Character Name: Jasmine Monaci Player Name: Yumiko Regiment:1st Zweihan Guardian Angels Specialty: Operator Demeanour: Joker Description: Jasmine has gray eyes, and blonde, almost white hair that stands out even against her pale skin. A scar runs above her left eyebrow from a ricochet off the top of her Sentinel's armour a few years ago, making it look slightly higher than the other. She is althletic and well toned, her body resembling that of a gymnast's. Her hair is trimmed fairly short in a pixie cut.
Talents Catfall: +20 to Acrobatics for resisting fall damage Nerves of Steel: re-roll WP tests, +10 WP resisting Intimidation Rapid Reaction: Succ. AG roll negates surprise/ambush Rapid Reload: Halves all Reload Times Street Fighting: Add half Weapon Skill Bonus to Critical Damage Technical Knock: Unjam any gun as half action, once per round Weapon Training (Las, Low-Tech)
Armour Best Craftsmanship Imperial Guard Flak Armour (All 5, 5.5kg)
Gear Auspex / Scanner: +20 Awareness, Tech-Use to spot things not possible to human senses (0.5kg) Charge Pack (basic) (x4) ([1]kg) Combi-tool: +10 to Tech-Use (1kg) Data-slate: Tablet Computer (0.5kg) Grav Chute: Safe, Guided fall, +20 Op. Aero (15kg) Injector: Holds 1 dose, half action to use (0.5kg) Lamp Pack (rechargeable): Flashlight, 12 meters width light, 5 hours (0.5kg) Lascutter: can cut or weld ~10cm metal, depending on thickness (4kg) Micro-bead: Short range comm earpiece, ~1 km Common Craftsmanship Mind Impulse Unit: +10 Tech-Use/Operate with MIU linking Photo-Visor: no lighting penalties (0.5kg) Respirator: +30 to resist gas, reroll failed results. (0.5kg) Stimm (5 doses): 3d10 rounds, ignore all negative effects on characteristics, cannot be stunned. -20 STR, TGH, AGI for one hour
Uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, grooming kit, dog tags, Imperial Infantryman's Uplifting Primer, 4 weeks' rations
Comrade Name: Janus Ravelli Status: Unharmed Special Abilities: Gunner (Passive), Put that Out! (Order - Full Action)
Experience XP to Spend: 200 Total XP Spent: 1550
Max Carrying Weight: 27kg Max Lifting Weight: 54kg Max Pushing Weight: 108kg Current Carrying Weight: 35kg
Player Name: Yumiko
Regiment: 1st Zweihan Guardian Angels
Specialty: Operator
Demeanour: Joker
Description: Jasmine has gray eyes, and blonde, almost white hair that stands out even against her pale skin. A scar runs above her left eyebrow from a ricochet off the top of her Sentinel's armour a few years ago, making it look slightly higher than the other. She is althletic and well toned, her body resembling that of a gymnast's. Her hair is trimmed fairly short in a pixie cut.
Characteristics
Weapon Skill: 29
Ballistic Skill: 37, Aptitude
Strength: 26
Toughness: 32
Agility: 41, Aptitude
Intelligence: 33, Aptitude
Perception: 32, Fieldcraft
Willpower: 33
Fellowship: 29, Aptitude
Other Aptitudes: Tech
Skills
Awareness
Charm
Common Lore (Adeptus Mechanicus, Ecclesiarchy, Imperial Creed)
Intimidate
Linguistics (Low Gothic)
Navigate (Surface)
Operate (Aeronautica, Surface)
Security
Tech-Use
Trade (Armourer, Technomat)
Commerce
Talents
Catfall: +20 to Acrobatics for resisting fall damage
Nerves of Steel: re-roll WP tests, +10 WP resisting Intimidation
Rapid Reaction: Succ. AG roll negates surprise/ambush
Rapid Reload: Halves all Reload Times
Street Fighting: Add half Weapon Skill Bonus to Critical Damage
Technical Knock: Unjam any gun as half action, once per round
Weapon Training (Las, Low-Tech)
Traits
Only One Life to Give:
Untempered Zeal:
Wounds
Total: 13
Current: 13
Fatigue: 0
Critical Damage: none
Insanity
Points: 0
Mental Disorders: none
Corruption
Points: 0
Malignancies: none
Mutations: none
Movement
Half Action: 4m
Full Action: 8m
Charge: 12m
Run: 24m
Fate Points
Total: 3
Current: 3
Weapons
Las carbine (Las; Basic; 75m; S/2/-; 1d10+3 E; Pen 0; Clip 60; Reload Half; Reliable; 2.5kg)
Mono Knife (Low-Tech; Melee; 5m; 1d5+[2] R; Pen 2; 1kg)
Frag Grenade (x2) (Grenade; Thrown; [6]m; S/-/-; 2d10 X; Pen 0; Clip 1; Blast [3], Ogryn-Proof; [1]kg)
Smoke Grenade (x2) (Grenade; Thrown; [6]m; S/-/-; Special; Pen 0; Clip 1; Smoke [6]; [1]kg)
Armour
Best Craftsmanship Imperial Guard Flak Armour (All 5, 5.5kg)
Gear
Auspex / Scanner: +20 Awareness, Tech-Use to spot things not possible to human senses (0.5kg)
Charge Pack (basic) (x4) ([1]kg)
Combi-tool: +10 to Tech-Use (1kg)
Data-slate: Tablet Computer (0.5kg)
Grav Chute: Safe, Guided fall, +20 Op. Aero (15kg)
Injector: Holds 1 dose, half action to use (0.5kg)
Lamp Pack (rechargeable): Flashlight, 12 meters width light, 5 hours (0.5kg)
Lascutter: can cut or weld ~10cm metal, depending on thickness (4kg)
Micro-bead: Short range comm earpiece, ~1 km
Common Craftsmanship Mind Impulse Unit: +10 Tech-Use/Operate with MIU linking
Photo-Visor: no lighting penalties (0.5kg)
Respirator: +30 to resist gas, reroll failed results. (0.5kg)
Stimm (5 doses): 3d10 rounds, ignore all negative effects on characteristics, cannot be stunned. -20 STR, TGH, AGI for one hour
Uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, grooming kit, dog tags, Imperial Infantryman's Uplifting Primer, 4 weeks' rations
Comrade
Name: Janus Ravelli
Status: Unharmed
Special Abilities: Gunner (Passive), Put that Out! (Order - Full Action)
Experience
XP to Spend: 200
Total XP Spent: 1550
Max Carrying Weight: 27kg
Max Lifting Weight: 54kg
Max Pushing Weight: 108kg
Current Carrying Weight: 35kg