session+58

[20:11] <@BradGM> ++++++++Begin Transmission++++++++ [20:11] <@BradGM> +++ Blood Dealings: Slaughter at the Butchery+++ [20:11] <@BradGM> +++Thought of the Day: The Emperor Knows All+++ [20:11] <@BradGM> +++Location: Bloodied alley, Docks District, Arnhut, Sisk+++ [20:11] <@BradGM> +++2057Hours- Arnhut Time+++ [20:11] <@BradGM> +++ A quick search revealed a hidden doorway giving into the alley siding the Silver Sail, the darkness no match for Imperial Technology. Payne was seen escaping by the rooftops, sending Mira after him while Grendel and Lazerus tried to find a more normal means of climbing. [20:11] <@BradGM>. Despite having the chance of inquiring at Payne without additional bloodshed the crime lord proved hard-headed, but ultimately missed a jump and fell onto the ground. Using their medical skills to keep the man alive, Mockingbird managed to obtain information regarding the whereabouts of their would-be assassins, [20:11] <@BradGM>, requiring Lazerus’ talents to satisfy Payne’s pain and have him reveal the current hideout of the Bryton Brothers; an old butchery in the meat district.+++ [20:11] <@BradGM> ++++++++End Transmission++++++++ [20:13] <@BradGM> ((you could return to the tmeple to get things if you'd wish)) [20:13] * @Mira puts away the knives that were in her hands as they leave Payne behind, "That went better than I expected, except for him falling and crushing half the bones in his body.." [20:13] * @Grendel shrugs. "Flesh is weak." [20:15] <@Mira> "He used to be good, I'll give him that. I told him not to run though." [20:16] * @Grendel ndos and checks the power on his laspistol. "Should we get more weaponry?" [20:17] <@Mira> "I'm good, I only fired my rifle a few times yesterday and I have the extra with me." [20:17] <@BradGM> ((or more like stummers)) [20:17] <@Mira> (( heh she has 3 of those, forgets to use them.. or the cloak.. that would probably come in handy if she would use it )) [20:18] <@Grendel> ((I've got the stummer on me since its small..just trying to decide if I want my lasrifle :) ) [20:18] <@BradGM> ((you're hauling 3 stummers?..ha! nice)) [20:19] <@BradGM> ((well, all depends if lazerus needs something, I know hE's got his scythe and Demon with him, and 37k...)) [20:19] <@Grendel> "If we are close enough to the temple I believe my rifle would be handy." [20:20] * @Lazerus does the pocket-pat dance, the sound of jingling coins ringing in the silent night. 1"Would probably be wise to drop this off, and pick up my rifle too." [20:20] * @Mira peers oddly at Lazerus, "Did you rob them, or just get lucky?" [20:21] * @Lazerus grins deviously. 1"Depends on your opinion of gambling, and what's allowed...." [20:23] <@BradGM> ((going there and back where you are should be about 30 minutes or so)) [20:24] <@Grendel> "Do we have time?" [20:25] * @Mira checks her crono. [20:25] <@BradGM> **it is almost 2100** [20:27] <@Mira> "The train leaves at 0800, right? So, we have some.. unless we want to rest." [20:28] * @Grendel nods and starts to head towards the temple. [20:29] * @Lazerus follows after the Tech-Priest [20:29] <@BradGM> ((ok, so who is tkaing what?)) [20:29] <@BradGM> ((there is also Elana's gear you could always pick with aSoH/charm roll)) [20:30] <@Mira> (( nothing for Mira )) [20:31] <@Grendel> ((Death Light Lasgun)) [20:31] <@Lazerus> ((picking up my rifle and dropping off my money)) [20:31] <@BradGM> ((ok)) [20:31] <@Grendel> ((making sure my powerblade is charged)) [20:32] <@BradGM> ((powerblade charged!)) [20:32] <@BradGM> ((perhaps it is time for a gearing-up montage!)) [20:33] * @Grendel cues the music and makes sure his weaponry disappears under his robe and cloak as well as possible, making sure the various laspacks are charged, as well as ensuring the armor is seated properly. [20:34] <@BradGM> ((oh..was, y'know just kiddin)) [20:34] <@BradGM> ((or perhaps it is the epic ascension slowing entering!)) [20:35] * @Mira remains outside, sitting on the steps in the dark. [20:35] <@BradGM> ((you can roll navigation (surface) or inquiry+20 to find the meat district)) [20:36] * @Grendel disappers his meltapaste under his robe, deciding the lascutter is too bulky, before finding Mira outfront. [20:37] <@Mira> !dhroll 66 inquiry [20:37]  Mira: 98 Failure by 3 degrees! [20:37] <@Mira> (( a fate.. for this.. meh whatever )) [20:37] <@Mira> !dhroll 66 inquiry [20:37]  Mira: 86 Failure by 2 degrees! [20:37] <@Mira> (( I can see this won't be going like last week )) [20:37] <@BradGM> ((it may not)) [20:38] * @Lazerus spends a moment in thought (manifesting Trusting Aura, 2 dice) before approaching a nearby local about the location of the Meat District. [20:38] <@Lazerus> 1d10 [20:38]  Lazerus: 4 [20:38] <@Lazerus> 1d10 [20:38]  Lazerus: 2 [20:38] <@BradGM> ((Grendel/Laz can roll as well)) [20:38] <@Lazerus> !dhroll 50 [20:38]  Lazerus: 90 Failure by 4 degrees! [20:38] <@Lazerus> ((should be a 70 with the +20. Fate)) [20:38] <@Lazerus> !dhroll 70 [20:38]  Lazerus: 35 Success by 3 degrees! [20:39] <@Grendel> !dhroll 29 [20:39]  Grendel: 32 Failure by 0 degrees! [20:39] <@BradGM> "Meat District? Oh sure, go the the Palza and keep going then turn right at the bathhouse and follow the smell." [20:39] <@Grendel> ((had to double check that I didn't have navigation surface)) [20:41] <@BradGM> **Going there, you are not really disturbed as your claocks help to be left alone. Your lack of lantern is, as well, helping you to move unoticed by the naked eye** [20:43] * @Grendel keeps his optical mechadendrite out, using its infrared torch and sensors to move through the darkness. [20:43] * @Mira still has her magnoculars on as well, watching around them. [20:44] <@BradGM> **The smell of freshly butchered meat begins to fills your nostrils as you walk in streets surrounded by slaughter houses, butcher shops and cattle pens, entering the meat district.** [20:47] <@Grendel> "How inefficient." [20:48] <@BradGM> ((now to find the old butchery, mind if we try an exploration challenge?)) [20:49] <@BradGM> ((anyone know/don't know what that is?)) [20:49] <@Mira> (( I don't think I do )) [20:49] <@Lazerus> ((we roll under relevant skills and total degrees of failure and success, right? and that determines how long it takes us?)) [20:49] <@BradGM> ((yup)) [20:49] <@Grendel> ((not me, got a page I can look it up? Ah..though it was something like that)) [20:49] <@Mira> (( ah.. so what we always do when we get lost lol )) [20:51] <@BradGM> ((exploration: you each pick one of the following skill (not the same one) : awareness, navigation, search, security, survival, tracking; you each roll in a order: the first one's degree of success adds a +10, +20,+30 etc to the second roll, but failiure works the same: -10, per degree.)) [20:52] <@BradGM> ((one 'turn of the table' (each one of you rolled once) means it's 15 minutes in-game time)) [20:52] <@Grendel> ((oh god heh)) [20:52] <@BradGM> ((it is now currently 9:45 PM)) [20:52] <@Lazerus> ((how many total DoS do we need to find it?)) [20:52] <@Mira> (( well my security is 74 without the tool or any other mods, if you want to put me on that one )) [20:53] <@Grendel> ((I guess I could do awareness...I can get it up there sort of with the Auspex and mechadendrite)) [20:53] <@Lazerus> ((Navigation (Surface))) [20:53] <@BradGM> ((it would need 7 DoS total to get the info)) [20:54] <@BradGM> ((or narrow the search)) [20:54] <@Lazerus> ((do we determine the order? or do you?)) [20:54] <@BradGM> ((let's do it as in the list: Grendel, Lazerus, mira)) [20:54] <@Mira> (( k )) [20:55] <@Lazerus> ((can i use a psychic power to enhance it?)) [20:55] <@BradGM> ((yes)) [20:55] <@BradGM> ((in this situation, you cna use your tolls and bionics)) [20:55] <@BradGM> ((*tools)) [20:56] <@Lazerus> ((start us off, Grendel)) [20:56] <@Mira> (( The multikey not so much though, right? That wouldn't make much sense heh )) [20:57] <@BradGM> ((well, security, might not be a good skill in this situation as well)) [20:57] <@Mira> (( of all the stuff you listed, it's the one I'd roll best on )) [20:58] <@Grendel> !dhroll 75 [20:58]  Grendel: 39 Success by 3 degrees! [20:59] <@BradGM> ((yeah but it's not best used there- somethign that would be good to mvoe along? yes, this no- if only when you'll find the place you could use it agaisnt the lcoked door)) [20:59] <@BradGM> ((do you have search maybe?)) [20:59] <@Lazerus> ((we may not even get to you)) [21:00] <@Mira> (( Yeah, I can do that. It's just quite a bit lower )) [21:00] <@Lazerus> ((manifesting Glimpse, 3 dice)) [21:00] <@Lazerus> 1d10 [21:00]  Lazerus: 6 [21:00] <@Lazerus> 1d10 [21:00]  Lazerus: 2 [21:00] <@Lazerus> 1d1 [21:00]  Lazerus: 1 [21:00] <@Lazerus> 1d10 [21:00]  Lazerus: 8 [21:00] <@Lazerus> !dhroll 100 (112) [21:00]  Lazerus: 43 Success by 5 degrees! [21:01] <@Grendel> ((Show off)) [21:01] <@Lazerus> ((actually 6 DoS. 52 +30(Glimpse) +30 (Grendel) = 112 - 43 = 69)) [21:02] <@BradGM> **Despite their modern weaponry, the Bryton's primitive tactics are not match for Imperial Intellect and Machined-enhanced vision.** [21:02] <@Grendel> ((I doubt tests can be modified above 100)) [21:03] <@BradGM> ((I would say it still counts toward Dos)) [21:03] <@Lazerus> ((i've always understood that to be possible (not beyond +60), but a natural roll of 100 is an auto fail)) [21:03] <@BradGM> ((you still roll in case of a 100)) [21:03] <@BradGM> ((yeah like Laz said)) [21:03] <@Lazerus> ((depending on how you read the rules, Mira might still have to roll at +60, and if she fails by 3 or more degrees then we didnt quite get there)) [21:05] <@BradGM> ((that would make a 15 minutes spend looking more than jsut you doing stuff while she stand there staring at nothing)) [21:05] <@BradGM> ((so go ahead Mira, roll at +60)) [21:05] <@Mira> (( er okay, but that makes it 114 )) [21:05] <@Lazerus> ((just roll against 100 and hope you don't get a 100)) [21:06] <@BradGM> ((or I laugh)) [21:06] <@Mira> !dhroll 100 [21:06]  Mira: 54 Success by 4 degrees! [21:06] <@Lazerus> ((AFK for a moment)) [21:06] <@Mira> (( :P )) [21:06] <@BradGM> **Even assasination technique knowledge confirms their location** [21:07] <@Mira> (( the assassin could help tell where the assassins are? *gasp* )) [21:08] * @Grendel mutters a litany to the machine spirit of his Death Light as he swaps a hot-shot charge pack for the standard charge pack for the entry. [21:10] <@Lazerus> "How do we want to approach this? Bust in guns blazing, metaphorically, or a more tactical approach?" [21:11] <@BradGM> **THe old butchery is a 15mX20m two-story shop with boarded up display window and door. The second story appears to be living quarters with a long staircase leading up to it on the side into the alley.** [21:11] <@Mira> "I'd prefer the later. Can you scan the structure with the auspex to see just how many they are, and where?" [21:12] <@BradGM> **There is also a bolted trap under the stairs.** [21:13] <@BradGM> ((You can getting close, like hidden near the closest building, and roll logic)) [21:15] <@BradGM> ((everyone can if they want to)) [21:15] * @Grendel examines the building, looking over the readings from the auspex. [21:15] <@Grendel> !dhroll 63 [21:15]  Grendel: 96 Failure by 3 degrees! [21:15] <@Grendel> ((sigh...I don't know if I want to save that fate for combat...)) [21:16] <@BradGM> ((knowledge is half the battle)) [21:16] <@BradGM> ((or waht that tech-use or logic?)) [21:16] <@Grendel> ((That was logic)) [21:16] * @Mira finds a nearby vantage point. [21:16] <@Mira> !dhroll 35 [21:16]  Mira: 96 Failure by 6 degrees! [21:17] <@Grendel> ((I smell a conspiracy)) [21:17] <@Mira> (( yep )) [21:18] <@Grendel> (Oh well, I guess I'll fate it)) [21:18] <@BradGM> ((WEll, maybe laz will make it)) [21:18] <@Grendel> ((I'll wait to see if Laz does)) [21:18] * @Lazerus opens up his mind to the presence of those around him, something he hasn't done in a while (manifesting Sense Presence, 1 dice). [21:18] <@Lazerus> 1d10 [21:18] <Servitor> Lazerus: 3 [21:19] <@Lazerus> ((made it, normal success, 50m range)) [21:19] <@Grendel> !dhroll 63 [21:19] <Servitor> Grendel: 43 Success by 2 degrees! [21:19] <@Grendel> ((logic, yay!)) [21:20] <@BradGM> **Lazerus, you sense 4 people inside the butchery, all on the second floor.** [21:21] <@Lazerus> "I can feel four, all on the second floor. More precision is beyond my capabilities....for now...." [21:22] <@Mira> "We should use a second floor entrance if we can then, we don't want them to have that adventageous of a position above us." [21:23] <@BradGM> **Grendel, as Mira leaves, you deduce that if they have acces to modern arms to attack, there is a good probability that they have modern tools for defence, like silent screamers or maybe even an aupex.** [21:23] <@Grendel> @@Most likely they have technological defenses as well@@ [21:24] * @Lazerus takes a moment to heal himself (Healer, 1 Dice). [21:24] <@Lazerus> 1d10 [21:24] <Servitor> Lazerus: 3 [21:24] <@Lazerus> 1d5 [21:24] <Servitor> Lazerus: 1 [21:24] * @Grendel uses his auspex to scan for traps and the like. [21:24] <@Lazerus> ((Fate)) [21:24] <@Lazerus> 1d5 [21:24] <Servitor> Lazerus: 2 [21:24] <@Mira> @@ We already know openings doors around here too fast isn't a good idea, even with primitive tech @@ [21:25] <@BradGM> ((you can roll awareness-30 Grendel and then tech-use to scan for anything. Mira, roll silent move and conceal)) [21:25] <@BradGM> ((Nice faith point spend Laz)) [21:25] <@Mira> !dhroll 64 silent move [21:25] <Servitor> Mira: 74 Failure by 1 degree! [21:25] <@Mira> (( grrr fate )) [21:25] <@Mira> !dhroll 64 silent move [21:25] <Servitor> Mira: 75 Failure by 1 degree! [21:25] <@Mira> (( .... )) [21:26] <@Mira> !dhroll 54 conceal [21:26] <Servitor> Mira: 86 Failure by 3 degrees! [21:26] <@BradGM> ((you added your stummer?)) [21:26] <@Lazerus> ((lol, when i survive by 1 Wound, you'll eat those words)) [21:26] <@Mira> (( no.. I always forget to use them )) [21:26] <@Grendel> !dhroll 45 (Awareness)) [21:26] <Servitor> Grendel: 6 Success by 3 degrees! [21:27] <@Grendel> !dhroll 83 (tech-use) [21:27] <Servitor> Grendel: 100 Failure by 1 degree! [21:27] <@Grendel> ((For fuck's sake!) [21:27] <@Mira> (( Nice knowing you! )) [21:29] <@BradGM> **Grendel, your aupex confirms Lazerus' scan, as you further analyse for signs of traps, you detect that there is nothing there technological; you don't even detect weapon grade metals as steel, even no metal or palstics at all! Wood and stone only** [21:30] * @Grendel frowns beneath his respirator. "I am not picking up anything other than wood and stone." [21:30] <@BradGM> **Your aupex scan shows that your previous logical statement is false** [21:30] <@BradGM> ((just sicne it's a 100)) [21:30] <@Mira> @@ The guys we want may have already left to beat us up north @@ [21:30] <@Grendel> @@We should hurry@@ [21:30] <@Mira> @@ These could be decoys for all we know @@ [21:32] <@BradGM> **Mira, you approach with caution, but Grendel seems rather sure that there's not so much to worry aobut so you relax a little your mvoes.** [21:33] <@Mira> (( lol she has paranoia, not sure how possible that is )) [21:33] <@BradGM> ((oh right)) [21:34] <@Mira> @@ I don't like this.. but I don't think Payne had time to set a trap either @@ [21:34] <@BradGM> **Mira, you get into a nice view to the second floor, but you got an odd feeling** [21:34] * @Lazerus looks for a means up to a roof with a view through some windows. [21:34] <@Mira> @@ Hold back a second.. @@ [21:35] * @Mira makes sure her magnoculars are set right and looks around slowly at the inside of the building. [21:36] <@BradGM> **Laz, roll to sustain the power** [21:36] <@BradGM> **Mira roll awareness, visual -40** [21:36] <@Lazerus> 1d10 [21:36] <Servitor> Lazerus: 8 [21:37] <@Mira> !dhroll 34 [21:37] <Servitor> Mira: 4 Success by 3 degrees! [21:37] * @Grendel decides to take the stairs and the door...after all, if all three go in different ways... [21:38] <@BradGM> **Lazerus, you sense that one of them is sudden ly moving, followed by 2 that goes to him for a moment, and then moving toward the windows. Mira you do see some shadow movment in cracks between the boards, that gives you the impressions of firing slits, before you see actual movment coming to the window.** [21:39] <@Mira> @@ Out of sight, they're moving @@ [21:39] <@Lazerus> @@They're moving about; be careful.@@ 6Lazerus continues to look for a good sniper's vantage. [21:39] <@BradGM> **You can roll conceal -10; and don't forget your cameleonite cloack** [21:40] * @Grendel attempts to hide himself. [21:40] <@BradGM> ((oh sorry Laz; roll scrutinize -10)) [21:40] * @Mira ducks down as quickly as she can, grabbing the cloak from her and replacing the one she was previously wearing, not bothering to put it away just yet and dropping it at her feet. [21:40] <@BradGM> **Roll conceal Grendel [21:40] <@BradGM> ((Laz: search, sorry)) [21:41] <@Lazerus> !dhroll 31 [21:41] <Servitor> Lazerus: 95 Failure by 6 degrees! [21:41] <@Mira> !dhroll 64 [21:41] <Servitor> Mira: 50 Success by 1 degree! [21:41] <@Grendel> !dhroll 13 [21:41] <Servitor> Grendel: 16 Failure by 0 degrees! [21:42] <@Grendel> ((damnit!)) [21:42] <@BradGM> ((so close)) [21:43] <@BradGM> **Lazerus, you get into an alley, and another, and get lost in the dark, with Demon getting in your way. Mira, you slip hidden from view, while still keeping an eye on the building. Grendel, you hide well, but your bulky physique still stick out of your hiding place.** [21:44] <@BradGM> !dhroll 46 [21:44] <Servitor> BradGM: 44 Success by 0 degrees! [21:44] <@BradGM> !dhroll 46 [21:44] <Servitor> BradGM: 64 Failure by 1 degree! [21:45] <@Grendel> ((did we have time for fatigue to go away?)) [21:45] <@BradGM> **Mira you see two sets of lenses coming for the second floor windows, they are not reacting to your presence yet.** [21:46] <@Mira> @@ Any surprise we had is pretty much gone.. they may not know where we are, but they know we're here @@ [21:47] <@BradGM> ((no, since you mvoed and all; but if you got some talent that can negate it fast, can you use it)) [21:47] * @Grendel attempts to use the charge packs on him to negate his fatigue. [21:48] <@Grendel> !dhroll 51 [21:48] <Servitor> Grendel: 44 Success by 0 degrees! [21:48] <@Grendel> ((down to 1)) [21:49] <@BradGM> ((ok)) [21:49] <@BradGM> !dh roll 38 [21:49] <@BradGM> !dhroll 38 [21:49] <Servitor> BradGM: 65 Failure by 2 degrees! [21:50] <@BradGM> **Lazerus, roll search again for a sniping position; you also sense, and Mira sees, the 2 at the windows back away after a moment.** [21:50] <@Lazerus> !dhroll 31 [21:50] <Servitor> Lazerus: 44 Failure by 1 degree! [21:51] <@BradGM> **You spot a position but it is occupied by Mira..** [21:52] <@BradGM> **The 2 from the windows goes back near the other 2** [21:52] * @Mira looks around to see if the second floor door is the only way in. [21:53] <@BradGM> **There is the front of the shop with a bolted door, a window to the side, and another, larger, set of double door at the back, bolted as well** [21:54] * @Grendel attempts to use the auspex to keep track of the targets. [21:56] <@BradGM> ((roll awarness at -30 again)) [21:57] <@Grendel> !perc 35 [21:57] <@Grendel> !dhroll 35 [21:57] <Servitor> Grendel: 61 Failure by 2 degrees! [21:58] <@BradGM> **With all that sudden moving to conceal yourself, you have unintentionally got the aupex's spirit unattuned to your current desires.** [21:58] <@BradGM> **Lazerus, roll searcha gain** [21:58] <@Lazerus> !dhroll 31 [21:58] <Servitor> Lazerus: 6 Success by 2 degrees! [21:59] <@BradGM> **You manage to find a good angled roof where you can conceal yourself. Roll silent move and conceal, don't forget your tools** [22:00] <@Lazerus> !dhroll 35 [22:00] <Servitor> Lazerus: 5 Success by 3 degrees! [22:00] <@Lazerus> !dhroll 17 [22:00] <Servitor> Lazerus: 15 Success by 0 degrees! [22:01] <@BradGM> **You expertly get into position without any sudden movement from inside; 1 of them appears to be lying down now.** [22:02] <@BradGM> **or well, a second one is now lying donw actually** [22:02] <@Lazerus> @@Two on the floor. Let me know when to start shooting.@ [22:02] * @Mira retrieves her own rifle, setting the pieces in place to make it full size. [22:03] <@Mira> @@ When you're ready, I'll cover you with some widely missing shots so they should get a bit confused @@ [22:03] <@Lazerus> @@ Grendel, your plan? @@ [22:03] <@Grendel> @@I should go in the side doorat the top of the stairs?"@@ [22:05] <@Mira> @@ Not right on it, but close because if they try to get out, you don't want to be THAT close, do you? @@ [22:05] <@Grendel> ((I'm seeing this as a short staircase to a door on the second floor?)) [22:05] <@BradGM> ((Well, about 4 meter long stairs.)) [22:06] <@BradGM> ((dunno if that's considered short stiarcase)) [22:08] <@Grendel> ((Well, not a whole lot of hiding spaces)) [22:09] <@BradGM> ((can always silent move your way up and kick'n'go?)) [22:09] <@Grendel> ((heh)) [22:10] <@Mira> (( Nevermind the two rifles pointing in the room ;), go right in! )) [22:10] <@Grendel> @@Shall I go up after you begin, or are you two going to take care of them all?)) [22:10] <@Grendel> @@ [22:11] <@Mira> @@ I won't boast anything about my shooting ability, so that's up to Grimm @@ [22:12] <@Lazerus> @@ We need to take one alive, so we'll start shooting, then go in and take one down. @@ [22:12] <@Mira> @@ I can shoot for the one to keep alive, I'm sure he'll like that @@ [22:12] <@Lazerus> ((how far away from them am i?)) [22:13] <@BradGM> ((you are about 30 meters away; Mira is 20 meters away)) [22:13] <@Lazerus> ((do i see any non-primitive ranged weapons?)) [22:14] <@BradGM> ((no from your position, nor with your power)) [22:14] <@BradGM> ((thought you do not know how the second floor is layed out)) [22:14] <@Lazerus> ((let me know if any come into view)) [22:14] <@Lazerus> ((two on the floor, and two at the windows right?)) [22:15] <@Mira> @@ If there are four, and two laying down, take out the standing ones first, the others will already be slow to get up and fight back @@ [22:15] * @Grendel moves quietly towards the bottom of the stairs, so he can shoot up the stairs if any try to run. [22:15] <@BradGM> ((no; 2 lying donw, 2 not moving, but like sititng)) [22:15] <@BradGM> **roll silent move Grendel** [22:16] <@Grendel> @@Do most of the targets look the same?@@ [22:16] <@BradGM> ((you could not say)) [22:16] <@Lazerus> ((is the sitting one closest to Mira a different one than the sitting one closest to me since i know where she is?)) [22:16] <@Grendel> !Dhroll 46 [22:16] <Servitor> Grendel: 73 Failure by 2 degrees! [22:17] <@BradGM> ((no; one is showing is back to both of you, facing the other; like facing each other at a table, playing cards of eating or whichever you do face to face at 1.5 to 2 meters away form each other)) [22:18] <@BradGM> !dhroll 35 [22:18] <Servitor> BradGM: 60 Failure by 2 degrees! [22:18] <@BradGM> **Grendel you move into position, wihtout any change in movmeent detected** [22:19] <@Grendel> @@Ready@@ [22:19] <@Lazerus> @@ Mira, on my mark, take the one with his back to us. @@ 6Lazerus sights up the opposite man, waiting for Mira's ready. [22:20] <@Mira> @@ Ready @@ [22:21] <@Lazerus> @@ Three....two....one....Mark!@@ [22:21] * @Mira adjusts her scope and takes a deep breeath, firing the shot at her target. [22:21] <@Mira> !dhroll 29 [22:21] <Servitor> Mira: 41 Failure by 1 degree! [22:22] <@BradGM> ((since you're jsut shooting randomly, it's just BS+10 for range, +10 for aim)) [22:22] <@Mira> (( k )) [22:22] * @Lazerus focuses his mental energy on the bullet in his gun, finding the trajectory that will nail the man between the eyes (Divine Shot, 2 Dice). [22:22] <@Lazerus> 1d10 [22:22] <Servitor> Lazerus: 10 [22:22] <@Mira> !dhroll 49 [22:22] <Servitor> Mira: 83 Failure by 3 degrees! [22:22] <@Lazerus> 1d10 [22:22] <Servitor> Lazerus: 3 [22:22] <@Lazerus> 1d10+4 Impact Damage, Pen 0 [22:22] <Servitor> Lazerus, Impact Damage, Pen 0: 5:1+4 [22:25] <@BradGM> **The bulelts launches out, hitting the side of the house, and the other passing through, almost miraculously, throught a firing slit and into the opposite man who falls back from the surpise shot. All 4 are now rising up and scrambling, tohught one fo the lying man does it a bit more slowly.** [22:26] <@Lazerus> ((initiative?)) [22:26] <@BradGM> ((sure)) [22:27] <@BradGM> 1d10+5 [22:27] <Servitor> BradGM: 11:6+5 [22:27] <@BradGM> 1d10+4 [22:27] <Servitor> BradGM: 14:10+4 [22:27] <@Mira> 1d10+7 [22:27] <Servitor> Mira: 9:2+7 [22:27] <@Lazerus> 1d10+3 [22:27] <Servitor> Lazerus: 11:8+3 [22:28] * Lazerus is now known as Lazerus[1 [22:28] * Lazerus[1 is now known as Lazerus [22:28] <@Grendel> 1d10+2 [22:28] <Servitor> Grendel: 8:6+2 [22:28] * Mira is now known as Mira[9] [22:29] <@BradGM> **order is : Bryton, Man and Lazerus, Mira and Grendel** [22:31] <@BradGM> **Lazerus, 3 of the shaodws moves toward the window in a rather coordinated move, the last one move quickly toward the center of the floor and back.** [22:33] <@BradGM> **Lazerus** [22:33] * @Lazerus expertly loads another round and looks for another face-splitting trajectory at one of the men at the window (Divine Shot, 2 Dice). [22:34] <@Lazerus> 1d10 [22:34] <Servitor> Lazerus: 4 [22:34] <@Lazerus> 1d10 [22:34] <Servitor> Lazerus: 10 [22:34] <@Lazerus> 1d10+4 Impact Damage, Pen 0 [22:34] <Servitor> Lazerus, Impact Damage, Pen 0: 5:1+4 [22:34] <@BradGM> ((dice sucks for daamge )) [22:34] <@BradGM> **You fire at the same target, but he seems not that unphased by the round** [22:34] <@BradGM> **Mira** [22:35] * @Mira[9] aims at the target and fires again, adjust her scope only slightly. [22:35] <@Mira[9]> !dhroll 49 [22:35] <Servitor> Mira[9]: 70 Failure by 2 degrees! [22:35] <@BradGM> ((still random shooting ?)) [22:35] <@Mira[9]> (( well she's trying to aim lol )) [22:36] <@BradGM> ((at soemone inside? that,s kind of like blind shooting, so..-20, wiht +10 range, +20 aim)) [22:37] <@Mira[9]> (( k )) [22:37] <@Mira[9]> !dhroll 39 [22:37] <Servitor> Mira[9]: 64 Failure by 2 degrees! [22:37] <@Mira[9]> (( like it matters lol )) [22:37] <@BradGM> ((well at least you shatter the wooden cover they might ahve)) [22:37] <@BradGM> **Grendel** [22:38] * @Grendel holds his position, studying the auspex to see if he can tell if any of them are trying to run. [22:38] <@BradGM> **roll awareness -30 again** [22:39] <@Grendel> !dhroll 35 [22:39] <Servitor> Grendel: 33 Success by 0 degrees! [22:39] <@BradGM> **You do detect movement, one life sign is moving away from the front windows. roll tech-use -60** [22:39] <@BradGM> **or well, tech-use actually** [22:40] <@BradGM> ((if you get 6 Dos well that's another thing)) [22:40] <@Grendel> !dhroll 73 [22:40] <Servitor> Grendel: 48 Success by 2 degrees! [22:40] <@BradGM> **You also detect energy sources unseen before this moment.** [22:40] <@Grendel> @@Some sort of energy signatures inside@@ [22:41] <@Mira[9]> @@ Thats hopeful, sort of @@ [22:41] <@BradGM> **you would think an aupex console by the energy wwave detected.** [22:42] <@BradGM> **New round! The lone life sign moves toward the back to the floor again. 2 move to the side of the windows.** [22:42] <@BradGM> !dhroll 46 [22:42] <Servitor> BradGM: 59 Failure by 1 degree! [22:42] <@BradGM> !dhroll 46 [22:42] <Servitor> BradGM: 10 Success by 3 degrees! [22:43] <@BradGM> **Roll conceal Mira and Lazerus** [22:43] <@Lazerus> !dhroll 17 [22:43] <Servitor> Lazerus: 39 Failure by 2 degrees! [22:43] <@Mira[9]> !dhroll 74 [22:43] <Servitor> Mira[9]: 88 Failure by 1 degree! [22:44] <@BradGM> 1d2 [22:44] <Servitor> BradGM: 2 [22:44] <@BradGM> Lazerus, you see an arrow coming out form the window coming at you** [22:45] <@BradGM> !dhroll 45 [22:45] <Servitor> BradGM: 49 Failure by 0 degrees! [22:45] <@BradGM> **it misses you.** [22:45] <@BradGM> **Lazerus** [22:45] * @Lazerus growls and attempts another trajectory (Divine Shot, 2 Dice). [22:45] <@Lazerus> 1d10 [22:45] <Servitor> Lazerus: 8 [22:45] <@Lazerus> 1d10 [22:45] <Servitor> Lazerus: 4 [22:45] <@Lazerus> 1d10+4 Impact Damage, Pen 0 [22:45] <Servitor> Lazerus, Impact Damage, Pen 0: 11:7+4 [22:46] <@BradGM> **This time, you feel his fital sign took a hit, nothing that strong, but still a cause of concern.** [22:46] <@BradGM> **Mira** [22:47] * @Mira[9] takes another shot after aiming, hoping to be of some use. [22:47] <@Mira[9]> !dhroll 39 [22:47] <Servitor> Mira[9]: 91 Failure by 5 degrees! [22:48] <@BradGM> ((no hope for you tonight)) [22:48] <@BradGM> **You still fire at the side of the building** [22:48] <@BradGM> **Grendel** [22:49] <@Mira[9]> (( nope. though I think I'm supposed to be shooting twice per round, but I don't want to fail even worse twice as many times ;) )) [22:49] * @Grendel moves back slightly, using his optical mechadendrite to peer around the corner of the house while he keeps an eye on the door, examining the back of the butcher's. [22:49] <@BradGM> ((no it'sd a single shot rifle)) [22:50] <@Mira[9]> (( k )) [22:50] <@BradGM> ((ok Grendel)) [22:50] <@BradGM> **New round; the man moves toward the door, he should open it next round. You see arrows coming form thwe windows, one toward alzerus, the toher on Mira.** [22:50] <@BradGM> !dhroll 55 [22:50] <Servitor> BradGM: 68 Failure by 1 degree! [22:51] <@BradGM> !dhroll 25 [22:51] <Servitor> BradGM: 78 Failure by 5 degrees! [22:51] <@BradGM> **They both slam on the roof or onto the clsoe building** [22:51] <@BradGM> **Lazerus** [22:52] * @Lazerus fires another shot under psychic guidance and begins looknig for a way down (Divine Shot, 2 Dice). [22:52] <@Lazerus> 1d10 [22:52] <Servitor> Lazerus: 1 [22:52] <@Lazerus> 1d10 [22:52] <Servitor> Lazerus: 4 [22:53] <@Lazerus> ((nope. it's a free action, so can i attempt to shoot normally?)) [22:54] <@BradGM> ((ok, but you can't move )) [22:54] * @Lazerus takes aim, unable to determine an adequate trajectory (Half Aim, Fire). [22:55] <@Lazerus> ((Half Aim, Short Range, Accurate = +30. anything i'm missing?)) [22:56] <@BradGM> ((since they are at the window slits, no blind shooting, but if you donT' hit the head, it hits the building)) [22:56] <@Lazerus> !dhroll 36 Called Shot [22:56] <Servitor> Lazerus: 96 Automatic failure! Any weapon except reliable ones jammed. [22:56] <@BradGM> ((is it reliable?)) [22:56] <@Lazerus> ((nope)) [22:56] <@BradGM> **you rifle jams!** [22:57] <@Mira[9]> (( lol I should have really read more on my rifle, I didn't notice accuracy got a bonus.. or the scope? )) [22:57] <@Lazerus> ((Accurate gives an extra +10 if you use an Aim action)) [22:58] <@BradGM> ((scope cancels range penalties, which is not the case right now)) [22:59] <@Mira[9]> (( k )) [23:00] <@BradGM> **mira** [23:00] * @Mira[9] adjusts her aim a bit more, firing another shot. [23:00] <@Mira[9]> !dhroll 49 [23:00] <Servitor> Mira[9]: 30 Success by 1 degree! [23:00] <@Mira[9]> (( *Gasp* )) [23:01] <@BradGM> ((you had +30 actually)) [23:01] <@BradGM> ((so 2 Dos: meaning you do an extra d10 of daamge; so roll 2d10+3)) [23:01] <@Mira[9]> 2d10+3 [23:01] <Servitor> Mira[9]: 5:2+3 [23:02] <@Grendel> ((man, damage dice do hate you)) [23:02] <@Mira[9]> (( except for cutting off heads, yep )) [23:03] <@BradGM> ((You hit the man in the face and he falls down. Grendle cna heard a sound of pain from the butchery** [23:04] <@BradGM> **Grendel!** [23:04] * @Grendel continues to keep an eye on the stairs and the back of the butchery. [23:04] <@BradGM> ((and ok if we close it here for tnight guys?)) [23:05] <@Grendel> ((I suppose so. Getting fate back is always a good thing :) )) [23:05] <@Lazerus> ((sure)) [23:05] <@BradGM> +++++++Terminate Transmission+++++++