Azrael+Ramirez

Player: Gremlin

Char Name: Darius Career Path: Arbitrator Rank: Trooper Home World: Schola Progenium (Laskin) Divination: Only in death does duty end. Gender: Male Build: Fit Height: 1.7m Weight: 70kg Skin Colour: Fair Hair Colour: White Eye Colour: Grey Age: 23 Quirk: Aquila tattoo

Characteristics

Weapon Skill: 30 Ballistic Skill: 35 Strength: 30 Toughness: 31 Agility: 32 Intelligence: 34 Perception: 41 Will Power: 30 Fellowship: 35

Basic Skills

Awareness (Per) - 41 Barter (Fel) - 17 Carouse (T) - 15 Charm (Fel) - 17 Climb (S) - 15 Command (Fel) -17 Concealment (Ag) - 16 Contortionist (Ag) - 16 Deceive (Fel) - 17 Disguise (Fel) - 17 Dodge (Ag) - 16 Evaluate (Int) - 17 Gamble (Int) - 17 Inquiry (Fel) - 45 Intimidate (S) - 15 Logic (Int) - 17 Scrutiny (Per) -20 Search (Per) - 20 Silent Move (Ag) - 16 Swim (S) - 15

Basic Skill due to Home World

Common Lore (Administratium) (Int) – 34 Common Lore (Ecclesiarchy) (Int) – 34 Common Lore (Imperial Creed) (Int) - 34 Common Lore (Imperium) (Int) – 34 Common Lore (War) (Int) – 34 Scholastic Lore (Philosophy) (Int) - 34

Advanced Skills

Common Lore (Adeptus Arbites) (Int) - 34 Speak Language (Low Gothic) (Int) - 34 Speak Language (High Gothic) (Int) - 34 Literacy (Int) - 34

Talents & Traits

Schola Education Sheltered Upbringing Skill At Arms Tempered Will Talented (Inquiry) Rapid Reload

Basic Weapon Training (SP) Basic Weapon Training (Las) [Homeworld] Pistol Training (SP) [Homeworld] Melee Weapon Training (Primitive) Quick Draw

Sheltered Upbringing [Homeworld] Tempered Will [Homeworld]

Melee Weapons

Name: Club Class: Melee Damage: 1D10 I Type: Primitive Penetration: 0 Special rule: Primitive

Name: Brass Knuckles Class: Melee Damage: 1D5-1 I Type: Primitive Penetration: 0 Special Rule: Primitive

Name: Knife Class: Melee, Thrown Damage: 1D5 R Range: 3 Type: Mono Penetration: 2 Special Rule: Mono

Missile Weapon

Name: Shotgun Class: Basic Damage: 1D10+4 I Type: SP Penetration: 3 Range: 30m R.O.F. S/-/- Clip: 2/2 Reload: 2 Full Special Rule: Scatter, Reliable

Name: Stub Auto-pistol Class: Pistol Damage: 1D10+3 I Type: SP Penetration: 0 Range: 30m R.O.F: S/3/- Clip: 6/9 Reload: Full Special Rule: Silencer

Armour Type: Mesh Vest Head: 0 Left Arm: 0 Right Arm: 0 Body: 4 Left Leg: 0 Right Leg: 0 Hit Locations Head: 0 (1-10) Left Arm: 4 (11-20) Right Arm: 4 (21-30) Body: 4 (31-70) Left Leg: 0 (71-85) Right Leg: 0 (86-00)

Gear

Backpack 32 Shells 40 Bullets Silencer Uniform Stimm x3 Injector Arbitrator ID Chrono Amasec Flask x1 Recaf Pack x1 Leather Wrist Band (Career memento) Dogtags (Both parents, Home world memento)

Money: 10 Thrones Monthly Income: 70 Thrones

Total XP Spent: 400 XP to Spend: 400

Bought: The Calixian Pattern Killings*, Awareness, Rapid Reload

Wounds, Insanity, Fate and Corruption

Wounds: 12/12 Fate/Fortune Point: 2

Insanity Points: 3 Corruption Points: 0

HISTORY

is the result of two Imperial Guard troopers getting over-excited in a foxhole after surviving a particularly vicious battle. The first few years of his life were spent travelling with the guard, until both parents were killed fighting the orcs on Kulth. He and his parent’s dogtags were transported to the Schola orphanage on Laskin. During his lessons in the orphanage, he quickly learnt that incompetence and laziness lead to harsh punishment, reduced meals and long hours of boring, boring prayer. This wasn’t much of a problem, as all he had to do was apply himself to his studies and avoid attracting the attention of the instructors.

This didn’t last though, as once the progena began their combat training under the drill abbots, they were placed in training troops. found that despite applying himself to all the tasks given to him, he was being punished for the shortcomings of other members of his cadre. This got old, fast, and decided to take what he thought were discrete steps to “motivate” the others. He quickly drew the attention of the instructors, who mistakenly thought that he was displaying exceptional leadership skills. decided that it was in his best interests to keep letting them think that and found himself being bounced from one cadre to another to rectify any underperformance.

When came of age, it was decided that his knack for discovering titbits of information, along with his talent with weapons would be put to best use in the ranks of the Arbites. Once again, he tried to fade into the background and simply do what was expected of him in order to avoid the consequences of not doing so. Once again this was not to be. When his basic training was complete, stuck to the investigative side of being an arbitrator. He found that he actually enjoyed sifting through facts and solving puzzles and this had the added bonus that he wasn’t on the front lines of a riot being shot at. The downside was that he found himself drinking more Recaf than was probably healthy while doing all this fact sifting.

It was during one such investigation that he drew the attention of the inquisition. noticed a pattern forming in a series of brutal murders that were starting to look like the work of either a cult or xenos. After months of investigation he believed he had located the murderer’s hideout and was preparing to give them a breaching charge wake up call. Before he was able to do this, he was pulled from the investigation and told that he was being placed under the command of the inquisition. Upon learning this, he requisitioned weapons, a mesh vest and several clips of ammunition. He also managed to get his hands on some Amasec and precious Recaf for the journey to his inquisitorial training. After a brief stop off on Sepheris Secundus he completed his training with the other cell members and currently awaits his first assignment.