Session+Nine

[20:21] <@BradGM> * [20:21] <@BradGM> * [20:21] <@BradGM> * [20:21] <@BradGM> **Around midday, Father Otto informed you that you had to continue into the woods; Aithron observed the presence of an ancient road, now long retaken by the Darkwald. Camping in a ruined village, on edge, but undisturbed, the party ventured forth the next day into the wild forest proper, going straight for what happened to be a Beastsmen gathering site. [20:21] <@BradGM>. A clearing was ahead, where a tall menhir stood and a minotaur roamed. While the party advanced cautiously and used the forest for cover, Edgerrin simply walked in the open and charged the monster. Arrows and magic flew, even Father Otto joined (in spirit at least) the melee. [20:21] <@BradGM> Although, while it was a team effort, the Dwarf’s heavy blow which crushed the minotaur’s rib cage and organs was the table turner that quickly allowed you to win that day. The decision to depart was quickly put on hold when Otto, whose charge was a little off to the side, began saying that the Artefact was present near the Menhir.** [20:22] <@BradGM> * [20:22] <@BradGM> * [20:22] <@BradGM> **With the Minotaur dead, your mind begins to take more notice of the clearing you are in; 20 meters in diameter, with the Menhir in the center. Firecamps dots the clearing as well; those with survival who checks them can see they are old; the most recent ones are 2 weeks old-and have bone pieces in the ashes too. [20:22] <@BradGM> The Menhir is 7 meters tall, with numerous markings/runes written in blood, ranging from recent to old. But the base grabs your attention more; while there is a pile of old skulls present, there are about two dozen ‘fresh’ heads decomposing away as well. Most are humans, but there are some Dwarves and Elves heads too.** [20:23] * +Siluvaine grimaces and decides NOT to study the winds here, unless she's desperate. She does peer across the clearing, looking for any movement. [20:24] <@BradGM> **Otto is stain in filth near the Menhir " It is here! We must stand fast" [20:24] * +Aithorn will make a special note of the location of the menhir for cleansing and reclamation by the forest. [20:24] <+Alexi> "Dis is a dark place, hyu betcha. Vere should ve dig?" [20:24] * +Ulrich was running to catch father Otto and still is if I have not already [20:24] * +Siluvaine winces and moves forward, pitching her voice low. "You must be quiet." [20:26] <@BradGM> Otto "If we must dig, it must be under me feet." [20:26] * +Siluvaine glances around. "Does anything in particular remind you of your visions?" [20:26] * +Aithorn will walk around the mound to see if there is an entrance (or anything else interesting on the backside) [20:27] * +Alexi will grab a shovel and start to dig then [20:28] * +Ulrich looks around for anything useful [20:28] * @Edgerrin will seach around the bull man [20:29] <@BradGM> **Aithron, there is nothing on the other side that indicates an entrance. Alexi, you did for half a minute until you hit something hard. Removing the earth, you found a large black stone makred with a symbol similar to the one on the dead Minotaur; the mark of Khorne.** [20:29] <+Alexi> "Ho! Hy tink dis may be sumting!" [20:29] <@BradGM> **EDgerrin, the minotaur has a two-handed axe, wha seems tobe a full leather armour (for him, marked by the mark of knohrne) and a brass horn, with a leather strap.** [20:31] * +Ulrich "don't touch that monster, it could be and most likely is deseased" [20:31] <@BradGM> **Those who wants to move the black stone, must do a Str-30 test; you can get help, use a crowbar as well etc etc..** [20:32] * MaelAFK (who@509-651-037-23.lightspeed.hstntx.sbcglobal.net) has joined #shadowrun [20:32] * +Aithorn will lend a hand to help lift [20:32] * MaelAFK is now known as Siluvaine` [20:32] * @Edgerrin will assist in the lifting [20:33] * +Siluvaine (who@509-651-037-23.lightspeed.hstntx.sbcglobal.net) Quit (Ping timeout: 248 seconds) [20:33] * Siluvaine` remains on watch. She isn't going to touch that thing. [20:33] * Siluvaine` is now known as Siluvaine [20:34] <@BradGM> **someone still must roll; whoever does t do it at -10 now.** [20:34] * +Alexi will try to lever it out. It's a big rock [20:34] <+Alexi> !dhroll 23 [20:34]  Alexi: 27 Failure by 0 degrees! [20:34] <+Alexi> "Unf. Dis is heavy." [20:34] <@BradGM> **Don't you ahve a team crowboar btw?** [20:34] <+Ulrich> "can i help ya?" [20:34] <+Aithorn> ((yes, i believe alexi just tried to use it)) [20:34] <@Edgerrin> "Let me give you a hand." 6Edgerrin will try to lift [20:35] <@BradGM> ((In this case, a crowar gives you a +10 to str)) [20:35] <@BradGM> ((Well, +5 actually)) [20:35] <+Aithorn> ((what's the rule for an assisted test, +10/assistant?)) [20:36] <@BradGM> ((yup)) [20:37] <@BradGM> **You work together for 5 minutes when you manage to get the stone out of it's socle. A sudden burst of stale air escapes the dark stairs that leads down under the earth and below the menhir...** [20:38] <@BradGM> **Siluvaine, your vision suddenly becomes..clearer, as it was long ago, before you developped that second sight of your. It seems osmething suddenly sucked all the magical winds in the area; you barely detect it** [20:38] <+Alexi> "Woof...Dot schmells bad." [20:38] * @Edgerrin smells his armpit 1"Sorry" [20:39] * Edgerrin sets mode: +v Siluvaine [20:39] * +Siluvaine gasps and looks around nervously. "Oh, that's bad." [20:40] <@Edgerrin> "Looks like that tunnel rat from the city would come in handy right now." [20:40] <+Alexi> "Vot? Hy schmelled verse before." [20:41] * +Siluvaine shakes her head. "Opening that was enough to affect the winds in this place. We should probably hurry." She looks distastefully at the hole. [20:41] <+Aithorn> "And I thought it smelled bad on the outside, we should get going before we are caught up here." [20:41] <@BradGM> Otto "Bah, nothing worse than a troll's fart. Let's go get this Damn Thing and be off this cursed place." [20:41] <+Aithorn> "Perhaps we should bring the beast down with us to hide the body?" [20:42] <@BradGM> **Otto goes down the step, surprisingly qwihtout any help fomr his stick, and with a sudden strong, determination in his step as well.* [20:42] <@Edgerrin> "Me thinks it won't matter when somone or thing sees the upturned dirt from the stone." [20:43] <@Edgerrin> ((we dont have anyone with rogue like abilities do we?)) [20:43] * +Siluvaine lets the guys with real weapons go first, before following htem down. [20:44] <+Ulrich> "hey! wait Fath...ah to late" [20:44] <+Siluvaine> ((not me)) [20:44] <@BradGM> ((nope, that's is pretty much wht the party is missing; that and perhaps a little bit more social to cover all the bses corectly)) [20:44] * @Edgerrin will chase after the priest [20:44] * +Alexi follows [20:45] * +Ulrich follows [20:45] * +Aithorn will follow slowly, skaven sword drawn, trying to look in all directions at once. [20:46] <@BradGM> **EDgerrin, you descent 5, 6 meters down before arriving in a hall going left-to-right, 3 meters wides by about 3 meters high. The walls are covered in engravings of bloody battles, carnages really, and sacrifices to Khorne. In both direction, the hall ends 8 meters awa with a flat wall. You see no doors, trapdoors, windows or handles anywhere.* [20:46] <@BradGM> **Also, Alexi/Ulrich, you can't see much due to the darkness; the others have some light coming from the steps, so their night vision works.** [20:46] <@Edgerrin> (where'd the priest go?)) [20:47] * +Ulrich lights a torch [20:47] <@BradGM> **Otto is just standing there "that's odd..I..I know am I where we must be it is just..that I longer feel any..'guidance' for lack of a better word.." [20:47] <@Edgerrin> "Otto what would that extra sense be telling ya about now" [20:47] <+Ulrich> "nothing it seems" [20:48] <+Ulrich> "back to the old hard way of doing things" [20:48] <+Siluvaine> 'Maybe because hte lost off magic? [20:48] * @Edgerrin checks the wall directly across from the stairs [20:48] * +Aithorn will move off to the left going keeping an eye out for anything that could be anything [20:48] <+Ulrich> "i don't think other gods can look in here.." [20:48] <+Ulrich> "if thats possibale at all" [20:49] <@BradGM> **THere is an engraving of some great deamon on a thorne atop a pile of skulls.** [20:49] <@BradGM> ((The left eh?)) [20:49] <@BradGM> **Aithorn, roll perception visual-10** [20:50] <+Aithorn> ((if going down the stairs was moving north, then yes, in absolute direction, going east)) [20:50] <+Aithorn> !dhroll 41 [20:50]  Aithorn: 89 Failure by 4 degrees! [20:50] * @Edgerrin cautiously runs his guantleted hand over the engraving checking to see if anything pushes in/pulls out or moves. [20:50] <+Ulrich> "being blind in here may be a blesing father, this place is the foulest thing i've ever seen." [20:50] * +Siluvaine glances around, trying to ignore anything that's too gory while looking for doors or traps. "Well, you might want to find some light or something." [20:51] <@BradGM> **Aithorn, you saw nothing stnading out; I mean apart from the disturbing violent art.** [20:52] <@BradGM> **Siluvaine, I suppose you're going right? Roll perception visual-10 as well.** [20:52] <@BradGM> Otto "Yes, I can feel something trying to sever my connection with Ulric..If only they knew He does not view such foolery lightly." [20:52] <+Siluvaine> !dhroll 50 [20:52]  Siluvaine: 31 Success by 1 degree! [20:53] <@BradGM> **Edgerrin, you touch the engraving, and felt nothing. Silvaine, you did spot a shaodw line as Ulrich move about. Getting in closer, you see what seems like the frame of a hidden door.** [20:55] * +Siluvaine studies the line, curious. She moves a little closer, following the line. "I think I found something." [20:55] <+Ulrich> Well father, Ulric can fight this blood god, but for now i just want to get in and out as fast as possible, this place is unholy." [20:56] * @Edgerrin moves towards Sil [20:56] <+Ulrich> "may all the gods Damn this place" [20:57] <+Aithorn> "I think they already did, that's why it's like this" [20:57] * +Siluvaine uses her quarterstaff to poke at the frame of the door. [20:57] * +Aithorn will move down with the group [20:58] <+Ulrich> "Tals Titts, lets hurry up then, i dont want a tenticle!" [20:58] <@BradGM> **Edgerrin, probing the wall where Siluvaine indicated the hidden door, you feel something moving; a skull motif sitting on top a small pile of heads. Pressing it, part of the wall move, revealing a hidden door.** [20:59] * +Siluvaine takes a step back, looking over the door. She rolls her eyes at the complaining. "If you want to get out of here faster, maybe you should light a torch or something so you can see and help out." [21:00] <+Ulrich> (I did) [21:00] <@BradGM> **Actually Siluvaine, Ulrich already has a torch out** [21:00] <+Siluvaine> ((oh, sorry, missed that heh)) [21:01] <+Ulrich> "well smarty pants In common, this is called a "touch" I thought elves where suposta be smart?" [21:01] * +Siluvaine motions to the door. "Next room it seems." [21:01] * @Edgerrin looks for a way to open the door [21:01] <+Ulrich> (spell fail "facepalm") [21:01] <+Ulrich> ( i am definetely from a small village) [21:02] <@BradGM> **Edgerrin, you can open it by simply pullling the part that stuck out of the wall.** [21:02] <+Ulrich> (my accent defeated me) [21:03] <@Edgerrin> "Anyone be having any way to see if this door be bugged?" [21:03] <@BradGM> **The next room gives into another corridor, 3 meters wide by 3 meters high, going at a 45degree angle to the left, again covered in engraving of battle and massacres. It seems to go on for 8 metrs before giving out to an intersection or antoher room, hard to see form that postion.** [21:03] <+Aithorn> "We have a doctor and a priest if the doctor doesn't work." [21:03] <+Ulrich> "nope, just me "touch" [21:04] <@BradGM> ((Haha Aithron)) [21:04] * @Edgerrin grips his hammer and proceeds with caution. [21:04] <@BradGM> **What is the marching order? I suppose Ulrich will stick with otto since he's got the 'Touch' and medical knowledge to assit Otto in case he needs it.** [21:04] <+Ulrich> (yup) [21:05] <@BradGM> **You can walk 2by2 without problem.** [21:05] <+Ulrich> (im keeping the faith in the back wit hthe old man) [21:05] <+Siluvaine> ((I vote Aithorn and Alexi in front, Siluvaine behind them)) [21:05] <+Ulrich> (and on that note i must go) [21:06] <@BradGM> ((Have a good one Ulrich, see you later tonight)) [21:06] <+Ulrich> (i wont be back later, i got to pull 2 hours of class this morning, sorry, found out yesterday afternoon) [21:06] <+Aithorn> ((have fun)) [21:06] <@BradGM> ((ah ok, I'll send you an e-mail for XP if the finish this tnight)) [21:06] <@BradGM> ((thanks again for playing!)) [21:06] <+Ulrich> (i'll read what happened when i get home, dont fucking kill me!) [21:07] * +Siluvaine puts herself in the middle, staff clutched tight. [21:07] <+Ulrich> (lol :P) [21:07] <+Ulrich> (yes im looking at you dwarf and foreigner LOL) [21:08] * +Ulrich (MordentHex@de269-86.members.linode.com) Quit (Quit: I love my HydraIRC -> http://www.hydrairc.com <-) [21:08] <@BradGM> ((So..Edgerrin alone, then Alexi/Aithorn, the Cowardly siluvaine then the Ulricans?)) [21:08] <+Siluvaine> (seems so!)) [21:08] <@Edgerrin> ((sounds good)) [21:08] * +Aithorn will go up to the head of the line, "Just make sure we keep an eye behind us, I don't think the builders wanted folks wandering here and they probably would expect some shedding of blood as an appropriate offering" [21:08] <@Edgerrin> ((givers me more room ta swing me hammer)) [21:09] <@BradGM> **You go down the corridor...Edgerrin, roll perception-10** [21:09] <@Edgerrin> !dhroll 4 [21:09]  Edgerrin: 22 Failure by 1 degree! [21:09] <@BradGM> **Visual** [21:09] <@BradGM> ((Fate?)) [21:09] <@Edgerrin> ((are you kidding?)) [21:09] <@Edgerrin> ((no pass)) [21:10] <@Edgerrin> ((I am moving slow though)) [21:10] <@BradGM> **Edgerrin advances, when suddenly three rows of metal spikes spurs out form the wall, directly for Edgerrin's head! You can roll dodge Edgerrin to evade the spikes.** [21:10] <@Edgerrin> !dhroll 39 [21:10]  Edgerrin: 91 Failure by 5 degrees! [21:10] <@BradGM> **Dodge+10 since going slow** [21:10] <@Edgerrin> now ill fate [21:10] <@BradGM> ((oh..well re-roll with the bonus)) [21:10] <@BradGM> ((no fate usage for that one, sicne you dind't knwo the bonsu)) [21:10] <@Edgerrin> !dhroll 49 [21:10]  Edgerrin: 4 Success by 4 degrees! [21:10] <@BradGM> ((damn you saying you walked slow)) [21:11] <@Edgerrin> ((now i roll the 4)) [21:11] <@BradGM> **Thanks to your prudence, you can easily step aside. The spikes goes for about half the corridor's length. They stay there for a few seconds before sliding back into the wall.** [21:12] <@BradGM> **One can simply walk near the left handed wall to walk outside the range.** [21:12] <+Siluvaine> "Oh. Well. Isn't that nice." [21:12] * @Edgerrin wipes his brow of sweat. 1"Carefull all, these buggers meant business." [21:12] <+Alexi> "Sumvun does not like visitors." [21:12] * @Edgerrin proceeds at the same pace. [21:12] * +Siluvaine tries to see how Edgerrin triggered them. [21:13] <@BradGM> **THe spieks would hit a normal human or elf in the chest; Edgerring being Dwarf, that trap feels less forgiving.** [21:13] <@Edgerrin> ((Why do i hear the soundtrack to Indiana jones in my head)) [21:14] <@BradGM> **Siluvaine, you cannot figure out Edgerrin activated them, you feel no pressure plate or see no trip wire..magic perhaps or something mroe sinister?..Or just beyond your own knowledge.** [21:14] <+Aithorn> ((At least it's not the three stooges)) [21:14] <@BradGM> ((offical theme song of every PC party in any game ever https://www.youtube.com/watch?v=ZnHmskwqCCQ )) [21:14] <@BradGM> ((that I GM'd mind..)) [21:14] <+Aithorn> ((+1)) [21:14] * +Siluvaine shrugs and looks uncertain. "I have no idea how this things are working. I guess try moving slowly?" [21:15] <@Edgerrin> "I be way ahead of ya there lass." [21:15] * +Aithorn "If we can avoid it by staying out of range, that should be enough, let's just bear that in mind when we leave." [21:16] * @Edgerrin continues [21:16] <@BradGM> Ulrich "I'll leave a touch to mark the place." [21:17] * +Siluvaine moves over to the left side of the wall and moves very very very carefully, ready to jump out of the way if need be. [21:19] <@Edgerrin> ((Dead end or branch off?)) [21:19] <@BradGM> **Going down the hall you arrive at an intersection. directly besides your door frame, to your left, is another hall going toward the right, like a mirror image of the corridor you just walked in. Both corridors gives into a triangular room, 8x8x8 where a fountain of 2 meters of dimater stand in the middle. The cneter piece of the fountain is a stone engraving of 4 headless squeletons, each hyolding a skull form which a thick, red liquid, blood, is pouring from. The walls seems engraved similairy to the entrance, where the scnes of violences and slaughters all converge toward a representation of Khorne, sitting on his thorne atop his mountain of skulls.** [21:20] <@BradGM> ((long text)) [21:20] <@BradGM> **Khorne is sitting besides the foundtain, across form where you are standing.** [21:21] <@Edgerrin> "Sil lass, do you be gettin any readings down here from your winds?" [21:21] <@BradGM> ((so facing you as he faced you when you entered)) [21:21] <@BradGM> ((Focus rolls are at a -10)) [21:21] * +Siluvaine shakes her head. "I haven't even tried...." [21:22] * @Edgerrin nods to Sil 1"Ulrich hows be father Otto?" [21:22] <+Siluvaine> "But they're..muted." [21:22] <@BradGM> Ulrich "A good he is blind or he would be where you are Edgerrin!" [21:22] <+Alexi> "Lets chust find dis ting und leaf." [21:22] <@Edgerrin> "Yeah but he has magic or did on the surface" [21:23] <@BradGM> Otto "All that skulking around is rather boring when you can't see after all...." [21:23] <+Siluvaine> "You might be thankful about that before the day is done." [21:23] <@BradGM> !dhroll 43 Ulrich focus [21:23]  BradGM: 99 Failure by 5 degrees! [21:23] <@BradGM> ((daaaaamn)) [21:24] * @Edgerrin approaches the fountain [21:24] <@BradGM> !dhroll 43 Ulrich focus fate! [21:24]  BradGM: 16 Success by 2 degrees! [21:24] * +Siluvaine studies the triangular room from the doorway. [21:24] <@Edgerrin> ((praise Sigmar for that roll)) [21:24] <@BradGM> **Roll Siluvaine, focus at -10** [21:24] <@BradGM> ((Yeah well, let's add drama to it hm?)) [21:24] <@Edgerrin> ((if it was against us that is)) [21:24] * Namaphry (Mysterious@e89-310-876-384.bchsia.telus.net) has joined #shadowrun [21:24] <@BradGM> ((can't ahve the NPcs do all the lifting huh?..just hope Siluvaine gets it..)) [21:24] <+Siluvaine> ((Focus?)) [21:25] <@Edgerrin> ((Oh i thought you were rollong to do something nasty to us)) [21:25] <@BradGM> ((Hey Namaphry, we're playing right now, but #shadowrun is free for chat; you can also lurk, no problem)) [21:25] <+Aithorn> ((now THIS is focus: https://www.youtube.com/watch?v=RFDW9b_ejfI)) [21:25] <@BradGM> ((yeah magic sense)) [21:25] <+Siluvaine> ((ahh)) [21:25] <@BradGM> ((-10)) [21:25] <+Siluvaine> !Dhroll 59 [21:25]  Siluvaine: 80 Failure by 2 degrees! [21:26] <+Siluvaine> ((Fate)) [21:26] <+Siluvaine> !Dhroll 59 [21:26]  Siluvaine: 4 Success by 5 degrees! [21:26] <@Edgerrin> ((nice)) [21:27] <@BradGM> **Edgerrin goes to enter the room as Otto and Siluvaine tries to see the winds; not only sensing the winds is hard but what you feel is not 'normal'. pain, hate, death, coming from the fountain Edgerrin is setting toward to! Siluvaine you can try hand stop Edgherrin, just roll Ws to hold him back.** [21:28] <@BradGM> ((nice song from focus too)) [21:28] * +Siluvaine sticks her hand out, trying to stop Edgerrin. "No, wait!" [21:28] <+Siluvaine> !dhroll 34 [21:28]  Siluvaine: 79 Failure by 4 degrees! [21:29] <+Siluvaine> ((sigh. I guess I'll fate it...) [21:29] <+Siluvaine> !dhroll 34 [21:29]  Siluvaine: 86 Failure by 5 degrees! [21:29] <+Siluvaine> ((heh)) [21:29] <@Edgerrin> ((you could always yell :P)) [21:29] <+Alexi> "Hoi!" /me jumps forward [21:30] <@BradGM> **Try it Alexi** [21:31] <+Alexi> !dhroll 45 [21:31]  Alexi: 66 Failure by 2 degrees! [21:31] <+Alexi> fate! [21:31] <+Alexi> !dhroll 45 [21:31]  Alexi: 47 Failure by 0 degrees! [21:31] <+Alexi> ugh [21:31] <@BradGM> **Edgerrin enters the room...suddenly the blood stops pourring from the skulls.** [21:32] <+Siluvaine> "Oh, that's probably not good..." [21:32] * @Edgerrin stops. 1"That be a little disconcerning" [21:32] <@BradGM> **Roll initi!** [21:32] <@BradGM> !roll 1d10+30 [21:32]  BradGM: 36:6+30 [21:33] <+Siluvaine> !roll 1d10+41 [21:33]  Siluvaine: 42:1+41 [21:33] <@Edgerrin> `roll 1d10+39 [21:33] <GameServ> Edgerrin rolled 1d10: 3 <Total: 3(+39) = 42> [21:33] <+Alexi> !roll 1d10+32 [21:33] <Diceling> Alexi: 38:6+32 [21:33] <+Aithorn> !dhroll 1d10+44 [21:33] <Diceling> Aithorn: 30 Success by 1 degree! [21:33] <@BradGM> ((a hit!)) [21:34] <+Aithorn> ((i rolled-14?)) [21:34] <+Aithorn> `roll 1d10+44 [21:34] <GameServ> Aithorn rolled 1d10: 6 <Total: 6(+44) = 50> [21:34] <@BradGM> **Order is: Aithorn, Edgerrin, Siluvaine, Alexi, the fountain.** [21:35] <@BradGM> **As the blood stops pouring, the blood in the bassin suddenly begins to move as a giant leech-like entity.** [21:35] <@BradGM> **Aithron** [21:35] <+Aithorn> ((at this point, we're all in the hallway, except for edgerrin?)) [21:36] <@BradGM> ((yup, you can all stand side-by side now due to being at the connection point betwwen the room, and the 2 hallways)) [21:36] <@BradGM> **Edgerrin is a meter or two in front, in the room)) [21:37] * +Aithorn will move up to stand beside edgerrin and take a defensive stance and try to see if there is anything besides the fountain moving)) [21:38] <@BradGM> **You move inside the room..apart fomr the blood/leech turing in its' bassin, all is calm.** [21:38] <@BradGM> **Edgerrin! You too see the blood in the bassin having morphed into some osrt of leech that turns in circle in the foutain.** [21:38] * @Edgerrin charges yelling 1"This be a glorious death." [21:39] <@BradGM> **Bit short to charge..but I'll allow it. +10** [21:39] <@Edgerrin> !dhroll 64 [21:39] <Diceling> Edgerrin: 33 Success by 3 degrees! [21:39] <@BradGM> **it can't dodge, roll damage** [21:40] <@Edgerrin> `roll 1d10+4 [21:40] <GameServ> Edgerrin rolled 1d10: 4 <Total: 4(+4) = 8> [21:40] <@Edgerrin> `roll 1d10+4 [21:40] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5(+4) = 9> [21:40] <@BradGM> (('wow')) [21:40] <@Edgerrin> ((so a sucky 9)) [21:40] <@BradGM> **Your hammer falls, sending bllody blobs of gelatenous material spattering on the walls!** [21:41] <@BradGM> **Siluvaine. The feelings of hate, pain and violence are still there, but also is now added feeling sof eagerness and anticipation.** [21:42] * +Siluvaine shivers [21:42] <@BradGM> ((doing only this?)) [21:42] <@BradGM> ((hehehe)) [21:43] <+Siluvaine> ((ah, sorry, didn't realize it was my turn, thought I was lower down)) [21:43] <@BradGM> ((hey, being an elf is not all that bad..at least you're quick as lightning)) [21:44] * +Siluvaine tries a quick casting of magic dart at the creature. "Careful! Its eager for something!" [21:44] <+Siluvaine> !roll 1d10 [21:44] <Diceling> Siluvaine: 9 [21:44] <@BradGM> **-2 to csting roll** [21:44] <+Siluvaine> ((7 succeeds)) [21:45] <+Siluvaine> !roll 1d10+3 [21:45] <Diceling> Siluvaine: 4:1+3 [21:45] <@BradGM> **You seems to require more strength to get the most of the little wind there is,but you manage to get a dart to fly off!** [21:45] <@BradGM> **The room fills with the smell of boiling blood as the magic dart hits the Thing.** [21:45] <@BradGM> **Alexi!** [21:46] <@BradGM> **Edgerrin is in melle agaisnt it, with Aithron providing cover if need be.** [21:47] * +Alexi growls and charges with his xe [21:47] <+Alexi> axe, even [21:47] <+Alexi> any bonuses, or just straight up? [21:47] <@BradGM> roll it! +10 for charge, +10 for 2v1 [21:47] <+Alexi> !dhroll 65 [21:47] <Diceling> Alexi: 34 Success by 3 degrees! [21:47] <@BradGM> **It can't dodge, so roll'em!!** [21:48] <+Alexi> !roll 1d10 [21:48] <Diceling> Alexi: 7 [21:48] <+Alexi> !roll 1d10 [21:48] <Diceling> Alexi: 3 [21:48] <+Alexi> 10 damage [21:48] <+Siluvaine> !dhroll 50 [21:48] <Diceling> Siluvaine: 24 Success by 2 degrees! [21:49] <@BradGM> **Alexi cut a piece of it with his Kossar Axe!...Yes the seperated blood leech simply reconnected with the 'mother host' before tentacles suddenly burst form it, going for both Edgerrin and Alexi!** [21:49] <@BradGM> !dhroll 45 edge [21:49] <Diceling> BradGM: 63 Failure by 1 degree! [21:49] <@BradGM> !dhroll 45 alex [21:49] <Diceling> BradGM: 79 Failure by 3 degrees! [21:49] * +Alexi parries with his axe [21:50] <@BradGM> **The tentacles move about similar to whips; despite not hitting you, they do send blod splatters all over the place. Ulrich is in the meantime, busy trying to hold back Father Otto "There is battle! To not fight is heresy!" "I know, but you're blind and they got two handed weaponbs.."** [21:50] <@BradGM> **New round! [21:51] <@BradGM> **Aithron** [21:51] * +Aithorn will charge in to help Edgerrin and Alexi [21:51] <@BradGM> **+30 total)) [21:51] <@BradGM> **+30 total** [21:51] <+Aithorn> !dhroll 71 [21:51] <Diceling> Aithorn: 43 Success by 2 degrees! [21:52] <+Aithorn> `roll 1d10+3 [21:52] <GameServ> Aithorn rolled 1d10: 1 <Total: 1(+3) = 4> [21:52] <+Aithorn> ((lol)) [21:52] <@BradGM> ((stick to bows, forect kid)) [21:52] <+Aithorn> ((/me takes a bow)) [21:52] <@BradGM> **Aithron charges and grace fully hit the thing...as to what damage was done, it beg to ask..** [21:53] <@BradGM> **Edgerrin! You have Alexi and Aithorn on the creature, giving you a +20 to hit due to 3v1** [21:53] * @Edgerrin takes two swipes with his hammer [21:53] <@Edgerrin> !dhroll 74 [21:53] <Diceling> Edgerrin: 86 Failure by 1 degree! [21:53] <@Edgerrin> !dhroll 74 [21:53] <Diceling> Edgerrin: 57 Success by 1 degree! [21:54] <@Edgerrin> `roll 1d10+4 [21:54] <GameServ> Edgerrin rolled 1d10: 7 <Total: 7(+4) = 11> [21:54] <@BradGM> ((roll twice)) [21:54] <@Edgerrin> `roll 1d10+4 [21:54] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+4) = 14> [21:54] <@BradGM> **Ulric's fury! re-roll to hit.** [21:54] <@Edgerrin> !dhroll 74 [21:54] <Diceling> Edgerrin: 33 Success by 4 degrees! [21:54] <@BradGM> **d10** [21:54] <@Edgerrin> !bam [21:54] <@BradGM> hahA [21:54] <@Edgerrin> `roll 1d10 [21:54] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5> [21:55] <@Edgerrin> any str bonus to that roll? [21:55] * Kane-DK (Kane-DK@336-33-761-71.lightspeed.sndgca.sbcglobal.net) has joined #shadowrun [21:55] <@BradGM> **Edgerrin hit the thing right smack in the middle, sneding blood flying all over the palce, but sectionning the Blood-leech into two smaller blood-leeches!** [21:55] * @Edgerrin growls [21:55] <@BradGM> **no, the extra d10s when you crit are straight up** [21:55] <@BradGM> **Siluvaine** [21:56] <@Edgerrin> ((ok just making sure doesnt hurt to be greedy especially when fighting some chaos thing)) [21:56] <@BradGM> ((and in fantasy too)) [21:57] <+Siluvaine> "The Fountain is the source of the hatrded!" [21:57] * +Siluvaine runs over to the fountain to see if there's someway to break it. [21:58] <@BradGM> **You run into the creature's range and look at the fountain; it seems to be in some osrt of black stone, it looks like coal with a reflection of sorts from Ulric's torch.** [21:59] <@BradGM> **Alexi! There is now two smaller blood-leech thing, and siluvaine just put herself in harm's way to get a clsoer look at the fountain she claims is the source of the hatred.** [21:59] <@BradGM> **Totally out of character Siluvaine put herself in danger..)) [22:00] <@BradGM> ((Totally out of character Siluvaine put herself in danger..)) [22:00] <@Edgerrin> ((blood for all!)) [22:00] <@BradGM> ((oops forget both (0 )) [22:00] <+Aithorn> ((next thing you know, she's going to buy someone a drink)) [22:00] <@BradGM> ((gives Alms to the poor)) [22:00] <+Siluvaine> ((never!)) [22:00] <@Edgerrin> ((I don't think that coin purse can open without some WD40)) [22:00] <Namaphry> ((Vandalism is more important!)) [22:00] <+Alexi> "HRaaaaa!" /me tries to smash the fountain with the butt of his axe [22:01] <+Alexi> ((Strength check?)) [22:01] <@BradGM> **Roll damage, it's a statue.** [22:02] <+Alexi> !dhroll 1d10+3 [22:02] <Diceling> Alexi: 37 Failure by 3 degrees! [22:02] <+Alexi> !roll 1d10+3 [22:02] <Diceling> Alexi: 10:7+3 [22:02] <+Alexi> !roll 1d10+3 [22:02] <Diceling> Alexi: 7:4+3 [22:02] <+Alexi> 10 [22:02] <@BradGM> **You hit the foundtain's center peice of the headless squeletons. while you did not break it you did feel the material crumble from within; it seems hollow.** [22:03] <@BradGM> **The creatures both shoot a tentacle whip-toward each one of you!** [22:03] <@BradGM> !dhroll 45 Ed [22:03] <Diceling> BradGM: 14 Success by 3 degrees! [22:03] <@BradGM> **You can't parry, but can dodge.** [22:03] <@BradGM> !dhroll 45 Alexi [22:03] <Diceling> BradGM: 73 Failure by 2 degrees! [22:03] <@BradGM> !dhroll 45 Aithorn [22:03] <Diceling> BradGM: 60 Failure by 1 degree! [22:03] <@BradGM> !dhroll 45 Siluvaine [22:03] <Diceling> BradGM: 38 Success by 0 degrees! [22:04] <@BradGM> **If you can't dodge, you're getting hit.** [22:04] <+Siluvaine> ((Can I parry it?)) [22:04] <@BradGM> ((nope, it's like a whip)) [22:04] <@Edgerrin> !dhroll 39 [22:04] <Diceling> Edgerrin: 66 Failure by 2 degrees! [22:04] <@Edgerrin> fate [22:04] <@Edgerrin> !dhroll 39 [22:04] <Diceling> Edgerrin: 88 Failure by 4 degrees! [22:04] <@BradGM> 1d10+4 edgerrin [22:04] <@Edgerrin> (oh well)) [22:04] <@BradGM> !roll 1d10+4 edgerrin [22:04] <Diceling> BradGM, edgerrin: 5:1+4 [22:04] <@BradGM> **If you take a wound, roll toughness-10** [22:05] <@BradGM> !roll 1d10+4 Siluvaine [22:05] <Diceling> BradGM, Siluvaine: 7:3+4 [22:05] <@BradGM> **If you take a wound, roll toughness-10** [22:05] <@Edgerrin> (0) [22:05] <+Siluvaine> ((dodge isn't a basic skill, is it)) [22:05] <@BradGM> ((no T test Edge)) [22:05] <@BradGM> ((it's not Siluvaine)) [22:05] <@BradGM> ((hence why a shield is what most players get with thier strting cash; free +10WS to parry)) [22:05] <+Siluvaine> !dhroll 20 [22:05] <Diceling> Siluvaine: 96 Failure by 7 degrees! [22:06] <@BradGM> ((faaate?)) [22:06] <+Siluvaine> ((used it to try to save Edgerrin)) [22:07] <+Siluvaine> ((And my quarterstaff gives me +10 to parry, no need to buy a shield :) )) [22:07] <@BradGM> **Edgerrin, you get whipped, but it almost feels like getting a wet towel slapped and rubbed on you. Siluvaine, you whip seems to hit you right in the core of your very being. You begin to feel weak and nauseated, like you're drunk or..poisonned? Take 1 wound, write it down as Blood Poison.** [22:08] * +Siluvaine lets out a cry as the tentacle slams into her. [22:08] <@BradGM> **The 4 skulls held by the skeletons in the fountain.'s centerpiece drip blood for a couple fo seconds right after Siluvaine got hit.** [22:08] <@BradGM> **New round! Aithron!** [22:08] <+Aithorn> ((did anybody else read "or... poisoned?" in an austin powers voice?)) [22:09] <@BradGM> ((so that's where I heard that method of saying that then..)) [22:09] * +Aithorn will continue to hack away at the closest blood leech [22:09] <@BradGM> **Roll it** [22:10] <+Aithorn> !dhroll 41 [22:10] <Diceling> Aithorn: 100 Failure by 5 degrees! [22:10] <@BradGM> **Oh, +20 you are 4 around the foundtain after all..** [22:10] <@BradGM> **Fate?*(* [22:10] <+Aithorn> !dhroll 61 [22:10] <Diceling> Aithorn: 51 Success by 1 degree! [22:10] <@BradGM> **aww..roll damage** [22:10] <+Aithorn> !roll 1d10+3 [22:10] <Diceling> Aithorn: 5:2+3 [22:10] <+Aithorn> ((i was about to change my name to Disembowel-myself-honorably)) [22:11] <@BradGM> ((or Siluvain'es murder)) [22:11] <@BradGM> **Again, Aithron's grace rivals none present, but his results are less than impressive.** [22:11] <@BradGM> **Edgerrin** [22:11] * @Edgerrin smashes the nearest leech [22:12] <@BradGM> **Roll it +20** [22:12] <@Edgerrin> !dhroll 74 [22:12] <Diceling> Edgerrin: 35 Success by 3 degrees! [22:12] <@Edgerrin> !dhroll 74 [22:12] <Diceling> Edgerrin: 18 Success by 5 degrees! [22:12] <@BradGM> ((on the same?)) [22:13] <@Edgerrin> is there more than one on me? [22:13] <@Edgerrin> `roll 1d10+4 [22:13] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+4) = 14> [22:13] <@Edgerrin> `roll 1d10+4 [22:13] <GameServ> Edgerrin rolled 1d10: 9 <Total: 9(+4) = 13> [22:13] <@BradGM> **You got both in range as you're slit up the..heh!** [22:13] <@Edgerrin> `roll 1d10=4 [22:13] <GameServ> Syntax: XdY [ {-|+|*|/} Z ] [22:13] <@BradGM> **re-roll to confirm** [22:13] <@Edgerrin> `roll 1d10+4 [22:13] <GameServ> Edgerrin rolled 1d10: 2 <Total: 2(+4) = 6> [22:13] <@Edgerrin> `roll 1d10+4 [22:13] <GameServ> Edgerrin rolled 1d10: 8 <Total: 8(+4) = 12> [22:13] <@Edgerrin> !dhroll74 [22:14] <@Edgerrin> !dhroll 74 [22:14] <Diceling> Edgerrin: 58 Success by 1 degree! [22:14] <@Edgerrin> `roll 1d10 [22:14] <GameServ> Edgerrin rolled 1d10: 8 <Total: 8> [22:14] <@Edgerrin> ((so 22 and 12)) [22:14] <@BradGM> **Edgerring smashes into the Lecch Aithron is probing, again sending blood flying and slippting the leech into 2 smaller leechettes.** [22:15] <@BradGM> **Siluvaine! There is now 1 blood-leech and 2 leechettes in the bassin.** [22:15] * +Siluvaine coughs in pain, stepping back out of the reach of the creatures, using her quarterstaff to keep herself up as she tries to study the fountain. [22:16] <@BradGM> **It is made of black, coal like stone, not rought, but quite polisehd. The centr peice if a rectangular engraving of 4 stnading squaleton, one on each side, headless, and holding thier skulls in thier hands.** [22:16] <@BradGM> **Alexi!** [22:17] * +Alexi keeps hammering the statue. De elf said it vos de source [22:17] <+Alexi> !roll 1d10+3 [22:17] <Diceling> Alexi: 8:5+3 [22:17] <+Alexi> !roll 1d10+3 [22:17] <Diceling> Alexi: 7:4+3 [22:17] <+Alexi> 8 damage :( [22:17] <@BradGM> **Roll damage; if you got 2 attacks, you can do both on it** [22:17] <+Alexi> just one, I think [22:17] <@BradGM> **Again, you hit it, and feel like somehting hollow is inside.** [22:17] * +Alexi doesn't think he has anything to let him make two attacks [22:18] <+Alexi> "Dis ting is hollow!" [22:18] <@BradGM> **You'll need to buy a +1 attack for that** [22:18] <@BradGM> **The leeches attack; Edgeering and Aithorn each get 2 attacksw from the leechettes.** [22:18] <@BradGM> !dhroll 45 Alexi [22:18] <Diceling> BradGM: 66 Failure by 2 degrees! [22:18] <@BradGM> !dhroll 45 siluvaine [22:18] <Diceling> BradGM: 51 Failure by 0 degrees! [22:19] <@BradGM> !dhroll 45 Edge [22:19] <Diceling> BradGM: 83 Failure by 3 degrees! [22:19] <@BradGM> !dhroll 45 Edge [22:19] <Diceling> BradGM: 29 Success by 1 degree! [22:19] <@BradGM> !dhroll 45 Ait [22:19] <Diceling> BradGM: 67 Failure by 2 degrees! [22:19] <@BradGM> !dhroll 45 Ait [22:19] <Diceling> BradGM: 16 Success by 2 degrees! [22:19] <@BradGM> **You can dodge, but not parry the attack; if you get a wound, roll Toughness -10** [22:19] <@Edgerrin> !Dhroll 39 [22:19] <Diceling> Edgerrin: 91 Failure by 5 degrees! [22:19] <+Aithorn> !dhroll 44 [22:19] <Diceling> Aithorn: 52 Failure by 0 degrees! [22:19] <@BradGM> !roll 1d10+2 edge [22:19] <Diceling> BradGM, edge: 12:10+2 [22:20] <@BradGM> !roll 1d10+2 Aith [22:20] <Diceling> BradGM, Aith: 12:10+2 [22:20] <@BradGM> ((holy shit)) [22:20] <Namaphry> ((Wow.)) [22:20] <@BradGM> !dhroll 45 Edge [22:20] <Diceling> BradGM: 44 Success by 0 degrees! [22:20] <@BradGM> !roll 1d10+2 Aith [22:20] <Diceling> BradGM, Aith: 10:8+2 [22:20] <@BradGM> !dhroll 45 Ait [22:20] <Diceling> BradGM: 13 Success by 3 degrees! [22:20] <+Aithorn> !dhroll 27 toughness [22:20] <Diceling> Aithorn: 54 Failure by 2 degrees! [22:20] <@BradGM> !roll 1d10 edge [22:20] <Diceling> BradGM, edge: 5 [22:20] <@BradGM> !roll 1d10 ai [22:20] <Diceling> BradGM, ai: 4 [22:20] <@BradGM> **Edgerrin get 17 wounds minus T and armour, Aithorn gets 16** [22:21] <+Aithorn> ((in the immortal words of Vizzini, "That's what's so funny, I switched dicebots while your back was turned!")) [22:21] <@BradGM> **Aithron, you also get 1 wound from Blood poison. Edgerrin, roll toughness-10** [22:21] <@BradGM> ((Inconsevable!)) [22:22] <@Edgerrin> !dhroll 41 [22:22] <Diceling> Edgerrin: 89 Failure by 4 degrees! [22:22] <+Aithorn> ((10 wounds from the hit, 1 from blood poison, 2 left)) [22:22] <@BradGM> **Edgerin, you too suffer muscle stiffness as the blood whips hit you like a ton of bricks. You get 1 wound from Blood Poison.** [22:23] <@BradGM> **Otto finally goes free of Ulrich's graps, as he was turning to see you guys getting whipped like hell.** [22:23] <@BradGM> !dhroll 35 charge 3v1 [22:23] <Diceling> BradGM: 45 Failure by 1 degree! [22:23] <@BradGM> !dhroll 50 direction [22:23] <Diceling> BradGM: 69 Failure by 1 degree! [22:24] <@BradGM> **Otto charges to the back of the room, slamming into the wall and falling back. Ulrich get stuck in also, charging the fountain.** [22:24] <@BradGM> !roll 1d10+3 [22:24] <Diceling> BradGM: 5:2+3 [22:24] <@BradGM> **New Round! Aithron, things are looking grim..** [22:26] <+Aithorn> ((I'm going to damage something, even if it kills me! let's attack that sucker)) [22:26] <@BradGM> ((which?)) [22:26] <@BradGM> ((there's 3 + the fountain)) [22:26] <+Aithorn> ((the leechette that looks the most damaged)) [22:27] <@BradGM> ((ok)) [22:27] <+Aithorn> !dhroll 41 [22:27] <Diceling> Aithorn: 62 Failure by 2 degrees! [22:27] <@BradGM> **DING! you hit the bottom of the bassin, as the smaller they get the faster they wiggle..** [22:28] <@BradGM> **Siluvaine! As yuo saw, despite being at the back of the room, the tentacle-hips you can still reach you.** [22:28] <@BradGM> *whips [22:28] <@BradGM> ((my damn keyboard got hafl the keys half stuck now..)) [22:29] * +Siluvaine moves back to the doorway, still wincing from the wounds and tries to dart one of the creatures. [22:29] <+Siluvaine> !roll 1d10 [22:29] <Diceling> Siluvaine: 2 [22:29] <+Siluvaine> ((and nope)) [22:30] <@BradGM> **Alexi!** [22:30] <@BradGM> **no wait** [22:30] <@Edgerrin> ((Ummm forgot me)) [22:30] <@BradGM> **I forgot Edgerrin** [22:31] <@Edgerrin> ((do i have a clear path to the fountain?)) [22:31] <@BradGM> **Edgerrin! Alexi and now Ulrich are trying to bash the fountain wihtout any luck so far; Aithorn looks like horrible (worse than what Elves usually look) and Otto just charged into the wall.** [22:31] <@BradGM> ((Yes)) [22:31] * @Edgerrin moves towards t he fountain and smashes it with his hammer [22:31] <@BradGM> ((Wow, re-reading what I jsut wrote, it looks like a surreal scene)) [22:32] <+Aithorn> ((that means i've got 2 perfectly coiffed hairs out of place)) [22:32] <@BradGM> **Roll it, auto-hit** [22:32] <@Edgerrin> ((two or attacks or move and one?)) [22:32] <@BradGM> ((you can do two)) [22:32] <@Edgerrin> `roll 1d10+4 [22:32] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10(+4) = 14> [22:32] <@BradGM> ((pff!)) [22:32] <@Edgerrin> `roll 1d10+4 [22:32] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5(+4) = 9> [22:32] <@Edgerrin> `roll 1d10+4 [22:32] <GameServ> Edgerrin rolled 1d10: 2 <Total: 2(+4) = 6> [22:32] <@Edgerrin> `roll 1d10 [22:32] <GameServ> Edgerrin rolled 1d10: 10 <Total: 10> [22:32] <@Edgerrin> that was the extra roll [22:32] <@BradGM> ((How fitting that the Slayer gets crazy violent in a Khorne sacred location.)) [22:33] <@Edgerrin> ((so 24+9 [22:33] <@BradGM> **Well, since that second dice was a 10, you get to roll another d10** [22:33] <Namaphry> ((Yay, exploding dice!)) [22:33] <@Edgerrin> `roll 1d10 [22:33] <GameServ> Edgerrin rolled 1d10: 8 <Total: 8> [22:33] <@Edgerrin> so 32 and 9 [22:34] <@Edgerrin> ((Well i'm bloody poisined and beat to shit too)) [22:36] <@BradGM> **Edgerrin swings his hammer overhead, almost bulgeoning Ulrich to death along the way, and smashes violently the fountain! The centerpiece break off, only reveal a half decomposed man, what left of his skin seems like muscles. his jaw opens up, and a deafening scream of soul-chilling pain erupting from his putrid mouth. Everyone Roll toughness.** [22:36] <@BradGM> ((True, slayers only gets stronger when like that, or drunk)) [22:36] <+Siluvaine> !dhroll 30 [22:36] <Diceling> Siluvaine: 14 Success by 1 degree! [22:36] <+Alexi> !dhroll 43 [22:36] <Diceling> Alexi: 67 Failure by 2 degrees! [22:36] <@Edgerrin> !dhroll 51 [22:36] <Diceling> Edgerrin: 25 Success by 2 degrees! [22:36] <+Alexi> edge! [22:36] <+Alexi> !dhroll 43 [22:36] <Diceling> Alexi: 44 Failure by 0 degrees! [22:36] <+Aithorn> !dhroll 39 [22:36] <+Alexi> sigh [22:36] <Diceling> Aithorn: 85 Failure by 4 degrees! [22:37] <@BradGM> **Those who fail are deafned for.. [22:37] <@BradGM> !roll 1d10 [22:37] <Diceling> BradGM: 1 [22:37] <@BradGM> a round. Aithorn, You are actually deaf for.. [22:37] <@BradGM> !roll 1d10 [22:37] <Diceling> BradGM: 4 [22:37] <@BradGM> ..4 hours.** [22:37] <@BradGM> **Or well, not deaf per se, but you only hear a loud ringing sound.** [22:37] <Namaphry> ((Assuming you live that long.)) [22:38] <@BradGM> **The Squeleton also gets out of the centerpiece, standing besides the bloodleech and leechettes.** [22:39] <@BradGM> !roll 1d10+30 [22:39] <Diceling> BradGM: 34:4+30 [22:39] <@BradGM> ((pff!)) [22:39] <@BradGM> **Siluvaine!** [22:40] <@BradGM> ((Suddenly, Aithorn not only got 2 misp^laced hiar, but his cheek got a light dirt mark on it.)) [22:40] * +Siluvaine coughs and sort of hates that she was right and tries to magic dart the skeleton (using dart for +1, and attempting to channel)) [22:40] <@BradGM> **_10 for chanelling** [22:40] <@BradGM> **-10 for chanelling** [22:40] <+Siluvaine> !dhroll 59 [22:40] <Diceling> Siluvaine: 10 Success by 4 degrees! [22:41] <@BradGM> **and -2 for the casting roll** [22:41] <+Siluvaine> !roll 1d10 [22:41] <Diceling> Siluvaine: 2 [22:41] * +Siluvaine fails miserably. [22:41] <@BradGM> **This place is simply not magic friendly.** [22:41] <@BradGM> **Alexi** [22:41] <@BradGM> **The skeleton just yelled and went out of his center piece.** [22:43] * +Alexi swings at the statue [22:43] <+Alexi> ((SKELETON!)) [22:43] <+Alexi> !dhroll 45 [22:43] <Diceling> Alexi: 67 Failure by 2 degrees! [22:43] <+Alexi> bah [22:43] <@BradGM> ((yeah I thought as much)) [22:43] <@BradGM> **That include s the outnumbering?** [22:43] <@BradGM> **Even so..65 is stilla fail..** [22:43] <+Alexi> oh. no. :( [22:44] <@BradGM> **Fate?** [22:45] <@BradGM> **The blood-leech stops turning in the bassin and the 2 leechettes slimply rams into it, turning itself into a large Blood-leech.** [22:47] <@BradGM> **The Squeleton turns to the Blood-leech and screams at it; it begins to occilate and 'ride the waveS' of his scream to go toward the squeleton and starts envelopping its head.** [22:47] <@BradGM> **Ulirch attacks it!** [22:47] <@BradGM> !dhroll 62 [22:47] <Diceling> BradGM: 16 Success by 4 degrees! [22:47] <@BradGM> !roll 1d10+3 [22:47] <Diceling> BradGM: 6:3+3 [22:47] <@BradGM> **He sends a few ribs flying.** [22:48] <@BradGM> **Father Otto is regaining his sense and is getting up.** [22:48] <@BradGM> **New Round!** [22:48] <@BradGM> **Aithorn. The leech is starting to 'eat' the squeleton while it keeps screaming at the leech.** [22:49] <+Aithorn> ((i'm going to hope i have better luck against the skeleton)) [22:49] <@BradGM> ((In hoping..)) [22:49] <+Aithorn> ((outnumbering??)) [22:49] <@BradGM> ((+20)) [22:49] <+Aithorn> !dhroll 61 [22:49] <Diceling> Aithorn: 52 Success by 0 degrees! [22:49] <@BradGM> **He is doing his thing, roll damage** [22:49] <+Aithorn> !roll 1d10+3 [22:49] <Diceling> Aithorn: 5:2+3 [22:50] <+Aithorn> ((yup, still doing it)) [22:51] <@BradGM> **Aithorn stirkes with grace the visible, decaying, black heart that is no longer beating which does nothing visible.** [22:51] <@BradGM> **Edgerrin.** [22:51] * @Edgerrin smacks the squeeler twice [22:51] <@Edgerrin> !dhroll 74 [22:51] <Diceling> Edgerrin: 74 Success by 0 degrees! [22:51] <@Edgerrin> !dhroll 74 [22:51] <Diceling> Edgerrin: 84 Failure by 1 degree! [22:51] <@Edgerrin> `roll 1d10+4 [22:51] <GameServ> Edgerrin rolled 1d10: 5 <Total: 5(+4) = 9> [22:52] <@Edgerrin> `roll 1d10+4 [22:52] <GameServ> Edgerrin rolled 1d10: 7 <Total: 7(+4) = 11> [22:52] <@Edgerrin> ((11)) [22:53] <@BradGM> **You his him from high, smashing the arm. The scream changes tonality, but keeps going.** [22:53] <@BradGM> **Siluvaine!** [22:54] * +Siluvaine winces in pain and sighs, but charges in, swinging her quarterstaff. [22:54] <+Siluvaine> !dhroll 64 [22:54] <Diceling> Siluvaine: 59 Success by 0 degrees! [22:54] <@BradGM> ** a charge you say? +30 with everyhting..** [22:54] <@BradGM> **Roll damage!** [22:54] <+Siluvaine> !roll 1d10+1 [22:54] <Diceling> Siluvaine: 4:3+1 [22:55] <@BradGM> **A nice, symbolic gesture, Siluvaine.** [22:55] <@BradGM> **Alexi!** [22:55] * +Alexi attacks again [22:55] <+Alexi> !dhroll 65 [22:55] <Diceling> Alexi: 64 Success by 0 degrees! [22:56] <+Alexi> !roll 1d10+3 [22:56] <Diceling> Alexi: 10:7+3 [22:56] <+Alexi> !roll 1d10+3 [22:56] <Diceling> Alexi: 12:9+3 [22:56] <@BradGM> (( http://images1.tickld.com/live/677989.png )) [22:56] <+Alexi> well..at least it's 12 [22:58] <@BradGM> **Alexi swings his axe as manacingly to Ulrich's health at Edgerrin his hammer and cuts the squeleton from liver to opposite shoulder in one large swing. The squeleton and the leech falls down, the squeleton turning into dust as it hit the ground, the blood-leech starts to ozze out, like a square of butter in a hot pan.** [22:58] <@BradGM> **Combat Over.** [22:58] <@BradGM> ((the image was more for siluvaine..and aithorn to soem extent..)) [22:58] <+Alexi> "Cursed fool." [22:59] <@BradGM> Ulrich "Here, let me see those wounds..** [22:59] * @Edgerrin lookjs around for the next threat [22:59] * +Siluvaine coughs, holding her side where the tentacle hit her, still feeling weak. [22:59] <+Siluvaine> ((Did the skull survive?)) [22:59] <@BradGM> **Ulrich treats the wounded as best he can; wounds from some blood-leech tentacle-whip is not your ordinary wounds..** [23:00] <@BradGM> **No, the whole squeleton turns to dust.** [23:01] * +Alexi stamps around looking for any other danger [23:01] * +Aithorn will stumble over to Ulrich, barely keeping a grip on his sword [23:01] * +Siluvaine lets herself get treated, wincing. "I don't think that was what we were looking for." [23:01] <@BradGM> !dhroll 64 Aithorn [23:01] <Diceling> BradGM: 93 Failure by 2 degrees! [23:01] <@BradGM> !dhroll 64 Aithorn fate [23:01] <Diceling> BradGM: 100 Failure by 3 degrees! [23:01] <@BradGM> ((heh..)) [23:01] <@BradGM> !dhroll 1d5 [23:01] <Diceling> BradGM: 33 Failure by 2 degrees! [23:01] <@BradGM> !roll 1d5 [23:01] <Diceling> BradGM: 1 [23:01] * @Edgerrin will let ulrich heal the others before going over to him. [23:02] <@BradGM> **Aithorn, you can feel Ulrich shaking like a leaf, his medical help was more harmful than good; gain a wound.** [23:02] <@BradGM> !dhroll 64 Siluvaine [23:02] <Diceling> BradGM: 78 Failure by 1 degree! [23:02] <@BradGM> !dhroll 64 Siluvaine fate [23:02] <@Edgerrin> ((would a healing draught do any good in this instance?)) [23:02] <Diceling> BradGM: 76 Failure by 1 degree! [23:03] <+Aithorn> (( http://journeymangm.com/wp-content/uploads/2013/02/One-HP-Left.jpg )) [23:03] <@Edgerrin> lol [23:03] <Namaphry> ((The ringing changes to a repetitive two-note dinging noise.)) [23:03] * Thale- (Ultric@p4677tt1sqjc9t044.wp.shawcable.net) has joined #shadowrun [23:03] <@BradGM> ((not if you are heavily wounded; that means 3 wounds or less.)) [23:04] <@BradGM> ((if you are lighty woudned, then a draught gets you back 4 wounds.)) [23:04] <+Aithorn> (( it's only a fleshwound)) [23:04] <@BradGM> **Again Siluvaine, Ulrich is nervous are shaky, his banadages are not doing that much good, if only it stings a bit less..** [23:05] <@BradGM> !dhroll 64 Edgerrin [23:05] <Diceling> BradGM: 80 Failure by 1 degree! [23:05] <@BradGM> !dhroll 64 Edgerrin fate [23:05] <Diceling> BradGM: 80 Failure by 1 degree! [23:05] <@Edgerrin> I wasnt going to let him touch me after that display [23:05] <@BradGM> **Ulrich is REALLY not confortable being in some Chaos temple.** [23:05] * +Siluvaine frowns, as she still feels weak. She glances at the remains of the leech to make sure they're dead." [23:05] <@BradGM> **No problem Edgerrin.** [23:05] <@BradGM> **Yes, the leech remains is now melting away slweoly but surely.** [23:06] <+Alexi> "So, ver vould dis relic be, hyu tink?" [23:06] <@Edgerrin> "Father Otto ya be able ta sense anything now?" [23:06] * @Edgerrin will find a place to just sit [23:06] <@BradGM> Ulrich "I'm sorry guys, it's just that it's not natural for us to be here, and I don't know if you,re gonna turn a mutie or give it to me." [23:07] <@BradGM> Otto "It must be close-by...it must be here." [23:07] <+Alexi> "Close-by, eh? Vell, lets see.." [23:07] * +Alexi keeps looking [23:07] * +Siluvaine sits down, idly considering where they haven't looked yet. [23:07] <@BradGM> **Roll perception visual Alexi -10** [23:08] <+Alexi> !dhroll 21 [23:08] <Diceling> Alexi: 55 Failure by 3 degrees! [23:08] <+Alexi> pfft [23:08] <@BradGM> **You haven't gone into the other corridor that seems to be a mirror-iamage of the one you went from.** [23:08] <+Alexi> "Vot's down here?" [23:08] * +Alexi heads down it, he's uninjured after all [23:08] <@BradGM> **Alexi you look around the room, apârt fomr having the same type of engraving than in the entrance hall, there's nothing that stand out here.** [23:09] <@BradGM> **Roll perception visual Alexi -10** [23:09] * @Edgerrin slowly gets up "Has anyone checked that" 6pointing to the image of Khorne [23:09] <+Alexi> !dhroll 21 [23:09] <Diceling> Alexi: 58 Failure by 3 degrees! [23:09] * +Siluvaine sighs and gets to her feet again and starts to look around the room where the fight occurred. [23:10] * +Alexi is going to start tapping everything with his axe [23:10] <@BradGM> **You go donw the other hall as spikes suddenly pop out from the wall! Roll dodge.** [23:10] <@BradGM> **Oh, in that case, you think about the trap and can evade it without trouble.** [23:11] <+Alexi> "Anodder trap? Dot's vierd." [23:11] <@BradGM> **You arrive at the end of the hall beside another hidden door that gives into the entrance hall and the stairs leading to the outside.** [23:11] <+Alexi> "Vell...dot vos useless." [23:11] * +Alexi heads back [23:11] <@BradGM> **Siluvaine, roll perception visual** [23:12] <+Siluvaine> !dhroll 60 [23:12] <Diceling> Siluvaine: 56 Success by 0 degrees! [23:13] <@BradGM> **Looking at the engraving of Khorne, you find another slit and what seems to be another hidden door. Looking at the skull mountain and probing it with your staff, you can feels a skull that cuold be a opening mechanixcm.**** [23:15] * +Siluvaine raises her voice. "I found another door!" [23:15] <+Alexi> "Hy yam comink!" [23:16] * +Aithorn shakes his head wearily, "Are we there yet?" [23:16] <+Alexi> "Hyu schtand bek now. Hy am unhurt." [23:17] * +Siluvaine waits for everyone to get back (especially the unhurt people) before she uses her staff to press the skull. [23:17] <@BradGM> **Indeed, the button clicks open another secret door. Opening it, gives you a black stone corridor, 8 meters long.** [23:17] * +Aithorn is definitely hanging back, making sure Otto isn't walking into walls [23:18] * +Siluvaine lets Alexi lead, following behind him. [23:18] * +Alexi heads through the door [23:19] <@BradGM> **It seems to be giving a black stone room further down, which seems to be rughtly 8x8x8. The walls are covered in ancient spoils, borne armours, bits of weapons, ancients banners of defeated imperial units...in the middle of the roonm sit on a pedestral with 8 steps a black coffin..** [23:20] <@BradGM> *borne armour= broken armour [23:20] <+Alexi> "Ho..hy tink dis iz de place." [23:20] * +Siluvaine gets the carrying case for the skull out. "I hope so." [23:21] <@BradGM> **You all go for the coffin?** [23:21] <+Alexi> "Hyu all schtand bek." [23:21] * +Siluvaine looks around the room for any signs of traps before approaching the coffin. [23:21] * +Siluvaine pauses and lets Alexi go first. [23:21] * +Alexi is unhurt, so he'll move to knock the lid off [23:22] <@BradGM> **The coffin is in stone, with engravings on it; but business is business so you use your momentum to knock to lid off the coffin.** [23:23] <@BradGM> **Suddenly, from inside the coffin [23:23] * +Aithorn will take a close look through the bits and banners on the wall [23:23] * +Alexi doesn't feel respectful for this mongrel anyway [23:24] <@BradGM> ..**You see lying there Kazron Bloodspitter, champion of Khorne, with his Full plate armour, dried with blood, marked with the mark of Khorne, and a ferocious two-jhanded sword. He is not moving at all and seems quite dead.** [23:24] <@BradGM> **Around his neck, tied to a chain of black metal, is the rune marked Honred skull Father Otto described to you.** [23:25] <+Alexi> "Yah, dot's him. Ve chust need dis horned skull, yah?" [23:25] * +Siluvaine waits to see if anything jumps out at Alexi. [23:25] <@BradGM> **Apart from his excellent health, nothing seems to be about Alexi­** [23:25] * @Edgerrin has a firm grip on his axe [23:26] <@Edgerrin> #hammer [23:26] <+Alexi> ((It's all the clean living!)) [23:26] <@Edgerrin> *hammer [23:26] <@Edgerrin> (are you saying i drink too much)) [23:26] <+Alexi> "Hokay. Hy vill lift de skull. Hyu bring de box over und hy vill put it in." [23:27] <@BradGM> **Using your hands Alexi?** [23:27] * +Alexi will gather the chain with his axe [23:27] * +Aithorn apparently not seeing anything interesting among the banners, "Careful not to touch it, see if you can use a crowbar to lift it off" [23:27] * +Siluvaine moves over with the box, opening it up. "Don't use your hands." [23:27] <+Alexi> ((fuck NO I'm not!)) [23:28] <+Aithorn> !dhroll 41 [23:28] <Diceling> Aithorn: 17 Success by 2 degrees! [23:29] <@BradGM> **You remove the skull form Karzon's neck with your axe and put it in the felvel interior of the trice-bless Ulrican wooden box.** [23:29] * +Siluvaine closes the box quickly. "Just the skull father, or the relic as well?" [23:30] * @Edgerrin checks out the banners to see if any are from dwarven clans [23:30] <@BradGM> **Otto "Just the Skull is what seemed as the most dangerous." [23:31] * +Siluvaine holds the case away from her as she keeps it closed tightly. "Then we've got it, lets go before anything else pops out." [23:31] <@BradGM> **Edgerrin, you see no Dwarven banner, but a broken hammer catches your attention. It seems to be of good quality, even by Dwarven standards, and there are runes on it. rommcommon Lore (Dwarves.)** [23:32] <@Edgerrin> !dhroll 28 [23:32] <Diceling> Edgerrin: 45 Failure by 1 degree! [23:32] <+Alexi> "Dot sounds like a goot idea. Und hyu iz sick, ve should see a leech." [23:33] <@BradGM> **It's been like ages since you actually sat down and read runes..you have no clue what they mean.** [23:33] <@BradGM> **Who is carrying the Artefact?** [23:34] * @Edgerrin will take the hammer [23:34] <@Edgerrin> and any pieces [23:34] <@BradGM> ((ok, add "Broken runed marked two-handed dwarven warhammer of best quality (3 pieces) in yur trappings.)) [23:35] * +Siluvaine is for now. [23:35] <@BradGM> ((the head is 2 pieces and the shaft.)) [23:35] <@Edgerrin> k [23:35] <@BradGM> **If you do nothing else, safe to assume you leave this Sigmar/Ulric forsaken place?** [23:36] * @Edgerrin is ready for some clean Sigmar air [23:36] <+Siluvaine> ((yeah)) [23:36] <+Aithorn> ((taking care to see if anything is waiting for us when we exit)) [23:36] <@Edgerrin> ((so he can collapse)) [23:36] <+Siluvaine> ((as much as she needs money, she isn't looting a chaostomb :) )) [23:37] <@BradGM> **You exit this horrible, blood soaked place. Going carefully outside, you see no one waiting for you. As you exit, those who lost a wound via the Bloos-Pioson, no longer are affected by the wound loss.** [23:37] <@BradGM> **So Siluvaine, Edgerri and Aithorn regain a wound each** [23:38] <+Aithorn> ((i just doubled up, baby! yeah!)) [23:38] <@BradGM> **And- jsut to wrap this up a bit better, just have someone roll survival +30 to get back to the abandooned village for the night; Aithorn's track makring was rather innefective.** [23:39] <@BradGM> **Anyone wants to hide your track, can roll survival seperately from the trail blaizer.** [23:39] <@Edgerrin> ((i got 3 woot!)) [23:39] <@BradGM> ((nice, a heal roll and tat draguht can be taken)) [23:39] <+Aithorn> !dhroll 71 survival to get back to village [23:39] <Diceling> Aithorn: 76 Failure by 0 degrees! [23:39] <+Aithorn> ((figures)) [23:40] <@BradGM> **Anyone else hiding your tracks?** [23:40] <+Siluvaine> ((Siluvaine wouldn't know how...)) [23:40] <@Edgerrin> ((no survial skill to do it)) [23:41] <@Edgerrin> ((I think thats alexi and Aithorns department)) [23:41] <@BradGM> ((pretty much)) [23:41] * +Siluvaine uses the rope to wrap around the chest, making sure its not coming open for anything. [23:41] <+Aithorn> ((yes, but Diceling hates me with the burnign passion of 1000 suns)) [23:41] <@Edgerrin> lol [23:42] <@Edgerrin> ((Diceling is evil at times)) [23:43] <@BradGM> **Aithorn, it takes you an extra hour or two to zig-zag and seed confusion in any follower as the others may think, but the fact is that you feel terrible simply affects your abilities and simply go distacted from the trail. you did catch back quickly and maange to get back to the abandonned village as the sun was half way gone. [23:43] <@BradGM> *******End of Session*******