session+117

[20:44] <@BradGM> ++++++++Begin Transmission++++++++ [20:44] <@BradGM> +++ The Hive Knight: Downpour+++ [20:44] <@BradGM> +++Thought of the Day: Inspiration Grows From the Barrel of a Gun+++ [20:44] <@BradGM> +++Location: Entrance of settlement â€œDownpourâ€, Underhive, Hive Sibellus, Scintilla +++ [20:44] <@BradGM> +++0858 Hours- Sibellus Time++ [20:44] <@BradGM> +++With Earlâ€™s precarious state, Mockingbird decides against using him as bait and decided to move toward Downpour to confront The cold trader Bastien. [20:44] <@BradGM> After reporting to an ever demanding Inquisitor Jex, Jon returns to the Arbites Fortress to get reports on the settlement while Grendel gets two surveillance teams on both Captain Somers and Major Quinlan, a derelict looking van for transport and a combat servitor armed with twin-linked heavy stubbers. Mira secures disguises while Lyra, not needing what gear she already has, readies herself. [20:44] <@BradGM> The trip in the underhive hit a bump as the acolytes drove right into a gang ambush, but the massive firepower and armoured van was no match for the lightly armed hivers. Despite thie temporary distraction, the cell just reached the outskirts of Downpour.+++ [20:44] <@BradGM> ++++++++End Transmission++++++++ [20:45] * @Grendel provides data on the bar they're looking for. [20:46] <@BradGM> **Apart fomr knowing it is higher in the city, with a commanding view of teh settlement, you know little else.** [20:46] * Mira_Atella keeps an eye out for matching structures. "Let's hope the tires hold. We'll need them more for getting out, knowing our luck." [20:46] <@BradGM> **Grendle, roll tech-use with the van aupex if you're still flicking with it** [20:47] <@BradGM> ((So driving into the place or leaving the van back in the tunnel?)) [20:47] <@Grendel> !perc 83 [20:47] <@Grendel> !dhroll 83 [20:47]  Grendel: 47 Success by 3 degrees! [20:49]  (( I'm figuring that's Lyra's call since she'll be doing the rolls if we drive in )) [20:50] <@BradGM> **You detect that the air and even the tick mud ground of Downpour is rather acidic; no doubt that the hivers don't live past 40 except those with air filtration units, rebreathers, alot of filtration plugs or gasmasks; and even then, the mud is so toxic that it msut be infiltrating everywhere.** [20:50] <@Grendel> ((Considering none of you have chem protection as far as I know, having the van might be helpful :) )) [20:50] * @Grendel relays the conditions outside the van to the other two, while looking for signs of other vehicles. [20:51] * Lyra_ stays ready behind the wheel [20:52]  "We'll never make it there without the van, if we value living." [20:53]  "Death in the Emperor's duty is the finest goal in life."  "The probability of losing a few years is quite high. I suggest we proceed in." [20:54] * @Grendel tunes the scanner to look for particularly acidic puddles. [20:55] <@BradGM> **The settlement is a ramshackle of metal buildings build inside a web of piping of every shape and sizes; everyhting is covered in a thick, greensih mud, the air fileld with a horrid corrosive smell to it. The whole place is desolate, polluted and poisonous. Everything is burned by chemical spills from the manufactorium perhaps a kilometers or two overhead.** [20:56] <@BradGM> **The van appears to have a respectable filtration unti; so the smell is not as bad as outside for now. The Hivers alla ppears to be the downrotten kind, dressed in tick, dirty ponchos, they work to collect what seems to be minerals from the chemical dumping** [20:57] * planet_bob (~bob@fa0-0.akl-grafton-vpn2.ihug.net) Quit (Quit: Badger badger badger badger mushroom mushroom !!!) [20:59] * @Grendel creates a memo to recommend a study done by the mechanicus to see the feasibility of retrieving the minerals themselves rather than the gangers. [20:59] <@BradGM> (( a pic of what it looks like at the bottom: http://dark-heresy.wikispaces.com/i-school )) [21:00]  (( Fun )) [21:00]  (( It's a Mario game on crack )) [21:00] * @Grendel also attunes the vox set to look for the carrier wave that was used previously. [21:02] <@Grendel> "Let us move in and see how far we can get." [21:02] <@BradGM> **roll tech-use Grendel** [21:03] <@BradGM> **roll drive -10 Lyra, to roll around the pool of acid water; got to stretch those tire's life.** [21:03]  "Are we all going in when we get there? I need to get these kits ready for each person that is." [21:03]  (+10 for the car, right?) [21:04] <@Grendel> !dhroll 83 [21:05] <@Grendel> "I am not sure a disguise will help much." [21:06] * DiceServitor (~DiceServi@modemcable135.171-57-74.mc.videotron.ca) Quit (Ping timeout) [21:06] <@BradGM> ((yup)) [21:06]  !dhroll 60 [21:06] * DiceServitor (~DiceServi@modemcable135.171-57-74.mc.videotron.ca) has joined #Shadowrun [21:07]  !dhroll 60 [21:07]  Lyra_: 100 Failure by 4 degrees! [21:07]  fate [21:07] <@BradGM> ((le snap!)) [21:07]  !dhroll 60 [21:07]  Lyra_: 10 Success by 5 degrees! [21:07] <@Grendel> !dhroll 83 [21:07]  Grendel: 21 Success by 6 degrees! [21:07] <@BradGM> ((better and less funny)) [21:07] <Mira_Atella> "Do you mean in your case, or everyone?" [21:08] <@BradGM> **You drive along side the 'road' driving around and pool of acid water while Grendel scans the area to fine tune his search of the carrier wave; it appears it is deeper into the hab, a good 5 kilometers in; Lyra can manage to get close without any trouble as well.** [21:09] <@BradGM> **You also notice something odd; great a many scavengers working the mud are wearing pots and buckets on their heads; you cannot help but to think of Bowels's business.** [21:10] * @Grendel scans for gloomhaunts. [21:11] * Mira_Atella peers at Grendel. "So...?" [21:11] <@BradGM> **with the help of the long range aupex in the van, you do detect faith lifesigns high overhead which could be gloomhaunts.** [21:11] <@BradGM> **but they are are far in between.** [21:12] <@Grendel> "Possible gloom haunts, but few in number." [21:12] <Mira_Atella> (( heh, she asked him something a few lines up )) [21:13] <@Grendel> "In my case. It seems unlikely that an adequete disguise would be useful. [21:14] <@BradGM> **There is also the silent, but quite present, Servitor in the back of the van** [21:14] <Mira_Atella> "Well, at the least we can make you look horribly dressed.. or, more horribly dressed." [21:14] <@BradGM> !dhroll 100 60+ [21:14] <DiceServitor> BradGM: 83 Success by 1 degree! [21:14] <@BradGM> **Suddenly, the aupex begins to flash; there is a heavy concentration fo chemical agents coming from overhead!** [21:15] <@Grendel> "Please find a location to cover the van and pull over, incoming chemicals." [21:15] <@BradGM> **A locals points to teh sky and yells "DOWNPOUUR! TO THE BUNKERS!" [21:15] <@BradGM> **ROLL DRIVE LYRA** [21:15] <@BradGM> ((minus caps)) [21:16] <Lyra_> !dhroll 70 [21:16] <DiceServitor> Lyra_: 25 Success by 4 degrees! [21:16] * Mira_Atella sets to work on each of the five kits while they are stopped, using one of them purely for making metal look badly damaged on Grendel's mechadendrites and the servitor. [21:17] <@BradGM> **The underhivers begins to scramble toward enclosed spaces or elevated position with a solid roof over their head; Lyra you manage to find a large area to aprk under that covers the van quite well.** [21:17] <@BradGM> !dhroll 40 fun? [21:17] <DiceServitor> BradGM: 75 Failure by 3 degrees! [21:18] <Mira_Atella> (( no fun for you )) [21:18] <@BradGM> **One of the underhiver trip and falls as the deadly rain begins to fall heavily. He raches out to his comparated but he begins to metls under the burning acid rain and burns in a matter of moments, leaving behind onyl burned bones and little else.** [21:19] <@BradGM> ((*comrades..wow I failed that one)) [21:19] <Mira_Atella> (( heh )) [21:19] <@BradGM> **Those who observe the scene, roll WP..excpet those with jaded** [21:19] <Lyra_> !dhroll 31 [21:19] <DiceServitor> Lyra_: 89 Failure by 5 degrees! [21:20] <Lyra_> (could sworn I picked it up. Ah well) [21:20] <Mira_Atella> (( jaded, ftw! )) [21:20] <Lyra_> (I reroll shock and fear tests. Those count?) [21:20] <@Grendel> ((Jaded here!)) [21:22] <@Grendel> "Efficient. Please be aware of this if you go out without protection." [21:22] <@BradGM> ((hmm..yeah re roll)) [21:23] <Lyra_> !dhroll 31 [21:23] <DiceServitor> Lyra_: 20 Success by 1 degree! [21:23] <Lyra_> "Reminds me of a Lictor attack." [21:24] <@BradGM> **it is a rather heartless, grusome scene, but nothing that is worse thana tour in the guard, or in the Inquisition** [21:24] <@BradGM> 1d50 [21:24] <DiceServitor> BradGM: 43 [21:25] <@BradGM> **The rain steadely keeps up for 40 minutes before slowing and stopping after a short while** [21:25] * Mira_Atella goes back to working on the kits, shrugging at the scene. [21:25] <@BradGM> ((If you want to do something, now's there time)) [21:26] <Mira_Atella> (( I put right after they parked that she was working on the kits and using one to simulate damage for Grendel's mechadendrites and the servitor )) [21:26] <@BradGM> ((ah ok)) [21:26] <@Grendel> "The rain appears to be clearing. Proceed." [21:26] <@BradGM> **roll disguise Mira, +10 because you got time and the actual 'model' near you to wrok on/with** [21:27] <Mira_Atella> (( per kit? )) [21:28] <@BradGM> (nah one for all)) [21:28] <Mira_Atella> !dhroll 71 disguise kits [21:28] <DiceServitor> Mira_Atella: 6 Success by 6 degrees! [21:28] <@BradGM> ((pff!)) [21:28] <Mira_Atella> (( boom )) [21:29] <@Grendel> ((Mira suddenly looks like Earl!)) [21:29] <@BradGM> **You all look like you've been in Downpour for a few years now, even Grendel/the servitor look like a large man with a few cybenetics, perhaps escaped pit fighters?** [21:30] <@BradGM> ((she said youw ere in a Jex lookaalike aprty..so you're 5 Inquisitor Jex..Grendel is Rothers witha body)) [21:30] <Mira_Atella> (( hehe )) [21:30] <Mira_Atella> (( An UGLY Jex face look alike party )) [21:31] <@BradGM> ((Yeah you lack his cane and fancy theatricals)) [21:31] <@BradGM> **The underhivers are slowly getting out fo thier hideouts and bunkers and resume scrounging the mud and acid pools for minerals.** [21:32] <@BradGM> **A few look at the burned remains of the unlucky hiver, but it seems death is aprt of life in here.** [21:33] * @Grendel continues to scan for signs of the carrier wave and particularly nasty puddles that Lyra wants to avoid while we continue on. [21:34] <Mira_Atella> "There.. at least I got rid of any shiny parts. I'd just recommend making the mechadendrites act dysfunctional or even not working at all unless neccessary." [21:35] <@BradGM> **since there is alot of acid pools now, the drive test is at -30; +10 for the van, +10 for Grendel helping you** [21:35] <Lyra_> !dhroll 50 [21:35] <DiceServitor> Lyra_: 43 Success by 0 degrees! [21:37] <@BradGM> **Youg et closer toward the signal, a few close calls, but you maanged to keep the tires fomr getting acid covered.** [21:38] <@Grendel> ((am I getting an active signal, or is it just closer to where I triangulated it to earlier?)) [21:39] <@BradGM> **Grendel, you manage to get within 20 meters of the signal, but there's no clear sign of in which building it is** [21:41] <@BradGM> **but there are buildings quite high in the structure of buildings, so it can somewaht limit the search*** [21:42] * @Grendel continues to scan the vox-waves and uses the auspex to try to narrow down the location. [21:42] <@Grendel> "We are within 20 meters." [21:42] <@Grendel> "Find someplace safe to park." [21:43] <@BradGM> **Drive, Lyra** [21:44] <Lyra_> dhrll 70 [21:44] <Lyra_> dhroll 70 [21:44] <Lyra_> !dhroll 70 [21:44] <DiceServitor> Lyra_: 17 Success by 5 degrees! [21:45] <@BradGM> **you find a good spot to park, and which protects the van from both acid rain and the tires form acid pools** [21:48] * @Grendel begins searching more thoroughly for the signal, attempting to pin it down from this location. [21:48] <@BradGM> **Tech-use -50** [21:49] <@Grendel> !dhroll 33 [21:49] <DiceServitor> Grendel: 82 Failure by 4 degrees! [21:49] <@Grendel> ((Fate)) [21:49] <@Grendel> !dhroll 33 [21:49] <DiceServitor> Grendel: 15 Success by 1 degree! [21:50] * Jessica_T (~kvirc@pool-98-110-248-51.bstnma.fios.verizon.net) has joined #Shadowrun [21:50] <@BradGM> **You amange to pin-pouint it better; 10 metrs inf ront fo you, and 40 metrs up** [21:52] * @Grendel adjusts his mechadendrite to the correct inclination and examines that location. [21:53] <@BradGM> **it appears to be like any other building, if only a little larger.** [21:54] <@Grendel> "The signal is coming from 10 meters infront of us, 40 meters up." [21:54] * @Grendel looks for an entrance to the building, or some indication of what kind of building it is. [21:55] <@BradGM> **You do see a door, it looks like alarge, thick metla one; but the type of buidling? there's no sign or anything like that around** [21:56] * @Grendel zooms in using his optical mechadendrite, looking for signs of a lock on the door. [21:57] <@BradGM> **roll awareness, -20 to keep your optical mechadendrite concealed** [21:57] <@Grendel> ((Concealed? He's in the car, not sticking it out?)) [21:58] <@BradGM> ((oh..tyhen rol normal then)) [21:59] <@Grendel> !dhroll 65 [21:59] <DiceServitor> Grendel: 48 Success by 1 degree! [21:59] <@BradGM> **It seems to have a rather heavy lock on it; odd thing to have in such a downrotten place.** [22:00] <@Grendel> ((mechanical, technological?)) [22:01] <@BradGM> ((mechanical, lokos like a bulkhead type lock)) [22:01] <@BradGM> ((y'know, large wheel with 4 bar lock)) [22:02] * @Grendel points out the door to the other two. "There. That should lead in." [22:03] <Mira_Atella> (( wouldn't it seem strange that a bar has a padlocked door? )) [22:04] <@BradGM> ((WEll, the lock is in the inside, not the outside, but even then Grendle can see that there is a presense of a locking system)) [22:05] <Mira_Atella> "Alright, I think we're set with the disguises." [22:06] <@Grendel> "All of us at once, or one at a time?" [22:07] <Mira_Atella> "A group should be fine. Getting out of the spillage coming down." [22:09] * @Grendel nods and checks for any sign of a downpour before exiting the vehicle. [22:12] <@BradGM> **it looks clear for the moment** [22:13] * @Grendel gets out, moving towards the door, keeping track of the signal on his portable vox, his internal auger arrays taking over from the van's systems. [22:14] * Mira_Atella follows after him. [22:14] * Lyra_ takes up the rear [22:14] <@BradGM> **roll awareness, visual and natural, or -20 to keep the mecharendrite hidden** [22:15] <@Grendel> ((Augur array provide its bonus?)) [22:17] <@BradGM> ((Hmm..I would say a tech-use would make it worht it in this case)) [22:17] <@Grendel> !dhroll 83 [22:17] <DiceServitor> Grendel: 28 Success by 5 degrees! [22:17] <@Grendel> !dhroll 75 [22:17] <DiceServitor> Grendel: 87 Failure by 1 degree! [22:17] <@BradGM> ((Everyone can roll btw, not just Grendel)) [22:17] <@Grendel> ((reroll from auger array!)) [22:17] <@Grendel> !dhroll 75 [22:17] <DiceServitor> Grendel: 100 Failure by 2 degrees! [22:18] <@BradGM> ((ha!)) [22:18] <@Grendel> ((And fate!)) [22:18] <@Grendel> !dhroll 75 [22:18] <DiceServitor> Grendel: 71 Success by 0 degrees! [22:18] <Mira_Atella> !dhroll 84 [22:18] <DiceServitor> Mira_Atella: 95 Failure by 1 degree! [22:18] <@BradGM> **You spot a hidden camera system wathcing the approach to the door; you cannot get any reading left or right from a internal CCTv system or anything; it must be for show** [22:19] <@BradGM> **Actually, no, you cvan detect that they are active** [22:21] <@BradGM> **The electrical support goes somewhere inside, behind the heavy door; not on the side of it, but deeper inside, no doubt in soem back room** [22:21] <@Grendel> @@Active security system with cameras.@@ [22:21] * @Grendel continues towards the door. [22:24] <@BradGM> **The door is closed, but you can easely open it up, it groans for a lack of oil and maintenance.** [22:25] <@BradGM> ((I also forgot to make you roll toughness for the horrible polluted air, so luck you)) [22:25] <Mira_Atella> (( :P )) [22:25] * @Grendel moves inwards, keeping his auspex scanning. [22:26] * Mira_Atella goes inside as well. [22:30] <@BradGM> **The palce gives into a large room about 7x10, with a few old tables and chairs of questionnable stability. There is a bar, about 5 meters long, at the back with a couple of doors to the elft of it; one fo rthe back room, the other locked. There is half a dozen locals in various states, form lightly buzzed to sleepign on the table to obivously on some form of drugs, and perhaps the sme ammount of hang-arounds, quite possibly Bastien's men. A hard looking woman is behind the counter, cleaning a dirty glass with an even dirtier towel. She gives you the look about as you enter.** [22:32] * @Grendel glances around, looking for stairs or some way up before moving to a table. [22:32] * Mira_Atella moves from the others to find an empty place to sit. [22:33] <@BradGM> **you see no visible stairs** [22:33] * Lyra_ will slouch at the bar [22:34] <@BradGM> **The bartendin woman gives you the head' up lyra 2watcha want?" [22:36] <Lyra_> "Whatchu got?" [22:36] <@Grendel> ((This is where in the 80's they would've broken into a song/dance interlude)) [22:37] <@BradGM> **she waves at a few bottles of armsec of low quality and some dirty tap where oyu figure some foul smelling beer must come form** [22:37] <@BradGM> ((sadly no stripeprs in here, too down rotten.)) [22:37] <Lyra_> "Take summadat armsec." [22:39] <@BradGM> **She takes out an old glass and pours you a drink "5 Thrones." [22:40] * Lyra_ seems to dig for them in the folds of a purse before coming up with the money [22:42] * @Grendel attempts to triangulate hte location of the signal from his current location (It should be right above us, correct?)) [22:42] <@BradGM> **Tech-use Grendel and yes over you ro clsoe enough** [22:42] <@BradGM> **The woman takes your money first then puts the glass on the counter with some strength** [22:43] <@BradGM> **She goes to Mira/Grendel "Whatda'ya want6" [22:44] <@Grendel> "The same." [22:44] <@Grendel> !dhroll 83 [22:44] <DiceServitor> Grendel: 18 Success by 6 degrees! [22:45] * Mira_Atella barely makes eye contact, "Beer.. just waiting till it clears enough I can go." [22:45] <@BradGM> ((The same as..mira?)) [22:46] <@Grendel> ((Lyra)) [22:46] <Mira_Atella> (( she's at the bar, we're at a table )) [22:46] <@BradGM> **Grendel, it seesm it is right above you; there shoudl be a set of staris somewhere..also you can detect taht the camera feed is leading to about the same location as the possible vox as well* [22:46] <@BradGM> ((yeah you guys plsit up)) [22:47] <@Grendel> ((Then I'll take the same as Mira heh.)) [22:47] * @Grendel waits until the woman walks away. @@The signal is above us, and the video feeds are going there as well. We need to locate stairs.@@ [22:48] <Mira_Atella> @@ Can you scan for any hidden doors in the walls? @@ [22:49] <@BradGM> **The woman gets back and pours a couple of beer bucks before coming back at the table "2 Thrones each." [22:50] * @Grendel passes the thrones across as he attempts to search for stairs, but isn't too hopeful. [22:51] * Mira_Atella pulls two of the more roughed up thrones that she has and hands them over. [22:52] <@BradGM> **She takes the money and bluntly puts the bucks on your talbe, splitting over some of it's content before going abck to the counter.** [22:54] * Mira_Atella takes her glass in her hands, but doesn't drink what she's not even sure is beer. [22:54] <@BradGM> **it somewhat smell and looks like it** [22:55] <@BradGM> **Grendel, judging by what you see the way up shoudl be behind that door between the coutner and the bathroom door** [22:55] <@Grendel> @@The closed and probably locked door next to the bathroom.@@ [22:55] * @Grendel looks around for any cameras in the bar itself. [22:57] <@BradGM> **roll awareness, -20 to make it like you're not actively looking for that** [22:58] <@Grendel> !dhroll 75 [22:58] <DiceServitor> Grendel: 48 Success by 2 degrees! [22:59] <@Grendel> ((err, should've been 55, so no degrees of success)) [22:59] <@BradGM> !dhroll 45 [22:59] <DiceServitor> BradGM: 31 Success by 1 degree! [23:00] <@BradGM> **you manage to spot a couple of cameras behind the counter and in a corner, giving a wide view of the aplce. You also cross the look of one of the hangarounds, who was seemingly busy observing you acting like a toursits instead of minding your own business as everyone else is doing** [23:01] <Lyra_> ((Hey, Lyra's minding her own bidness. Granted, she's very ready to jump into a fight if one starts)) [23:01] <@Grendel> @@I doubt they will simply let us go up.@@ [23:01] <Mira_Atella> (( Mira is staring at the beer trying to figure out what it is heh )) [23:02] <Lyra_> @@Suggestions?@@ [23:02] <@Grendel> ((how many goons are here?)) [23:03] <@Grendel> @@WE could attempt to inquire, see if they let us in@@ [23:03] <@Grendel> @@Or wait.@@ [23:04] <@BradGM> ((6 that you can see +the bartender of unknown allegiance, +6 locals; Earl did say Bastien's men were in a in a couple of dozens, so who knows how many there is and where they are right now...you musta gotten 2 at the restaurant that's for sure)) [23:05] * @Grendel attempts to locate life signs beyond this room. [23:05] <Mira_Atella> @@ Asking permission? You have to be kidding. @@ [23:05] <@BradGM> **roll it** [23:05] <@Grendel> !dhroll 83 [23:05] <DiceServitor> Grendel: 29 Success by 5 degrees! [23:06] <@Grendel> @@Inquiring about Bastien. Suggesting we have business with him. It has a few percentage points chance of success@@ [23:08] <@BradGM> **you do detect 10 other signs right above you** [23:08] <@Grendel> @@10 others above us.@@ [23:08] <Lyra_> @@If this becomes a fight, I' [23:09] <Lyra_> @@If this becomes a fight, I'm going to want my plasma gun.@@ [23:09] <@BradGM> ((pff..brawl them to death!)) [23:10] <Lyra_> ((Sure, I *could* do that(( [23:11] <Mira_Atella> @@ Well if someone is going to try and talk their way in, I assume I am nominated for that? @@ [23:11] <@Grendel> @@Perhaps you could go outside and retrieve it while Mira inquires and we see what the results are?@@ [23:11] <Lyra_> @@A reasonable idea.@@ [23:11] * Lyra_ finishes her drink and rises from the bar. "Nawbad, thanks." [23:12] <@BradGM> Woman "'nother?" [23:13] <Lyra_> "Nah, can't [23:13] <Lyra_> "Nah, can't 'ford it." [23:13] <@BradGM> Woman "Huh.." [23:14] * Lyra_ heads out [23:15] * Mira_Atella stands up and heads to the bar, leaning on it and motioning for the bartender. [23:16] <@BradGM> Woman "yeah wut?" [23:19] * Mira_Atella speaks in a low, almost whisper, "I wanted to make sure I wasn't followed first, but I was asked here for a meeting with Bastion. Can you let me go up?" [23:20] <@BradGM> ((BAstien actually, *gets gunned down**)) [23:20] <@BradGM> ((Roll chamr at -40)) [23:20] <Mira_Atella> (( :P )) [23:21] <Mira_Atella> (( this should go swimmingly )) [23:21] <Mira_Atella> !dhroll 21 [23:21] <DiceServitor> Mira_Atella: 20 Success by 0 degrees! [23:21] <Mira_Atella> (( yay! )) [23:22] <@BradGM> ((pff!)) [23:22] <@BradGM> !dhroll 41 [23:22] <DiceServitor> BradGM: 86 Failure by 4 degrees! [23:24] <@BradGM> **She looks at you for a moment "Wasn't told of no meetin'..what else is new in that hole?" *Up the stairs and at the end of the hall. Just don't do anyhting sudden, his boys got itchy finger yeah?" [23:25] * Mira_Atella gives a nod, "My friend at the table has what they want, just sayin' so you don't shoot him when he follows me up." [23:27] <@BradGM> **she shrugs "No questions, no problems. Just tell the big guy to keep it cool"** [23:28] * Mira_Atella walks over to Grendel and gives a nod and waves him to follow @@ Lyra, we're going up. If anything happens, be ready @@ [23:28] <Lyra_> @@Roger.@@ [23:28] * Mira_Atella goes for the door and up, following the directions given. [23:28] * @Grendel stands and follows Mira. [23:28] <Lyra_> (("Building needed a new exit anyway")) [23:28] <Mira_Atella> (( hehe )) [23:29] <@BradGM> ((ok if we stop it ehre guys?)) [23:29] <Mira_Atella> (( sure )) [23:29] <Lyra_> ((okay)) [23:29] <@BradGM> **you get up the narrow stairs, the few hang-arounds looks at you and the bartender oddly, but she just gives them a look, and they seems to return to their lingering** [23:30] <@Grendel> ((seems like a good place)) [23:30] <@BradGM> **Lyra, you reach the van and take out your plasmagun from your case** [23:30] <@BradGM> +++++++Terminate Transmission+++++++