Character Name: Sir Major Harmon Darrius, esq.
Player Name: Braddoc
Career Path: Archmilitant
Homeworld: Imperial World (Preatoria)
Motivation: Enemy in Ascendance
Rank: 1
Height: 6'1''
Weight: 160lbs.
Age: 38

33* 37* 43* 39* 39* 35* 34* 39* 35*

Weapon Skill:36
Ballistic Skill: 44*
Strength: 44*
Toughness:34
Agility: 44*
Intelligence: 46
Perception:37
Willpower:38
Fellowship:35



Origin Path


HomeWorld: Imperial World (+3 WP, Gain Common lore (Imperium, Imperial Creed, War), Literacy and Speak Language (High Gothic) as untrained basic skills,)
Birthright: Born to Lead (Gain Command, Literacy, Scholastic Lore (Bureaucracy), +3 Int, -3T, 200xp)
Lure of the Void: Xeno-Hunter (+3 WS, Sprint, Scolastic Lore (Beasts), 200xp)
Trials and Travails: The Hand of War (Gain Exotic Weapon Training (Ork Slugga), Hatred (Orks), -10 to Fel tests if talking must happen)
Motivation: Enemy in Ascendance (Gain Paranoia, +3 percep, 100xp)

Special Ability
Weapon Master: Las Mastery- When using las weaponry, gain a +10BS, +2 Damage, +2 initiative.

SHIP POSITION




Skills:


Trained


Awareness (Per)
Command (Fel)
Common Lore (Imperial Guard, War)(Int)
Dodge (Ag)
Intimidate(S)
Literacy (Int)
Scolastic Lore (Beasts, Bureaucracy, Tactica Imperialis)(Int)
Secret Tongue (Military)(Int)
Speak Language (Low Gothic)(Int)

Basic Skills that can be tested at half-attribute


Barter (Fel)
Carouse (T)
Charm (Fel)
Climb (S)
Concealment (Ag)
Contortionist (Ag)
Deceive (Fel)
Disguise (Fel)
Evaluate (Int)
Gamble (Int)
Inquiry (Fel)
Logic (Int)
Scrutiny (Per)
Search (Per)
Silent Move (Ag)
Swim (S)

Common Lore (Imperium, Imperial Creed)(Int)
Speak Language (High Gothic)(Int)




Talents:

Basic Weapon Training (Universal)
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Thrown Weapon Training (Universal)
Sound Constitution (1)
Exotic Weapons Training (Ork Slugga)
Hatred (Orks) (+10Ws vs Orks)
Sprint (moves Ab when full move: can run 3x distance; 2 rounds in a row means 1 fatigue)
Paranoia (+2 initiative, sometimes see things are are not there)

Starting Wounds:11
Corruption: 0
Insanity: 0
Fate:3

Equipment


Weapons



Name:Long-Las
Class:Basic (Las)
Damage: 1d10+3
Type: E
Penetration:1
Range: 150m
RoF: S/-/-
Clip: 40
Reload: Full
Weight: 4.5kg
Special Rules: Accurate, Reliable, Best Quality.


Name:Ork Slugga
Class: Exotic (Ork, Pistol)
Damage: 1d10+6
Type: I
Penetration: 1
Range: 20m
RoF: S/3/-
Clip: 18
Reload: Full
Weight: 6kg
Special Rules: Innacurate, Unnreliable, Best Quality (+5WS/BS, +1 damage, one Kustom Bitz (More shooty-+1Damage, +1Pen))

Name: Fury Pistolx2
Class: Pistol (Las)
Damage: 1d10+2
Type: E
Penetration:0
Range: 20m
RoF: S/2/5
Clip: 20
Reload: Full
Weight: 0.5kg
Special Rules: Best Quality (Never jams), Overcharge packs (+1 Damage, half clip capacity)

Name: Meltagun (Mars)
Class: basic (Melta)
Damage: 2d10+8
Type: E
Penetration:13
Range: 20m
RoF: S/-/-
Clip: 5
Reload: 2 Full
Weight: kg
Special Rules: Good Quality (Reliable), red-dot laser sight (+10 BS for S.S.) Pistol grip (can fire the gun single handedly; only at half range)

Preatorian Infantry Officer's Battle Sword
Class: Melee
Damage: 1d10+1+SB
Type: R
Penetration:2
Weight:1.5kg
Special Rules: Best Quality (+10WS,+1 Damage), Mono (no longer primitive, +2 Pen), Balanced (+10WS for parrying)

Class: Melee
Damage: 1d10
Type:
Penetration:
Weight:
Special Rules:


Armour

Enforcer Light Carapace (AP:5,All)

Head:5
Right Arm:5
Left Arm:5
Body:5
Right Leg:5
Left Leg:5

Other Gear

Micro-Bead
Void Suit
Bolt Shell Keepsake
Medikit
Manacles
Arms Coffer


Starting Acquisition:

Best Quality Ork Slugga (Scare+0, Single item+30, Best Quality-30=0)

XP Spent: 1000
Background Package:Born to lead, Xeno-Hunter, Enemy in Ascendance: 500xp
Simple BS 100xp
Simple Ag 100xp
Simple Str 100xp
Awareness 100xp
Common Lore (Imperial Guard) 100xp

XP To Spend:000

History