Kalta+'Hack'+Ranieri

 .....  
 * Player:** hopey
 * Char Name:** Kalta "Hack" Ranieri
 * Career Path:** Tech Priestess
 * Rank:** Omniprophet
 * Home World:** Gunmetal City (Hive World)
 * Divination:** "Thought begets Heresy; Heresy begets Retribution"
 * Gender:** Female
 * Build:** Scrawny
 * Height:** 1.55m (5 feet, 2 inches)
 * Weight:** 50kg (110 pounds)
 * Skin Colour:** Tanned
 * Hair Colour:** Blonde
 * Eye Colour:** Green
 * Age:** 19
 * Quirk:** Set of piercings - ears, nose, lip

**Characteristics:**
 * Weapon Skill:** 35
 * Ballistic Skill:** 51*
 * Strength:** 30
 * Toughness:** 44
 * Agility:** 40
 * Intelligence:** 46
 * Perception:** 35
 * Will Power:** 41*
 * Fellowship:** 38

**Basic Skills:**

Common Lore (Tech) (Int) Dodge (Agility) Forbidden Lore (Dark Eldar) (Int) Literacy (Int) Medicae (Int) Secret Tongue (Acolyte) (Int) Secret Tongue (Tech) (Int) Security (Agility) Sleight of Hand (Agility) Speak Language (Low Gothic) (Int) Tech Use (+20) (Int) Trade (Scrimshawer) (Int)
 * Advanced Skills:**

**Talents:** Armour of Contempt Autosanguine Basic Weapon Training (Las) Basic Weapon Training (Primitive) Binary Chatter (+10 to control servitors) Deadeye Shot (Called shots -10 penalty) Dual Shot (Ballistic) Electro-Graft Use (+10 to Common Lore, Inquiry, or Tech-Use tests when connected to data point) Energy Cache Feedback Screech Ferric Lure Ferric Summons Gun Blessing Hard Target Independent Targeting (Can attack targets more then 10 meters apart) Luminen Blast Luminen Charge Luminen Shock Maglav Grace Mechadendrite use (Manipulator) Mechadendrite use (Optical) Mechadendrite use (Utility) Melee Weapon Training (Primative) Mimic Nerves of Steele (Re-roll a failed WP test) Pistol Training (Las) Quick Draw Rite of Awe Sound Constitution (x3 - Gain 1 additional wound) Step Aside Technical Knock Total Recall Two-Weapon Wielder (Ballistics)

**Traits:** Hivebound (-10 to Survival, -5 to intel if not in proper hab) Wary (+1 to Initiative) Packing Iron (If no usable gun, -5 all tests) Way of the Gun (+5 BS (Added to BS already), +5 tech use for firearms) Mechanicus Implants .....  Electro-Graft (Skull Shunt) .....  Electoo-Inductors (hands) .....  <span style="font-family: 'Comic Sans MS',cursive;">Cyber Mantle <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Potentia Coil <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Cranial Circuitry <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Respirator Unit

<span style="font-family: 'Comic Sans MS',cursive;">**Melee Weapons:**
 * Name:** Knife
 * Class:** Melee, Thrown
 * Damage:** 1d5
 * Type:** R
 * Penetration:** 0
 * Special rule:** Primitive


 * Name:** Staff
 * Class:** Melee
 * Damage:** 1d10
 * Type:** I
 * Penetration:** 0
 * Special Rule:** Balanced, Primitive

<span style="font-family: 'Comic Sans MS',cursive;">**Missile Weapon:**
 * Name:** Modified Laspistol
 * Class:** Pistol
 * Damage:** 1d10
 * Type:** E
 * Penetration:** 3
 * Range:** 50m
 * R.O.F.:** Sw/3/6
 * Clip:** 120
 * Reload:** Full
 * Special Rule:** Reliable, When fired full auto, gain the tearing quality


 * Name:** Las Carbine
 * Class:** Basic
 * Damage:** 1d10+2
 * Type:** E
 * Penetration:** 0
 * Range:** 60m
 * R.O.F.:** S/2/-
 * Clip:** 40
 * Reload:** Full
 * Special Rule:** Reliable

<span style="font-family: 'Comic Sans MS',cursive;">**Cybernetics:** Utility Mechadendrite on Left Shoulder <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">2m Long <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Censer - blast of smoke every 15 minutes, -5 to Weapons for enemies <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Combi-tool <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Knife <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">6 injectors for Sacred Machine Oil <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">+10 to Tech Use

Optical Mechadendrite on Right side (Chest) <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">+10 to Perception Tests <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">+20 to vision based Perception Tests at night <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Can extend to 2 meters and be as slender as a pencil <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Infrared torch and sensors <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Light that can be tinted a variety of colors

Manipulator Mechadendrite on Right Shoulder <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">1.5m Long <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">+20 to Strength Tests <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">2 gripping/crushing pincers at the tip <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">Can be used as primitive club 1d5+2 impact DMG <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;"> <span style="font-family: Comic Sans MS,cursive;"> <span style="font-family: 'Comic Sans MS',cursive;">

<span style="font-family: 'Comic Sans MS',cursive;">**Armour:**
 * Type:** Flak Jacket/Flak Helmet
 * Head:** 2
 * Left Arm:** 4
 * Right Arm:** 4
 * Body:** 4
 * Left Leg:** 4
 * Right Leg:** 4

<span style="font-family: 'Comic Sans MS',cursive;">**Gear:** Metal Staff Modified Las pistol and 2 modified charge packs Las Carbine and 2 charge pack Knife Flak Jacket Flak Helmet Glow Lamp Data-Slate Mechanicus Robes and Vestments (Good quality clothing) 4 spare parts Vial of Sacred Mechine Oil Micro-bead Amulet of Warding <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> 3d10 damage reduction <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> If double 1's, no reduction <span style="color: rgb(255, 255, 255); font-family: Comic Sans MS,cursive;">..... <span style="font-family: Comic Sans MS,cursive;"> If double 10's, device burns out for 1d10 rounds, roll another 1d10 - if 8, device burned out for good <span style="font-family: 'Comic Sans MS',cursive;">

<span style="font-family: 'Comic Sans MS',cursive;">**Money:** 3306Thrones
 * Monthly Income:** 155+105 (260) Thrones

<span style="font-family: 'Comic Sans MS',cursive;">**Experience:**
 * Total XP Spent:** 9200

Common Lore (Tech) (100) Binary Chatter (100) Feedback Screech (100) Luminem Charge (100) Mimic (100) Technical Knock (100) Quick Draw (100) Intelligence (100, +5) Mechadendrite use (Utility, 100) Luminem Blast (200) Perception (250, +5) Luminen Shock (200) Deadeye Shot (100) Nerves of Steel (100) Secret Tongue (Acolyte) (200) Sound Constitution (100) Mechadendrite Use (Manipulator) (100) Total Recall (100) Intelligence (250 +5) Intelligence (500 +5) Energy Cache (100) Tech Use (100 +10) Willpower (100 +5) Tech use (100 +20) Maglev Grace (200) Forbidden Lore (Dark Eldar) (200) Contact: Lower Price on Mechadendrite (60, lowers 30%) Mechadendrite Use (Optical, 100) Ballistic Skill (250, +5) Independent Targeting (100) Medicae (100) Contact, Lower price/avail, and is trusted (190, lowers price 30%, 3 levels in reduce avail) Toughness (100, +5) Rite of Awe (100) Intelligence (750, +5) Ballistic Skill (500, +5) Autosanguine (100) Sound Constitution (100) Agility (500, +5) Hard Target (100) Willpower (250, +5) Toughness (250, +5) Security (100) Weapons Skill (250, +5) Basic Weapon Training (Primitive) (100) Two-Weapon Wielder (Ballistic) (100) Dual-Shot (Ballistic) (100) Armour of Contempt (100) Sleight of Hand (100) Gun Blessing (100) Sound Constitution (200) Step Aside (100) Ferric Lure (100) Ferric Summons (200) Dodge (300)
 * Bought:**


 * XP to Spend:** 625

<span style="font-family: 'Comic Sans MS',cursive;">**Wounds, Insanity, Fate and Corruption**
 * Wounds:** 16
 * Fate/Fortune Point:** 3
 * Insanity Points:** 6
 * Corruption Points:**

<span style="font-family: 'Comic Sans MS',cursive;">**History:**
 * Kalta is just a bit over five feet tall and not much bigger around then a stick, weighing in at a whopping 110 pounds. The woman is clothed in dark red robes, still in good condition. The hood is up, obscuring most of her features within it's shadow but one thing that does stand out is the metal grill covering the lower half of her face, along with tubes coming from it and running who knows where beneath the robe. Once the hood is pushed back a little, it reveals a tan face with green eyes. Her blonde hair is pulled back out of the way, held that way by the robes.

Kalta grew up in the slums of Scintilla, Gunmetal City. Needless to say she didn't have the best start but she made the best of it. Her mother wasn't around much, leaving Kalta to her own devices. This wasn't a smart move. A child can get into a lot of trouble and eventually just disappear. The last part suited her mother just fine. If there wasn't a child to take care of, that was less responsibility, not that she really took care of her. Kalta was a smart girl though. She knew what she could and couldn't do, exploiting the former and working on the latter.

She, like so many others, joined a gang at the earliest age she could, just to have a family, and friends, that would actually look after her and who she felt safe around. One in particular stayed on her mind, but she hasn't seen for nearly five years, and that's Halo. She learned to use a gun, learned that killing was part of surviving though she never killed anyone. What she learned the most was how to fix the things that broke. How to make them work again, and she loved that. It was a natural ability for her and it isn't surprising that it was seen by those that would nurture it.

Kalta is a loyal girl, to a fault almost. She's also one that will follow anything that sounds appealing and the Tech Priests sure do have a good way of doing things. It appealed to everything Kalta loved. She was taken when she was fourteen years old, swept away to learn the ways of the Omnissiah, the great Machine God. The friends she had made in Gunmetal City weren't forgotten, they were pushed aside in her mind so that she could dedicate herself to her studies, to her work.

Callidon, an Omniprophet of the Adeptus Mechanicus, is someone that Kalta met on the forge world Idumea close to Cyprian's gate. She studied under him, and in reward for her hard studies, was able to procure her an Optical Mechadendrite for 30% off the total cost. Kalta and Callidon were fast friends. She trusted him because of the work he's done and his beliefs. They are so much like her own. Callidon's hard work paid off for him, and shortly before Kalta's departure of Idumea was promoted to Magos Errant. She had began work on a servitor, modeling it after the Praetorian, but with her work with the Inquisition, something that large wouldn't be able to go along with them. It carries her work on it's outer plating, the designs that took her nearly a month to complete, along with some of the inner workings. Callidon helped her with it, and promised to finish it and bring it to her since the =][= called her away before she was able to complete it.