archmilitant

Character Name: Sir Major Harmon Darrius, esq. Player Name: Braddoc Career Path: Archmilitant Homeworld: Imperial World (Preatoria) Motivation: Enemy in Ascendance Rank: 1 Height: 6'1'' Weight: 160lbs. Age: 38

33* 37* 43* 39* 39* 35* 34* 39* 35*

Weapon Skill:36 Ballistic Skill: 44* Strength: 44* Toughness:34 Agility: 44* Intelligence: 46 Perception:37 Willpower:38 Fellowship:35

=Origin Path=

HomeWorld: Imperial World (+3 WP, Gain Common lore (Imperium, Imperial Creed, War), Literacy and Speak Language (High Gothic) as untrained basic skills,) Birthright: Born to Lead (Gain Command, Literacy, Scholastic Lore (Bureaucracy), +3 Int, -3T, 200xp) Lure of the Void: Xeno-Hunter (+3 WS, Sprint, Scolastic Lore (Beasts), 200xp) Trials and Travails: The Hand of War (Gain Exotic Weapon Training (Ork Slugga), Hatred (Orks), -10 to Fel tests if talking must happen) Motivation: Enemy in Ascendance (Gain Paranoia, +3 percep, 100xp)

Special Ability Weapon Master: Las Mastery- When using las weaponry, gain a +10BS, +2 Damage, +2 initiative.


 * SHIP POSITION**

=Skills:=

Trained
Awareness (Per) Command (Fel) Common Lore (Imperial Guard, War)(Int) Dodge (Ag) Intimidate(S) Literacy (Int) Scolastic Lore (Beasts, Bureaucracy, Tactica Imperialis)(Int) Secret Tongue (Military)(Int) Speak Language (Low Gothic)(Int)

Basic Skills that can be tested at half-attribute
Barter (Fel) Carouse (T) Charm (Fel) Climb (S) Concealment (Ag) Contortionist (Ag) Deceive (Fel) Disguise (Fel) Evaluate (Int) Gamble (Int) Inquiry (Fel) Logic (Int) Scrutiny (Per) Search (Per) Silent Move (Ag) Swim (S)

Common Lore (Imperium, Imperial Creed)(Int) Speak Language (High Gothic)(Int)

Talents:
Basic Weapon Training (Universal) Pistol Weapon Training (Universal) Melee Weapon Training (Universal) Thrown Weapon Training (Universal) Sound Constitution (1) Exotic Weapons Training (Ork Slugga) Hatred (Orks) (+10Ws vs Orks) Sprint (moves Ab when full move: can run 3x distance; 2 rounds in a row means 1 fatigue) Paranoia (+2 initiative, sometimes see things are are not there)

Starting Wounds:11 Corruption: 0 Insanity: 0 Fate:3

=Equipment=

Weapons
Name:Long-Las Class:Basic (Las) Damage: 1d10+3 Type: E Penetration:1 Range: 150m RoF: S/-/- Clip: 40 Reload: Full Weight: 4.5kg Special Rules: Accurate, Reliable, Best Quality.

Name:Ork Slugga Class: Exotic (Ork, Pistol) Damage: 1d10+6 Type: I Penetration: 1 Range: 20m RoF: S/3/- Clip: 18 Reload: Full Weight: 6kg Special Rules: Innacurate, Unnreliable, Best Quality (+5WS/BS, +1 damage, one Kustom Bitz (More shooty-+1Damage, +1Pen))

Name: Fury Pistolx2 Class: Pistol (Las) Damage: 1d10+2 Type: E Penetration:0 Range: 20m RoF: S/2/5 Clip: 20 Reload: Full Weight: 0.5kg Special Rules: Best Quality (Never jams), Overcharge packs (+1 Damage, half clip capacity)

Name: Meltagun (Mars) Class: basic (Melta) Damage: 2d10+8 Type: E Penetration:13 Range: 20m RoF: S/-/- Clip: 5 Reload: 2 Full Weight: kg Special Rules: Good Quality (Reliable), red-dot laser sight (+10 BS for S.S.) Pistol grip (can fire the gun single handedly; only at half range)

Preatorian Infantry Officer's Battle Sword Class: Melee Damage: 1d10+1+SB Type: R Penetration:2 Weight:1.5kg Special Rules: Best Quality (+10WS,+1 Damage), Mono (no longer primitive, +2 Pen), Balanced (+10WS for parrying)

Class: Melee Damage: 1d10 Type: Penetration: Weight: Special Rules:

Armour
Enforcer Light Carapace (AP:5,All)

Head:5 Right Arm:5 Left Arm:5 Body:5 Right Leg:5 Left Leg:5

Other Gear
Micro-Bead Void Suit Bolt Shell Keepsake Medikit Manacles Arms Coffer

Starting Acquisition:
Best Quality Ork Slugga (Scare+0, Single item+30, Best Quality-30=0)

XP Spent: 1000 Background Package:Born to lead, Xeno-Hunter, Enemy in Ascendance: 500xp Simple BS 100xp Simple Ag 100xp Simple Str 100xp Awareness 100xp Common Lore (Imperial Guard) 100xp

XP To Spend:000

History