riftcharbrad


 * Player's Name:** Braddoc


 * Char Name:**
 * Profession:** Crazy/"Police Detective"
 * Setting Rules:** RIFTS
 * Quotes:**


 * Race:** Human
 * Height:**
 * Weight:**
 * Age:**

__Attributes__

 * Agility-** 1d10


 * Charisma** 0
 * Pace** 12
 * Parry** 2+4
 * Toughness** 12 (2+ half Vigor of 4 +5 armour +1T from armour)

__Hero's Jounrey:__
Underworld+Black ops-rolled a 4: gain Computer d8, +2 when dealing with electronic security Psionics: rolled a 7: can detect emotinal state with an opp. Spirits test (in smarts range) on a raise can tell if soemone is lying or not. Body Armour rolled a 12: Armour got full enviromental protection Education rolled a 11: Gain Know. (Politics) d8 and +2 to persuation. Training rolled a 16: Gain one combat Edge (Picked Quick-Draw)

__Edges__
Free Human Edge: Luck (gain one extra benny per game) Gun Nut (Can loose it with guns, gain +2 to hit) Quick-Draw Crazy Edges: -Losing it (Like Berseker, but at will, see BRB, pg35 and RIFT, pg16) -Bio-regeneration (One natural healing roll per 24h) -Heightened Sense: +2 to tracking and notice, ignore 2 pts of range penalty -Minor Psionic: 10 IPS, Psionics d6, can pick powers -Quick Edge (Can not draw a card lower than 5) -Super endurance (need half the ammount of sleep, +4 to resist Fatigue) -Super Reflexes: -2 to hit, if they are aware of the attack

__Hinderances__
Code of Honor (Got to act 'by the Book') Crazy Hinderance: -Need action (-2 to CHA if there's no action, -1 to trait rolls**)** -Unstable Psycke: Delusional (Major): Think he is a Police Detective a week away from Retirement -No Magic, no Cyber. -Distinctive Apperance (Mustache)

__Skills__
15/15 -Fighting d8 -Shooting d8 -Stealth d6 -Computer d8 +2 when dealing with electronic security) -Knowledge (Politics) d8 -Notice d8+2 -Streetwise d6 -Persuation d6+2
 * Agility**
 * Smarts**
 * Strength**
 * Spirit**
 * Vigor**

__Weapons__
Wilk's 237 Laser Pistol (15/30/60, 2d6+1, RoF 1, AP4, 16 shots, semi-auto) Wilk's 447 Laser Rifle (40/80/160, 3d6, RoF 1, AP2, 20 shots, semi-auto) Vibro-Sword (Str+d10, AP4, Mega Damage)

__Armour__
SFD Huntsman Lightweight Personnal Armour (with full enviromental Protection) +5 armour, +1 Toughness,

__Trappings__
700 Creds NG-S2 Survival kit, which includes: -One 2-person tent -One Sleeping bag -Solar Flashlight and small knife -One Biometric Compass (+2 to land navigation) -One 5 mile radio -One First aid kit (+1 to healing, 3 uses) -One fishing/hunting kit (+1 to survival to get food) -Three saw wires -One fire starter kit -One survival Knife -One Hatchet -One Wooden Cross -Four Signal Flares -Climbing kit with 30 feet of rope, climbing gloves, 4 spikes, small mallet -One bar of soap and sterilized cloth -One Canteen -Two weeks of rations

__Powers__
10IPS