Session+Twenty-Six

17/12/15

[20:16]  **The first few days of travel were uneventful. The Party even joined up with a small convoy of wagons and patrolmen as to get better security in numbers. Despite this, on the third day, the convoy was attacked twice now, and it is barely past mid-day.** [20:17]  Patrolman "Let's pick up the pace people! We need to reach the next coaching inn 'fore darkness!" [20:17]  (we need a few thousand Witchers to clean out these forrests) [20:18]  ((yeah, we need mutatns to clear those beastsmen!)) [20:18]  (exactly, the irony is so tasty!) [20:19] * Siluvaine has no problem picking up the pace..and is pondering the idea of wearing armor. [20:19]  **Alexi is still riding the light warhorse of the wounded patrolman; himself got treated by Ulrich, but decided to remain with the wagons, to cover the convoy better.** [20:19]  "How far is it to the next inn?" [20:19]  Patrolman "A good way from here still; those attacks is making us loose daylight." [20:20] * Ulrich is in the convoy wagon looking over the wounded and praying to sigmar to uplift the moral of the the convoy [20:20]  **The travellers on foot are closing the march** [20:20]  **You travel down the road, flanked by both sides with the Darkwald Forest.** [20:21]  ** 3, 4hours passes, all seems calm.** [20:21]  **Everyone roll perception visual vs concealment!** [20:21]  "it is the privilage and right of all empire men and women to fight the beastlings, few things are more noble. wear your wounds with pride." [20:21]  !dhroll 70 [20:21]  Siluvaine: 99 Failure by 2 degrees! [20:22]  ((damn you dice)) [20:22] <Aithorn> !dhroll 51 [20:22] <Diceling> Aithorn: 58 Failure by 0 degrees! [20:22] <Ulrich> "they are the scourge or civilization, they no nothing of honest human work, they care not for growing or making. They murder their own just as gladly as they do other races." [20:22] <Alexi> !dhroll 31 [20:22] <Diceling> Alexi: 32 Failure by 0 degrees! [20:23] <BradGM> ((Delicious again dicebot)) [20:23] <Alexi> ((missed it by *that* much)) [20:23] <BradGM> !dhroll 25 [20:23] <BradGM> !dhroll 25 [20:23] <Diceling> BradGM: 42 Failure by 1 degree! [20:23] <BradGM> !dhroll 25 [20:23] <Diceling> BradGM: 90 Failure by 6 degrees! [20:23] <Diceling> BradGM: 78 Failure by 5 degrees! [20:23] <BradGM> ((oops, ahd a +30 to that)) [20:23] <BradGM> !roll 1d10+3 [20:23] <Diceling> BradGM: 7:4+3 [20:23] <Ulrich> "pitty them not, they are abominations, putting them to the sword is mercy enough for their twisted bodies and minds!!!" [20:24] <BradGM> **Suddenly, arrows flies from the woods, as 3 Beastsmen behind an old turned-over chariot fires at you!** [20:24] <Ulrich> !dhroll 54 [20:24] <Diceling> Ulrich: 10 Success by 4 degrees! [20:24] <BradGM> **The patrolsmen gets hits, but his armour seems to have absorbed the blow.** [20:24] <BradGM> **Roll init.** [20:25] <Aithorn> !roll 1d10+54 [20:25] <Diceling> Aithorn: 63:9+54 [20:25] <Ulrich> !roll 1d10+42 [20:25] <Diceling> Ulrich: 51:9+42 [20:25] <Siluvaine> !dhroll 1d10+51 [20:25] <Diceling> Siluvaine: 5 Success by 4 degrees! [20:25] <Siluvaine> !roll 1d10+51 [20:25] <Diceling> Siluvaine: 59:8+51 [20:26] <BradGM> !roll 1d10+35 beast [20:26] <Diceling> BradGM, beast: 36:1+35 [20:26] <BradGM> !roll 1d10+ 36 patrol [20:26] <BradGM> !roll 1d10+36 patrol [20:26] <Diceling> BradGM, patrol: 44:8+36 [20:26] <Ulrich> ((diceling is slow tonight)) [20:27] <Alexi> !roll 1d10+42 [20:27] <Diceling> Alexi: 46:4+42 [20:27] <BradGM> **Order is: Aithorn, Siluvaine, Ulrich, Alexi, The patrolemen and then the Beastsmen.** [20:27] <Aithorn> ((how far away are they?)) [20:28] <Ulrich> "CURSED BEASTS! KILL THEM!!"" [20:28] <BradGM> **Aithorn! They are wihtin range, but the barricade is rather well build, giving you a -20 to BS to hit them..also, roll perception, visual as well.** [20:28] <Aithorn> !dhroll 51 [20:28] <Diceling> Aithorn: 57 Failure by 0 degrees! [20:29] <BradGM> **There are at least 6 beastsmen behind the barricade. 3 for sure got bows.** [20:30] <Aithorn> ((I will draw my sword and shield and advance a bit)) [20:30] <BradGM> ((ok; you are able to charge them next turn then)) [20:30] <BradGM> **Siluvaine!** [20:30] <BradGM> ((within range = about 20 meters or so)) [20:30] <Aithorn> "Beware the ones hiding, I count at least 6 of them" [20:31] <Aithorn> ((check, thanks)) [20:31] <BradGM> **Those who look at the barricade, roll perception visual again** [20:31] <BradGM> **when your turn comes, 'mind** [20:31] * Siluvaine gets off her horse, putting it between her and the beastmen. She looks over as she grips her quarterstaff tighter. "Six? We should run!" [20:31] <Siluvaine> !dhrool 70 [20:31] <Siluvaine> !dhroll 70 [20:31] <Diceling> Siluvaine: 77 Failure by 0 degrees! [20:31] <Siluvaine> ((pfft) [20:31] <BradGM> **Yup, looks like 6 of theem all right.** [20:32] <BradGM> ((I lovee Sil's straegy)) [20:32] <Alexi> !dhroll 31 [20:32] <Diceling> Alexi: 67 Failure by 3 degrees! [20:32] <Alexi> pfft [20:32] <BradGM> **Ulrich! You are in a wagon, but till can see the barricade.**** [20:33] <Ulrich> (hmmm) [20:33] <BradGM> ((so can roll peception again)) [20:33] <Ulrich> "KILL THEM ALL!!" [20:34] * Ulrich jumps down from the wagon and join his mates as he draws his axe and shield [20:34] <BradGM> **Alexi!** [20:34] * Alexi kicks his horse into gear to charge [20:36] <BradGM> **You charge the barricade and the half dozen Beastmen! As you arrive near it, you see that 3 of the 'Beastsmen' are actually dead humans tied up to the chariot to give the illusion of numbers. You can strike at one of the Beastsmen as well; +10 for charge, +10 for being on a horse and hitting lower.** [20:36] <Alexi> !dhroll 65 [20:36] <Diceling> Alexi: 96 Failure by 3 degrees! [20:36] <Alexi> fate! [20:36] <Alexi> !dhroll 65 [20:36] <Diceling> Alexi: 82 Failure by 1 degree! [20:36] <Alexi> ((sigh. just...sigh)) [20:37] <BradGM> **Alexi is in melee as the patrolman joins him as well!** [20:37] <BradGM> !dhroll 67 [20:37] <Diceling> BradGM: 55 Success by 1 degree! [20:37] <BradGM> !roll 1d10+3 [20:37] <Diceling> BradGM: 4:1+3 [20:37] <Aithorn> ((lol)) [20:38] <BradGM> **The beastsmen takes out maces and swords and attack.. [20:38] <BradGM> !roll 1d2 1a 2p [20:38] <Diceling> BradGM, 1a 2p: 1 [20:38] <BradGM> !roll 1d2 1a 2p [20:38] <BradGM> !roll 1d2 1a 2p [20:38] <Diceling> BradGM, 1a 2p: 2 [20:38] <Diceling> BradGM, 1a 2p: 1 [20:38] <BradGM> ..Alexi twice and the patrolman once.** [20:38] <BradGM> !dhroll 50 A [20:38] <BradGM> !dhroll 50 A [20:38] <Diceling> BradGM: 64 Failure by 1 degree! [20:38] <Diceling> BradGM: 70 Failure by 2 degrees! [20:38] <BradGM> !dhroll 40 P [20:38] <Diceling> BradGM: 88 Failure by 4 degrees! [20:38] <BradGM> **New round!** [20:38] * Ulrich continues to scream the virtues of killing the Bestmen [20:38] <BradGM> **Aithorn!** [20:38] <Aithorn> ((typical of Beastman skill)) [20:39] <BradGM> ((yeah yeah..)) [20:39] * Aithorn raises his blade and launches himself at the nearest beastman [20:40] <BradGM> **Can go for one on Alexi, for +20, or go for the single one ofn the patrolman for+20 as well** [20:40] <BradGM> **Alexi got 2 on him.** [20:40] <Aithorn> ((i'll help alexi)) [20:40] <Aithorn> !dhroll 71 [20:40] <Diceling> Aithorn: 91 Failure by 2 degrees! [20:41] <Aithorn> !dhroll 71 fate [20:41] <Diceling> Aithorn: 75 Failure by 0 degrees! [20:41] <Aithorn> ((aaaaaand we're off!)) [20:41] <Siluvaine> ((PCs aren't much better than Beastmen...)) [20:41] <BradGM> **You get in the melee at the barricade; your cautious approach fells flat as you see that half the 'Beastsmen' are actually dead humans tied to the chariot.** [20:41] <BradGM> **Siluvaine!** [20:43] * Siluvaine sighs as the group charges in and attempts to fling a magical dart at one of the Beastmen o nthe Patrol. [20:43] <Siluvaine> !dhroll 69 [20:43] <Diceling> Siluvaine: 59 Success by 1 degree! [20:43] <Siluvaine> !dhroll 1d10+1 [20:43] <Diceling> Siluvaine: 71 Failure by 6 degrees! [20:43] <Siluvaine> !roll 1d10+1 [20:43] <Diceling> Siluvaine: 5:4+1 [20:43] * Siluvaine grimaces as the winds don't cooperate. [20:43] <BradGM> **Ulrich!** [20:44] * Ulrich CHARGE!! [20:44] <BradGM> **You're too far to charge; but if you run you'll be in melee, just can't act now** [20:44] <Ulrich> (ok) [20:45] <BradGM> **Ulrich get in melee as see as well, that half the fiends are actually dead humans tied to the tiped over chariot.** [20:45] <BradGM> **The patrolman attacks!** [20:45] <BradGM> !dhroll 47 [20:45] <Diceling> BradGM: 43 Success by 0 degrees! [20:46] <BradGM> !dhroll 40 [20:46] <Diceling> BradGM: 49 Failure by 0 degrees! [20:46] <BradGM> !roll 1d10+3 [20:46] <Diceling> BradGM: 4:1+3 [20:46] <Ulrich> "Sigmar damned beastlings!!" [20:46] <BradGM> !dhroll 40 P [20:46] <Diceling> BradGM: 28 Success by 1 degree! [20:46] <BradGM> !dhroll 47 parry [20:46] <Diceling> BradGM: 73 Failure by 2 degrees! [20:46] <BradGM> !roll 1d10+3 [20:46] <Diceling> BradGM: 7:4+3 [20:47] <BradGM> !roll 1d3 1a 2ai 3u [20:47] <Diceling> BradGM, 1a 2ai 3u: 2 [20:47] <BradGM> !roll 1d3 1a 2ai 3u [20:47] <Diceling> BradGM, 1a 2ai 3u: 3 [20:47] <Alexi> ((Ahem?)) [20:47] <BradGM> **The patrolman and the Beastman are locked in combat! The other two turn thier attention to the newcomers; one on Aithorn, the other on Ulrich** [20:47] <BradGM> !dhroll 40 Ai [20:48] <Diceling> BradGM: 85 Failure by 4 degrees! [20:48] <BradGM> !dhroll 40 Ul [20:48] <Diceling> BradGM: 45 Failure by 0 degrees! [20:48] <Alexi> obviously, I'm an immobile statue :P [20:49] <Siluvaine> ((Well, considering your rolls...)) [20:49] <BradGM> **From the wagons, you hear a woman's scream. a Wolf-headed beastsmen stalks out form the forest near the first wagon and hits the back wheel hard with his mace!** [20:49] <Alexi> ((DIATF)) [20:49] <BradGM> **New round!** [20:49] <BradGM> **Aithorn!** [20:49] <Alexi> WAIT A MINUTE! [20:49] <Siluvaine> ((Uh, you skipped alexi, Bradd :) )) [20:49] <BradGM> **Dammit, sorry Alexi.** [20:49] <BradGM> **Alexi** [20:49] * Alexi will attack the beastman being double teamed with Aithorn [20:49] <Ulrich> (HAHAHA Did that last week too!) [20:49] <Alexi> !dhroll 75 [20:49] <Diceling> Alexi: 19 Success by 5 degrees! [20:50] <BradGM> **+20** [20:50] <BradGM> !dhroll 40 parry [20:50] <Diceling> BradGM: 8 Success by 3 degrees! [20:50] <BradGM> **It manages to parry your great axe.** [20:50] <BradGM> **Aithorn!** [20:52] * Retrieving #shadowrun modes... [20:52] * Aithorn uses the beastman's wild swing to counterattack [20:52] <Aithorn> ((swift attack on the beastman, assuming a +10 for being with Alexi)) [20:52] <Aithorn> !dhroll 61 [20:52] <Diceling> Aithorn: 17 Success by 4 degrees! [20:52] <Aithorn> !dhroll 61 [20:52] <Diceling> Aithorn: 18 Success by 4 degrees! [20:52] <BradGM> !dhroll 40 [20:52] <Diceling> BradGM: 3 Success by 3 degrees! [20:52] <BradGM> **He parries one; one gets throught.** [20:53] <Aithorn> !roll 1d10+4 [20:53] <Diceling> Aithorn: 6:2+4 [20:53] <BradGM> **You can feel your sword pierce the thick leather-like skin of the Chaos-fiend, but seems to haave caused little damage.** [20:54] <Aithorn> ((now we discover my true purpose in life, using up enemy parries)) [20:54] <BradGM> **Siluvaine** [20:54] <BradGM> ((Teaamwork!)) [20:54] * Siluvaine curses as she sees another Beastman and attempts to kill the one on the Patrolmen so they can turn towards the new one. [20:54] <Siluvaine> !dhroll 69 (Channeling) [20:54] <Diceling> Siluvaine: 30 Success by 3 degrees! [20:55] <Siluvaine> !roll 1d10+1 [20:55] <Diceling> Siluvaine: 5:4+1 [20:55] <BradGM> **The winds are absent, oddly, for now.** [20:55] <BradGM> **Ulrich** [20:55] * Siluvaine grimaces in annoyance as the winds continue to elude her. [20:56] * Ulrich attacks [20:56] <Ulrich> !dhroll 52 [20:56] <Diceling> Ulrich: 14 Success by 3 degrees! [20:57] <BradGM> !dhroll 40 [20:57] <Diceling> BradGM: 33 Success by 0 degrees! [20:57] <BradGM> **He manages to parry your attack Ulrich.** [20:57] <BradGM> **Alexi** [20:57] * Alexi tries AGAIN [20:57] <Ulrich> (ok : [20:57] <Alexi> !dhroll 65 [20:57] <Diceling> Alexi: 99 Failure by 3 degrees! [20:57] <Alexi> fate [20:57] <Alexi> !dhroll 65 [20:57] <Diceling> Alexi: 16 Success by 4 degrees! [20:58] <BradGM> **He no longer can paryy, roll to wound** [20:59] <Alexi> !roll 1d10+3 [20:59] <Diceling> Alexi: 6:3+3 [20:59] <Alexi> !roll 1d10+3 [20:59] <Diceling> Alexi: 6:3+3 [20:59] <Alexi> 6 [20:59] <BradGM> **You lodge your Axe into the Beastsmen, but he is not down yet!** [20:59] <BradGM> **The patrolman attacks, while te one in the wagon fires at the wolfman.** [20:59] <BradGM> !dhroll 47 [20:59] <Diceling> BradGM: 92 Failure by 4 degrees! [21:00] <BradGM> !dhroll 43 [21:00] <Diceling> BradGM: 19 Success by 2 degrees! [21:00] <BradGM> !roll 1d10+4 [21:00] <Diceling> BradGM: 5:1+4 [21:00] <BradGM> **Not the Patrolmen's night..** [21:00] <BradGM> **The beastsmen attacks.** [21:00] <BradGM> !dhroll 40 P [21:00] <Diceling> BradGM: 8 Success by 3 degrees! [21:00] <BradGM> !dhroll 47 parry [21:00] <Diceling> BradGM: 64 Failure by 1 degree! [21:00] <BradGM> !roll 1d10+3 [21:00] <Diceling> BradGM: 9:6+3 [21:01] <BradGM> **The patrolamn gets stabbed good!** [21:01] <BradGM> !roll 1d3 1ai 2 u 3 al [21:01] <Diceling> BradGM, 1ai 2 u 3 al: 1 [21:01] <BradGM> !roll 1d3 1ai 2 u 3 al [21:01] <Diceling> BradGM, 1ai 2 u 3 al: 2 [21:01] <BradGM> !dhroll 40 Ai [21:01] <Diceling> BradGM: 27 Success by 1 degree! [21:01] <BradGM> !dhroll 40 Ul [21:01] <Diceling> BradGM: 24 Success by 1 degree! [21:01] <BradGM> **Aithron and Ulrich gets concentrated on again.** [21:02] <BradGM> **Can parry/dodge** [21:03] <Aithorn> !dhroll 64 dodge [21:03] <Diceling> Aithorn: 23 Success by 4 degrees! [21:03] <BradGM> **Aithorn skillfully evade the Beastmen's blows** [21:03] * Aithorn steps neatly out of the way as the beastman's swing goes wide [21:04] <BradGM> ((Ulrich?)) [21:04] <BradGM> ((parry/dodge?)) [21:06] <BradGM> ((must be pinged out..)) [21:06] <BradGM> !roll 1d10+3 [21:06] <Diceling> BradGM: 12:9+3 [21:06] <BradGM> ((in case he fails)) [21:07] <Ulrich> (sorry, i was making breakfast) [21:07] <BradGM> **The Wolfman keeps hitting the wagon's wheel, causing it to break and tipping the wagon a little! He then gnarls and move back into the forest as the Travellers arrives just too late!** [21:07] <Ulrich> (block) [21:07] <BradGM> ((roll it, don't forget +10 for shield too)) [21:08] <Ulrich> !dhroll 57 [21:08] <Diceling> Ulrich: 32 Success by 2 degrees! [21:08] <Ulrich> (blocked!) [21:08] <BradGM> **Ulrich parries the blow.** [21:08] <BradGM> **New round!** [21:08] <BradGM> **One wagon got a broken wheel** [21:08] <BradGM> **Aithorn!** [21:09] <Aithorn> ((another swift attack to put some Errol Flynn hurting on the beastman)) [21:09] <Aithorn> !dhroll 61 [21:09] <Diceling> Aithorn: 46 Success by 1 degree! [21:09] <Aithorn> !dhroll 61 [21:09] <Diceling> Aithorn: 50 Success by 1 degree! [21:09] <BradGM> !dhroll 40 [21:09] <Diceling> BradGM: 78 Failure by 3 degrees! [21:09] <BradGM> **roll both then** [21:09] <Aithorn> !roll 1d10+4 [21:09] <Diceling> Aithorn: 12:8+4 [21:09] <Aithorn> !roll 1d10+4 [21:09] <Diceling> Aithorn: 7:3+4 [21:11] <BradGM> **The Beastsman is weaken by the furry of attacks from Aithorn, not to mention the strieks that did hit home. He is weaken.** [21:11] <Aithorn> ((woohoo!)) [21:11] <BradGM> **Siluvaine!** [21:12] * Siluvaine grabs a small dart from her belt pouch and flings it at the Beastman on the Patrolmen. (Dart for+1, channeling for +1)) [21:12] <Siluvaine> !dhroll 69 (channeling) [21:12] <Diceling> Siluvaine: 13 Success by 5 degrees! [21:12] <Siluvaine> !roll 1d10+2 [21:12] <Diceling> Siluvaine: 11:9+2 [21:12] <BradGM> ((go for it)) [21:12] <Siluvaine> ((oh sure. When I used the big stuff)) [21:12] <Siluvaine> !roll 1d10+3 [21:12] <Diceling> Siluvaine: 4:1+3 [21:13] <BradGM> ((There we go; the balance is restored.)) [21:13] <Siluvaine> ((ayup)) [21:13] <BradGM> **Siluvaine produces a magical dart that hits the Beastsman on the patrolman!** [21:13] <BradGM> **Ulrich.** [21:13] * Ulrich attacks again [21:13] * Siluvaine looks pleased that the missile materializes..not so much the results. [21:13] <Ulrich> !dhroll 52 [21:13] <Diceling> Ulrich: 13 Success by 3 degrees! [21:14] <BradGM> !dhroll 40 [21:14] <Diceling> BradGM: 33 Success by 0 degrees! [21:14] * El-Away sets mode: +o BradGM [21:14] <@BradGM> **Ulrich is locked into melee with his foe.** [21:14] * El-Away sets mode: +vvv Aithorn Alexi Siluvaine [21:14] <@BradGM> **Alexi!** [21:14] * El-Away sets mode: +v Ulrich [21:14] * +Alexi keeps swinging [21:14] <+Alexi> !dhroll 65 [21:14] <Diceling> Alexi: 67 Failure by 0 degrees! [21:14] * +Ulrich grins at the back and forth combat he is in [21:14] <@BradGM> ((Hey Ellates! How was ther ecital?)) [21:14] <+Alexi> (JESUS FU#$^$@%^$%$%^Y%^)) [21:15] <@El-Away> ((just got home. be on in a few)) [21:15] <@El-Away> ((it was....entertaining)) [21:15] <@BradGM> ((hehe)) [21:15] * El-Away is now known as Edgerrin [21:15] <@BradGM> ((Well, we're in combat here..as usual, dice rolls are not in your favour...)) [21:16] <+Ulrich> (could use your help Edge) [21:16] <@BradGM> **The patrolman attacks his.** [21:16] <@BradGM> !dhroll 47 [21:16] <+Ulrich> (4 beastlings and no sign of them giving up any time soon) [21:16] <Diceling> BradGM: 63 Failure by 1 degree! [21:16] <@BradGM> **The Beastsmen suddenly break from combat and run away; everyone gets a free Attacks against them!** [21:17] <@BradGM> !dhroll 47 [21:17] <Diceling> BradGM: 84 Failure by 3 degrees! [21:17] <+Ulrich> !dhroll 52 [21:17] <Diceling> Ulrich: 90 Failure by 3 degrees! [21:17] <+Ulrich> (sigh) [21:17] <+Ulrich> (a free auto hit or just a free normal roll hit?) [21:18] <+Ulrich> (turning your back to someone to bolt for the door isn't the best thing to do afte all) [21:18] <+Alexi> !dhroll 65 [21:18] <Diceling> Alexi: 60 Success by 0 degrees! [21:18] <@BradGM> ((free normal to hit with any current bonus/epenalty you might have)) [21:18] <+Aithorn> !dhroll 61 [21:18] <Diceling> Aithorn: 28 Success by 3 degrees! [21:18] <@BradGM> **They do not parry.** [21:18] <+Aithorn> !roll 1d10+4 [21:18] <Diceling> Aithorn: 14:10+4 [21:19] <+Ulrich> (lol) [21:19] <@BradGM> ((typical diceling)) [21:19] <+Aithorn> !dhroll 61 confirmation [21:19] <Diceling> Aithorn: 62 Failure by 0 degrees! [21:19] <@BradGM> ((Yup, typical Diceling)) [21:19] <+Aithorn> ((typical diceling ;) )) [21:19] <@Edgerrin> ((should i roll int or has it been done?)) [21:19] <@BradGM> ((it's done)) [21:19] <+Alexi> !roll 1d10+3 [21:19] <Diceling> Alexi: 4:1+3 [21:19] <+Alexi> !roll 1d10+3 [21:19] <Diceling> Alexi: 8:5+3 [21:19] <@Edgerrin> ((k)) [21:20] <@Edgerrin> ((can somone give me a brie recap PM?)) [21:20] <@BradGM> **The Beastmen run off, but Aithorn and Alexi manages to chock and pierce the one they were ganging up to death! The sound of battle soon makes way to the sound of paniced women and children.** [21:20] * +Ulrich Looks back "what now?" [21:22] * +Siluvaine turns and looks, leading her horse over to the wagon, looking to see how badly it was damaged. [21:22] <+Alexi> "Dis vos an ambush party. Dey vants do slow us down." [21:22] <@Edgerrin> "There be a spare wheel sumwhere?" [21:22] <+Ulrich> "agreed" [21:23] <+Alexi> "So ve don' lets dem. Come on." [21:23] <+Ulrich> (is their a spare wheel on the wagon they where using as cover?) [21:23] * +Alexi wheels the horse back to the wagons [21:24] <@BradGM> **There is; that would require some competence to install; a trade could work, or the Drive skill.** [21:24] <+Ulrich> "drive master, can you take that wheel off of this wagon and replace the broken wheel?" [21:25] <+Aithorn> "The spawn of Cyanathair are cunning and they know they have the advantage in darkness knowing we will protect the little ones. But Kurnous will cover us, our hunt is not yet over." [21:25] * +Siluvaine doesn't know anything about fixing carts. Owning yes. Fixing no. [21:26] <@BradGM> **The convoy is actually 2 families; Felix, being a charpenter, can manage to replace the wheel with soem help; it might take some time.** [21:26] <+Alexi> how much is each wagon carrying? [21:26] * +Ulrich smacks the patrolman on the back. "good job sir!" [21:26] <@BradGM> Patrolman "Damn..got hit bad on that one...forget the wagons, we need to mvoe now; take what you can carry and let's get going." [21:27] * @Edgerrin will try to help repiar the wheel using what little knowledge he might know from amiking things from his smith trade. [21:27] <+Ulrich> "Felix, get that wheel replaced, find what ever help you need." [21:28] <+Ulrich> "we can't stay here, I do not have Aithorns optimistic out look for when Night comes" [21:28] <@BradGM> Patrolman "What? We got no time! WE need to get moving and get behind the inn's walls 'fore darkness comes!" [21:28] <+Alexi> "Stay calm." [21:28] <+Ulrich> (what time is it?) [21:28] <@Edgerrin> "How far be the inn from 'ere?" [21:29] <@BradGM> ((Mid-to-late afternoon, 4PM sorta)) [21:29] * +Siluvaine mounts her horse and uses her higher position to watch for Beastmen. [21:29] <+Ulrich> (ok edges question next lol) [21:29] <@BradGM> Patrolamn "Still a good half day's march from here I'd reckon" (6 hours or so) [21:29] <+Alexi> (and again. How much is each wagon carrying?) [21:30] <+Ulrich> "we won't make it to the Inn tonight" [21:30] <+Ulrich> "not with out the wagons with all these women and children" [21:30] <@BradGM> ((ha sorry; each is carrying 5-7 people, with their personall beloginings, furtinures, chairs and such..** [21:31] <+Ulrich> "the children will start crying and it will bring down everything within this area on our heads" [21:31] <+Siluvaine> ((Can the people walk?)) [21:31] * @Edgerrin looks at the broken wheel [21:31] <@BradGM> ((Yes they can walk, if being kids and old folks.)) [21:32] <+Alexi> "Hyu!" Alexi gestures to the injured patrolman. "Hyu ride de horse." Alexi then goes to pick up the smallest child. "Und hyu ride vit him, hokay? Hyu gets horse ride." [21:32] <@BradGM> **TThe wheel's rays and outer rims are broken; it will require replacment; the central stud is undamaged." [21:33] <@Edgerrin> "Can we use a pole and lift the wagon like a litter?" [21:33] <@BradGM> **People seems undecided on waht to do; While the patrolman gets back on his horse, the kid doesn't elave her mother, who seems to be siding with Edgerrin and Ulrich about fixing thier wagon.** [21:34] <+Alexi> (how long will it take to fix the wagon?) [21:34] <+Ulrich> "just fix the Wheel, we can't walk their, not at night. They will pick us off one by one, starting with the children" [21:35] <+Siluvaine> "And hurry." [21:35] <@BradGM> **No one got any real competnence; an hour maybe?** [21:35] * @Edgerrin will work at it (yhe closest skill i have is smith)) [21:35] <@BradGM> **But getting grumpy citizens, children and all, to lev their thigns behind and take the minimum..how long could that take too?** [21:36] <@BradGM> **EDge, roll your trade; Felix will roll his as welll.** [21:36] <@BradGM> !dhroll 33 charpenter [21:36] <Diceling> BradGM: 11 Success by 2 degrees! [21:36] <@Edgerrin> ((1/2 or full?)) [21:36] <@BradGM> ((full)) [21:36] <+Alexi> "Fine den. Hy vill chust insult de leader und hope dot he vill come for a duel." [21:36] <@Edgerrin> !dhroll 49 [21:36] <Diceling> Edgerrin: 63 Failure by 1 degree! [21:37] <@Edgerrin> fate [21:37] <@Edgerrin> !dhroll 49 [21:37] <Diceling> Edgerrin: 20 Success by 2 degrees! [21:37] <@BradGM> **You both play it by ear, and it takes a little over half an hour to get the wheel replaced..** [21:38] * @Edgerrin slaps the thing on and shouts 1"Let's be rolling!" [21:38] * +Siluvaine keeps an eye out on the woods on either side of the road. "Now that's done, lets go." [21:38] <@BradGM> **Ulrich, healing the H. wounded patrolamn during that time, and whoever else is in need of medical help?** [21:39] <@BradGM> Patrolamn "All right, let's go!" [21:39] <@BradGM> ((BRB)) [21:40] * +Aithorn sidles over to Alexi, "Alexi, I can't say I understand this attachment to past possessions when moving, but at least we may have a chance to settle the score with their leader. Wolfheads are somewhat rare, might make for a nice hat." [21:41] <+Ulrich> (sure) [21:41] * +Ulrich come here lad and let me look at that wound" [21:42] <+Alexi> "If dot vos de leader...und hy dun mek hats uf peoples, hy only tek vot de are vearing. Still, hy vill try to fights heem ven he comes bek." [21:42] <+Ulrich> !dhroll 74 [21:42] <Diceling> Ulrich: 94 Failure by 2 degrees! [21:42] <@BradGM> Patrolman "Ow! Hey watch it!" [21:42] <+Ulrich> "nothing i can do but clean it" [21:42] <+Ulrich> "a few days and you'll be right as rain" [21:43] <+Ulrich> (anyone else?) [21:43] <@BradGM> Patrolman "If I get to live that long.." [21:43] <@BradGM> **The convoy advances, as the sun moves slowly toward the horizon.** [21:43] * +Ulrich wink "that is the trick isn't it?" [21:43] <+Siluvaine> ((don't think so..doubt you can heal the same wounds twice)) [21:44] <+Ulrich> (nope i cant) [21:44] * +Siluvaine keeps an eye out, and her quarterstaff in hand. [21:44] <+Ulrich> (i got some healing potions though) [21:44] <+Ulrich> (for you only 5 gold each) [21:44] <+Siluvaine> ((heh)) [21:45] <@BradGM> **Darkness begins to surround you. The Families lights up lanterns as the patrolmen urges everyone to speed up the pace.** [21:45] <@BradGM> ((makes barter roll..you gives out the potion with 5 crowns to her)) [21:46] <@BradGM> **Anyone lighting a torch or something?** [21:47] <+Ulrich> (if she wants it, im not bartering) [21:47] * @Edgerrin keeps a sharp eye on the surroundings (sixth sense)) [21:47] <+Ulrich> (flat rate of cost) [21:47] * +Aithorn tries to move to a spot where the torchlight won't destroy his nightvision or silhouette him to any potential beastmen [21:47] <@BradGM> **Roll conceal Aithorn** [21:48] <+Aithorn> !dhroll 54 [21:48] <Diceling> Aithorn: 95 Failure by 4 degrees! [21:48] * +Siluvaine does the same, trusting her elven eyes for a bit longer. [21:48] <@BradGM> **The families scan the forest with thier lanterns, making it impossible to be in any shadow spot.** [21:49] * +Ulrich stands proud, trusting in his faith and if he must be honest, luck [21:49] * +Siluvaine figures someone else will get shot first. "Can we go any faster?" [21:49] <+Ulrich> "SIl dont you have a light spell?" [21:50] <+Siluvaine> "I do, I also have some torches." [21:51] * +Ulrich shrugs and sits down with the villagers [21:51] <@BradGM> **Those with 6th sence, roll WP!** [21:51] <+Alexi> !dhroll 41 [21:51] <Diceling> Alexi: 74 Failure by 3 degrees! [21:52] <@Edgerrin> !dhroll 38 [21:52] <Diceling> Edgerrin: 19 Success by 1 degree! [21:52] <+Alexi> ((because why fucking bother?)) [21:52] * +Ulrich Starts reading one of his Gotrek and Felix books to the villagers [21:52] <@BradGM> **Edgerrin, you get the feeling of being observed by a good dozens pair of eyes, if not more.** [21:52] * @Edgerrin looks around to see if he can pick them out [21:53] <+Alexi> ((we haven't stopped, have we?)) [21:54] <@BradGM> ((nope)) [21:54] <+Siluvaine> ((We better not have)) [21:54] <@BradGM> **Roll perception visual versus their concealment Edge.** [21:54] <@BradGM> !dhroll 45 [21:54] <Diceling> BradGM: 52 Failure by 0 degrees! [21:54] <@BradGM> ((pff)) [21:55] * +Siluvaine continues on, remaining more in the dark than in the light, trusting her eyes. [21:55] * @Edgerrin will casually walk past Alexi then Aithorn,1"We have company" [21:55] <@BradGM> ((don't fail owrse then)) [21:55] <@Edgerrin> !dhroll 33 [21:55] <Diceling> Edgerrin: 45 Failure by 1 degree! [21:55] <@BradGM> **Can't see nothing yet.** [21:55] * @Edgerrin will keep looking and listening [21:56] <@BradGM> **Suddenly, a wave of arrows flies from deep wihin the Darkwald and rain upon the convoy!** [21:56] <@BradGM> !dhroll 10#5 [21:56] <Diceling> BradGM: 66 [21:57] <@BradGM> !dhroll 5#10 [21:57] <Diceling> BradGM: 49 [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 6 Failure by 0 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 83 Failure by 7 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 75 Failure by 7 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 40 Failure by 3 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 21 Failure by 1 degree! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 71 Failure by 6 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 50 Failure by 4 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 36 Failure by 3 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 56 Failure by 5 degrees! [21:57] <@BradGM> !dhroll 5 [21:57] <Diceling> BradGM: 81 Failure by 7 degrees! [21:58] <@BradGM> **one lodges dangerously close to Grandpa, who almost dropped his lantern!** [21:58] <+Siluvaine> "Move faster!" [21:58] <@Edgerrin> ((which way did they come from?) [21:59] <+Aithorn> "It's nice that they are kind enough to save us having to search them out." [21:59] <@BradGM> **The wagons drivers kick thier oxes up!..But being oxes, it's a little better, and not much more.** [21:59] <@BradGM> ((Left side.)) [22:00] * +Siluvaine continues to watch both sides, duckign lower on her horse. [22:00] <+Alexi> "Hyu beastmen! Hy say hyu leader is cowardly leetle rabbit, too scard to face my axe!" [22:01] <@BradGM> **Roll initimidate** [22:01] <@BradGM> **The convoy continues moving..Arrows flies out again!** [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 74 Failure by 6 degrees! [22:01] <+Alexi> !dhroll 38 [22:01] <Diceling> Alexi: 30 Success by 0 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 69 Failure by 6 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 11 Failure by 0 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 10 Failure by 0 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 99 Failure by 9 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 81 Failure by 7 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 63 Failure by 5 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 55 Failure by 5 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 98 Failure by 9 degrees! [22:01] <@BradGM> !dhroll 5 [22:01] <Diceling> BradGM: 54 Failure by 4 degrees! [22:01] <+Alexi> ((Hy got a success!)) [22:03] <@BradGM> **Alexi, you hear some grunting and snarling, but nothing steps forward yet. Arrows flies all over, as the ctizens ducks in what cover they can find amonst thier things and pray to Sigmar for protection, as the arrows lodge themselves in the wagons' sides.** [22:04] * +Siluvaine chides them on, making sure no one stops. [22:04] <+Alexi> "Coward, hy names hyu! Plant-eating prey animal!" [22:04] <@BradGM> **Siluvaine, despite moving along, you can't really continue moving under a constant rain of arrows.** [22:04] <@BradGM> **Roll it Alexi** [22:04] <+Alexi> !dhroll 38 [22:04] <Diceling> Alexi: 51 Failure by 1 degree! [22:04] <+Alexi> ((sigh)) [22:05] <@BradGM> **Nothing is hear, but the sound of arrows cutting the air.** [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 57 Failure by 5 degrees! [22:06] <@BradGM> !dhroll 5 [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 41 Failure by 3 degrees! [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 85 Failure by 8 degrees! [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 88 Failure by 8 degrees! [22:06] <Diceling> BradGM: 63 Failure by 5 degrees! [22:06] <@BradGM> !dhroll 5 [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 73 Failure by 6 degrees! [22:06] <Diceling> BradGM: 70 Failure by 6 degrees! [22:06] <@BradGM> !dhroll 5 [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 86 Failure by 8 degrees! [22:06] <Diceling> BradGM: 22 Failure by 1 degree! [22:06] <@BradGM> !dhroll 5 [22:06] <Diceling> BradGM: 82 Failure by 7 degrees! [22:06] <+Ulrich> "when will they run out of arrows?" [22:07] <+Alexi> "Give me der torch." [22:07] * +Aithorn raises his shield towards the arrows and yells out in Elvish "Flank them from the left!" [22:07] * +Siluvaine peers into the woods, trying to see the creatures. [22:08] <@BradGM> **Siluvaine, the woods gets thick quite fast, you can see fading silouhettes far in the forest, but you cannot dissern what or who they are.** [22:08] <+Ulrich> "throw the torch into the forrest, it may light it on fire." We are safe on the road" [22:09] <@Edgerrin> brb [22:09] <+Ulrich> "A lantern may work better" [22:09] <@BradGM> **A Patrolman passes you a torch Alexi "I hope you're not simply going to throw it away." [22:10] <+Alexi> "Hy yam going to get der attention. Hyu gets ready to get de vagons avay." [22:11] <+Aithorn> "The road offers no cover and gives your position, especially at night. Siluvaine, guard these wagons with your life if they get past us." [22:11] * +Siluvaine rolls her eyes and wonders what exactly she's supposed to do, but continues on. [22:12] <@BradGM> PAtrolman "Your mad, you'll make it!" [22:13] * +Ulrich stick with the wagons and frieghtned people [22:15] <@BradGM> **So, Ulrich and Siluvaine stick wiht the convoy, while Aithorn and Alexi stay back?** [22:15] <+Ulrich> "everyone in this wagon, grab a weapon. Knives, hammers, I dont care what. prepair to defend yourselves and your families" [22:15] * Rastus (Rastus@z7746nm8jdj942818.va.shawcable.net) Quit (Ping timeout: 256 seconds) [22:15] <+Ulrich> (yup) [22:15] * +Alexi will walk to the forest and start burning it [22:16] <+Aithorn> "Will we be able to outrun the fire once you start it?" [22:16] <@BradGM> **Roll survival Alexi.** [22:16] <+Ulrich> "there is no sitting on the sidelines in the fight against the abomination" [22:17] <@BradGM> **Oh wait, don't roll it** [22:18] <+Alexi> "Better den ve outrun arrows." [22:18] <@BradGM> **Just lighting, or trying to light a tree on fire proved quite long as the tree, leaves and wood are 'green' meaning they are not dry and ready for fire wood duties.** [22:18] * @Edgerrin stays with alexi and Aithorn [22:18] <+Alexi> ((Well it's our only option, since the wagons can't leave, we can't chase the bastards, and they aren't coming in after us)) [22:19] * +Siluvaine keeps the wagons moving. [22:19] * +Ulrich looks for a lantern [22:20] <@BradGM> ((You might have forgotten there's a blunterbuss in the second wagon; also, you are all human; maybe they're shooting since they see you?)) [22:20] <@BradGM> ((just have Siluvaine cas t her light speel last moment, blind them and surprirse them up close.** [22:21] <+Ulrich> (I wish she had fireballs) [22:22] <+Ulrich> (that would be much more entertaining) [22:22] <+Aithorn> ((wait until she rolls Tzeentch's curse and you might get that wish)) [22:22] <@BradGM> ((and with luck a deamon too)) [22:23] <@BradGM> **There is a lantern lid up just near you Ulrich.** [22:23] <+Siluvaine> ((Siluvaine's spell is basically just a torch)) [22:24] <+Aithorn> ((Sil, do you have all petty magic spells? or just some?)) [22:24] <+Aithorn> ((you could try casting Marsh Lights to distract them?)) [22:25] <+Siluvaine> ((Can try)) [22:25] * +Siluvaine ducks a bit and concentrates, attempting to channel to get the spell to work. [22:25] <+Aithorn> ((coupled with Sounds to try and create the illusion of something big and nasy?)) [22:25] <+Siluvaine> !dhroll 9 [22:25] <Diceling> Siluvaine: 76 Failure by 6 degrees! [22:25] <+Siluvaine> ((err)) [22:25] <+Siluvaine> !dhroll 69 [22:25] <Diceling> Siluvaine: 8 Success by 6 degrees! [22:25] <+Siluvaine> ((Do I get the second roll, or?)) [22:26] <@BradGM> ((sure)) [22:26] <+Siluvaine> !roll 1d10+1 [22:26] <Diceling> Siluvaine: 10:9+1 [22:26] * +Ulrich grabs the lantern and jumps down from the wagon [22:26] <@BradGM> ((you were casting what?)) [22:27] * +Siluvaine concentrates and the winds do as she commands and a bunch of little lights appear as deep into the forest as she can make them. [22:28] <+Siluvaine> ((Marsh LIghts)) [22:29] <@BradGM> **Depp within the Forest you can se small spots of light appearing as Arrows flies all over; this time, the volleyes seems to be split between Aithron, alexi and Edgerrin and the wagons** [22:29] <@BradGM> !dhroll 5 [22:29] <Diceling> BradGM: 84 Failure by 7 degrees! [22:29] <@BradGM> !dhroll 5 [22:29] <Diceling> BradGM: 92 Failure by 8 degrees! [22:29] <@BradGM> !dhroll 5 [22:29] <Diceling> BradGM: 22 Failure by 1 degree! [22:29] <@BradGM> !dhroll 5 [22:29] <@BradGM> !dhroll 5 [22:29] <Diceling> BradGM: 79 Failure by 7 degrees! [22:29] <Diceling> BradGM: 28 Failure by 2 degrees! [22:29] <@BradGM> !dhroll 5 w [22:29] <Diceling> BradGM: 19 Failure by 1 degree! [22:29] <@BradGM> !dhroll 5 w [22:29] <Diceling> BradGM: 18 Failure by 1 degree! [22:29] <@BradGM> !dhroll 5 w [22:29] <Diceling> BradGM: 10 Failure by 0 degrees! [22:29] <@BradGM> !dhroll 5 w [22:29] <Diceling> BradGM: 35 Failure by 3 degrees! [22:30] <@BradGM> !dhroll 5 w [22:30] <Diceling> BradGM: 82 Failure by 7 degrees! [22:30] <@BradGM> **You can hear them cutting the air all around you.** [22:30] * +Aithorn says "Now is our chance, fight or flight, it won't come again." [22:31] * +Siluvaine continues to move, concetrating on keeping the lights moving in random directions. [22:32] <@BradGM> ((The arrows I meant)) [22:34] <+Ulrich> (where is everyone, possition wise?) [22:34] * +Siluvaine wonders whty the Ungors are so bad this time around... [22:34] <+Aithorn> ((Brad, how visible are the beastmen to someone with darkvision?)) [22:36] <@BradGM> ((Beyond your darkvision now, they appear like distant silouette that quickly fade or move away)) [22:37] <+Ulrich> (where is everyone relative to each other and the wagon?) [22:38] <+Ulrich> (im having a hard time grasping a mental image of the situation) [22:38] <+Siluvaine> ((We're on the road, the carts moving along, Aithorn Edge and Alexi closer tothe woods and a bit behind, and a bunch of somethings in the woods shooting at us.)) [22:39] <@BradGM> ((yes)) [22:39] <+Ulrich> (ok, thanks) [22:40] * +Ulrich runs up and tosses the lantern as hard as he can into the dirrection the arrows are coming from in the forrest [22:40] <+Ulrich> (those old oil lanterns where basicly fire bombs :p ) [22:41] <@BradGM> **You throw the lantern into the forest! It smashes besides a tree, sending glass, metal and oil all around!** [22:42] <+Ulrich> (hopefully it will catch fire and cause a lot of smoke) [22:42] <@BradGM> **The flames doesn't burn bright, but keeps burning still.** [22:42] <+Ulrich> ( and then no more arrows) [22:44] <@BradGM> ((Oh, arrows keep coming, don't worry abut those, I just don't roll every volley, else I'll be doing only that)) [22:44] * +Ulrich goes back to the wagon in search of another lantern [22:44] <+Aithorn> "Time to see if these oxen are as dumb as they look or if they can smell what is chasing us." [22:44] * +Siluvaine peers into the forest if she can figure out what they are as she keeps the lights moving randomly in the forest. [22:44] <+Aithorn> "Ulrich, I will only permit you to start one fire in this forest tonight, we will need some light to hold them off if they catch us." [22:45] <+Ulrich> (lol) [22:45] <+Alexi> can I seethem now? [22:46] <+Ulrich> "we are going to need a lot more than light if they catch us, a miracle maybe" [22:46] <@BradGM> **No, the fire is not as strong as it needs to be to see further into the Woods.** [22:46] <+Alexi> "Ve heff no vay to see dem now! Ve needs to make more light." [22:47] * Rastus (Rastus@z7746nm8jdj942818.va.shawcable.net) has joined #shadowrun [22:48] * +Siluvaine keeps the carts moving. "Well, you can take torches and go in, that's about it." [22:50] <+Siluvaine> "Kill all the torches except for one!So they have to come closer!" [22:54] <@BradGM> Patrolman "We still got half an hour or so before we arrive!" We can't continu e under this constant barrage!" [22:55] <+Alexi> "Fine. Can hyu keep von od dose lights over me so hy kin see?" [22:56] <+Siluvaine> ((fwiw, they shouldn't be producing that much in the way of light)) [22:56] * +Ulrich draws his axe and shield "Alexi, Edg, lets go beast hunting" [22:56] <+Alexi> ((Well I can't fucking carry a torch or lantern with my axe so that's my only option for light)) [22:57] * @Edgerrin nods [22:57] * +Siluvaine brings the floating lights closer to try to illuminate the area bit, but doesn't do much. [22:57] <+Siluvaine> ((that's why you buy a torch sconce for your helmet!)) [22:57] * +Ulrich nods back and moves into the forrest "ill trust to your eyes dwarf" [22:57] * +Alexi heft his axe and charges towards the arrow fire [22:58] * +Aithorn smiles a wolfish grin, "At last." and follows Alexi [22:59] <@BradGM> **Hmm..well, didn't really expect you guys to just charge into the dark woods like that..** [22:59] <+Alexi> ((Well it's not like ANYTHING ELSE WE DID worked)) [22:59] <@BradGM> **Still, it will be a big battle, and with the advacned time, ok if we start it next game then?** [22:59] <+Ulrich> (he has a point) [23:00] <+Ulrich> (we got to get to them first lol) [23:01] <+Ulrich> (i dont mind) [23:01] <+Siluvaine> ((next game is fine)) [23:01] <+Aithorn> ((fine with me)) [23:02] <+Ulrich> (we dont have to fight them all, just buy our caravan some time) [23:02] * +Alexi (IceChat9@bjvicad.fibertown.com) Quit (Quit: Never put off till tomorrow, what you can do the day after tomorrow) [23:02] <@BradGM> **As you enter the Darkwald, another volley is let loose, before you hear the sound of unsheatlhing weapons and snarling warcries. Then, from the darkness just beyond, comes a dozen Beastsmen running at you.** [23:02] <+Ulrich> (sweet) [23:02] <@BradGM> *******End of Session*******