Character Name: Castus Vern
Player Name: Braddoc
Career Path:Adept-->Sage
Homeworld: Schola Progenium
Divination: "The only true fear is of dying with your duty not done" +2 Wounds
Rank: Rank8 Adept/Rank9 Sage
Height: 1.90m
Weight: 90kg
Age: 51
Hair Colour: Greyed
Skin Colour: Fair
Eyes Colour: Blue
Quirks: Slouched Gait
Starting Wounds: 19
Corruption: 13
Insanity: 15
Fate: 3
Ascended Traits: Knowledge is Power (Once per session can pass any Int based test), Unfazeable (Can no longer gain Insanity/Corruption from reading texts)
Skills:
Barter (Fel)
Carouse (T)
Charm (Fel)
Climb (S)
Common Lore (Ecclesiarchy, Imperial Creed, War)(Int)
Concealment (Ag)
Contortionist (Ag)
Disguise (Fel)
Gamble (Int)
Intimidate (S)
Scholastic Lore (Philosophy)(Int)
Silent Move (Ag)
Talents:
Air of Authority (Can influence 1d10+Fel bonus target with a command test: can order non-servants with a Command-10 test)
Armour of Contempt (Reduce corruption gain by 1, can roll WP to resits corruption effect for 1 round)
Arms Master (-10 when using a weapon untrained rather than -20)
Basic Weapon Training (Las, SP)
Jaded (Not tests when faced with 'normal' horror)
Melee Weapon Training (Primitive, Chain)
Mental Fortress (Psycker using powers roll WP: if fail take 1d10+WP bonus; resist with WP bonus)
Orthoproxy (+20 to WP to resist mind control and interrogation)
Paranoia (+2 Initiative,GM can roll secretly to see hidden threads)
Peer (Astropath, Inquisition) (+10 to Fel tests related to group)
Pistol Weapon Training (Las, SP, Bolt)
Polygot (Treat all language skills as basic skills; Tests made using this talent incurs a -10 penalty for the simplistic nature of the translation)
Resistance (Cold, Fear, Psychic Powers) (+10 to tests against said resistance)
Sheltered Upbringing (-10 to Charm, Command, Deceive and Scrutiny when facing the worst example of Humanity)
Sprint (moves Ab when full move: can run 3x distance; 2 rounds in a row means 1 fatigue)
Step Aside (Gain extra Dodge in a round)
Sterilization Drug
Strong Minded (Re-roll WP against Psychic Powers)
Talented (Scholastic Lore) (+10 to all Scholastic Lore Tests)
Tempered Will (-30 WP tests are reduced to -20 tests)
Total Recall (Can remember trivial information and minor details with ease)
Unnatural Intelligence (Int bonus is doubled)
Unparalleled Proficiency (Add Half Int bonus to all Scholastic Lore tests)
Unremarkable (-20 to tests to remember character)
Name: Puritan-14 Execution Pistol, Hax-Orthlack
Class: Pistol (SP)
Damage: 1d10+2/1d10-4 as shotgun
Type: I
Penetration: 0
Range: 20m/15m
RoF: S/3/6, S/-/- as shotgun
Clip: 14/1
Reload: Full/Full
Weight: 1.7kg
Special Rules: Best Quality (Cannot Jam), Scatter (As Shotgun)
Name:
Class:
Damage: 1d10
Type:
Penetration:
Range: m
RoF: S/-/-
Clip:
Reload: Full
Weight: kg
Special Rules:
Class: Melee
Damage: 1d10
Type:
Penetration:
Weight:
Special Rules:
Armour
Best Quality Guard Flak Armour (AP:5 all)
Head: 5
Right Arm: 5
Left Arm: 5
Body: 5
Right Leg: 5
Left Leg: 5
Other Gear
Administratum Robes (common)
Writing Kit
Chrono
Illuminated tome
Backpack
Cerebral Plug
Auto-Quill
Badge of Office
Data Slate
Micro-bead
XP Spent: 14000
1000xp of starting characteristics (Adept)
Simple WP 100
Simple Int 100
Simple Per 100
Inter WP 250
Simple BS 250
Remaining 200xp put in 13k 'pool'
13200xp
Alternate Rank: Xenos-Archanist, Versipex Adept
Sound Constitutions 600xp
Ciphers (Inquisition)+10 100xp
Secret tongue (Throne Agent)+10 100xp
Forbidden Lore (Inquisition)+10 100xp
Trained WP 500xp
Inter Int 250xp
Trained Int 500xp
Inter Per 250xp
Trained Per 500xp
Basic Ag 250xp
Simple T 500xp
Inter T 750xp
Inter Ag 500xp
Unparalleled Proficiency 200xp
Talented (Scholastic Lore) 500xp
Unnatural Intelligence 500xp
Player Name: Braddoc
Career Path:Adept-->Sage
Homeworld: Schola Progenium
Divination: "The only true fear is of dying with your duty not done" +2 Wounds
Rank: Rank8 Adept/Rank9 Sage
Height: 1.90m
Weight: 90kg
Age: 51
Hair Colour: Greyed
Skin Colour: Fair
Eyes Colour: Blue
Quirks: Slouched Gait
11 16* 13 17* 11 11 10 14 17*
Weapon Skill: 31
Ballistic Skill: 34
Strength:30
Toughness: 41
Agility: 43
Intelligence: 52*
Perception: 51*
Willpower: 52***
Fellowship: 31
Starting Wounds: 19
Corruption: 13
Insanity: 15
Fate: 3
Ascended Traits: Knowledge is Power (Once per session can pass any Int based test), Unfazeable (Can no longer gain Insanity/Corruption from reading texts)
Skills:
Trained
Awareness+10 (Per)
Chem-Use (Int)
Ciphers (Inquisition)+10(Int)
Command+10 (Fel)
Common Lore (Administratum, Imperium+10,Tech)(Int)
Deceive (Fel)
Dodge (Ag)
Drive (Ground Vehicle+10, Hover Vehicle+10)(Ag)
Evaluate (Int)
Forbidden Lore (Cults, Heresy+10, Inquisition+10, Xenos+10)(Int)
Inquiry (Fel)
Interrogation+10 (WP)
Literacy(Int)
Logic+10 (Int)
Navigation (Stellar)(Int)
Medicae (Int)
Pilot (Civilian Crafts+10, Space Craft)(Ag)
Scholastic Lore (Astromancy, Bureaucracy, Chymistry, Cryptology, Judgement, Legend, Occult, Tactica Imperialis)(Int)
Scrutiny (Per)
Search (Per)
Secret Tongue (Throne Agents+10)(Int)
Speak Language (Low Gothic, High Gothic)(Int)
Swim (S)
Tech-Use (Int)
Trade (Artist (Ag), Cartographer (Ag), Cook (Int), Copyist (Int), Valet (Fel))
Basic Skills that can be tested at half-attribute
Barter (Fel)
Carouse (T)
Charm (Fel)
Climb (S)
Common Lore (Ecclesiarchy, Imperial Creed, War)(Int)
Concealment (Ag)
Contortionist (Ag)
Disguise (Fel)
Gamble (Int)
Intimidate (S)
Scholastic Lore (Philosophy)(Int)
Silent Move (Ag)
Talents:
Air of Authority (Can influence 1d10+Fel bonus target with a command test: can order non-servants with a Command-10 test)
Armour of Contempt (Reduce corruption gain by 1, can roll WP to resits corruption effect for 1 round)
Arms Master (-10 when using a weapon untrained rather than -20)
Basic Weapon Training (Las, SP)
Jaded (Not tests when faced with 'normal' horror)
Melee Weapon Training (Primitive, Chain)
Mental Fortress (Psycker using powers roll WP: if fail take 1d10+WP bonus; resist with WP bonus)
Orthoproxy (+20 to WP to resist mind control and interrogation)
Paranoia (+2 Initiative,GM can roll secretly to see hidden threads)
Peer (Astropath, Inquisition) (+10 to Fel tests related to group)
Pistol Weapon Training (Las, SP, Bolt)
Polygot (Treat all language skills as basic skills; Tests made using this talent incurs a -10 penalty for the simplistic nature of the translation)
Resistance (Cold, Fear, Psychic Powers) (+10 to tests against said resistance)
Sheltered Upbringing (-10 to Charm, Command, Deceive and Scrutiny when facing the worst example of Humanity)
Sprint (moves Ab when full move: can run 3x distance; 2 rounds in a row means 1 fatigue)
Step Aside (Gain extra Dodge in a round)
Sterilization Drug
Strong Minded (Re-roll WP against Psychic Powers)
Talented (Scholastic Lore) (+10 to all Scholastic Lore Tests)
Tempered Will (-30 WP tests are reduced to -20 tests)
Total Recall (Can remember trivial information and minor details with ease)
Unnatural Intelligence (Int bonus is doubled)
Unparalleled Proficiency (Add Half Int bonus to all Scholastic Lore tests)
Unremarkable (-20 to tests to remember character)
Equipment
Weapons
Name: Piphus Industries 'Stunty' MkVII
Class: Pistol (SP)
Damage: 1d10+3
Type: I
Penetration:0
Range: 30m
RoF: S/-/-
Clip: 6
Reload: 2Full
Weight: 1kg
Special Rules: Reliable
Name: Puritan-14 Execution Pistol, Hax-Orthlack
Class: Pistol (SP)
Damage: 1d10+2/1d10-4 as shotgun
Type: I
Penetration: 0
Range: 20m/15m
RoF: S/3/6, S/-/- as shotgun
Clip: 14/1
Reload: Full/Full
Weight: 1.7kg
Special Rules: Best Quality (Cannot Jam), Scatter (As Shotgun)
Name:
Class:
Damage: 1d10
Type:
Penetration:
Range: m
RoF: S/-/-
Clip:
Reload: Full
Weight: kg
Special Rules:
Class: Melee
Damage: 1d10
Type:
Penetration:
Weight:
Special Rules:
Armour
Best Quality Guard Flak Armour (AP:5 all)
Head: 5
Right Arm: 5
Left Arm: 5
Body: 5
Right Leg: 5
Left Leg: 5
Other Gear
Administratum Robes (common)
Writing Kit
Chrono
Illuminated tome
Backpack
Cerebral Plug
Auto-Quill
Badge of Office
Data Slate
Micro-bead
XP Spent: 14000
1000xp of starting characteristics (Adept)
Simple WP 100
Simple Int 100
Simple Per 100
Inter WP 250
Simple BS 250
Remaining 200xp put in 13k 'pool'
13200xp
Alternate Rank: Xenos-Archanist, Versipex Adept
Sound Constitutions 600xp
Ciphers (Inquisition)+10 100xp
Secret tongue (Throne Agent)+10 100xp
Forbidden Lore (Inquisition)+10 100xp
Trained WP 500xp
Inter Int 250xp
Trained Int 500xp
Inter Per 250xp
Trained Per 500xp
Basic Ag 250xp
Simple T 500xp
Inter T 750xp
Inter Ag 500xp
Unparalleled Proficiency 200xp
Talented (Scholastic Lore) 500xp
Unnatural Intelligence 500xp
Trade (Cook) 100xp
Trade (Valet) 100xp
Trade (Artist) 100xp
Trade (Cartographer) 100xp
Unremarkable 100xp
Swim 100xp
Peer (Astropath) 200xp
Drive (Ground Vehicle) +10 200xp
Drive (Hover Vehicle) +10 200xp
Pilot (Civilian Craft)+10 200xp
Pilot (Spacecraft) 300xp
Common Lore (Imperium)+10 200xp
Awareness+10 200xp
Jaded 200xp
Total Recall 100xp
Navigation (Stellar) 200xp
Arms Master 200xp
Dodge 100xp
Melee Weapon Training (Chain) 200xp
Pistol Weapon Training (Bolt) 200xp
Step Aside 200xp
Interrogation +10 200xp
Logic+10 200xp
Peer (Inquisition) 200xp
Forbidden Lore (Xenos)+10 400xp
Tech-Use 100xp
Resistance (Psychic Powers) 100xp
Strong Minded 100xp
Mental Fortress 100xp
Command 100xp
Command+10 200xp
Resistance (Fear) 100xp
Paranoia 100xp
Scholastic Lore (Occult) 100xp
Scrutiny 100xp
Medicae 100xp
Scholastic Lore (Chymistry) 100xp
Scholastic lore (Tactica Imperialis) 100xp
Air of Authority 100xp
Common Lore (Tech) 100xp
Inquiry 100xp
Deceive 100xp
Forbidden Lore (Cults) 100xp
Forbidden Lore (Heresy)+10 200xp
Scholastic Lore (Judgement) 100xp
Orthoproxy 100xp
Scholastic Lore (Cryptology) 100xp
Scholastic Lore (Astromancy) 100xp
Scholastic Lore (Bureaucracy) 100xp
Armour of Comtempt 100xp
Chem-Use 100xp
Polygot 500xp
Common Lore (Administratum) 100xp
Evaluate 100xp
XP To Spend:000
History