Ulrich+Gutman

 Player's name: MordentHex **Name: ** Ulrich Gutmann **Race: ** Human **Age: **26 **Gender: ** male **Eye Colour: ** Grey-Blue **Weight: ** 200 **Hair Colour: ** Yellow **Height: ** 5'9" **Star Sign: ** Gnuthus the Ox(Sign of Dutiful Service)  **Number of Siblings: ** 5( deceased)  **Birthplace: ** Talabecland, Poor Village(destroyed)  **Distinguishing Marks: ** White Teeth

Barber-Surgeon, Initiate of Ulric
 * Current Career: Warrior Priest **<span style="font-family: 'Arial','sans-serif';"> of Ulric
 * <span style="font-family: 'Arial','sans-serif';">Previous Careers: **
 * <span style="font-family: 'Arial','sans-serif';">Priest **<span style="font-family: 'Arial','sans-serif';"> of Ulric

**__Experience__**
Gain/Spend <span style="font-family: 'Arial','sans-serif';">5295/5200

x2* ||= 15 x2* ||= 10 x1* ||= 10 x2* ||= 15 x2* ||= 15 x2* ||= 25 x4* ||= 15 x3* || x4* || - || - || - || +2 X2 || - || - ||
 * ~  ||~ Main Profile ||~ ............ ||~ ............ ||~ ............ ||~ ............ ||~ ............ ||~ ............ ||~ ............ ||
 * ~  ||= WS ||= BS ||= S ||= T ||= Ag ||= Int ||= WP ||= Fel ||
 * ~ Starting ||= 42 ||= 23 ||= 40 ||= 42 ||= 32 ||= 44 ||= 31 ||= 37 ||
 * ~ Advance ||= 20
 * ~ Current || 52 || 33 || 45 || 52 || 42 || 54 || 51 || 47 ||
 * ~  ||~ Sec. Profile ||~   ||~   ||~   ||~   ||~   ||~   ||~   ||
 * ~  ||= Attacks ||= Wounds ||= SB ||= TB ||= M ||= Mag ||= Insanity ||= FP ||
 * ~ Starting || 1 || 10 || 4 || 4 || 4 || 0 || 0 || 4 ||
 * ~ Advance || +1 || +5
 * ~ Current || 1 || 14 || 4 || 5 || 4 || 2 || 3 || 5 ||

Wounds remaining: 11

FP remaining: 2
<span style="color: #000000; font-family: 'Arial','sans-serif'; font-size: 13.3333px;">

Petty Magic: Divine
https://dark-heresy.wikispaces.com/Petty+Divine+spells https://dark-heresy.wikispaces.com/The+Lore+of+Ulric

__<span style="font-family: 'Arial','sans-serif'; font-size: 13.3333px;">Basic Skills: __
Charm (Fel) (+10%) Common Knowledge (the Empire) +10% Common Knowledge(Dwarves) Speak Language (Reikspiel) (+20%) Gossip (Fel) Haggle (Fel) Perception (Int) (+10%) Swim (S) Academic Knowledge (History)(Int) Academic Knowledge (Theology)(Int)+10% Speak Language (Classical)(int) Speak Arcane Language (Magick)(Int) Intimidate(S) Magical Sense Channeling(Wp)

Speak Language Elvish
Speak Language Dwarvish Academic Knowledge (Strategy/Tactics) Academic Knowledge (Theology) Channelling, Common Knowledge (Empire) Common Knowledge (Dwarves) Dodge Blow Magical Sense Ride Secret Language (Battle Tongue) Speak Arcane Language (Magick) Speak Language (any one)

__**<span style="font-family: 'Arial','sans-serif'; font-size: 13.3333px;">Advanced Skills **__ Heal(Int) +20%+10% from Surgery Read/Write(Int) (+10%) Trade: Apothecary(Int) Weapon Specialist (two handed)

__**<span style="font-family: 'Arial','sans-serif'; font-size: 16px;">Talents **__
Savvy Suave Sturdy Surgery Very Resilient Very Strong Warrior Born Public Speaking Petty Magic(Divine):Ulric Armored Caster Grudge Born Fury: Beastmen Divine Lore (Ulric) Lesser Magic (any two) Fast Hands Strike Mighty Blow

//**__Melee__**//
__**Group:**__ Common __**Damage:**__ SB-3 __**Qualities:**__ None
 * __Name:__** Dagger

__**Group:**__ Common
 * __Name:__** Axe
 * __Damage:__** SB
 * __Qualities__:** Best Quality (+5% to WS), Armour Piercing

__**Group:**__ Good
 * __Name:__** Double-handed Axe(Norscan)
 * __Damage:__** SB
 * __Qualities__:** Impact, Slow


 * __Name:__** Shield
 * __Damage:__** SB-2
 * __Qualities__:** -10% to ballistic attack, Defensive

__**Trappings**__ Clothing (Common) Ulrician Robes Dagger Axe(best quality) Good Quality Norscan double-handed Axe Shield Backpack (with blanket, wooden tankard, wooden cutlery) Tattered Cloak Trade Tools (Barber-Surgeon) Full chainmail +3 armor (all) Wolf Fur Mantle (+1 armor to Head and Body) Water skin 5 sewing needle and thread 8 Healing poultices 1 Toxin kit 5 Tokens of Ulric 5 Sprig of Holly 5 tuft of Dog hair 4 Iron Nails 5 Turtle shell 5 Snake Scale Silver Sigmar Pendant Silver Wolfs head Pendant Medical license from the Guild 3 cheap Gotrek and Felix tales Novela 3 healing potions Rope(20meters) 10 playing darts


 * Mark of Unity: Gain +10 Fellowship tests when dealing with a Priest of Devout of Ulric/Sigmar. Gain +30 when talking about Religious harmony against the forces of Chaos.*

__**Contacts**__ Middenheim: Dr. Wolfenburg- Middenheim Physician Altdorf: High Priest Geradt Schiller Nuln: Martial Help from Sir Dieter, Heinz and Felix, Knights of the White Wolf =__<span style="font-family: 'Arial','sans-serif'; font-size: 13.3333px; text-decoration: none;">MONEY __= //1 Gold Crown= 20 Silver Shillings= 240 Brass pennies// //1 silver = 12 brass// 13 Gold 20 Silver Shillings 1 Brass Pennies

<span style="font-family: 'Arial','sans-serif'; font-size: 13.3333px;">-- <span style="font-family: 'Arial','sans-serif'; font-size: 18.6667px;">Character History  Ulrich grew up as a quiet child in a happy yet poor farming family in an even poorer village. His family was large and was the second son in his large family. Many believed him large and stupid and Ulrich did not try to dissuade them of their opinions only smiling showing a mouth full of perfectly white teeth. By the time he has reached 17 he was one of the largest men of his village and began tutoring under the local Surgeon in hopes of providing extra income for his family. By the time he had reached the age of 25 he became the local surgeon of his poor village after his tutor passed in his sleep.  Ulrich Worked hard and was relatively successful helping and administering to his poor villages needs for 2 more years. Such was not to last, a Beastmen raid struck in the middle of one night. The raiding creatures fell on the village killing any in their path. Ulrich fought the Beastmen with his axe as they entered his study protecting himself but the rest of the village fared much worse. After a few hours the Beastmen crept back into the Forrest but his family along with the rest of the village where no more. With nothing of his village left he burred the dead, gathered his few possessions, and left. Ulrich worked from place to place helping those as he traveled until finally finding himself in Middenhiem where he could practice his medicine and learn more.

Ulrich met up with some like minded if very different adventurers in being 2 elves, a dwarf slayer, and a Kislevite. Together they have traveled fought horrible things, and argued. Ulrich's medical treatments have helped save the lives of several of them so far and has continued to gain more experience in the world and the arts of healing and battlefield surgery. He has also become very close to the gods Shalya and Sigmar, for who calls on for protection in times of need.

Ulrich has done work for the Temple of Shalya helping tend the sick and wounded, helped the city watch solve a disturbing case of murders and the Temple of Ulric in finding a Chaos artifact to be destroyed. Although new to the city of Middenhiem Ulrich has obtained a practicing license from the guild and a friend by the name of Dr. Wolfenburg. Ulrich became friends with the blind Ulrician Priest Father Otto but he was sadly turned into a chaos spawn, of which Ulrich deeply affected and greatly grieved for his friends ending.

(To be continued)