaxons blare echoing off the corridors walls. 10-15 seconds later the fire suppression system kicks in and starts spraying foam all over the corridor.
[20:16] * +Nevka took that time to wrench free.
[20:18] <@ENGM> Nevka is able to pull herself free and wade through the foam. The system stays on until the smoke is completely gone. Soon you hear the whirl of what you think are fans and air is cycled through the ships vents letting in some fresh air.
[20:19] <@ENGM> It takes a while, maybe a half hour for the system to cycle and the foam to dissipate. When it does there's a brownish red sludge left on the floor about an inch deep.
[20:19] <+Nevka> "Well, at least you killed it."
[20:19] <@ENGM> Fresh air continues to cycle into the corridor.
[20:20] <+Thomas_J_Atkins> "Judging by Sam's suit, a good thing as well, whatever it was."
[20:20] <@ENGM> In another half hour the doors cycle again. Both Iris doors open letting in more fresh air.
[20:20] <@ENGM> Nevka, the bottom of your suit crumbles to your knees.
[20:20] <+Nevka> "Dammit! What the *hell* was that!?"
[20:21] <@ENGM> Sam is still feeling a little sluggish like the life was being drained out of him
[20:21] <+Thomas_J_Atkins> "Whatever it was, it's dead, or at least retreated into the room."
[20:21] <+SamuraiHanson> "I've never seen anything like that before" as Sam sags against the wall to catch his breath.
[20:22] * DirkVonTowers eyes the closed door. "Certainly interesting, technological or something else do you think?"
[20:23] <@ENGM> Both Thomas and Sebastian’s suits are both unharmed. Dirk’s is stained at the bottom. Sam and Nevkas are basically ruined.
[20:24] <+Thomas_J_Atkins> "It never moved past the room it was locked in, at least until someone opened it."
[20:24] * DirkVonTowers attempts to use his computer access to get directions to the bridge.
[20:26] <@ENGM> Dirk you seem to be on the port side of the ship. Staterooms line both sides of the ship leading to and passenger and observation lounge. Access to the bridge is thru the passenger lounge
[20:27] <@ENGM> The group is in the middle corridor on the port side. There’s one more section of corridor in front of you before you hit a iris door that goes to the lounge.
[20:29] <DirkVonTowers> "One more section, until we hit the lounge. From there we should be able to access the bridge."
Session 12 – If You Want Blood…You’ve Got It!
RECAP
[17:14] <@ENGM> Last time you finally braved the anomaly, in so much as Thomas got himself sucked in and the rest of you eventually followed....
[17:16] <@ENGM> On the other side Thomas found himself landed in a medieval looking room complete with stone walls, heavy wooden furniture and windows high overhead in the ceiling that were letting in what appeared to be moonlight....
[17:17] <@ENGM> Seated around a heavy oak table but sitting in modern were four figures, hands interlocked, well until Thomas knocked one over, their faces frozen in horror. They all seemed to be dead for only a few days at most....
[17:18] <@ENGM> You all finally jumped in the room and upon closer inspection you found the table had some tarot cards on it which were disturbed upon Sam's entry, you found a scanner of some sort, some books all by the same author, Dr. Benard Vuuton, and a strange device in the authors pocket....
[17:20] <@ENGM> Sam played with the device and apparently turned it either off or on because all of a sudden the room changed to a star ship stateroom the only thing consistent being the table with the bodies. The heavy wooden door out was replaced with a standard ship door which eventually you decided to open....
[17:21] <@ENGM> Oh and there was the apparition of an imperial captain that Thomas encountered when he first entered the room that mentioned he was "doomed".
[17:21] <@ENGM> questions?
[17:21] <+Thomas_J_Atkins> ((fate reloaded?))
[17:21] <@ENGM> nope
[17:21] <@ENGM> only been a few hours
START YOUR ENGINES!
[17:29] <@ENGM> I believe we left off with Sam opening the door is that correct?
[17:29] <+Thomas_J_Atkins> ((yup))
[17:29] <+SamuraiHanson> yep, heading to the bridge with Thomas to try and find some flight logs and/or people.
[17:31] <@ENGM> The door slides open. You see what looks like a standard star ship corridor. The hall ends in an iris valve about 5 meters away. On the left is another door similar to the one you just opened.
[17:32] * +SamuraiHanson tries the door straight ahead.
[17:33] <+DirkvonTowers> "I wonder if they were playing a ghost story and it got too scary."
[17:33] <@ENGM> The door cycles open on your approach. The other door stays closed as you pass.
[17:34] * +DirkvonTowers eyes the door that stays shut. "Should we try this one?"
[17:34] <+SamuraiHanson> "Might as well, it can't hurt.
[17:35] <+Thomas_J_Atkins> "IT must be another stateroom."
[17:35] * +Thomas_J_Atkins tries to open it, or see if there's a method of operation like a switch or panel.
[17:37] <@ENGM> The door appears to be locked.
[17:38] <@ENGM> Sam, when the first door opened you could see a corridor that continued.
[17:38] * +Thomas_J_Atkins tries to unlock it?
[17:38] <@ENGM> There’s a key pad on the right side of the door.
[17:38] <+SamuraiHanson> "You guys can fiddle with the lock if you want, but I'm going to keep exploring a bit"
[17:39] <@ENGM> So Sam are you going through the Iris door?
[17:40] <+SamuraiHanson> Yes
[17:40] * +Thomas_J_Atkins glances at Dirk "Any idea on how to unlock it?"
[17:40] <@ENGM> ((oh the halls are all lit with dim light, like emergency lighting.
[17:41] <@ENGM> Sam goes through the door into another corridor. At the far end of the corridor he can barely make out what looks like another iris hatch. To his left about 2-3 meters away is a side door.
[17:41] <+DirkvonTowers> "Unlocking? No. shooting it..."
[17:42] * +DirkvonTowers glances away from the door as Sam steps through to the next part. "Should he really be wandering off on his own like that?"
[17:42] <+Sebastian`> Do you really want to shoot something in a sealed starship?
[17:42] <@ENGM> the corridor is about 2m wide.
[17:43] <+DirkvonTowers> "Not particularly. This is a rather interesting holiday."
[17:43] <+Thomas_J_Atkins> "Yes..perhaps splitting up may not be suitable at the present. Nor shooting at locks. This is not a Holovie."
[17:44] * +Sebastian` laughs. "For you maybe. For me it's been all work since that damn liner broke down"
[17:44] * +SamuraiHanson will take a try at the side door.
[17:46] * +Thomas_J_Atkins tries to work the console to perhaps open the door up
[17:48] * +DirkvonTowers eyes the keypad and looks for any form of status screen.
[17:52] <@ENGM> The light on the pad flashes green and the door opens.
[17:53] <+DirkvonTowers> "Well. Nothing blew up..."
[17:53] <+Thomas_J_Atkins> "'Tis only the second door we open since we arrive, let us not bring our hopes down."
[17:56] <@ENGM> ((question are you all still vacc suited up?))
[17:57] * +Thomas_J_Atkins looks inside the new room
[17:57] <+Thomas_J_Atkins> ((I am))
[17:57] <+Nevka> ((Yes))
[17:57] <@ENGM> helmet included?
[17:57] <+Thomas_J_Atkins> ((yes))
[17:58] <@ENGM> ok everyone keep in mind that dex checks will be made at a disadvantage while some endurance tests relating to environment will be at an advantage.
[17:58] <+Thomas_J_Atkins> ((ok))
[17:58] <+Thomas_J_Atkins> ((would the vac suit skill be of any help?))_
[17:59] <@ENGM> ((yeah it helps negates some of the penalties depending on how severe))
[17:59] <+Thomas_J_Atkins> ((k))
[18:01] * +DirkvonTowers peers inside the now open door.
[18:02] <@ENGM> It’s a stateroom roughly 5x3 m. There's a double bed a desk, nightstand, entertainment area and what looks like a closet door.
[18:02] <+Thomas_J_Atkins> ((closet?))
[18:03] <+DirkvonTowers> ((small room for storing clothes))
[18:03] <+Thomas_J_Atkins> ((ha!..I know I read closed rather than closet, so I asked if that closed door was a closet door))
[18:04] <+Thomas_J_Atkins> ((So yes, it's worse than it looks))
[18:04] <+DirkvonTowers> ((heh))
[18:04] * +DirkvonTowers glances around. "Seems safe enough."
[18:04] <+Nevka> "It always does before the screaming starts."
[18:05] <+Thomas_J_Atkins> "Yes, we'll search it more if it is required, or hide in it in case of space boogey men."
[18:05] * +DirkvonTowers motions through the door to the closed closet door. "Could be literal skeletons in the closet."
[18:06] <+Thomas_J_Atkins> ((Crazy Spacemen tales about space monster OOOOhooohhooooohhhh..))
[18:07] <+Thomas_J_Atkins> "Then don't open the door and litter the floor with bones."
[18:09] <+Thomas_J_Atkins> "We should keep moving, let us not let Samurai all alone in here."
[18:09] <+SamuraiHanson> "Hey guys! I found someone who didn't want to go to the party."
[18:10] * +Nevka will go take a look.
[18:11] * +DirkvonTowers leaves the room behind with one last look, before heading otu to find Sam.
[18:11] <+Thomas_J_Atkins> "Alive?"
[18:12] <@ENGM> The rest of you join Sam. He's in a dark stateroom. It looks like the other one just with a single bed and on the floor is a body.
[18:12] <+Thomas_J_Atkins> "Oh."
[18:12] <@ENGM> It appears to be a woman in a night gown.
[18:12] <+SamuraiHanson> "No, just like all the others, but it's weird, she's dressed for sleep but on the floor."
[18:12] * +Thomas_J_Atkins tries to light the room up.
[18:12] <@ENGM> ((how?))
[18:12] <+Thomas_J_Atkins> (Is there switches for light?))
[18:12] <@ENGM> Sam has a flashlight. the rest of you do to on your vacc suit
[18:13] <+Thomas_J_Atkins> ((ah ok, the room itself has no light source))
[18:13] <+Thomas_J_Atkins> "Well, either she was going to bed and something happened, or something happened, she got up and she was struck down."
[18:14] <+Thomas_J_Atkins> "Any Identification?"
[18:14] <@ENGM> Makeup, a brush, there’s ID too and a cred stick
[18:16] * +DirkvonTowers looks over the ID.
[18:16] <+Thomas_J_Atkins> ((Does she looks like recently death as the others?))
[18:16] <@ENGM> Her name was Dorothy Middleton from Invendo/Lanth. Age 33.
[18:17] <@ENGM> Yes she has frozen horror face.
[18:17] * +DirkvonTowers looks to see if there's some sort of data on the ID At all.
[18:17] <@ENGM> like?
[18:17] <@ENGM> there’s height, weight, a thumb print
[18:17] <+DirkvonTowers> ((Well, expiration date, or issued date, or birthdate for her))
[18:18] <@ENGM> The ID was issued in 1082.
[18:18] <@ENGM> She was born terra calendar year 1049.
[18:18] <+DirkvonTowers> ((((and the game year?))
[18:19] <@ENGM> ((1106))
[18:19] <+DirkvonTowers> "Just slightly off."
[18:20] <+Thomas_J_Atkins> "What is?"
[18:21] <+SamuraiHanson> "Kinda makes me wonder, what if this isn't the first time this vessel has stopped and tried to get others lured here?
[18:21] <+Sebastian`> "The dates"
[18:22] <+DirkvonTowers> "It was issued 24 years ago."
[18:23] <+Thomas_J_Atkins> "This vessel disappeared in the 1080s, hasn't it?"
[18:23] <+Sebastian`> "1085 to be exact"
[18:25] <+Thomas_J_Atkins> "Perhaps those are just the last passenger of an already doomed ship."
[18:25] <+Thomas_J_Atkins> "Now stuck in some...limbo."
[18:26] <+DirkvonTowers> "Perhaps."
[18:26] <+DirkvonTowers> "Any more ghosts?"
[18:26] <+SamuraiHanson> "I haven't seen any."
[18:26] <+Sebastian`> "Hopefully not"
[18:27] <+Thomas_J_Atkins> "Have you reached the bridge yet?"
[18:28] * +DirkvonTowers nods and steps out of the room. "We've just opened a single door."
[18:28] <+SamuraiHanson> "Not yet, I found her first."
[18:28] <+Thomas_J_Atkins> "We may have found your skeletons in a closet."
[18:29] <+Thomas_J_Atkins> "But we did not push our luck further."
[18:30] <+SamuraiHanson> "Well, for a ship of corpses, they have been busy. Should we try the bridge now?"
[18:31] <+Thomas_J_Atkins> "I have no objections. Let us figure out where we could be."
[18:34] <@ENGM> You all head down the corridor towards the other iris door. About 4m down you run across a set of doors on your left. The left door has a pad to its left and the right a pad to its right. The corridor ends about 3m at the iris door further on.
[18:36] * +DirkvonTowers tries the door on the left.
[18:39] <@ENGM> Dirk, You open the door and blood starts to pool out into the hall. It starts to ooze around your vacc suit boots. It's thick, very thick and hard to step out of.
[18:40] * +DirkvonTowers jumps and attempts to step/jump out of the blood. There may have been some cursing.
[18:40] <+Thomas_J_Atkins> ((He is an Evil, Nasty GM after all))
[18:41] <+Nevka> "What the hell?"
[18:41] * +Thomas_J_Atkins tries to move away from the pouring muddle "Who opened that now?!?!" [18:41] <@ENGM> Anyone jumping out of the blood roll me 2d6, need a 9 for success add vacc suit skill to the roll
[18:42] * +Thomas_J_Atkins gets clear.
[18:42] <+Thomas_J_Atkins> ((The six million Credit Solomani!))
[18:43] * +Thomas_J_Atkins helps those closer-by to get unstuck into the coagulating goo.
[18:45] <@ENGM> Thomas is the only one that manages to clear the blood pool jumping back down the corridor the way you had come. The rest of you feel something slowly start to ooze its way up your leg, especially Sam who has both legs wrapped. You look down and see tendrils of blood winding their way up your vacc suits. For now your vacc suits seem to be protecting you from any harm.
[18:46] <@ENGM> Sebastian is caught in the blood too.
[18:47] * +DirkvonTowers curses and leans away, trying to free one of his feet. "Well, hell."
[18:47] <@ENGM> Dirk is closest Thomas.
[18:48] * +Thomas_J_Atkins grabs Dirk and try to pull him out "Well, I will admit, bones would be less messy than this.
[18:49] <@ENGM> Thomas you can’t get Dirk out of the blood.
[18:49] <+Thomas_J_Atkins> ((we'll wait for him at the door))
[18:56] <@ENGM> Initiative order: Sam, Blood, Sebastian, Nevka, Thomas, Dirk
[18:56] <@ENGM> Sam the blood has reached your waist.
[18:57] <@ENGM> ((Sams up))
[18:57] <@ENGM> SAM
[18:58] <+SamuraiHanson> ((who is closest to the door?))
[18:58] <@ENGM> You
[18:58] <+SamuraiHanson> Might as well try to move away then.
[19:00] <@ENGM> Sam tries to move but the blood keeps him stuck in place.
[19:01] <@ENGM> As Thomas tries to pull Dirk way a think crimson pseudopod lashes out at him.
[19:01] <@ENGM> It misses him wildly
[19:02] <@ENGM> SEBASTIAN
[19:02] * +Sebastian` will to break free.
[19:03] <@ENGM> Sebastian manages to jump out of the bloods grasp pulling his leg free. He lands towards the other door.
[19:04] <@ENGM> NEVKA
[19:05] <@ENGM> The bottom of Sebastian’s Vacc Suit's left leg is now a nice crimson.
[19:05] * +Nevka tries to cut the pod that has her leg as she moves back.
[19:05] <+Nevka> and of course I don't have blades. Sigh
[19:05] <@ENGM> What are you cutting with?
[19:06] <+Nevka> Simple hand knife.
[19:06] <@ENGM> Nevka tries to slash at the ooze but her swipe has no affect.
[19:06] <@ENGM> THOMAS
[19:07] * +Thomas_J_Atkins grabs on more solidly on Dirk and pulls!
[19:07] <@ENGM> Thomas manages to yank Dirk free pulling Dirk towards himself.
[19:08] <+Thomas_J_Atkins> "My knowledge of space biology might be old, but Blood does not coagulate like that in space does it?"
[19:08] <@ENGM> Dirk lands on his feet next to Thomas covered in the goo.
[19:08] <+Nevka> "No it certainly does not!"
[19:09] * +DirkvonTowers nods his thanks as he balances carefully.
[19:09] <@ENGM> DIRK
[19:10] * +DirkvonTowers grabs his sword and takes a swipe at one of the pseudopods.
[19:11] <@ENGM> Dirk slices at the ooze. He thinks he hit the thing as he sees it momentarily part, before reforming again.
[19:14] <@ENGM> As stated you slash the thing and it seems to part but it soon reforms over and wound you inflicted. The entity seems to be unharmed.
[19:14] <@ENGM> EOR
[19:14] <@ENGM> ROUND 2
[19:14] <@ENGM> SAM
[19:15] * +SamuraiHanson draws a survival knife from his bag and takes a swipe at the ooze.
[19:17] <@ENGM> Sam frantically scrapes at the ooze trying to keep it at bay. He manages to keep it from advancing any further on his body for now.[19:19] <@ENGM> BLOOD GOD KHORNE OOZE
[19:19] <+Thomas_J_Atkins> ((*Cue Death metal guitar*))
[19:19] <@ENGM> The ooze will try pin Sam down more at the same time lashing out at the rest of you in all directions.
[19:20] <@ENGM> The ooze starts attempting to advance again up your suit Sam. Its moving above your waste.
[19:20] <@ENGM> A pseudopod lashes out in Sebastian’s direction.
[19:21] * +Sebastian` sidesteps it and laughs.
[19:21] <@ENGM> The ooze continues to try to work its way up Nevka.
[19:22] * +Nevka is scraping away with her knife!
[19:22] <@ENGM> Nevka wiggles enough to keep it in place for now.
[19:22] <@ENGM> A pod lashes in Thomas and Dirk’s direction.
[19:23] <+Thomas_J_Atkins> ((modern day Ninja))
[19:23] Dirk dodges thinking what a fun vacation.
[19:26] <@ENGM> SEBASTIAN
[19:26] * +Sebastian` moves towards the forward door to the control pad and starts playing with the buttons.
[19:26] <@ENGM> THOMAS
[19:27] <+Thomas_J_Atkins> ((who's closest beings stuck? Or is the door panel closer to close the door?))
[19:28] <@ENGM> The back door panel is right behind you. Both Nevka and Sam are still in the ooze. Sam is in the worse shape as it is climbing him fast. Nevka is just starting to have both her legs covered but she is trying to beat the thing down with a knife.
[19:29] <@ENGM>Currently, the ooze takes up the center of the hall about a 2x2 meter patch maybe just a little smaller. Part of it is still in the stateroom.
[19:30] * +Thomas_J_Atkins goes to help Sam and pull him out "Get that door closed!"
[19:31] <@ENGM> Sam can try to grab you too.
[19:32] <@ENGM> Thomas you reach out and try to grab Sam but can’t hang on. Sam manages to lunge at little at you can clasp on to your vacc suit arm.
[19:34] <@ENGM> It's a tug of war between you and the ooze but you manage to get Sam pulled closer to you. It rips the ooze from his waist. It's now just holding his legs.
[19:34] <@ENGM> NEVKA
[19:35] <@ENGM> Sam your legs are starting to feel cold even with the suit on.
[19:35] * +Nevka keeps trying to break free
[19:37] <@ENGM> It holds you firm.
[19:37] <@ENGM> DIRK
[19:38] * +DirkvonTowers moves his sword defensively as he moves to the panel, attempting to shut the door.
[19:38] <@ENGM> Dirk is able to hit close on the panel. The back door cycles and closes.
[19:39] <@ENGM> EOR
[19:39] <@ENGM> ROUND 3
[19:39] <@ENGM> SAM
[19:40] <@ENGM> Sam you have a hold of Thomas's Vacc suits left arm, holding on by the fabric.
[19:41] * +SamuraiHanson will try to pull himself free on Thomas' arm.
[19:41] <@ENGM> It's a stalemate right now as the ooze tries to pull you back and Thomas tries to pull you forward.
[19:42] <@ENGM> BLOOD OOZE
[19:42] <+Thomas_J_Atkins> ((it's super effective))
[19:42] <@ENGM> It lashes out at Thomas.
[19:43] <@ENGM> A pod lashes out right past your head but it just misses you.
[19:43] <@ENGM> At the same time it attacks Thomas, its making its way up Nevka’s legs towards her waist now.
[19:44] <+Nevka> "Crap!"
[19:44] <@ENGM> Sebastian is at the end of the corridor working on the door, the creature will try to lash at him but he is out of range.
[19:44] <@ENGM> THOMAS
[19:45] <@ENGM> Sam you take 6 points to your dex as the cold seems to penetrate your suit sapping energy and heat from your body.
[19:45] * +Thomas_J_Atkins gets a better grip on Sam before pulling him out of there.
[19:46] <@ENGM> The ooze tugs Sam back towards it center.
[19:46] <@ENGM> NEVKA
[19:46] * +Nevka keeps trying to pull free.
[19:47] <@ENGM> Somehow Nevka manages to pull herself a bit out of the bloods grip. It retreats to her knees now.
[19:47] <@ENGM> DIRK
[19:47] <+DirkvonTowers> ((I closed the door to keep the rest of it inside, right? or is it still cycling?))
[19:48] <@ENGM> Dirk closed the back iris valve. The stateroom door was by Sam and Nevka.
[19:48] <+DirkvonTowers> ((Ah, my mistake))
[19:49] <@ENGM> I wouldn’t call it a mistake. You’ve got it contained to this corridor now and you’re still at the control panel.
[19:50] * +DirkvonTowers looks over the panel for anything that might help.
[19:52] <@ENGM> Dirk hacks into the service menu. It gives you options to open and close all the doors for rooms numbered 4-13 including corridors 14-16.
[19:53] * +DirkvonTowers checks the door number for the blood and hits close.
[19:53] <@ENGM> Dirk also see a controls for the fire suppression systems and life support in each area and a few other ship functions.
[19:54] <@ENGM> You think you’re in corridor 15 and the rooms are 9, 10 and 11.
[19:55] * +DirkvonTowers hits those three then.
[19:55] <+DirkvonTowers> ((well, it should only be showing one door open, right?))
[19:55] <@ENGM> You hear systems working and see the middle door close as well as the door in front of Sebastian.
[19:55] <@ENGM> The door to the stateroom cuts the ooze in half.
[19:56] <+Sebastian`> "Hey, What just happened?"
[19:56] <@ENGM> EOR
[19:56] <@ENGM> ROUND 4
[19:57] <@ENGM> SAM
[19:57] * +SamuraiHanson will try again to pull himself out of the ooze.
[19:57] <+Thomas_J_Atkins> "Hold on!"
[19:59] <@ENGM> Sam lurches forward and with Thomas also pulling him, is finally able to break free. The bottom of his suit looks like a dry film now and crumbles off of him to his thighs after he lands on the floor making him look like a 16th century castaway.
[19:59] <@ENGM> BLOOD
[20:01] <@ENGM>The blood’s pseudopod lashes out at Sam trying to grab him, smacking Sam hard sending him against the iris valve door.
[20:02] <@ENGM> The blood tries to entangle Nevka even more but as it tries it is cut in half by the stateroom door closing stopping it’s ascent.
[20:03] <@ENGM> SEBASTIAN
[20:04] * +Sebastian` will try to reach out and grab Nevka but he can’t get close enough to her to pull her out.
[20:04] <@ENGM> THOMAS
[20:05] * +Thomas_J_Atkins tries his best to get Sam away from the Blood "It ate right through your suit!"
[20:05] <+Thomas_J_Atkins> ((Does the suit have some flare?))
[20:06] <@ENGM> The bottom of Sam’s suit has crumbled like old paper.
[20:06] <+Thomas_J_Atkins> ((Perhaps fires affects it, that or cold.))
[20:06] <@ENGM> flare?
[20:06] <+Thomas_J_Atkins> ((yeah...space flares))
[20:06] <@ENGM> No but Sam has a survival kit and a good one from Ivans. That most likely has a number of them.
[20:06] <@ENGM> Sam is your kit on your back?
[20:09] <+Thomas_J_Atkins> "We will need to burn it; or freeze it, either one's easier, since cutting will
[20:10] <@ENGM> Thomas you can see the kit strapped to Sam’s back near the life support for his suit.
[20:11] <@ENGM> what do you want to do?
[20:11] * +Thomas_J_Atkins gets a couple of flares out, lifting one up and using it on the Blood Blob.
[20:14] <@ENGM> Thomas lights the flare and hurls it a the blob. It lands close to Nevkas feet. Smoke starts to fill the corridor, luckily for most of you still have your vacc suits on. Sam notices the smells of burnt copper coming up from the floor and into his suit....
[20:16] <@ENGM> ... soon you hear the doors cycle and clank what you think is locked shut and klaxons blare echoing off the corridors walls. 10-15 seconds later the fire suppression system kicks in and starts spraying foam all over the corridor.
[20:16] * +Nevka took that time to wrench free.
[20:18] <@ENGM> Nevka is able to pull herself free and wade through the foam. The system stays on until the smoke is completely gone. Soon you hear the whirl of what you think are fans and air is cycled through the ships vents letting in some fresh air.
[20:19] <@ENGM> It takes a while, maybe a half hour for the system to cycle and the foam to dissipate. When it does there's a brownish red sludge left on the floor about an inch deep.
[20:19] <+Nevka> "Well, at least you killed it."
[20:19] <@ENGM> Fresh air continues to cycle into the corridor.
[20:20] <+Thomas_J_Atkins> "Judging by Sam's suit, a good thing as well, whatever it was."
[20:20] <@ENGM> In another half hour the doors cycle again. Both Iris doors open letting in more fresh air.
[20:20] <@ENGM> Nevka, the bottom of your suit crumbles to your knees.
[20:20] <+Nevka> "Dammit! What the *hell* was that!?"
[20:21] <@ENGM> Sam is still feeling a little sluggish like the life was being drained out of him
[20:21] <+Thomas_J_Atkins> "Whatever it was, it's dead, or at least retreated into the room."
[20:21] <+SamuraiHanson> "I've never seen anything like that before" as Sam sags against the wall to catch his breath.
[20:22] * DirkVonTowers eyes the closed door. "Certainly interesting, technological or something else do you think?"
[20:23] <@ENGM> Both Thomas and Sebastian’s suits are both unharmed. Dirk’s is stained at the bottom. Sam and Nevkas are basically ruined.
[20:24] <+Thomas_J_Atkins> "It never moved past the room it was locked in, at least until someone opened it."
[20:24] * DirkVonTowers attempts to use his computer access to get directions to the bridge.
[20:26] <@ENGM> Dirk you seem to be on the port side of the ship. Staterooms line both sides of the ship leading to and passenger and observation lounge. Access to the bridge is thru the passenger lounge
[20:27] <@ENGM> The group is in the middle corridor on the port side. There’s one more section of corridor in front of you before you hit a iris door that goes to the lounge.
[20:29] <DirkVonTowers> "One more section, until we hit the lounge. From there we should be able to access the bridge."
End of Combat
SESSION END