Char Name: Groff
Career Path: Guardsman(MAKE IT ORKY)
Rank: ORKY!
Home World: Da 'Ome Planet
Divination: "Only in death does duty end" +1 wound
Gender: Male
Build: Big
Height: 7'8"
Weight: 560 lbs
Skin Colour: Green
Hair Colour: Bald
Eye Colour: Reddish brown
Age:
Quirk:
Characteristics
WS 59
BS 33
ST 55
THG 56
AGL 31
INT 41
PER 40
WP 33
FEL 15
Basic Skills
Awareness (PER)
Carouse+20 (TGH)
Command (STR)
Speak language(Low gothic) INT
Speak Language(Orky Gothic) INT
Pilot Ground +10 AGL
Dodge +20 AGL
Common Lore(war) (Int)
Survival +20
Intimidate +10
Navigation Surface +10
Demolition +20
Assemble Gubbins (Weapons)
Assemble Gubbins (Bionikks)
Assemble Gubbins (Wheelz)
Advenced Skills
Pilot Ork craft +20
Tech-Use +30
Pilot Military craft +10
Talents & Traits
Metal Jaw(Orky Tech)
Bionic Eye(Umie Tech)
Hulking(Movement is based on your Agility Bonus +1, you suffer a -10 penalty to
Concealment tests, and enemies attacking you gain a +10 bonus. Items Bigger also)
Melee Weapon Training (Primative)
Pistol Training (Primative)
Basic Weapons Training (Primative)
Pistol Weapon Training (Las)
Basic Weapon Training (Las)
Heavy Weapon Training(Primative)
Heavy Weapon Training(Launcher)
Heavy Weapon Training(Laser)
Heavy Weapon Training (Melta)
Heavy Weapon Training (Plasma)
Melee Weapon Training (Power)
Swift Attack
Attack 2 times in melee
Lightning Attack
Attack 3 times in melee(Replaces swift)
Crushing Blow
+2 damage in melee
Take Down
Special Attack stuns opponent
Bulging Biceps
Wield Heavy weapons without Bracing
True Grit
Crits do half damage
Die Hard
Reroll Death Chance from blood loss
Iron Jaw
Roll TGH to overcome stun
Leap Up
Stand as free action
Furious Assault
On successful WS attack gain free attack
Frenzy
+10 STR and TGH for -10 WS and INT if enraged
Combat Master
No outnumber bonus for opponents
Blade Master
Reroll 1 melee miss a round
Hardy
Always heal as if Light wounded
Fearless
Immune to Pinning and Fleeing
Melee Weapons
Name: Good Quality Mono Choppa
Class: Melee
Damage: 1d10+1
Type: Impact
Penetration: 2
Special rule:
Mono
Ranged Weapons
Name:Big Shoota(More Dakka, Shootier)
Class: Heavy
Damage: 2d10+1
Type: Impact
Penetration: 4
Range: 120M
R.O.F.: -/-/12
Clip: 75
Reload: 2Full
Special Rule:
Reliable, Inaccurate, loud(+20% to hear it being fired)
Bought: As Shock Trooper 2000
Carouse 200
Carouse +10 200
Concealment 200
Hardy 200
Heavy Weapon Training (Melta) 200
Heav Weapon Training (Plasma) 200
INT upgrade 750
Bought as Stormtrooper
Fearless 200
XP to Spend: 250
Wounds, Insanity, Fate and Corruption
Wounds: 26
Fate/Fortune Point: 2
Insanity Points: 4
1 Lost o' Waaagh!
Corruption Points:
Groff is an advanced member of Inquisitor Vrok's Retinue. He follows Vrok and the emperor due to Vrok convincing him that the Emperor is the biggest baddest boss. He is loyal and capable because they allow him to tinker with things and create weapons and ships.
Char Name: Groff
Career Path: Guardsman(MAKE IT ORKY)
Rank: ORKY!
Home World: Da 'Ome Planet
Divination: "Only in death does duty end" +1 wound
Gender: Male
Build: Big
Height: 7'8"
Weight: 560 lbs
Skin Colour: Green
Hair Colour: Bald
Eye Colour: Reddish brown
Age:
Quirk:
Characteristics
WS 59
BS 33
ST 55
THG 56
AGL 31
INT 41
PER 40
WP 33
FEL 15
Basic Skills
Awareness (PER)
Carouse+20 (TGH)
Command (STR)
Speak language(Low gothic) INT
Speak Language(Orky Gothic) INT
Pilot Ground +10 AGL
Dodge +20 AGL
Common Lore(war) (Int)
Survival +20
Intimidate +10
Navigation Surface +10
Demolition +20
Assemble Gubbins (Weapons)
Assemble Gubbins (Bionikks)
Assemble Gubbins (Wheelz)
Advenced Skills
Pilot Ork craft +20
Tech-Use +30
Pilot Military craft +10
Talents & Traits
Metal Jaw(Orky Tech)
Bionic Eye(Umie Tech)
Might makes Right (Command skill default to Str)
Berserk charge(Charging grants +20 ws)
Unnatural toughness(Double TB)
Hulking(Movement is based on your Agility Bonus +1, you suffer a -10 penalty to
Concealment tests, and enemies attacking you gain a +10 bonus. Items Bigger also)
Melee Weapon Training (Primative)
Pistol Training (Primative)
Basic Weapons Training (Primative)
Pistol Weapon Training (Las)
Basic Weapon Training (Las)
Heavy Weapon Training(Primative)
Heavy Weapon Training(Launcher)
Heavy Weapon Training(Laser)
Heavy Weapon Training (Melta)
Heavy Weapon Training (Plasma)
Melee Weapon Training (Power)
Swift Attack
Attack 2 times in melee
Lightning Attack
Attack 3 times in melee(Replaces swift)
Crushing Blow
+2 damage in melee
Take Down
Special Attack stuns opponent
Bulging Biceps
Wield Heavy weapons without Bracing
True Grit
Crits do half damage
Die Hard
Reroll Death Chance from blood loss
Iron Jaw
Roll TGH to overcome stun
Leap Up
Stand as free action
Furious Assault
On successful WS attack gain free attack
Frenzy
+10 STR and TGH for -10 WS and INT if enraged
Combat Master
No outnumber bonus for opponents
Blade Master
Reroll 1 melee miss a round
Hardy
Always heal as if Light wounded
Fearless
Immune to Pinning and Fleeing
Melee Weapons
Name: Good Quality Mono Choppa
Class: Melee
Damage: 1d10+1
Type: Impact
Penetration: 2
Special rule:
Mono
Ranged Weapons
Name:Big Shoota(More Dakka, Shootier)
Class: Heavy
Damage: 2d10+1
Type: Impact
Penetration: 4
Range: 120M
R.O.F.: -/-/12
Clip: 75
Reload: 2Full
Special Rule:
Reliable, Inaccurate, loud(+20% to hear it being fired)
Name:Auto pistol
Class: Pistol
Damage: 1d10+2
Type: Impact
Penetration: 0
Range: 30M
R.O.F.: s/-/6
Clip: 18
Reload: Full
Armour
Type: 'Eavy Armour
Head:
Left Arm:
Right Arm:
Body: 5
Left Leg: 5
Right Leg: 5
Gear
Stikkbombz
Orky Ship
Toolz Kitz
Orky bitz
5 Stikk Bombz
Any Gear Braddoc says I have... heh
3 clips for big shoota
4 normal clips for auto pistol
1 Man stopper clip for auto pistol
Money:
Monthly Income:
Experience 10,000
Total XP Spent:
Bought: As Conscript 500 pts
WS Upgrade 100
BS Upgrade 100
Awareness 100
Sound Constitution 100
Sound Constitution 100
Bought: As Guard 500 pts
Dodge 100
Pilot Ground +10 100
Common Lore(war) 200
Survival 100
Sound Constitution 100
Bought: As Armsman 1000
Intimidate 100
Navigation Surface 100
WS Upgrade 250
TGH upgrade 100
TGH upgrade 250
Swift Attack 200
Bought: As Sergant 1050
Heavy Weapon Training(Primative) 200
Intimidate +10 100
Navigation Surface +10 100
Take Down 100
BS Upgrade 250
STR Upgrade 100
Crushing Blow 200
Bought: As Veteran 2950
Command 100
STR Upgrade 250
Dodge +10 100
Bulging Biceps 100
True Grit 100
Die Hard 100
Survival +10 100
Heavy Weapon Training(Launcher) 100
Heavy Weapon Training(Laser) 100
AGL Upgrade 250
PER Upgrade 250
WS upgrade 500
TGH upgrade 500
Iron Jaw 200
Sound Constitution 200
Bought: As Assault Veteran 2000
Lightning Attack 300
Dodge +20 200
Leap Up 100
Furious Assault 100
Frenzy 100
Survival +20 100
Combat Master 100
Blade Master 100
Demolition +20 100
Sound Constitution 200
Melee Weapon Training (Power) 100
INT Upgrade 500
Bought: As Shock Trooper 2000
Carouse 200
Carouse +10 200
Concealment 200
Hardy 200
Heavy Weapon Training (Melta) 200
Heav Weapon Training (Plasma) 200
INT upgrade 750
Bought as Stormtrooper
Fearless 200
XP to Spend: 250
Wounds, Insanity, Fate and Corruption
Wounds: 26
Fate/Fortune Point: 2
Insanity Points: 4
1 Lost o' Waaagh!
Corruption Points:
Groff is an advanced member of Inquisitor Vrok's Retinue. He follows Vrok and the emperor due to Vrok convincing him that the Emperor is the biggest baddest boss. He is loyal and capable because they allow him to tinker with things and create weapons and ships.